Next event:
ERINN SAVAGE – Performance
Tomorrow 15:00 GMT

The Pedestal

Initial schematic drawing and the development work at 1:2 scale.

Site Isometric

Construction Details

Construction Model

Showcasing the relationship between the brick volumes and timber roof.

Site plan at 1:500 scale

Music Retreat

The combination of a residential and performance space is captured within the landscape of Balloch. Its beautiful surroundings remain interrupted with the buildings matching the tranquil setting. The juxtaposition of the buildings catches the eye of by passers and lures them in for more.

Interaction

The way the buildings interact with one another is portrayed in this social scene. An open private space connects the two buildings together, allowing the children to interact with one another and remain in a safe space.

The Site

Accommodation Section

Bedroom View

Performance Hall Model

Simple model images showing the sheltered walkways around my performance hall.

Performance Hall Interior Render

This render shows the main space of my performance hall, and can be viewed in three dimensions by clicking here (https://api2.enscape3d.com/v3/view/cc22a562-8204-4b8a-9a35-ede98f92963e?fbclid=IwAR0Fd5ew0veZggyi3Fzn1gy2OZkTqbk9DL-7L04rYr4QQgnSsVOP7vVxxxY)

Performance Hall Perspective Section

Performance Hall Site Plan

Library Model 1

PATH CONCEPTS

The project emphasises a sense of journey. The buildings act both as a destination and as a starting point for adventures beyond. The incorporated walkways connect the different buildings and allow people to explore the boundary where water meets land.

SITE PLAN

This most recent project as part of Stage 3, is a music retreat fro children and community performance hall in Balloch, for the music charity Sistema. The proposal uses active and passive systems that utilise the environmental nature of the site which include the bank of the River Leven just before it joins Loch Lomond, and an island facing the bank. The retreat is on stilts which straddles the boundary between the island and the water. The island provides seclusion whilst still engaging with the town. It takes precedent from ancient Crannogs once found on the loch often built for defensive purposes.

AXONOMETRIC

GROUND + 1ST FLOOR PLANS

An island denotes isolation. The water acts as a defensive barrier and gives the retreat a sense of protection, in a location that is open and public. The client expressed that the trip was equally an opportunity for the children to get out of the city and be in nature as it was about learning music. I wanted to foster this. The island allows for the children to have space to explore freely without any interaction with the public.

DETAILED SECTION

SISTEMA

Representation of the residential retriet and concert hall for the SISTEMA charity and the local community in Balloch, Scotland.

RESIDENTIAL RETREAT PERSPECTIVE ELEVATION

The view of the retreat is shielded partially by the untamed trees, to give the building a sense of security from those that use the park. The glass of the building creates a visual connection between the interior of the building and Balloch's landscape.

RELAXATION SPACE

A space at the top floor dedicated to people who want to escape from other social spaces. It gives people time to themselves, whilst overlooking the river and the scenery beyond.

A Collective Library

The library becomes a place for families as well as individual sanctuary.

A Shared Culinary Experience

The communal kitchen provides a social and learning environment for all ages.

The Urban Demographic

What makes people want to stay? Currently, there is a state of impermanence in Merchant City. It is lively in at the weekend and empty during the week. It is seen as a place where time is spent passing through it rather then staying. Offering the amenities to have the choice to stay, whether you are an artist, student or young family is crucial to the design strategies.

Street Conditions; Light and Heavy Labour

Differences in light and heavy labour, changing position depending on light; heavy structures to the north of the site facing Wilson Street, and light structures to the south facing Trongate. The painting studio on the roof is a hybrid of heavy and light structure, allowing green space to envelope the studio in a tranquil setting. It becomes a garden and play space for children.

1:2500 Proposal in Context

The masterplan comprises a school, multi-generational housing units and an artists in residence unit. Colonnades invite you into the space, providing covered walkways and open spaces for markets and exchanges. A monument, not exceeding the heights of the surrounding context, acts as a waymarker in Merchant City.

Site Research

Concept

Diagrams

Orthographic Drawings

Urban block

We propose to arrange the different departments of a school around an urban block within the Merchant City and for it to be open for public use. The school is open to residents and wider city habitants, offering access to education and providing public amenities while being fully integrated into the city fabric.

Trongate facade

Typology section

The design uses a range of typologies and stacks them on section to create homes for varying types of users while sharing communal spaces in the form of a courtyard and roof terrace.

