Next event:
ERINN SAVAGE – Performance
Tomorrow 15:00 GMT

Performance Hall Model

Simple model images showing the sheltered walkways around my performance hall.

Performance Hall Interior Render

This render shows the main space of my performance hall, and can be viewed in three dimensions by clicking here (https://api2.enscape3d.com/v3/view/cc22a562-8204-4b8a-9a35-ede98f92963e?fbclid=IwAR0Fd5ew0veZggyi3Fzn1gy2OZkTqbk9DL-7L04rYr4QQgnSsVOP7vVxxxY)

Performance Hall Perspective Section

Performance Hall Site Plan

Library Model 1

nestled in context

creativity occupying space

home away from home

The Brief and Site

Site Introduction

Amphibious

A public performance hall and floating residential retreat for young musicians. Building for transience and commitment to the community through a duet of extreme difference.

Floating Residential Retreat

Public and Private route through the site

Balloch town when residential building has departed into Loch Lommond and Location Plan: Journey from Railway to Loch.

Sited in the centre of Balloch town, the scheme acts as a gateway to Loch Lommond and The Trossachs national park, defining a new town square along the soft boundary of the river.

Visualisations of journey through the site

From train ride to public space, through performance to safety and privacy in nature. Balloch is the remnants of a fractured journey from steam train to steam boat up to the highlands. This project creates a new journey away from the urban.

Floating Residential Docked in Balloch

Retreats being of temporary nature have informed the architecture to be transient. Departing from the performance hall which remains a place making, accessible public asset to the town.

Watercolour

Topographical Model

1:1000. Produced in order to gain a deeper understanding of landscape to harmoniously place my project within

Geological Sectional Study

1:10000. Acrylic & Steel

Capture the Landscape

Sketch model exploring how the architecture could frame the landscape.

Final Model

1:250

Section Through Practice and Performance Spaces

I took the ethos of empathetic design, sustainability, and fun into this featured work. This is a residential retreat for the musical charity Sistema Scotland. I focused on creating an environment that was safe and secure for the children but also allowing for autonomy and play. I explored the integration of playground design with music which resulted in a range of practice and performance spaces that changed in focus and formality.

Perspective View of Performance hall and Residential Retreat

Sketched Section Through Residential Building

This section shows the atrium space that connects all the residential rooms with a dynamic, multipurpose seating area. The section leads from the connection to nature with the park to the intimate relationship to the water.

Sketched Section Through Main Formal Performance Space

This section shows the key relation ships between the two public spaces created by the Performance hall. The walkable grass roof emphasises the existing viewpoint with roof lights scattered on top to entice people to peek down and explore the performance hall. A slightly more private square created by the water with the hall able to open to this square as well.

Exterior Context

Perspective Context

Location Diagram and Site Plan

Floor Plans

Cross Section Progression- 1

Exterior and Performance Hall

RESIDENTIAL RETREAT PERSPECTIVE ELEVATION

The view of the retreat is shielded partially by the untamed trees, to give the building a sense of security from those that use the park. The glass of the building creates a visual connection between the interior of the building and Balloch's landscape.

RELAXATION SPACE

A space at the top floor dedicated to people who want to escape from other social spaces. It gives people time to themselves, whilst overlooking the river and the scenery beyond.

The Pedestal

Initial schematic drawing and the development work at 1:2 scale.

Site Isometric

Construction Details

Construction Model

Showcasing the relationship between the brick volumes and timber roof.

Site plan at 1:500 scale

Title page

Ground floor plan

Flat type for multigenerational family

Flat type for live/work at home

Site Information

Thesis Investigation

Spatial Development

Ground Floor Plan

Long Section

The Music Lab

Diagrams

Ground Floor Plan

First Floor Plan

Second Floor Plan

Labour and Domestic

In this co-housing, people can become each other’s traditional meaning family in an unconventional way and decrease spend. They can work at the co-working area or elsewhere by leaving their children at the nursery with qualified older people.Older people can spend the day with their own age or have fun with children. Labour and family are in their own self, but not isolated anymore.

Domestic in Labour

From ground floor to second floor, these areas work as transition area.It brings labour to the domestic and domestic to labour.

Section AA'(1:200)

Combining the three different unit types together, it can helps to create many sharing/private social areas in between in order to work as social condensers.

Seventh Floor Plan(1:100)

Three unit types have been developed. Unit A is th unit type that designed for single parent with children only. Unit B is the type for elderly people only. Unit C is the only mix living unit type in this building.

Tectonic(Young and Elderly center)

1:50 cross section for Young and elderly center with a classical theatre

The physical

The void in between

The digital

Concept collage of design thesis: ‘Act Natural’

Principles of nature have been followed throughout the design process. Situated in the university campus, the thesis proposal uses the design of an Innovation Research Centre for Biomimicry to provide opportunity for the following: To create more opportunities for biomimetic design which accommodates a cross-culture of disciplines which all take inspiration from the natural world to solve contemporary problems. To bring nature back into the city and increase biodiversity. To create soft touch and sympathetic architecture. To explore natural and organic forms in the design.

Green Space Analysis

With 15m² of public greenery per inhabitant and only 14% of the ground surface being soft urban landscape, Antwerp’s medieval centre has the lowest percentage of green area.

Urban Strategy

The proposed Innovation Centre for biomimicry is connected with The Royal Zoological Society of Antwerp located at the zoo and botanic garden. Green corridors have been introduced for nature highways, linking up existing green areas in the city.

Site Analysis

Study of existing species found on site and target species to be reintroduced.

Key plans

n/a

The Patchwork City

The Journey of Migration

The Water Cycle

Ground Floor Plan

First and Second Floor Plan

Workmanship can be defined as ‘using any kind of technique or apparatus in which the quality of the result is not predetermined but depends on the judgement, dexterity and skill of the maker’. (-David Pye)

Antwerp, City Map.

The Albert Canal.

The site is strategically located at the mouth of the Albert Canal, which spans 130km across Belgium, as part of my thesis it is to be utilised to encourage connection between towns and cities located along the canal. Using the waterways as a means of creating a small-scale trade network for local makers is a more sustainable means of transporting goods and people and offers the opportunity to set up a rich dialogue between cities across the country. Natural resources found along the canal such as clay deposits, forestries and quarries have inspired the three main productive spaces included in my design- ceramics, joinery and stone masonry. From a sustainability point of view, I am eliminating the use of cars and investigating the feasibility and benefits of solely using the water system to transport raw materials to site and exporting finished products from the site to wider Belgium.

Site Strategy.

There are seven main spaces included in my design which are to act catalyst for the district alongside an overall masterplan. They include; workshops for makers, storage, an exhibition space, a marketplace, an educational/community building, a logistics/administrative building and finally housing. There is a distinct lack of housing within the immediate area surrounding the site and I believe the inclusion of housing for makers within proximity of the site is crucial in creating a sense of urbanity and 24hour life in what currently could be considered a largely desolate area.

Structural Strategy.

Each new building comprises of a solid concrete plinth which provides a sense of permanence and mirrors the carved, heavy nature of the surrounding docks and industry. Above the plinth, is a lightweight framed structure which is veiled by a crafted facade which would be produced and installed on site by the makers. The proposed buildings respond to the existing shed structures which characterise the site.

The Agonistic Assembly

The thesis is set in 2029 Antwerp, whereby following the results of the general election, the New Flemish Alliance (N-VA) break the imposed cordon sanitaire and form an alliance with the far-right Vlaams Belang party. Together they initiate their common mandate for the establishment of a newly independent nation of Flanders. The thesis proposal is for the Flemish National Assembly, a public institution that integrates governmental ministers, NGOs, activists, and the wider public within one building. Several conflictual relationships will be enabled between diverse demographics through the intersection of high/low culture political and public programmes. The proposal seeks to establish an agonistic architectural language through the creation of a contemporary 'Polis', defined by professor Eric Swyngedouw as "the site for public encounter, democratic negotiation and radical dissent".

Insurgent Polis

Belgian Archipelago

I propose a reading of Belgium as an Archipelago of politically and geographically distinct islands. The federal government is formed from a complex arrangement of language based communities, cultural regions, and local provinces, that are fundamentally divided between the Capitalist and Socialist camps of Flanders and Wallonia. Geographically, Belgium is a low-lying country divided into 3 distinct regions: the coastal plains in the North-West, the low-lying polders in the centre and the Ardennes Plateau in the South. Similarly, Antwerp can be seen as a pluralistic composition of discrete islands, held in a dialogue through the urbanisation that connects them.

Site

The proposition is situated around Antwerp's Bonaparte dock in Eilandje, at the threshold of the old medieval city. The unique urban room created by the old docks contains the features of the wider Belgian morphology, as represented by the six historic artworks. The thesis accentuates each feature through a landscape proposal that recreates the three distinct geographical regions of Belgium. The assembly creates an agonistic relationship with each of these constituent parts through a rotated grid that unapologetically interrupts the city whilst simultaneously allowing it to flow through the heart of the scheme.

Flemish National Assembly

The built proposal seeks to express the conflict inherent in pluralism through the intersection of three formal political objects, a public field and the MPs offices. The objects house the debate chamber, the library and the committee rooms, and together they contain the lobby - the space of conflict and encounter between the MP's, activists, lobbyists and public. Each object has a formal masonry crust, containing the political programme, and a lightweight timber nest, which hosts the space of public conflict. The MPs offices are contained within a new city block, that reads as part of Antwerp’s grain. Suspended above is the field - a three-dimensional ruin that contains the public programme of the assembly (studios, broadcasting suite, workshops, press offices, and exhibition halls). This surrounds the government, creating a constant tension between political and public life, whilst remaining open to the city.

Infrastructure as performance

Concept Collage

Entrance Elevation

Elevated View

01_AXONOMETRIC STUDY_ Existing Site

02_ANTWERP PLAN_ Block ‘Pitting’

03_STUDY MODEL_ Existing Site

04_LOCATION PLAN_ Site//Gentrification Band//Park Spoor Nord

05_CONCEPT MODEL_ Existing Site

Human-Machine Interaction

The Thesis Project speculates on the impacts of AI, the robotization of labour market and the growing inclination towards automation and replacement of human jobs by machines, as well as seeking to define new parameters for a post-capitalist society through the design of a new typology building which combines a ‘human’ and ‘machine’ programme.

Antwerp and its port

Over the years, Antwerp’s identity and territorial expansion has been strongly connected with its port (ranked second in Europe after Rotterdam) representing the main economic driver for the city and the whole Flemish region (approximately 10% of the GDP and a total of 140.000 in between direct and indirect employees).

Race to automation

The race to productivity, efficiency and international competitiveness of today societies, is leading the Port of Antwerp to invest more and more into new technologies such as Artificial Intelligence (AI), drones, self-driving vehicles, automated cranes and many others; a tendency poised to change not only the logistics and shipping industry but also other sectors.

Future Port of AntwerpFuture Port of Antwerp

Antwerp World Expo 2055 | Poster and Tour Map

The proposal is set in a future scenario (2055) where Antwerp will be hosting the World Expo, an international exhibition designed to celebrate the achievements of the future automated Port of Antwerp. The event will lead to the construction of a new Institutional building located in the fraction of water separating the city and port area, establishing a new dialogue between the machine and human environment.

THE GALLERY OF WASTEWATER

INVISIBLE INFRASTRUCTURE

CONSUMPTION OF WATER

The diagram brakes down all forms of waste produced in Flanders. It separates what is reused and recycled with arrows facing down and what is incinerated and put into landfills with arrows facing up. From this diagram it is obvious how much waster we use compared to all other commodities.

PAST INDUSTRIAL PARADIGMS

The proposal is situated in Stadspark in the center of Antwerp. This site is the remanence of the old city wall and moat, which protected Antwerp and is where the cities excrement was dumped. This is just one of many post-industrial sites which are scattered around the city, each was elemental in the cities development but have now all been, or are planning to be, turned into city parks. By cosmetically beautifying over these sites, the city is denying these areas of their past. The thesis proposes this park be returned to its natural state of a waste landscape.

PLAN AND SECTION

Development Model 1:1000

Decentralising the City

Antwerp's Civic Framework

Antwerp City Plan

Study Models

Steve Reich / LSO Percussion Ensemble

Using one of the prints produced in the Systematic project, I digitally altered and applied as album and poster artwork that inspired the very pattern of the print. (See 'Phasing I') The album is London Symphony Orchestra Percussion Ensemble’s performance of Steve Reich’s Clapping Music, Music for Pieces of Wood and Sextet; performed on 30 October 2015 in St Luke’s London.

Artwork applied for large scale print

Phasing I

Inspired by the composer Steve Reich, this project explores how the compositional practice of minimal music could be applied and visualised through printmaking

Untitled

Modular woodblocks on the printing press

Phasing II

Woodblock prints on 50x70cm 200gsm Fabriano paper

This item is for sale, please contact for more information.

FATHER

FATHER is a book containing works by photographer Harley Weir exploring the complexities and beauty of masculinity. The cover uses bespoke lettering I created for the project highlighted in a pale pink foil, I chose to explore this kind of lettering to evoke the feelings of childishness that resonates with the title along with the rich, sumptuous forms within the content. May 2019

Figure I

Drypoint, 2019

Figure II

Woodcut, 2020

Black curve

Drypoint, 2020

Black line I

Drypoint, 2020

Black line II

Drypoint, 2020

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

Whilst you're here, the recycling is by the door.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

Lady and the Pig

This item is for sale, please contact for more information.

Cannibalistic Tendencies

Original etchings

Price: £35

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Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Dream on the Beach (1)

Digital drawing

Dream on the Beach (2)

Digital drawing

Dream on the Beach (3)

Digital drawing

Dream on the Beach (4)

Digital drawing

Dream on the Beach (5)

Digital drawing

The Virtue of Water and Salt (of the earth)

Deriving it’s name from a chapter featured in John Graham Dalyell’s 1834 work ‘The Darker Superstition’s of Scotland’, 'The Virtue of Water and Salt (of the earth)’ is an ongoing project. Belief in superstition has long been characterised as a sign of ‘low-intelligence’, and associated with societies most marginalised groups, such as the lower-classes, people with marginalised genders/identities, and people of colour. Superstition has arguably also played an important role in the lives of those who could not access essential yet costly amenities, from herbal remedies in place of the services of a costly doctor, to folk tales, impractical-practical advice and genuine reasons to socially interact with one another. This project aims to explore this second, less spoken of side to superstition.

The Virtue of Water and Salt (of the earth)

The Virtue of Water and Salt (of the earth)

A sketchbook example.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

X

Series of experimental animations exploring movement with sound and space, and the shifting connotations of the letter x. Throughout history, the ancient letter has symbolised a myriad of different meanings. However, one use remains prevalent, its simultaneous ability for its meaning to be substituted for anything, and also represent a complete lack of anything. From there I explored our obsession with the unknown, the existential reality that we may just not be that important. The experiments not only manipulated the formation and possible movements of the letter, but introduced factors of sound and space in an attempt to research how the letter would interact. I included the sounds of the Voyager golden records, a strange arrangement of beeps and buzzes that when decode reveal images and information of life on earth. I also played with plinths, gauze and projection to bring the experiments into the living realm so that they may be experienced again in a new way.

InPractice

InPractice is a quarterly journal that bridges the gap between graphic design/typographic theory and practical design principles. The journal is dotted with interviews and shorter articles from both designers and writers broken up by longer essay features. The essays have been reformatted for a journal friendly setting to allow easier reading and an aesthetically digestable experience from readers of all backgrounds.

X

Responsive X animation to Golden Records audio.

Un-useless (environmental)

As part of a brief exploring the art of Chindogu (objects designed for a specific individual need that would in practicality serve no real use), I developed a set of site specific vinyl signage. Inspired by Otl Aicher's signage system, I employed typical shapes, objects and figures found in common signage and began to manipulate their place in the environment, encouraging an ironic playfulness that causes the viewer to look again. The use of the Univers typeface offered a utilitarian and commonplace type to further subvert.

Un-useless (branding)

This identity system is for use in a fictional exhibition showcasing objects from various designers and artists that subvert the utilitarian uses and social relevance of everyday objects. Following from the vinyl signage experiments, promotional elements for the exhibition as well as a logo was developed. The exhibition title is inspired from an interview with original Chindogu artist Kenji Kawakami in which he describes his inventions as 'un-useless'. The sound as well as the grammatical formation of the word is an ideal indicator for the absurdity of these inventions and encapsulates the retaliation of conformity found in the objects included in the exhibition. A continued sense of fun and irony is included in the brand as the wonky dash and signage icons becomes characters in themselves, subverting the order and use of posters and banners. Even the printed material becomes objects of interference. A leaflet too big to handle and a poster that spreads its message through tear away stubs that ultimately lead to its demise integrates the brand irony further.

BIKE FRAME BAG

The COVID-19 situation is a crisis and challenge effecting the whole of us. Trough this pandemic creatives had to find new ways of making, marketing and distributing products. These have to provide safety and purpose. Isabell put her own gtraduation collection on hold to help make medical scrubs during the lockdown period. This also led to exploring smaller projects like these commuter bags to provide a product with a deeper meaning and function. Sustainablitly is a key element in Isabells designs. The prototype bags were made out of left over calico, retiered yoga matt, retiered tent fabric and secondhand zips.

BIKE FRAME BAG-

BIKE FRAME BAG

Fashion Collection: Sherpa and the Altidude

Looking at my previous research from a new angle led to a curiosity for the Sherpas in the Himalayas. I want to explore the impact of the commercialization of Mount Everest on the Sherpas, their families and their environment. Mass excursions force the mountain to drown in garbage and their locals to suffer from the impact on their water and ecosystem. But in the same moment there’s the need for heavy tourism to keep their economy going. These conditions put extra danger and responsibilities on the Sherpas. I want to express how a change in clothing and functional outerwear provides the Sherpas with more protection, but conversely increases accessibility to inexperienced or amateur mountaineers with life-saving clothing/ gear. This in turn feeds into the commercialization of high-altitude mountaineering. (Altidude aka. privileged adventure tourist driven by his amateur financial impetus to be one of the best mountaineers in a once in a life time excursion.)

Glasgow 1980

Videos I put together for 'Work in Progress' exhibition

Research

Initial research behind project looking at poems and old family photo albums

Look 1

Cropped suit jacket inspired by photographs of my mum in the 80s with a white nylon romper.

Look 2

Distorted jacket inspired by photograph of my Grandad with exaggerated high waisted tailored trousers.

Look 3

Exaggerated tracksuit jacket with cut out details exposing yellow nylon lining. Inspired by photographs of my older sisters.

Wire Experiment

Wire Experiment

Proposed Sculpture (untitled)

Genesis, Neuromancer, Gamer Theory - framed prints

Hosting Focus Groups

Through hosting creative activity-based workshops, I have been collecting honest, first-hand experiences from young people in relation to their mental health. Using the information gathered from these activities and discussions I determined 3 key themes; medication, barriers to accessing support and stigma. Using these themes, I have been developing a series of works.

Medication

From discussions that took place during the focus groups, it became evident that young people consider mental health support and care to feel very clinical. In particular, participants commented on feeling ill-informed, anxious and confused about the use and role of medication on their treatment. This work is a visual interpretation of these discussions. Using machine learning to generate fictional medication names, I have been designing and assembling my own medication packaging. My intention is for this packaging to be convincing and mistaken for real prescription medications, thus highlighting how trivial and alien medication names, and the role of such medications, can feel to a young person.

Experimentation Documentation

Development Sketch

(t)ether work in progress

Mockups

Mockups of Final Outcome

Rust

When we take images using our phones we typically take them in bursts and select the best ones for social media. This is explored in Rust where taking a memorable day from her own phone she has used machine learning to generate artificial beach imagery to imitate existing memories which she has planted within the grid of a camera roll. As we scroll through our camera roll would we notice that false images had been placed amongst the burst? What else could be suggested to us?

Jamais Vu

In Jamais Vu images are generated based on social media status updates which others have publicly reposted and shared through memory apps. These images were then framed and staged within her own home as sentimental photographs would be. The frames are placed above artificial flowers next to a family clock which has stopped working. While the scene may seem ordinary in passing, on closer inspection may appear odd.

Age of Experience

EEG-VR wearing concept / Illustrator

Age of Experience

Virtual garden illustration / Illustrator

Age of Experience

Virtual garden illustration / pencil, colour pencil

Age of Experience

Virtual garden / Unity

Patterns of Play-

Print of a match between Rafael Nadal and Rodger Federer in the 2008 Monte Carlos final.

Patterns of Play Documentation video

Video documentation of how the artist created his work, exploring the technology and thinking that went in to finalising the piece

Patterns of Play

Still image of the prints on display

Patterns of Play

Image of how the prints compare to live tennis matches

Motion Capture Tennis

A motion capture experiment of a point between Rafael Nadal and Juan Martín del Potro in the Wimbledon 2018 Quater-Final

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Machine learning/trained print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Objects in Liminal Space

Documentation of design research in liminal space.

Sculpture of the Machine

Digital computer aided design model of 3D printed sculpture.

Portrait of the Machine 1

Machine learning algorithm image output from self-portrait sequence.

Portrait of the Machine 2

Machine learning algorithm image output from self-portrait sequence.

Uncanny Artifact

Digital computer aided design model of 3D printed sculpture.

Michael (desktop computer) displaying the Chrome extension that replaces technology related words such as computer, machine, CPU etc. with their humanised counterparts.

Screenshot of the same extension replacing words on a webpage.

Sample of the extension's code done in Atom.

Screenshot of extension working on webpage.

Hand Sketches

Valentine

From 'Conversation' series

Ankita

From 'Conversation' series

'Conversation' series

This series is a study of gestures taken from a set of interviews.

Hand Held

Looking through history, people have labelled different hand positions and movements, through symbolism within cultures and specific moments in time. Furthermore, how people have progressively shifted their hand behaviours through the age of personal devices. Our hands have adapted physically to its new demands. Taking selfies and holding a portable device in your hand has become the new norm and what body language culture has spawned from this era.

Nithsdale Mission Hall

My community project utilises the former Nithsdale Mission Hall in the Strathbungo/Govanhill area of Glasgow’s Southside. Designed by Alexander Skirving and built for the Queen's Park United Presbyterian Church in 1887-88, it felt like an appropriate choice of site given its history as a supportive community space. However, I also fell in love with the Greek Thomson style architectural details on the building’s exterior façade, as well as the site materiality, which provided lots of exciting inspiration throughout my design development process and ultimately greatly influenced my final design concept. As a result of a fire, the roof and interior were completely destroyed, however this worked to my creative advantage providing me with an empty shell to design within.

Cross section A-A

Sòlas, meaning comfort and happiness in Scots Gaelic, is a space bringing new Scots and the local community together to support one another and celebrate multiculturalism through food, learning and social exchange. The space offers a range of services including English lessons, counselling, a crèche, a multilingual library, book group, study areas, a contemplation space, and a cafe with pop-up multicultural dinners. The structural layout has been deliberately kept open to allow visitors to see the range of activities happening, and navigate around the space with ease. In doing so, I wanted to create a “buzz” within the space in order to create a comfortable, convivial atmosphere.

The Cafe and Welcome Area

Entering the space from street level, you will arrive in the cafe and welcome area. The cafe servery acts as an informal welcome desk to help visitors navigate the space and is therefore strategically placed close to the entrance. The familiar cafe scene should aim to reduce anxieties for new visitors. I have designed several different seating areas to adapt to different user needs and requirements. The curved wooden balustrade aims to soften the space, while the natural tones give a welcoming warmth to the interior, along with the addition of plants and flowers. There are subtle references to the site materiality through the servery design and the wooden balustrade.

The Vertical Multilingual Library

The vertical multilingual library is a central feature in my design, as it is seen from every space in the building. This helps ease navigation through the building, acting as a familiar reference point. I wanted to create an innovative and exciting space to stimulate learning and encourage cultural exchange, with a space designed on the upper level for the book group to meet. The curved stepped seating acts as an informal reading space as well as a pop up event space for talks or meetings. The circular apertures in the library structure are inspired by Skirving’s original trusses (destroyed in 2005 fire), which I have reinstated in my design.

Project Concept Poster

Concept poster for The Wheatsheaf Hotel and Cook School, which expresses brand ethos and materiality.

Axonometric Drawing

An axonometric drawing of The Wheatsheaf, expressing the zoning and spatial arrangement of key spaces.

Visual of Corridor with Void

View from the second floor corridor, looking down through the void onto the entrance and cook school.

Materiality of Key Spaces

Detailing of the cook school, reception and corridor spaces.

What do we need for rest?

visual collage

In dream

visual collage

Reception

Male's chaging room

Women's bathroom

I. DISCOVER

My developing research publication, Mass Extinction, discusses the decline of liturgical practice in Glasgow within the spatial context of Gillespie, Kidd & Coia's post-war ecclesiastic inventory. Driven by the reinvention of the Catholic Church in the wake of the Second Vatican Council, Modernist-influenced structures were generated as tangible examples of the reinvented liturgical dynamic. Their current status, however, is mostly as poorly maintained and somewhat dilapidated structures with a severe lack of public appreciation. A rejection of both religious activity and modernist technique has left nearly a quarter abandoned or destroyed with many more facing socio-economic difficulty.

II. DEVELOP

The [ongoing] design response is via adaptation of one such site, St. Charles Borromeo Church, into a learning centre for the circular economy. Structurally, adaptive reuse as itself a form of circularity; questioning every element of materiality through both reuse of the waste stream generated and any new, introduced material sourced from within the peri-urban region. Discussing circular principles applied to the existing material, concrete is the most challenging; hence, concrete becomes, in effect, 'consecrated' in situ, a defined rule that it must remain entirely without alteration. The infill brick masonry has been removed and regurgitated into a new internal structure - the threshold of interiority is redefined whilst creating spectacular visual permeability into an environment previously fraught with conformity and privacy. Yet, the form of the original construction is maintained. The new insertion is monolithic yet intimate - it distills a learning process for circularity into principles of education, application and fabrication allegorising with the tripartite existence of spirit, soul and body. To receive, to animate, to incarnate. Thus, the building becomes an incubation of it’s theory: a catalyst to promote, define and direct sustainable intervention. A project that decrees that liturgical intervention can be more unique, more aggressive. In fact, with the present situation, it has to be.