Site Information

Thesis Investigation

Spatial Development

Ground Floor Plan

Long Section

S4 Studio. Cell Prototype

Stage 4 Studio (Cell, Block, District): A prototype dwelling (Cell) developed using the modular 3x3x3 structural cube system, with modular components such as walls, Windows, floors etc. The structural system allows for large span cantilevers, allowing courtyards to expose the nature from below and the allow light to penetrate from above. 2019.

S4 Studio

Stage 4 Studio (Cell, Block, District): The centre of the development viewed from street level shows the vertical layering from the public, open gardens on street level to the private developments which have naturally (unplanned) taken shape above to suit individual requirements. 2019.

34 Riverside View, Alloa

Craig's First project completed as a Design & Build Developer, while studying at GSA. He designed, detailed, costed, procured and project-managed the project between 2018 and 2019. The 22sqm domestic extension is a high quality design, utilising the confines of the site and passive design to enhance the spaces within with lots of light, ventilation and views to the garden. It uses High quality, long-lasting materials such as Dutch brick, Western Red Cedar, Zinc and Aluminium, and adopts a unique but simple steel ring beam to create seamless Corner openings. The final cost of £43,000 was under the national per/sqm average. See website. 2019.

Art Gallery, Forth Valley College

The Art Gallery was Craig's final year Graded Unit assignment - a result of 6 months work to fully develop a large-scale commercial building, from design, technical detailing, costing, implementation and final presentation. It itilised a steel space frame and a hyperbolic parabaloid roof to create a range of spaces within. Craig recently revised the project to make small amendments to materials, vegetation and even implemented a new gallery. Craig developed the design alongside his tutor - a graduate of GSA himself, Stuart Taylor. Craig's use of 3d live rendering as a design tool during the project set a standard which the college later adopted and one which Craig has continually adapted over the years. Craig credits the building as preparing him for professional practice and his eventual enrolement on the GSA Architecture course. See Website. 2014, 2019.

Dwelling Experiment A

Dwelling House A: Designed on a real-life plot, the Dwelling design was made by Craig as an experiment and was later used in his dissertation focusing on the viability of the architect to be both designer and developer. Using natural materials, and a unique structural approach, the Dwelling explores the possibility for designers to be more expressive in their designs while remaiming financially feasible. See website. 2019.

Labour and Domestic

In this co-housing, people can become each other’s traditional meaning family in an unconventional way and decrease spend. They can work at the co-working area or elsewhere by leaving their children at the nursery with qualified older people.Older people can spend the day with their own age or have fun with children. Labour and family are in their own self, but not isolated anymore.

Domestic in Labour

From ground floor to second floor, these areas work as transition area.It brings labour to the domestic and domestic to labour.

Section AA'(1:200)

Combining the three different unit types together, it can helps to create many sharing/private social areas in between in order to work as social condensers.

Seventh Floor Plan(1:100)

Three unit types have been developed. Unit A is th unit type that designed for single parent with children only. Unit B is the type for elderly people only. Unit C is the only mix living unit type in this building.

Tectonic(Young and Elderly center)

1:50 cross section for Young and elderly center with a classical theatre

The Patchwork City

The Journey of Migration

The Water Cycle

Ground Floor Plan

First and Second Floor Plan

Infrastructure as performance

Concept Collage

Entrance Elevation

Elevated View

Working model

Context and program

Development of the conceptual model

Ground floor

First floor

Oslo Trienale Live Build - Degrowth

The Plant Power! project looks at applications for nature based solutions to generating heat within an urban setting. As part of the Oslo Triennale. Being Tectonic with Public Works hosted a School for Civic Action masterclass to build a compost heater. This will act as a test bed to generate knowlegde which will then be implemented within the projects of the partners involved. The compostor will be in the garden of the museum creating a heated public space for visitors to embrace plant power! as a natural alternative to fossil based space heating.

Plant Power - A Compost Bioreactor

Our team designed a cylinder shaped container to maximise the efficiency of the compost process. The concept was to encourage engagement with members of the public and tease out curiosity with steps leading you ontop of the compost pile to a public space and viewing platform. The design was adjusted during construction, this was a team decision influenced by time, resources and skillsets.