Memory Box poster

poster of my project

Memory Box

movie

“Everything it would appear is a process through time and to make sense of it we have stories"- Donald Smith

RECEPTION

STORYTELLING DOME

In this space users can tell their stories and myths to an audience, the space is based on the idea of telling stories round a campfire. The dome structure bulges out of the building and its visible from the exterior. This allows users to see the sky and feel connected to their surrondings.

Title Page

Floor Plan

Ground Floor Plan

The Waverley Studios

The Main Hall showcasing the Studios on the Stairs. Each step has a Mosaic Border Tile as a nod to the Victorian Era in which the building was constructed.

Section into the Studios

A section view inside three of the six studios that The Waverley has to offer. Each studio space is a different size and provide a unique working opportunity based upon their positioning on the staircase.

Studio 1 - Single Desk

Studio 3 - Collab

Studio 3. This Collab studio offers enough space for dual working, primarily for desk-based work such as Interior or Graphic design. It is also the first studio to offer underfloor storage. Highlighted internally by a darker wood stain, the hatch maximises the stairs and uses the gap to integrate needed storage space.

Studio 6 - Textiles

Studio 6. An interior to accommodate Fashion & Textile designers. The space offers two desks to keep tasks separate as well as shelving for fabric rolls and the deepest underfloor storage for additional samples.

Hotel Concept

A collage of the key design elements of the hotel

Ground Floor Plan

Scale 1:150 technical drawing

Initial Reception Sketches

Initial reception sketches and concept

Reception

A visual of the reception

Reception Niche

A detailed visual of a reception niche

Cyber Sexual Harassment

Cyber sexual harassment is a topic that is extremely common but generally ignored by the wider public. It may seem easy to dismiss as something relatively harmless and without consequence, but the feeling of disgust when experiencing harassment is indeed true. The four booklets draw on four real experiences of sexual harassment on the Internet. By using a distinct visual language to express the negative impact of harassment, the work reflects social realities and engages the audience through empathy.

The Shift in Perception of Women in Chinese TV Series

Given that Chinese television dramas reflect the collective consciousness and mainstream values of Chinese society. This project aims to explore how female characters are perceived and how they evolve under different social, cultural, economic and political norms. Particularly what is deeply entrenched and what is considered the female ideal.

01. Am I a Graphic Designer?

Research on the conceptual pillars of graphic design, documented in form of an 8,000 word essay that includes an interview with the GSA Com Des professors. The information collected from the interview was transformed into ‘data sculptures on wheels’, visualising each of the interviewee’s opinions on contemporary graphic design. The data was placed on wheels to allow for interactivity usually only reserved for digital spaces. For more project details and images, please visit www.zzzzarko.com.

02. ‘How Motivated Are You?’ Installation

A data installation consisting of a series of helium balloons positioned in space and colour-coded to convey information. Participants were asked to report their daily motivational levels scaled 1 (lowest) to 5 (highest) for 10 consecutive days. The data was translated into helium balloons communicating the given values both through their color and position in space. A postcard decoding the data values was given to the audience. For more project details and images, please visit www.zzzzarko.com.

Mask Design in Peking Opera

The iconic masks of the Chinese Peking Opera use colour and pattern to imply characters' various personality traits, such as connotations of benevolence and malevolence. Using the same methodology, masks of well-known political figures have been approached and reconfigured to create new portrayals alongside characters from the novel Boule de Suif: Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon, Mrs Loiseau, Boule de Suif and Thor.

These masks are depictions of famous political figures Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon.

These masks are descriptions of the famous character Thor and the short story Boule de Suif (English: Butterball) by French writer Mopossant and the heroine Butterball.

Font Design of Grim Reaper Culture

Using dreams—specifically my own surrounding death—as a starting point, a font was based on the Grim Reaper and its surround cultures. Elements of the font are constructed from the death culture in various regions and cultures and their narratives about death.

DIASPORA

Diaspora is a display font representing Italian immigration to Scotland between 1880 and 1920. Indeed, a diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Therefore, Diaspora expresses the hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through our type-foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to [hello@goodeggstypefoundry.com] (mailto:hello@goodeggstypefoundry.com)

The Empty Vessel

The Empty Vessel series, a collection of representational vessels, visualises and embodies the way grief takes from the individual and how we build around the space left behind. Clean white architectural forms become projected aspects of self, deemed appropriate for outside consumption. Inside an absence is present. The absence is the embodiment of grief, carried internally, its weight becomes perceptible in the physicality of the vessels. These corporeal forms become the embodiment of self creation in the face of the void. As empty vessels we traverse the spaces we occupy as representations of formed bodies. The ceramic forms relate to one another, standing alone but remaining interconnected in their expressions, just as grief isolates the individual whilst injecting them into a fundamental shared aspect of the human experience.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

DIASPORA TYPEFACE


Diaspora is a display font exploring Italian immigration to Scotland between 1880 and 1920. A diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Diaspora expresses these hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through the GOODEGGS Type Foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to hello@goodeggstypefoundry.com

Media bias and Polarization. Part 1 Face posters

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Media bias and Polarization. Part 2 Hong Kong book

Since March 2019 there have been a series of protests in Hong Kong. And media outlets provide very disparate narratives of their motivations. Because of these reports many people's opinion on these protests have been extremely polarized. The book collects news headlines from Pro-China media and Pro-Protester media throughout the protests offering readers an opportunity to make a comparison with different depictions of the same subject. At the same time, it highlights the influence of media and its role surrounding controversial events causing polarization.

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Photo book (Material experiment)

This photo book is an experiment which trying to the possibility of physical books. Compare with digital reading, different books can provide readers with different touching feeling by their material. As the most important sensation of human, I think touching could be an interesting factor to be considered during the book design and helps the emotional expressing. I made my photos in this photo book. The photo that I selected was taken at the moment that I felt depressed and lonely. I hope the book itself can also show the fragile inside of me. I made plicated foil cover board as the book cover and use very fragile tissue paper inside. The contrast of touching is conspicuous which can prompt reading experience and expressing the emotion.

Photo book (Material experiment)

The project was an exploration of the possibility of physical books. Compared with digital reading, physical books provide readers with different material experience. Touch could be considered the most emotional sensation of a human being and I believe touching is an essential factor to be considered during book design to help the emotional expression. The photos selected were taken at moments I felt depressed and lonely and the book aims to convey a fragility inside of me on those occassions. The foil cover board cover and the use extremely fragile tissue paper gives a contrast when handling prompting an unusual reading experience and expressing further emotions.

Throughout 2019, millions of young people took to the streets to protest for their right to a future. No other year has seen such a rise in awareness on the topic of climate change, with the issue being brought loudly to the foreground by public demand. From February 2019 to early 2020, I documented the climate strikes in Glasgow, Edinburgh, London, and Italy, working closely with the organizations as a volunteer photographer. I focused on the stories as much as on the photography, aiming to crystalize my personal experience of the events by writing in the same way I was doing with the images by shooting. The result is a detailed, firsthand reportage where images and words are tightly connected, currently waiting for a space to be published.

FRIDAYS FOR FUTURE - Turin, October 2019

Die-in in Turin, Italy, October 2019. Young people lie on the ground of Via Roma, while a passerby cyclist stops among the bodies and tries to figure out what is happening. A young student walks back and forth in the street reading a Fridays For Future pamphlet with a megaphone. A mum is lying side by side with her two kids, the youngest being barely 3 years old. They check on their mum once every few seconds, then check the others. They’re excited, but they try to stay serious. ‘Like this?’, they ask. [Continues]

BLUE WAVE 2 / ARE WE NEXT? - Glasgow, March 2019 / February 2020

Left: On Leap Day 2020, XR Glasgow organized the secondo Blue Wave event of the city. Silent as the rising sea levels, step by step, centimeter by centimeter, just like water does, the Blue Brigade walked slowly from the bridge towards the people gathered in the Clyde Amphitheatre. Then proceeded leading the march through the city center of Glasgow, all the way until Buchanan Street steps. Right: Kelvingrove Museum, 3pm. Kids and parents together under the gigantic skeleton of Dippy the Dinosaur. Grandparents, too. To the sound of a violin, the signal, everybody lay on the floor. Under Dippy's skull, several kids turned around and around holding a sign reading: ‘We Are on the Midst of the Sixth Mass Extinction’. They were silent, the kids. Many were dressed as animals, or with animal masks. Some had dinosaur toys. They lay down for about twenty minutes, holding signs and banners on their chests. The banners were reading: ‘Are we next?’ [Published on The Guardian]

INTERNATIONAL REBELLION II - London, October 2019

“He had been playing since it all started when they began moving everyone out of the road. When the arrests began he didn't stop. One song after the other, he was accompanied to the sidewalk on one side just to turn back at the last moment and head to the opposite side, back and forth from where the people sitting on the road were waiting to be arrested. A bright sunny day in London, and in the middle of the road he was cheering everyone up, and making the police desperate because who wants a violin to stop playing? Back and forth, eyes fixed on something only he could see, and a rejuvenated smile every time he paused and people clapped for him beyond the police line. Making his difference, one tune at a time.” [Continues]

HOLYROOD REBEL CAMP - Edinburgh, June 2019

In June 2019, despite Scotland’s PM Nicola Sturgeon declaring the climate emergency, the Scottish Parliament set the country’s target date to become carbon neutral in 2045. According to the IPCC report, radical change is required before 2030 in order to avoid massive ecological disasters. I spent four days camping in front of the Scottish Parliament in Edinburgh with Extinction Rebellion, documenting the actions aimed to raise awareness about the inadequate climate bill and the climate crisis.

Artificial Intelligence (AI) Face

AI_Face examines the consequences of Artificial Intelligence on our perception of beauty.

Artificial Intelligence (AI) Face

Artificial Intelligence (AI) Face

Vaporwave

A coming of age story for generation Z.

Rooftop tents have almost certainly changed the way that we camp, and the benefits of sleeping on top of your car are clear. However, when it comes to the design of what is currently on the market, most are expensive, heavy, and over engineered.

With the camping industry set to grow at an increased rate over the next five years, and with millennials predicted to make up a large proportion of this growth, the opportunity for a lower cost, simpler alternative, that can be easily stored within smaller living spaces, is clear.

Nook is a rooftop tent for nomadic, adventurous people, that can be attached to the roof of any car. By means of a simple, reductive design, using low-cost and lightweight materials, the modular structure can be fully dismantled to occupy a much smaller footprint when not in use.

post_fossil_toolkit informational poster

Generation_tools harvest, produce and store sustainable energy on-site, energy is stored in the base_unit of each generation_tool and fed out to the required output point in the community space. Data from the base_unit is received and processed by the post_fossil_network. Position, kWh counter and Unit type are uploaded to the post_fossil_network_map. Users access cyber network to share, learn and develop post_fossil solutions as well as building a wider post_fossil community.

solar_uints and wind_units in urban context

Multiple different generation_tools can be implemented on one site. By analysing specific sites using the online location analysis tools, accessible via the post_fossil_network, an optimised tool_kit selection can be made. Tools can then be manufactured, utilising local manufacturers and workshops where possible, and distributed to end users. Once on-site the distribution team help install base_units. The users are then left to construct and monitor their post_fossil_tools.

post_fossil_tools in urban community space context

Inconsistency of environmental conditions across both time and location means that an effective, and democratic solution must be flexible and adaptable to specific locations. The post_fossil _toolkit promotes independence from expensive, time and energy consuming rigid infrastructure: Infrastructure without the economic and carbon cost. Generation_units feed electricity into the community space allowing it to function without necessarily engaging in the current fossil_based, capital driven energy systems.

base_unit detailing

The base_unit acts as the fundamental building block, on top of which the required generation_tools are constructed. Each base unit contains a sub-system of internal components: live Current monitoring and transmission hub, combiner box, charge controller, tesla power wall rechargeable storage unit, signal convertor, and an standard output point.

base_unit exploded view animation

In order to work within the post_fossil_production_labs theoretical framework, democratic design should be implemented at every stage of the production and usage process. This means deconstruct-ability and modularity have been used to define the design of the units. Where possible standard fixings are used to fasten the components together, allowing the product to be fully disassembled into its constituent parts for ease of maintenance and recyclability.

The flexIV device in situ

A CAD representation of the flexIV device in situ in the dorsal site

The accordion bend feature in flexIV

A CAD representation of the accordion bend featured in the flexIV

The silicone adhesive butterfly wings featuring in flexIV

A CAD representation of the accordion bend featured in the flexIV

A flexIV prototype in action

A still from the prototype in action presenting the advantages of the flexIV deviceA still from the prototype in action presenting the advantages of the flexIV device including the accordion bend and the silicone adhesive butterfly wings.

Prototype in Action pt.1

Prototype exhibiting the stability of the flexIV device

Accessible Adrenaline Auto-injector

User scenario video

A video showing a scenario of a user interacting with the Accessible Adrenaline Auto-injector

Product Details

A visual of the important features of the design

Bringing awareness of anaphylaxis through colours and branding

An important goal for this project was to raise awareness of anaphylaxis and how severe it can be. Implementing dispensers in public places with an orange branding allows people to recognise what is it and what it is for

Management of Product

Ways in which the medical device will be managed to ensure it is safe to use

Overview of Communicate

Autism Spectrum Disorder (ASD) is a lifelong condition, which affects how a person communicates with and relates to other people, as well as how they experience the world around them. Meltdown and shutdown are intense emotional response to “triggers”, which could lead to long-term mental health. Communicare aims to provide an effective meltdown and shutdown prevention system for autistic children through modular 3-lead ECG monitoring and stress analysis. It connects the ECG wearables to the caregivers’ devices, allowing them to detect the upcoming meltdown and shutdown, in order to provide the right support at the right time.

Why 3-lead ECG?

Communicare consists of 3 ECG modules, worn on both right and left wrists, and the right hip. These ECG modules communicate through Bluetooth connection, forming a 3-lead ECG setup. This setup is used, because it increases the overall accuracy of the product. It enables in-depth cardiac analysis, since ECG features such as HRV and ectopic beat are linked to the autonomous nervous system, which is triggered by the flight or fight response. In other words, stress can affect our ECG activity.

Communicate App

The ECG modules then send the ECG data to the Communicare application, which comes in both desktop and mobile forms. The application allows the caregivers (mainly teachers and parents) to monitor the child’s current stress level. On the wristband itself, the LEDs are shown, acting as a visual cue for the passer-by (who does not have the Communicare app). Overall, the product enables the detection of upcoming meltdown and shutdown of an autistic child.

The straps

The silicone straps are interchangeable, so that the user can choose different strap designs to their liking. It is secured through the watch strap pin, which is shaped like a puzzle piece to symbolise and empower autism. –This aspect is based on the interviews conducted with the user group.

WorkLed

The lamp offers three light settings - Task Mode, Auto Mode, and S.A.D Mode.

Product Overview

A breakdown of the critical components, functions and interactions of the product.

User Journey

A guide to the user interactions with the product.

WorkLed S.A.D Mode

Morning before 11AM. In the vertical position, S.A.D. lighting is automatically timed for 30 minute exposure, providing proactive light therapy. Alertness, performance, mood and sleep quality are improved.

WorkLed Task Mode

The adjustable arm provides illumination for desk-based activity over the working area.

FORESIGHT: Augmented Reality for Firefighters

Poster

FORESIGHT: Augmented Reality for Firefighters

A 10 page summary detailing the development, and the final overview, of the FORESIGHT system.

finished objects

finished neckpiece and multicolored brooch, completed test pieces.

Price: £POA - finley7mcnamara@gmail.com

This item is for sale, please contact for more information.

works in progress

2 acrylic paintings, one bracelet in progress (bottom right) four necklaces in progress.

Price: £POA - finley7mcnamara@gmail.com

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MM:000, Etched White Metal Necklace

Large draping necklace. Etched, press formed and attached using 3 different types of connections.

Commissions Available.

MM:001, Etched copper necklace

This etched and press formed copper piece can transfer into various forms of adornment. A necklace has been depicted within this image, however, is open to interpretation.

MM:002, Sketchbook

This sketchbook development page details samples and patterns.

MM:003, Metal components for adornment

These images detail various compositions of body adornment.

MM:004, Sketches

Sketches produced to show potential compositions that can be transferred to metal.

Brahma

Triptych of 3D printed nylon and precious white metal bangles, can be hallmarked, inside circumference 220mm, width 16mm

Price: £ Individual bangle £624, as a set of three £1500

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PLA 3D print and copper bangle prototype

Marduk

Porcelain and precious white metal brooches, dimensions are different for each brooch, averages at 30x40mm

Price: £ POA

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Ilmr

White precious metal hoop earrings of repeated 3D scanned and printed noses, can be hallmarked, 30x25mm

Price: £388.20

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CAD model of hoop earrings

Sketchbook development

Laser cut perspex models

Perspex models showing slotting technique

Brass Music box

Completed Music box

Pair of Rings to form the tumbler of the music box

INTERACT

Brooch, Sustainable cork, laser rubber, steel pins, 80mm x 30mm

Price: £POA

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Sustainable cork, acrylic. 70mm x 60mm x 28mm.

CONTRAST

Plaster, synthetic sponge. 65mm x 35mm

Digitally developed shape palette

Sampling natural and synthetic dyes

Iron Moon I

Iron + Silver Brooch Lid with Oxidised Vessel. Materials include; Silver, Iron, Iron Oxide, Glass, Resin and Inks

Price: £P. O. A

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Iron Moon II

Iron + Silver Pendant Lid with Oxidised Vessel. Materials include; Silver, Iron, Iron Oxide, Glass, Resin and Inks

Technical

Silver + Iron Studio Work and Process

Origins

Photography / Digital Art Print of Materials Exploration and Chemical Reactions

Price: £Special Limited-Edition Prints available from website, prices starting from £75

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Stone-setting

Aquamarine, 18ct Yellow Gold, Oxidised Silver + Iron

Tourmaline Box

This silver and titanium box is inspired by the hexagonal prism crystal forms in the gemstone tourmaline. This box is hand-fabricated and is completely unique to reflect how no two gemstones are the same.

Price: £1,200

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Gemstone Sketches

This is a page from my sketchbook, showing drawings of the different types of crystal shapes from primary and secondary research. From left to right: (1st row) quartz, pyrite, copper, (2nd row) diamond, quartz, halite.

Blue John Stone Sketchbook

Blue John Stone is a variety of fluorite found in Derbyshire, UK. As part of my research, I visited the Treak Cliff Cavern, where Blue John Stone can be found in situé. This collage from my sketchbook shows how I started to build up shapes into my work, by painting out block shapes on top of my photographs.

Metal Samples

This shows how my samples in silver, niobium and titanium began to develop into finished pieces.

Detail of Silver Brooch

This is a detailed view of the crystal forms and sparkling rock texture I create in silver using the ancient technique of chasing and repoussé. The hexagonal prism shapes can be seen in minerals such as emerald and tourmaline.

1-Isla Cruickshank, Logie Brooch, Duck egg Inlay and Brushed Brass, 60mm x 8mm, £200

Price: £200

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Newton Brooch in Quail, 50mm x 12mm, £165

Price: £165

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Isla Cruickshank Newton Brooch in Burgundy, 50mm x 12mm, £165

Price: £165

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4- Isla Cruickshank, Caldow Brooch, Eggshell Inlay and Brushed Brass surround, 40mm x 8mm, £120

Price: £120

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2-Isla Cruickshank, Sauchen Necklace, Araucana egg Inlay and Brushed Brass, 60mm x 8mm, £155

Price: £155

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'Tomcarat'

Goldsmiths brooch concept drawing. Derwent colorsoft, gold pen. 2019

'Diheadring'

Sample piece. Brass wire, oxidised copper. 2019

'Fulcrum necklace', 'Flanker brooch', 'Terminator pin'

Goldsmiths concept drawing. Derwent Colour. 2019.

'The Fulcrum Points'

Scored, folded and polished aluminium. 2020

'Inverse Raptors'

Scored, folded and polished aluminium. 2020

Inspiration

Natural dyes and photographs of Canada

Photoshop Manipulations

Playing with the colours of nature.

Thread Wraps

Depicting colour combinations with thread wraps

Collected Materials

Work in Progress Exhibition

Display at the Work in Progress Exhibition in January and close ups of small frame weaving samples.

Journey

Process composition

Daytrippers

Samples visualised within a fashion context

Hue

Colour sequencing exploration

Stay in the shade

Samples visualised within a fashion context

Motion

Jacquard woven fabric simulation

Colour Palettes 1

Colour palettes 2

Sketchbook 1

Sketchbook 2

Sketchbook 3

Primary reseach

Exploration of shadows using 3D drawings

Development sampling

Development sampling

Embellished samples

Alternative Guide for Walking: Photographs

Alternative Guide for Walking responds to the outdoors as a space to discuss identity politics and community-based making. The project resulted in a publication, which included photographic and written work, produced both independently and collaboratively, whilst walking between Arrochar and Inveruglas. Each outcome included in the publication was made in response to a series of guidelines written by the group before the walk, which provided construct and intentions for making whilst walking. The overall project focused on providing new narratives and removing old preconceptions surrounding walking, forming a new outlook towards our environments and community groups.

Price: £on request

This item is for sale, please contact for more information.

Alternative Guide for Walking: Photographs

Alternative Guide for Walking responds to the outdoors as a space to discuss identity politics and community-based making. The project resulted in a publication, which included photographic and written work, produced both independently and collaboratively, whilst walking between Arrochar and Inveruglas. Each outcome included in the publication was made in response to a series of guidelines written by the group before the walk, which provided construct and intentions for making whilst walking. The overall project focused on providing new narratives and removing old preconceptions surrounding walking, forming a new outlook towards our environments and community groups.

Price: £ on request

This item is for sale, please contact for more information.

Alternative Guide for Walking: Publication

Black & white digitally printed 40 pages publication, perfect bound with soft cover, 12 x 20.5cm. A collaboration with Jess Hay, Sofie Keller and Silke Zapp. Originally presented at the Lunchtime Gallery, 2020. Writing within set guidelines and whilst producing photographic imagery forms new variables in language compared to writing freely. The text included within this page is a response to the following guideline: ‘When the space allows it, each split off and take as many steps as you feel necessary. Find a space for yourself and write a reflection on your surroundings.’ This pocket-sized guide has been designed to be recreated by others, which includes the guidelines towards the end of the book, so that others are encouraged to reconsider new forms of walking. This collaboration is a continuing project, with its next iteration being a public walk that invites others to walk with us and further expand the conversation.

Price: £ on request

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Something Now

A bare hand lifts to wipe screen-printed words from a glass surface with saliva as the glass swings back and forth, leaving a murky cloud of ink. Within this short moving image, the easy removal of language, memory and the fragility in emotion are each contemplated. With a strong focus on the layout and surface of the text, the flat perspective seen in the work forms a midway between a written or photographic work and a sculpture.

placeholder for a power of sorts ii

Silicone cast antlers, 23 x 63cm. These antlers cast in silicone lack the structural integrity of their porcelain counterparts, placeholder for a power of sorts i, creating a clear juxtaposition that reflects the removal of power, and fragility. Considered within this are the themes of gender politics, hunting, and ritualism.

red lorry, yellow lorry, blue car

3x3 grid of photos from the photography series ‘red lorry, yellow lorry, blue car’: a collection of over 100 photographs of red, yellow and blue cars together in and around Glasgow taken over 3 years. “Over the past 3 years living in Glasgow. When walking around the city, I’ve been spotting red yellow and blue cars all parked together in an array of different ways and circumstances. From vans, to minis, from lorries, to limos. These three colours of vehicle have been spotted all over this great city time and time again. For me personally when spotting these cars, I tell myself it is a sign of good luck and good things to come, as if the universe is looking out for me and has my back just like the three colours do” – extract from the zine

Price: £Available on request

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selection of zines

A selection of zines I’ve made throughout my time at GSA including: ‘BMX’, ‘I sneez in my sleep vol. 12’, ‘2-0’, ‘favorite is my favourite’, ‘grass ceiling’ (with captain arm band) , ‘bye bye wimbo’, ‘no signal’ and ‘red lorry, yellow lorry, blue car’.

Price: £Available on request

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The craziest gang member #4

Oil pastel and Crayola crayon on A2 paper. a collection of drawings of vinny jones taken from panini and merlin sticker books from when he played for Wimbledon fc. all drawings done in crayon and oil pastels. Also made into a zine and made back into stickers.

Price: £Available on request

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rhine-cone #1

A no waiting cone covered in 30,000 red, yellow and blue rhinestones on a rotating turntable.

Price: £Available on request

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bye bye wimbo, banger car 2

Colour film photograph taken at the last ever banger racing event at the Wimbledon stadium. Has been printed for exhibits in Glasgow and London scaled up to 107cm x 164cm.

Price: £Available on request

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This Is the Trick

Digital video, 9min 21sec, 2020.

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else Installation.

3x Backlit Film Print on Electroluminescent Light Panel & 4x Speakers. 2020.

Lighter than air

Lighter than air

Good Country

hrough a study of place, material and memory, this project attempts to describe that which exist outside of language. It is a song to the natural world and the nature of joy, a celebration of that which remains undescribed.

7 Trees

Multi-Channel Video, Sound Design: Otis Jordan, Additional Sounds Dexter Stokes Mellor. Germany, 2020. 23.73 seconds, is the fastest time any known person has run between these 7 trees in Bleckede. 

23.73 Sekunden ist die schnellste Zeit, die je ein Mensch zwischen diesen 7 Baumen in Bleckede gelaufen ist.

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Reed Thicket

Single Channel Video, 2020, Germany.

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Movement Development

Sketchbook pages, Development through movement and intuitive play, 2020, Bleckede. My method of making is a reaction to the outdoors. When encountering natural formations, they inspire me to use my body as a player, the slanted tree turned into the proscenium arch of a theatre, calling for action beneath.

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Stillness that Arises from Movement

49,5 x 32 cm photo polymer, intaglio print, 2020

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Earth Wound

49,5 x 32 cm photo polymer, intaglio print, 2020

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MIND MAP I

51 x 67,5 cm embossment print, 2019

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MIND MAP II

31 x 44,5 cm embossment print, 2019

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Topographies of Self

33 x 70,5 cm digital collage print, 2020

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a collection of watchings, not far from the tree’

A collection of work from the simulated exhibition - a result of no degree show. This work consists of a dreamlike sequence, following the movement and migration of birds to light and freedom. The thinking comes from deep subconscious exploration which happens as we sleep. Satellites that roam the Earth’s orbit, pick apart our lives image by image but the thought of constantly being watched does not keep us up at night. To be free from watchings, but to be a watcher myself…the contradiction keeps me up at night.

Hand-Held Flight’

Plaster cast hand. Wire and gum strip bird model. 2020.

Price: £Available on request.

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The Practice of Watching’

Using small technologies to relate our experience beyond normal conventions. Being watched and being aware - how does the viewer respond? Captivated by our own digital reflection, yet we seek relief from digitisation. Consumed by the constant pressure of technology and our need to compete for speed, when we are confronted by our inclusion in this habit, we slow down. Nature of the human condition, evolution through the digital age. [The camera was to be hung in a model bird, flying above the degree show space, viewers being watched as they enter the room. Yet to be realised.]

above’

Printed publication. 2020.

Price: £Available on request.

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Not Me’

Chalk on blackboard. 2020.

Price: £Available on request.

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The sea is here, still (printed on pearl white paper, a diagonal line drawn with pencil). This is one of the examples of how the piece has evolved. Plans for displaying this would be to frame the piece and have it displayed with another piece of the sea with black shore, in which another line is drawn through.

Untitled, Installation with a fold upon paper on the wall, variation of The sea is here, still. This is the fold of a thing against a surface.

Image: detail screenshot from Untitled Installation on GSA Graduate Showcase. This is a found piece, in the absence of showing work in the physical space, I noticed a metaphor within the virtual space. The arch of leaves and their placement over the ‘sea is here, still’ is an enfolding, referencing the form of the sea wave.

Folding Skies

INSTALLATION VIEW, 2020

EVOLUTION I, 2020

Digital Collage of 3D Studio Work In Progress

Studio Shot, 2020

Utopia of Dark Desires, 2020

Digital Collage of Physical 2D Works

Digital alternative to unrealized ideas.

Installation View, 2019

'ChessPicnicBoard’

(Oil on Canvas with 3D Model Animation)

ChessPicnicBoard

(1.25x0.95m, Oil on Canvas)

Price: £100

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Seed Microcosm

(1.5x1.5m, Oil on canvas with JavaScript Code Sketch and Live Weather API)

Seed Microcosm

Demo video - visit the web app here: https://seed-microcosm.herokuapp.com/

Sweet Soil Toil

(Oil on canvas with JavaScript Code Sketch and Garden Audio Recordings)

Digital Stage

digital collage including drawing, photography, and mixed medium sculptures

3057x4013

Washing Machine

Digital Image

3648x5472

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The Lost Word Kitchen

House paint, scrap wood, vinyl wood, collected and tied willow sticks and vibration speaker

approx. 1300mm x 1800mm x 2500mm

Untitled (Meeting Room Plastic)

oil, acrylic, silicon, oil bar, graphite and tape on plastic displayed on MALMBACK, 150x180cm

Price: £1750

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Untitled (Electrical and Parcel)

oil and tape on canvas, 15x20cm

Price: £60

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Installation

mixed media

Price: £30, £1750, £60, £400

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UNTITLED (MARICUS) AND UNTITED (SVALLET)

oil, house paint and tape on canvas stood on tape, 60x80cm and oil pastel on faux leather, 15x20cm

Price: £300, £30

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Untitled (Pipes)

oil, acrylic, plastic,snap band, fabric, oil bar, plastic and graphite on plastic pipes, 60x100cm

Price: £300

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I'm fine. You?

1min 44sec

Dancing bears

Oil pastel on paper, 13.7 x 20.8cm

Price: £25

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HEHEHEHEHEHEHE

Screen print on paper, 30 x 42cm

Price: £55 (limited edition of 6)

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How can I live in this world?

Mixed media on Canvas, 24 x 30cm

Price: £250

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Untitled

Exhibited at dialogue of failed languages, March 2020, Salt Space, Glasgow. A metal hoop that was found in a skip rotates slowly. As it rotates it catches onto a metal rod, creating a light, almost inaudible sound. Inside the plinth is an amplifier playing a pre-recorded audio track of the hoop being struck in a controlled environment. This sound is amplified, creating a much more resonant sound, akin to the Buddhist singing bowel. This creates the illusion that the light touch of the rod on the hoop is creating the deep resonant sound coming from the amplifier.

Hoop piece

Exhibited at the Old Hairdresser's

Screenshot (1242)

Installation shot of the simulated degree show that was created by a group of students. (dsSimulator2020). This show was organised by Ben Hall and I helped with modelling other people's artworks and I composed the the music for the starting menu.

Egg

Footage of the installation being used (participant is behind the camera)

21x14.5 cm graphite on sugar paper

Price: £50

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21x14.5 cm graphite on sugar paper

Price: £50

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21x14.5 cm graphite on sugar paper

Price: £50

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21x14.5 cm graphite on sugar paper

Price: £50

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21x14.5 cm graphite on sugar paper

Price: £50

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Movement

Oils on acrylic sheets and wood, 60cm x 60cm

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Parted

Oils on wood, 120cm x 120cmm

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Doll

Oils on wood, 140cm x 121cm

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Feet

Oils on wood, 140cm x 121cm

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Embodiment

Oils on wood, 60cm x 141cm

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L1100332-1

Price: ££3000

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2 satinsculpture

Price: ££2000

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3 tashamanual

4 tashadiary

The Show Won't Go On

Close up of work.

The Show Won't Go On

Image from performance.

Untitled: An Art School Musical (2020)

Still from musical performance.

Untitled: An Art School Musical (2020)

Pause or Pay

Price: £9000 a year

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Pause or Pay

Price: £9000 a year

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All illustrations are excerpts from THE LITTLE VULVA

Kitchen Cantilever 2020 1130 x 635 x 450 mm Formica, Steel, Paint, Wax.

Repurposing found street refuse, Kitchen Cantilever and Nothing Wrong Is With Me employ quotidian materials and processes in order to re-examine notions of utility. Submerged and camouflaged, these un-ostentatious forms serve to undermine the traditional fine art object, exploring concepts of value, identity and labour.

Price: £Upon Request

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Nothing Wrong Is With Me 2020 300 x 330 x 1750 mm Found Kitchen Cabinet, Skrim, Plaster, Pigment, Wax, Concrete, Steel, Paint.

Repurposing found street refuse, Kitchen Cantilever and Nothing Wrong Is With Me employ quotidian materials and processes in order to re-examine notions of utility. Submerged and camouflaged, these un-ostentatious forms serve to undermine the traditional fine art object, exploring concepts of value, identity and labour.

Price: £Upon Request

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Nothing Wrong Is With Me (Detail) 2020 300 x 330 x 1750 mm Found Kitchen Cabinet, Skrim, Plaster, Pigment, Wax, Concrete, Steel, Paint.

Price: £Upon Request

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Sections 2020 297 x 420 mm Graphite, Acrylic, Stone, Pastel, PVA, Ink.

Price: £Upon Request

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Sections 2020 297 x 420 mm Graphite, Acrylic, Stone, Pastel, PVA, Ink.

Price: £Upon Request

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Waiting Space

Waiting Space

Waiting Space

Waiting Space

Waiting Space

Work In Progress

I have been pushing a chest of drawers down the stairwell of my flat, repairing it, and then pushing it down again. I plan to repeat this until the object is completely transformed and unrecognisable. The video above shows the beginnings of this process, however I hope that, after many more falls, the object itself will sculpturally embody this cycle of breaking and repairing. I want to question our relationship to our objects, not only to our prized possessions but to furniture like this, which tends to be viewed as disposable as it is not built to last. Normally a crack or break would be a vulnerable point, but for these drawers, made of chipboard and veneer, the glued parts are the toughest. Is it possible that after enduring so much damage it will actually end up stronger? In some ways the drawers represent a life of a person as much as that of an object.

Free Fabrication

The markings on this pair of work jeans were collected over a three month period spent working on other art students projects. A poster was used to advertise this service, and lots of students from across the art school got in touch. Some of the jobs were fabricating display objects, whilst other people requested work on the artworks themselves. However the majority of the jobs were actually accompanying keen yet inexperienced makers who were intimidated by the workshop environment. It was surprising how little structures were in place within the art school to encourage hands on practice, but then again unsurprising considering a laptop takes up less space than a sculpture. The jeans became a uniform, exploring the relationship between art and labour. As the condition of the jeans deteriorated, the practical skillset of those involved strengthened.

Art on the Lease

This exhibition at the New Glasgow Society brought together forty-three artworks from rental properties around Glasgow. Lots of these artworks are usually spend their lives in cupboards, where they stay out of sight but within the terms of the tenancy agreement. Not all of these artworks are unloved by their tenants, and some are proudly displayed around the home, but none of the work on display had been chosen. In the style of the “Salon des Refusés”, this exhibition showcased a category of art that is typically disdained by galleries but that many people have to live with. “Art on the Lease” compares the often decorative function of art in the home, to the often critical function of art in the gallery. Most of these artworks hold a unique value to their temporary owners, who tend to care for them out of a desire for their deposit as opposed to a genuine appreciation. The collection also explores wider issues around the lack of agency for tenants during the UK housing crisis.

The Hot Water Bottle Machine

This machine was made for a group outdoor exhibition at Lang Craigs in collaboration with The National Trust. The show occurred in early march on a Scottish hill and so the purpose of the machine was to provide a source of warmth and comfort for the visitors as they viewed the other work around the site. This warmth was not only in the water, but in the time and care that went into the project. The machine and its operator filled, capped, and distributed the hot water bottles in an elaborate and absurd way. The domestic covers of the hot water bottles that were lovingly crocheted by volunteers contrasted with the industrial steel mechanics of the machine that was then taken in by the unforgiving landscape which rusted the frame.

Warburtons Thick Sliced White

Sewing things up used to be essential but now it is a hobby. Baking bread used to essential but now it is a hobby. The more processes that are done for us, the less there is to do with our hands and so the more appreciated the act of spending time with an object becomes. The intrinsic value and care in mending can easily get lost in an efficiency driven world, where a loaf of bread can so quickly be sliced yet so slowly be sewn back together again.

Ned’s show reel

This is a summary video of my artistic practice

Night Time Thames

Water colour ink pencil and masking study at Night 260mm X 330mm

Three eyed staring competition

Abstract composition in acrylic 800mm X 1000mm

Price: £150

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Biblical bikes summery

This is a video of my bike projects where I had efforts of an eco-friendly practice

Degree Show Proposal 2020

Depth of Field

Still from Depth of Field video which forms part of a video installation

Extended Ladder

Whistling hills, 2019

Experimentation for Group Show at Lang Craigs in collaboration with The National Trust

Weighed Down By an Uplift

Weighed Down by an Uplift comprises a series of sculptures accompanied by their digital renderings on videos. In this installation, Aki Hassan attempts to translate sculptures into digital objects in response to the sharp shift towards digital formats in the arts triggered by the pandemic.

Being Strong For You / Closeted

Being Strong For You/Closeted was exhibited at the “Like A Biennale” exhibition at Civic House, organised by Year 4 SEA students in January 2020. It is a sculptural installation informed by my experiences of needing and giving support to those we do not find solidarity in. This is explored through balancing metal structures and objects together, reflecting on the insecurity of imbalanced relationships. This particular work was an important point for me, as I began to explore ways of using installation to reflect on the labour of non-binary people. Most of us find ourselves attempting to survive under cis-normative conditions, for the comfort of cis people. I use sculpture as a tool to pick out these nuances and clarify what compromises are made.

Self initiated Project-Modern Meanings

Modern meanings is a research project that involves analysing forms of understanding and personal meaning through online platforms and develop a new experience that enhances the sense of collectivity and oneness. It conceptualises a platform for people who are on a path of self discovery online, aimed at connecting people within local communities who are also in search for meaning and wish to engage in productive meaningful conversations. There is a growing desire to seek new truths on the internet, and many generations are being brought up with this being a key factor in the development of their personal identity. However it is clear that with this, is the importance to provide guidance and community relationships to ensure they are not alienated from their physical community, a feature in society that is crucial to maintain. This is a video highlighting my focus in the project, various “internet evangelists” who grew very popular in the recent decade became a point of inspiration. To try understand what people seek when they watch these videos.

Researching Spirituality and personal meanings around a spectrum of individuals, I identified different mechanisms, phrases and objects that often are associated with the spiritual, allowing me to define its characteristics.

Self Initiated Project: Modern Meanings

Exploring spirituality in western society (Glasgow) through its systems, culture, Experimental influences and the Environment, as well as assessing my bias on the topic.

Future Experiences - Plastibank and The Exchange Machine

Plastibank’s mission is to empower individuals and communities that have been victims of plastic pollution. Plastibank’s product The Exchange Machine allows users to participate in a material stock market where they can deposit their plastic waste and receive financial credit in return.

Plastibank - The Global South

Plastic pollution is rife throughout the Global South. It has become the Global North’s dumping ground. Communities have become landfill sites where both people and environment suffer. Currently there are many countries and villages extracting valuable materials from these landfill sites however, at great cost to their health and of the surrounding environment due to the toxic fumes encountered when excavating these materials. Furthermore, the individuals involved in the removal of materials are exploited as they are paid a miniscule amount when they deposit their collection to material suppliers.

Plastibank - Redefining Economics

This quote by Dr Mia Perry co-director of the Sustainable Futures in Africa (SFA) set the tone for the entire project. Given that my domain to design for was ‘Economies’ it was an appropriate statement to act as the catalyst for this project. It inspired me to seek alternative currencies and to disrupt the idea that a nation’s value is solely based on Gross Domestic Product.

Plastibank - Presenting at the Work In Progress Show

Presenting my concept in a Work In Progress exhibition, at the Lighthouse gallery in Glasgow, allowed me to gain further insight and feedback from our partners at the Sustainable Futures in Africa, as well as friends, family and the general public. Presenting the project in this format allowed it to be viewed and treated as a design proposition rather than a response to an academic brief.

Plastibank - The Impact of Plastibank

Plastibank is the stepping stone for generational change. It is more than just a brand, it is a new sustainable way of living. Recycling waste material was uncommon and seen as unimportant in many developing nations but that has changed. Plastibank is a new economic system that financially rewards users for collecting plastic waste, which can then be reused to limit the amount of natural resources being transformed into virgin plastic. Finally, Plastibank allows for the creation of new sustainable jobs that benefit the community and the world.

Self-Initiated Project - Open Ear Installations

Open Ear Installations are based in various places throughout the city. They make it possible to focus on listening to our environments, rather than just look. Each installation amplifies the sounds around itself but quiets the visual distractions. In this way each visitor can discover an aspect of their city’s character they may have overlooked in the past.

Open Ear Installations - Listening to Anthropophony

Anthropophony is any noise made by people, directly or indirectly. It has many negative connotations for plenty of reasons, but because we live in a primarily visual culture there is not much action taken against problems of noise. A first move towards a changed sonic landscape is recognising the need to listen and appreciate the sounds around us and to find the value in them. Hence, my project encourages active listening and rediscovering the lost beauty of noise.

Open Ear Installations - Maximising Attention

In order to understand this topic, I asked participants of my field research to ‘collect’ moments of noise and quiet and to visually record them. In the group discussions afterward, the most interesting discovery was that most of my participants said they enjoyed the opportunity to focus more on the sounds around them. In this concept creation sketch I was exploring the connection between senses by translating noise into a visual installation. However, because this would reinforce the visual culture, I decided to maximise the attention to sound instead and minimise the attention to visuals.

Open Ear Installations - The Appreciation of Noise

The intended impact of this project is for users to grow an appreciation of noise, to listen more intentionally and to find joy in the mundanity and novelty of soundscapes likewise. I aim to challenge visual culture and inspire growth in auditory culture of everyday noise. As a result, I hope to enable necessary actions being taken to protect sonic landscapes and their audiences – us.

Future Experiences Project - Habitat

Habitat is a new system of a public greenspace which allows city-dwellers in the Global South to escape the hustle and bustle of their environment. Because faith plays a major role in the Global South, Habitat seeks to re-establish traditional connections between faith and nature. People who seek a space for prayer, meditation or rest can find a small oasis within the busyness of the city. The app helps the users to locate them easily and to verify their availability. The service also indicates the environmental qualities of the spaces, such as noise levels.

Exploring the role of futures design and storytelling in reimagining our relationship with nature post COVID-19.

Climate change in Scotland still feels intangible but we are beginning to see glimpses of the future. This image of a flooded underpass outside Buchanan Bus Station could become a lot more common. In an imagined future, Glasgow turned Hydro-City, people have adapted to local climate change by valuing local food production and nature based solutions to flooding.

In a future Glasgow a resident of Cowcaddens grows food on their balcony. The balcony is only a tiny part of a distributed network of local food production that makes use of biosensors to monitor the state of the city’s produce. Even in a future adapting to food insecurity, sprouts are still divisive vegetables.

Citizen science has become an important part of caring for the local environment. In this image a resident of Garnethill is helping to monitor the health of their local SUDS* pond in a public bio-hub. After a trend of people submitting buckfast as a pond sample a data cleaning AI was installed in the sample reader. *Sustainable Urban Drainage Systems

Future Experiences Project - 'Constitution Cloth'

The Constitution Cloth focuses on a positive sustainable future for the Samburu tribe in Kenya. The final outcome is based on a collaborative event that encourages conversations around rights, values and diversity. The co-creation allows both community members and external designers from an NGO to experience the form of collective intelligence that helps to share each individual’s skills with one another.

The constitution is known as the supreme law of the Republic of Kenya and there is only very little knowledge about it in the indigenous communities of Kenya. What if we educate citizens by humanising terminology that also adapts to their own needs locally?  The Constitution Cloth artefact focuses on the ability of design to communicate beyond the words. It provides a fair representation of each community with a clear ‘formula’ of sharing the power and resources via constitutional arrangements.

Ethic conflicts in Kenya mainly stems from land inequality and regional imbalance. In this project I focused on envisioning the successful tribalism future. By recreating the current map between indigenous communities and government in Kenya, in comparison I established a credible future vision where structure of politics is focused on achievement of unity and diversity.

The group work phase resulted in a speculative future-word role that provided a foundation for the individual part of my project. The Community Ambassador role focuses on the importance of communication in maintaining strong communities. Following the experts input sessions I was able derive the main insights that drove me to tackle the complex topic of human rights in Global South.

As a part of a culturally aware project, I found it crucial to explore various opportunities of the materials use. This helped me to identify the most practical application for the Constitution Cloth artefact. In this case, I experimented with a range of organic materials that best represent the local Samburu tribe.

IN GOOGLE WE TRUST (A WORK IN PROGRESS)

A critical design project that will consist of a 7 part video series designed to be shown in an exhibition to question our role as both the agents and victims of surveillance capitalism by drawing parallels to the Seven Sacraments of the Catholic religion. Its aim is to show how we are slavishly following the ‘religion’ that is surveillance capitalism, an all knowing, all seeing presence.

I drew parallels betweeen the Catholic religion and surveillance capitalism; they are both omniscient, elusive presences that know everything about us, they are shrouded in mystery and in the same way that some turn to God when they need answers, others turn to Google.

The elusive nature of surveillance capitalism makes it seem too complicated to grasp, which in turn, creates feelings of anxiety in some, and disinterest in others. I wanted to design an analogous system to surveillance capitalism as a way to get people to question their role within this ‘hidden’ societal structure in which we are largely complicit.

We live in a society in which Big Tech knows everything about us, from our internet searches to the size of our houses. These companies are able to paint a detailed picture of who we are, using data that we do not even know they have access to. They use this data to engineer our behaviour towards a predetermined future like we have previously seen with the Cambridge Analytica scandal that contributed to the rise of Trump and Brexit.

IF YOU'VE GOT A BODY, YOU'VE GOT SOMETHING TO SELL.

If you’ve got a body, you’ve got something to sell looks at the future of the gig economy in the Global South. It focuses on what could happen to those who lose their jobs to automation, who may have nothing left to sell but their bodies. The project is based on the current issue of body commodification, which sees people in the Global South make a living through the transnational kidney trade, hair trade and surrogacy. It poses the question of what the gig economy might look like if it was possible for buyers in the Global North to purchase another person’s genes from the Global South in order to change one’s own genetic code using CRISPR-Cas9 technology.

Future Experiences - Renew your energy, resources, abilities together

Renew is an energy exchange service based within rural Africa in 2029. It is a tool for sharing resources and service in exchange for energy in order to give the community the power to create and manage their own equity circulating within their community. Whilst also promoting efficient use of your energy resources.

Renew's System Overview

Renew responds to the energy group’s future-based 2029 rural decentralised Malawian model village, TERRA. The TERRA community believes that energy should be freely accessible to all as it is fundamental for local productivity and progress. Here displays an overview of the renew system.

Expert Input

By working closely with experts within varied fields linked to sustainable development, my group and I examined the future possibilities for the use of energy: primarily within the global South. Renew acts upon our group’s vision for any new technologies to be introduced they must be integrating well within the community and promote a resourceful community philosophy to reduce waste.

Concept Development

I explored how Renew might be integrated into the community by generating possible community personas. Candis for example runs her own business at home and the amount of energy she needs fluctuates depending on how busy she gets. Grace however is retired and spends most of her time in the community garden. Here is an opportunity for an exchange that Renew will help you be made aware of. These paper prototypes were exploring how Renew might act as this visual queue through movement and form.

Community Impact

work : Renew helps you track and detect your excess home energy levels by visually indicating these to you and your neighbours, creating a new form of currency within the community and promoting self sustaining lifestyles.

Future Aberdreams Documentary Trailer

Aberdeen is changing. This project questions not just how this will impact people and how people will adapt, but what peoples’ dreams and aspirations are for their future of working in the Aberdeen region. The project aim is to co-create positive future visions of work in the Aberdeen region to focus and inform future investment and innovation. The documentary trailer features the voices of Lord Provost Barney Crockett and Maggie McGinlay, Deputy Chief Executive of Opportunity North East.

Mapping Aberdeen

Renowned for the entrepreneurial mindset and international outlook of the local people, the Aberdeen region is rich in both human and natural resources, that are supported by investment in infrastructural resources for the region in sectors such as education, transport, tourism and culture.

Expert Stakeholder Engagement

Engaging with expert stakeholders is a key part of the project’s design research methodology. Pictured is the Lord Provost of Aberdeen, Barney Crockett whose cultural insights have informed the project.

Future Aberdreams Landscape

Co-creation workshops were designed alongside a set of physical and experiential tools to make the emergent phenomena and future work landscape of Aberdeen tangible. The workshops aim to engage citizens and stakeholders in the question of future economic opportunities in Aberdeen and allow citizens to explore their future career ambitions within the region’s future landscape of work. Using these tools, and workshop insights, we can facilitate debate between decision-makers and citizens and begin to discuss our preferred future scenarios for the region, and ultimately roadmap how we might get there.

My Future CV, 2030

The Future CV artefact is a designed tool to allow workshop participants to begin to consider their future careers in a changing Aberdeen, and what kind of skills they may need to develop.

Metaphors For Everyday Life, User Group Workshop

A stakeholder workshop that used metaphors to develop a narrative involving independent thought and questioning skills, prompting discussion and exploration surrounding the experiences of individuals with disabilities. This task involved the children creating their own world full of obstacles and then creating solutions on how to tackle them. The aim was to challenge the children to use asset-based thinking and problem solving.

Case Study and Mood Research for Semantics and Context

Mood boards and case studies informed the design direction in the discovery and defining stage of this self-initiated project.

Understanding and exploring a possible context for the design intervention.

I took visual notes of the classroom environment, the configuration of the learning space and how the relationships and connections are made within it.

Scenario Landscape

A scenario landscape illustrating the current environment, contexts and stakeholders. There are moments of friction (highlighted in yellow) which are where a design intervention could be implemented.

Impact and response from the target user group

The children engaged and responded to the stimuli, creating their own context and solving the problems put in their way.

Plastic Community

I visited Eigg to research the ocean waste with the aim of empowering the community by finding value in the materials. The outcome is a service that gives the community the means of utilising the waste for their future needs. An example of this could be the potential for plastic to repair road surfaces impacted by significant erosion.

Plastic Community

My visit to Eigg and speaking with the islanders allowed me to clearly understand their wants, needs and fears. This enabled me to build a future map constructed from my research. The empowerment of the community was important to me, I wanted to give them the knowledge and enable them to find value in the marine plastic. A market space would allow the islanders with their future roles (for their future needs), or own individual needs to meet and exchange materials with other islanders, and they can make what they need to thrive as a community.

Plastic Community

I became closely acquainted with the islanders, their resourcefulness, the varied roles they take on, not only to survive but thrive. I got to understand their feelings towards the marine waste. From anger to fear, the islanders felt passionately. I wanted to turn this into an advantage for this rural community. I thought, what if I could create something that would allow them to know the material’s potential, and they could do it themselves, outside of mainland councils. Discovering each of the islanders have a ‘craft’ of their own, as well as other roles within the community. This drove my material testing to design materials around the islands future needs and therefore its future roles. Photographs from our trip shot by Charlotte Elcock, photographer, Communication Design @ GSA. Instagram: charlarts

Plastic Community

I collected a variety of marine plastic from Eigg, brought it back and tested the material’s potential. From my research however what was most important was empowering the community tackling the fears they had for the future. I wanted the materials to be capable of helping them in a large scale, their infrastructure for example. With future development the marine plastic could be used within agriculture – polytunnel’s for example to develop their crop yields and reduce imported goods.

Plastic Community

I created an initial model that shows 3 suggestions I have for material use. The model includes the market (front, centre), the waste shop (mid right) – which has the encyclopaedia as well as the machines and tools to mould the materials to their needs. The road shows how the marine waste could be used for road maintenance such as pot holes or to create a new road entirely. The houses (centre, left) indicate the other uses. Insulation from polystyrene and house tiles. My outcome was based on my research on Eigg, however Eigg acts as an exemplar community to inspire and educate other small, rural communities. Eigg resident, Hannah Morrison - “Our best work is education, especially in the school I myself remember being shocked going to high school and realizing that climate change education was not such a huge part of anyone else’s schooling.” More information can be found here.

Nine

This is an audio and visual exploration of the urban landscape. It processes street culture, skateboarding and music through a psychedelic lens, and opens up an alternative look into the city. repurposing spaces to bring people together across the asphalt jungle

Scotlands Not So Secret Places

This is a short documentary I created about a well-known visually pleasing and picturesque site called Finnich Glen, otherwise known as The Devil's Pulpit. Located in the beautiful and scenic town of Stirling, The Devil's Pulpit is a popular site which is visited frequently by locals and those travelling far and wide. I wanted to create this documentary to not only highlight the beauty of the land, but to introduce some stories and background that is woven into the water and rocks that lay home to it. I really enjoyed creating this documentary as it was my first try at camera work and using Final Cut Pro X which were both new skills for me to learn. Some advice if you're going to visit - be careful!

Scotlands Not So Secret Places

An image taken at the bottom of the rocky and dangerous steps that lead down to the heart of The Devil's Pulpit.

Experimental, Situational, Phenomenal

This is a short documentary that was created by myself and my classmate Lucius about the Light and Space Art Movement. This was in interesting yet difficult documentary to create as there was little to no archived footage which meant it had to consist mostly of stills. However, we had some help from artists who we got in touch with such as Olafur Eliasson and an independent light show team called Squidsoup who allowed us to use some of their images and videos which was very kind of them. All of this teamed up with the relaxing soundtrack created by Lucius and an illustrative and informative voice over created by myself allowed us to produce this piece that we are both proud of. The most interesting part about creating this documentary was strangely all of the research. It was amazing to explore an art movement that neither myself or Lucius were familiar with and we enjoyed the plethora of unique art work that we found. Most of the pieces that we found impactful were added to the documentary, but sadly there were just too many to include them all.

Great Animal Orchestra by the United Visual Artists used in Experimental, Situational, Phenomenal.

This is an image by the United Visual Artists that was used in our film. used in Experimental, Situational, Phenomenal. All copyright goes to original artist.

Bosco Regina

"Bosco Regina" is a portrait of a man and his dogs as they hunt for the ultimate prize, the woodcock - also known as the queen of the forest. This visually spectacular documentary is a meditation on the coexistence of predator and prey and the beauty to be found between the lines of pursuit and action. It is a peaceful film about hunting, where the only shots fired are from a camera. Sean directed, filmed, edited and wrote voiceover and music for the film.

Not To Need You

“Not To Need You”, by Scottish act Dancing on Tables, is an example of Sean’s innovative and ambitious approach to filmmaking. The video was filmed in a single continuous take to help capture the songs building tension, and complex choreography was used to achieve the impression that the band were disappearing and reappearing, meant to visually represent the themes of loss and separation explored within the song. Sean directed, filmed and edited the video, with the help of a single assistant on the day to ensure he didn’t fall over when walking backwards.

Showreel

This showreel features work which has all been filmed and edited by Sean De Francesco between 2019-20. The musical accompaniment “Breaking Or Broken (Instrumental)” was composed by Sean as part of the band Moonlight Zoo.

Filming "Bosco Regina"

Taken during the filming of "Bosco Regina", which was shot entirely with a Sony a6300 + kit lens, mounted on an electronic gimbal.

Filming at the SSE Hydro

Tranquility & Disruption

This short film assignment was my first experience making a film with entirely original content. Within this piece I explore the diversity of the out door world, looking at Scotland and the industrial City of Glasgow. I wanted to draw attention to the 2 different worlds we live in; experimenting with tension and surprise in order to emphasise the contrast between the natural and the manmade. Blending progressive sounds, field recordings and harmonic tones, I attempted to compliment the rushes of the vast landscapes; slowing time and creating space for contemplation. This is disrupted by the glitchy scenes of the city, where industrial noises intensify the lights and brutal architecture.

Dada Is Everywhere

A short documentary about the Dada art movement. This film recounts the beginnings and later influences of the early 20th century European art movement. The film contains interviews, sound design and original music that pays homage to the movement itself.

Cube Audio Implementation Demo

This piece is included to demonstrate my experience using the game audio middleware ‘Wwise’, using its in-built demo game ‘Cube’. This type of software is designed to enable sound designers to implement audio in an interactive environment, while still having access to some of the tools and the familiarity of a traditional digital audio workstation. Using a combination of synthesis, Foley recording and sound FX libraries, I began accumulating sound assets that I felt suited the visual appearance of the game, that being a retro, low-res form. Once I had sourced and/or recorded the required sounds, I arranged and assigned them to create an interactive soundscape within the framework of Wwise. There are some issues caused by audio triggers from the game itself, namely the speed of footsteps and the type of underfoot surfaces, but despite this I am happy with the progress of this piece, and it has served as an invaluable learning exercise into the process of implementing sound in games.

Meta

This piece was inspired by the Franz Kafka novella ‘The Metamorphosis’, a story in which the main character, Gregor Samsa, awakens in his bed to discover that he has transformed into a giant insect. The story conveys a number of thematic messages, including those of isolation, disease and alienation. It can be read as a comment on the fragility of the mind and body, with emphasis given to the description of Gregor’s transformed state and the effect it has on him. For this work I produced and combined sound and visual imagery to represent the opening scene of the story, when Gregor awakens to the melancholy-inducing sound of rain on his window, before slowly realising what has happened to him. In this piece my primary aim was to create and use sound to convey Gregor’s shifting emotions, gradually moving from a subdued, melancholic state to one of dawning panic and horror. The visuals are intended to supplement these emotional connotations, while also helping to enhance the impression of claustrophobia and isolation.

Dust Binaural

surround(binaural) radio drama where I have created my own sound design to give the audience a spatially enhanced listening experience to draw them closer to the action.

My Brain and Me

is a 360 film based from my personal experience what it is like to have dyspraxia. The film immerses the audience in a world where voices and strange drone-like sounds move back and forth between the foreground and the background layered to give the listener/viewer a subjective perspective of my inner voice.

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The Real St Peters Seminary

Film Documentary detailing the rise and fall of a grade A listed building in Scotland

Loss

Tonight I write the saddest lines, tonight I reflect upon my grasp of sighs. In Pablo Neruda's poem, he writes of great loss and desire, when his lover is no longer around him. With this prompt, we set out to produce paintings to translate his words to be seen. I chose to show the palm as when we truly lose someone, holding onto them is a form of affirmative action. The background eventually fades to black, when we realise reality isn't what we want.

Personality

As part of his personal description, he is one who engages very much in the virtual realm of things. All Dressed Up challenges us to frame the model, in accordance to how they say they are like. We are left to interpret their depiction, and to direct the photoshoot, taking control on how they are to look like. I let his mobile be the main source of lighting, while he uses it, supposedly to create the shadow in the background. This outline therefore creates an illusion of a higher being, looking over the model, seemingly taking control of his behaviour.

Illusions

With a simple mirror, we observe an alternative perspective. While looking down, we can still see the ceiling; Something brighter, something unexpected. Illusions are visuals where we perceive something to be there, but not really. Perhaps in our concrete ground, we can discover a hole in the sky.

Surreal

Surreal, a world which is 300 years ahead of time. A world filled with colors and shapes. No language is needed in the future. It will come by in a form of imagery. An imagery of shapes and colors. “ It’s the visual manifestation of thoughts. ” Communication are based on the projected thoughts of symbols, shapes and colors. Thoughts are being projected as a visual form, allowing them communicate with each other through visual language.

World

This mystical world brings wonders of joy to me. The place is also known as a happy place. No language was needed but instead, they use visuals to transmit their thoughts. It is a visual communication. They live in a world full of imagery.

Tranquillity

Tranquillity, a state of being calm. It is one of the six key values in the Surreal World.

Lanj Magazine

The name Lanj sparks a curiosity through a question or discussion. Lanj comes from the word “lanjiao” in Hokkien, which means cock. It portrays about the perception on how people perceive things differently. Some may agree while some may not. In this edition, we discussed the topics on stalkers. We are all stalkers behind our phones. Some may call it watching, some may say that they are just curious, but they fail to understand that it’s the same traits as a normal stalker. Lanj. or not?

Lanj spreads

So now let me ask. Are you a stalker? No? Then answer this. Do you go out with someone without knowing who they were? Have you asked for someone’s name then search them up on FB? Have you ever double tap on someone’s Instagram that was posted 52 weeks ago? Have you ever known about someone even before talking? to them before? Then, you are a stalker too yourself...

Project Proxima

The world, stunned by our first contact, is set on the brink of nuclear war, when the message is misintepreted and manipulated to serve mankind’s vile nature. A linguist races against time to translate the message and steer humanity from destroying themselves. The Space Race died 3 decades ago and with it, the public imagination. Project Proxima attempts to reinvigorate the passion for space exploration. The search for ET has always piqued our interest. From the mass hysteria of The War of the Worlds to the claustrophobia of Alien, the prospects of alien lifeforms has no doubt, kept us on the edge of our seats. Themes of astrophysics, communication and humanity are explored using an imagined dialogue between us and extra-terrestrial beings from our neighboring star system, Proxima Centauri.

Project Proxima

Project Proxima

Project Proxima is the decryption, translation, and study of photometric messages from an extra-terrestrial civilisation in the Proxima Centauri System, the closest to our Sun. This facilitates communication between mankind and our neighrbor 4.47 lightyears away.

Project Proxima

Low on options, resources and time, the International Commission devises an ingenious and dead simple way of emitting a comparable energy output we had observed from Proxima Centauri. Well, here's the plan: We humans sure love to stockpile on nukes ey? Modify them to emit the light spectrum that we want. Send them into space, so that our atmosphere does not interfere with the light transmission. Put them at the right altitude and then BOOOM! No gigantic lasers, No costly electricity bill, get rid of our nukes at the same time! I'm not kidding.

Project Proxima

This is a set of vocabulary to guide the celestial dialogue, based on our common understanding of physics, metaphysics and mathematics, the universal constants. The language is based on the Arecibo message, designed by physicist Frank Drake, Carl Sagan and fellow scientists.The Binary message was transmitted in 1974, from the powerful Arecibo Dish Array in Puerto Rico. I adapted it into a more direct and visual form, using the same 73 X 23 grid, in which the nukes will be coordinated to denotate. Nuclear fusion = Emission of light = dots on the imaginary 73X23 Grid.

AboutFace Edition 1

Many are aware of veganism but not many know the reasons and benefits behind it. Inspired by the Cowspiracy documentary, AboutFace is a vegan magazine that aims to create awareness of our eating habits and its impact on the environment in hopes of invoking a positive change in our food consumption. The content is curated to educate people on vegan foods and its dietary considerations. Unlike other vegan magazines, AboutFace takes an illustrative approach to a controversial topic. Credit: The images used to create this poster are taken online

Movement Photography

A series of six photographs, Movement interpretes synaesthesia by creating a hidden language using sounds that can’t be heard by the human ear. ​Synaesthesia is the neurological phenomenon in which the brain mixes up the senses; stimulation of one of the senses leads to experiences in a second sensory or cognitive pathway. The work explores the concept of synaesthesia and visual spaces that are both real and surreal. The images were created by using water, sound and lighting with a little colour touchup.

Wouldyousaveme Campaign

Intended to bring out the compassion people have for animals, #Wouldyousaveme campaign aims to spread awareness and educate the public on veganism. People always say they love animals and care about them but why are some animals treasured and treated as pets while others are not? Research shows that humans adore cats, babies and humans (themselves). With that in mind, the posters highlight the sentiment by showing that all living beings are equal. Credit: The images used to create this poster are taken online

Pascernin X Virus (HealthCare Packaging)

Assigned with inventing an imaginary virus, the Pascernin X virus is a mutation virus that is caused by bad farming practices and corruption in the industry. Humans start to mutate into the very livestock they consume. This fictional virus was created to educate the public on how the food industry result to unethical means to keep up with the high demand of meat, which would in turn start to affect its consumers if we don’t do something about it soon.

La Flamour

Fragrance sticks making process collage

Killiney Rebranding

The new design features a more minimalistic and modern ziplock packaging, made of kraft material. The raw and unpolished line drawing against the kraft packaging creates a world where old meets new, when traditions meet modernity.

Killiney Rebranding

The back of the packaging features a summarised history of Killiney for easy reading, and the recipe for each respective dish. A QR code will be provided on every packaging that links to a video tutorial which will help guide customers who are new to cooking or unfamiliar with the recipe. Millennials who have settled down and are unfamiliar with cooking are the main audience for this QR code feature.

Killiney Rebranding

An app for Killiney would help build a closer relationship between the brand and every customer.It serves as a touchpoint for Killiney to personalise each experience for every customer. It can also create a more seamless and fuss-free experience when ordering food through the app.

Rewiring Brown Nosers Everywhere

Brown-nosing. A common sight in working culture. The term originated from early 20th century, from an association of subservience with having one’s nose in the anus of a more powerful person. Creating a virus to deter brown-nosers from the flattery phenomenonwould benefit the workplace, employees and eventually, the world. But what would actually deter brown-nosers from what they do best? A series of uncomfortable and embarrassing symptoms would suffice to help brown-nosers kick the habit. Drawing inspiration from its roots, I decided to invent a virus based off a literal translation of the term’s origin . Xianophoic Suayalitis Virus, or Xia Suay, is a viral infection that attacks the respiratory system - mainly nose, throat and lungs, causing fecal matter to form on the inner walls of the windpipe and mouth. For most, it resolves on its own, provided the patients, for a period of 5 working days, avoid any form of brown nosing however, it comes with an increased tendency to insult work superiors. The treatment for the virus is Brown’s Kit for Brown Nosers. A specially formulated office wellness kit used to treat the Xia Suay Virus, found in brown nosers. The kit consists of a set of antibiotics, medicated tissues, dental care set, aromatherapy and notepads specially designed to help brown nosers fight the nasty symptoms of the virus.

blur magazine

The supernatural world has always intrigued millions around the world. The unknown and the possibility of a co-existing dimension on Earth have been a part of humanity’s story since the beginning. The history of the supernatural can be linked back to ancient Greece. Earlier accounts of the supernatural appeared in Mesopotamian records. Life after death and supernatural beings has always been a controversial topic which left many todebate on the possibility of it. Some say it’s a myth, while others believe in its existence. But one thing is for sure, is that these tales of the paranormal and supernatural reveal a truth about humanity. Ghosts and spirits are no strangers to Asia. In Asia, the culture of the living dead is ingrained in our society. From the Chinese folklore to the spine-chilling entities of Japan, these tales resonate and roots the belief in our community. We grew up listening to stories about the afterlife on Earth, some even experiencing them firsthand. blur provides a different perspective on these paranormal beings and their tales that strike fear and terror in us.


Unveiled

Context in the form of assumptions leads to mental bias. My project is about how the media frames the truth in a political context. I used a colour-based illusion designed to trick the brain into thinking the same colour is two different ones. Colour acts as a metaphor for context and the media and the optical illusions is essentially a parallel for the illusion you are put under by the media.

Utopia Is Death 01

Utopia is Death is a series of photographs exploring the change of what we deem a ‘Landscape’ and how that change affects us as a species. The first image details the classic definition of a landscape; pristine nature untouched by man. Or so it seems. Unfortunately such a location does not exist within Singapore. This is a man-made quarry and is a pristine as nature gets here.

Utopia Is Death 02

The purpose of the second image is to portray what mankind has done with nature. Our industrialization and almost automation of it. Which begets the question; is a tree planted by man part of nature or is it man made?

Utopia Is Death 03

Working in conjunction with image 3, these two images are a modernization of John B. Calhoun’s behavioral sink theory; as we continue to shape our landscape for efficiency, its utilitarian appearance is a breeding ground for socio-cultural chaos.

Utopia Is Death 04

I photographed and processed both images to make them look as though they are both the same place; however they are taken in different countries. Through the use of colour, my intention is evoke a pretense of harmony between these two images because of their colour and likeness while at the same thing creating dissonance because of their subject matter; one being geometrically ordered and the other a chaotic sprawl.

John Berger's Ways of Seeing – Voyeurism

By understanding sex and shifting the perspective of the woman’s role in society, this can help lower the rates of sexual assault, voyeurism and misogynistic tendencies.

OOH+ Sexuality Education

A non-profit organisation that delivers sex education that actually benefits, counsels & provides assistance to the young people of our society. Singapore’s sex education curriculum is not equipped to address and educate our young people, which makes them vulnerable.

OOH+ Sexuality Education

As teenagers are becoming more tech-savvy, they are exposed to unfiltered sex content which poses a high risk of early sexual relations and abuse of pornography.

Trailing Type

Using pen & ink calligraphy to explore typography over human body forms

Fashion Without Bodies

Style is more of an attitude than the pieces of clothes you wear. It is about communicating your Identity, Ideals and Opinions. However, Fashion has always been closely associated with the chiseled jaws, the smoky eyes and the luscious lips of runway models. How do we shake off these cliché? I challenged myself to find an unorthodox way to portray fashion genres, and what could be more unexpected than food? With the varied nuances in dining behavior, it is akin to how we drape ourselves. Hence, I chose food photography to bring out the characteristic of fashion genre with a clever play of our favourite delicacies.

Fashion Without Bodies

Fashion Without Bodies

Fashion Without Bodies

The region rich in history and culture

Illustration of project site, Waterloo Centre, which sits amongst different building typologies, surrounded by rich Singapore culture and visited by people of different race and religion.

Map of intervention

Three interventions, each with different agenda, to sieve out the idea of Ornamentation that may happen at Waterloo Centre.

Sketched elements

Documenting distinct visual elements at site.

Taxonomy of elements

Taxonomy of visual elements extracted from site to speak of the lifestyle of the people, and the mix of old and new architecture.

Overwhelmed with ornaments

Section of Waterloo Centre that identifies existing and new ornamentation that introduce new functions.

Creativity in Everyday Life

Project: Creativity in Everyday Life. The project intention is to allow the user to unveil their own sense of creativity. The project aim is to build an awareness that creativity is present in everyday life. Designing the circumstances for creativity to arise.

Creativity in Everyday Life

Conceptual models and sketches done to interpret the frameworks by practitioners (Bruno Munari, Johannes Itten and Tim Ingold) that motivated the study of Creativity in Everyday Life.

Creativity in Everyday Life

An exhibition showcasing the subtle presence of creativity in everyday life at home. Site: HDB Estate (Hougang Street 91 Block 909 Singapore) Taxonomy Poster: Exhibits of everyday household items in their settings and their multiple uses as created by the user.

Creativity in Everyday Life

Initial exploration of the exhibition - circulation and spatial planning. The site of the exhibition was suppose to be at Gilmann Barrack AFA Block 28.

Creativity in Everyday Life

The circulation and spatial planning were reorganised to the new site, the HDB Estate. A sense of unveiling in an inconvenient setting that allows the user a greater sense of curiosity in stimulation. A spontaneous reaction between the user and the exhibition. Evoke a higher catalyst for awareness.

Environmental issues have been so much more important to me in recent years, and that has influenced the ways I approach the type of projects I want to do and how I want to execute them. For my Final Year Project, I wanted to explore the possibilities of how we can live with the least carbon footprint as possible. This will be done by tackling how HDBs can be reconfigured in order to be more self-reliant and self-sustainable. As we live through a strange time, through the COVID-19 pandemic, the notion of being more self-reliant and self-sustainable is more relevant than ever.

This collage was my way of expressing a ‘futuristic’ Singapore and how Archigram’s unbuilt projects could become a reality. My project was very inspired by Archigram and the theory of Rubanisation by Tay Kheng Soon. The idea of Plug-In City constantly evolving to meet the needs of people, and by having all the resources needed in one mega-machine – without harming the environment, was something that intrigued me. I wanted to combine those ideas, with the strategies of Rubanisation, to redefine how we live today so that we live with the least carbon footprint.

This is a series of materials made from waste. Gas, oil, consumerism, electricity, transportation and every other form of human activity, contributes to our carbon footprint. I asked myself, what if I could make my own spoon? Knowing that waste is a great carbon footprint contributor, I wanted to explore how household waste could be reused and made into something new, to kick-start the project. What if I made my own spoon using banana peels? That would mean I do not have to buy a new spoon - I do not contribute to consumerism and energy to produce a new spoon, and I get to reduce and reuse my waste, promoting a circular economy. 1. Milk + Vinegar 2. New-paper (made from waste paper) 3. New-clay (made from waste paper) 4. New-clay 5. Alternative Banana Peel Material 6. ABPM lamp shade 7. New-paper + ABPM 8. Slab of ABPM 9. New-paper 10. Weaving ABPM 11. New-paper + ABPM 12. Weaving ABPM with mesh

This neighbourhood is the site I chose as it already had a lot of existing amenities that I could work with to create a new masterplan. The analysis and masterplans done were based on the strategies of Rubanisation. My main objective was to ensure that no building was just purely residential, it had to be combined with another programming.

The diagrams of different configurations were a process of redistributing the existing amenities from the site, to one HDB building. Although this idea sounds like a Mixed Used Development, I was exploring an idea away from that typology, hence I decided on Diagram 6 as its configuration was most different from a MUD. I then translated this idea to a very draft collage to envision the type of spaces I wanted to have. To continue, I traced over the collages so that I could draw out how certain spaces could relate to one another. It was very important to sketch them so that they came together as one whole space. In order to redefine the way, we live, I chose to focus on a HDB building because it is the most common form of local housing.

Collage of Model Exploration

The first project aims to challenge the idea of slowness in a fast-paced transitional space. Here is a collage of form exploration to explore how the repetition of forms slow down the users of a space.

Collage of Materiality Exploration

A collage of exploration using different types of translucent and transparent materials to incorporate in the space.

Line Drawing of Intervention

Atelier Bow-Wow inspired line drawing of the installation design of the ceiling incorporated in the transit area.

Slowness in a Transitional Space

The final image depicts how the ceiling installation would look like. It may seem like fabric or a dreamscape to some; it allows users of the space to imagine and ponder what the design could be and to appreciate the materiality at the same time.

Passage of Time

A conceptual representation of how the lighting condition will be throughout the whole day. The lighting mimics the movement of the sun during the day, creating a different experience within the same space.

The living room

Project 3: The mall is my living room (co-existing). Since Funan co-living is located in the mall, using the layout to allow the resident of the co-living to venture out and use the entire mall as its living room, wardrobegamesdining to workliveplay.

open living

project 3: Co-living- using the idea of IKEA showroom, as a living space for my co-living where everyone is able to mingle and live together and experience a different experience of co-living.

Introduction

IntrThe original definition of panopticon in relation to the prison environment, as discussed by Foucault has changed dramatically in the present day - to an all pervasive digital form of surveillance by governments and technology firms.oduction

HDB Corridor - Thief Deterrence

This project aims to explore states of ease and discomfort in public and private environments brought about by digital surveillance. Can interior design mitigate the fine line between surveillance for crime prevention and the crime of voyeurism?

HDB Corridor - Thief Deterrence

An initial idea of space appropriation by residential unit along a corridor.

Workplace - Controlled supervision

The use of views and perspectives are used in this office setup to maximise efficiency.

Adjacent Play Space

This project explores ways to bring about playfulness in adults; to relieve stress relief, develop social skills, to allow for relaxation and to provide “escapism”. The installation is located in front of Ocean Financial Centre and is open to use for all who are passing-by. Enhancing their experience on what they deem as escapism / leisure in Raffles Place is key rather than physical play.

Adjacent Play Space

My models made were inspired by Bruno Munari’s geometrical shapes and Alexander Calder’s theory of the relation between things, to create “private-ness” as most adults there are comfortable being in their own zones like using their phones, talking to friends and looking around. Iteration one consists of most models but seem too enclosed. While visual play is being explored, play in this project is about embracing “private-ness” in the open space.

Adjacent Play Space

The proposed design works around existing circulation with visual play, movement, and interaction. Having natural lighting, there can be a play of colours that will reflect on the ground. The shapes hanging is an interactive installation, allowing to be pulled down or rotated while able for one to sit on it. This might make one feel more comfortable if they want to have a certain private physical boundary.

Retail Play

“Retail Play” This project leverages on the activeness in teenagers to create an interactive experience with the displayed products. Located in 313 Somerset, Level 1 and 1M, for the fashion brand, Bershka, the design centers on the idea of decentralisation. Bershka is about fashionable colours, contemporary furniture designs, and for it positions itself for adventurous young people who are aware of the latest trends, music and social networks.

Retail Play

Observations of consumers were made, and models were presented on how products can be interacted differently. The circular shape is chosen as the final as it is more cohesive with boundless circulation as compared to rigid fluidity, and there can be interaction with both merchandise and forms.