An Enduring Architecture

1. Natural Disasters

A major hurricane devastates at least one country in the Caribbean every year. While earthquakes and volcanic eruptions are not as prevalent, the Caribbean sits on a tectonic plate which could mean danger at a moment’s notice. This simply means that the architecture found in these places either need to be extremely resilient or adaptable. I have decided to take the latter approach.

2. Structural Model

The image shows the framework of a single ‘modular’ unit which has led to the design development of the thesis project. This form was generated through several iterations which were tested on site.

3. Community: Self-build Pavilion

The concept of self-build is complimentary with sustainability and disaster relief. This liberates the user from having to hire an expensive contractor and recognizes the social dimensions of the process, from consideration of the structure through to the lived experience of individuals.

4. Pavilion Functions

The pavilions themselves have specific functions to address specific needs. They can be used to address social needs such as gathering, community needs such as soup kitchens and market stalls and productive needs such as spaces for isolation and urban farming.

5. Filling the Urban Void

Welcome to Europark, a district located on the left bank of Antwerp city centre. There is an interesting collage of urban typologies and landscape fragments found within the district however, there is a lack of social infrastructure. Ninety-five percent of the land is residential and is otherwise completely isolated and not maximizing its full potential. The aim of the thesis is to solve the problems set forth by this type of modernist landscape such as, the lack of jobs, lack of social infrastructure and numerous urban voids while addressing the needs of the demographic.

Hypothetical narratives of living structures.Weaving Factory.

Weaving factory and urban garden on the edge This intervention is standing on the edge of the city. It is larger in scale than the previous two. The area is famous for crafts and hand made products. This intervention filled the understudied, complex, odd site. Weaving factory and urban garden facilitates the space for communal use of this craft neighbourhood and regenerate the area in a humble way. A small step of suggestive improvement with collective and participatory manner may lead to larger changes.

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Bicycle repair station.

This structure is built from a collection of observed components around Kyoto. Its is almost the exaggerated performative interpritation of Kyoto rich urban patterns. It represents the clash of tradition and contemporary in ad hoc and bricolage manner. Function inhabits this structure in a process, also its size is never defined, it can grow, develop. There is an initial part provided by the architect/professional, but the rest is easily attached and developed by the community, users.

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Bicycle repair station.

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Community Garden and Bee-keeping roof station.

Garden between sento public house and parking This intervention inhabited a shallow and underused site of contradictive situation. Such situations are often seen in Kyoto. The function of this intervention is urban garden and beekeeping stations on the rooftops. Again the structure comes from observed components and primarily recycled materials.

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Kyoto context from memories

Ad hoc and bricolge context. Traditional and contemporary clashes.

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Figure I

Drypoint, 2019

Figure II

Woodcut, 2020

Black curve

Drypoint, 2020

Black line I

Drypoint, 2020

Black line II

Drypoint, 2020

In Moleca

Immersed in canal water, a tourist arriving in the city hesitantly stares into the path ahead of them. It is unclear where the path ends and the canal begins as boats wash up on the sidewalk.

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In Moleca

High-tide levels, painted on a wall by locals. These ambiguous DIY markings can be found around the city, documenting the increasing tides of the Acqua Alta. Like children’s measurements on a wall, it is uncertain as to what height these markings may be in the future.

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In Moleca

A member of ‘Comitato No Grandi Navi’ holding a banner representing their local initiative and the issue it opposes: cruise ships. Around 600 enter the lagoon annually. It’s estimated that 1 cruise ship pumps out the equivalent to 1 million cars worth of emissions in a single day.

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In Moleca

A tourist in fancy dress stares into the water whilst travelling on a vapareiso water-bus during the ‘Carnevale’, the famous Venetian festival. This is the busiest time of year in Venice and attracts thousands of tourists who come to experience the old traditions of the ancient city.

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In Moleca

A cruise ship docked in the industrial area of Marghera. The scale of these ships in comparison to the fragile island that they are docking in is absurd. These have a devastating impact on the lagoon’s ecosystem and the city’s underpinnings. An old utopian ideal of travel that should be forgotten.

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The Virtue of Water and Salt (of the earth)

Deriving it’s name from a chapter featured in John Graham Dalyell’s 1834 work ‘The Darker Superstition’s of Scotland’, 'The Virtue of Water and Salt (of the earth)’ is an ongoing project. Belief in superstition has long been characterised as a sign of ‘low-intelligence’, and associated with societies most marginalised groups, such as the lower-classes, people with marginalised genders/identities, and people of colour. Superstition has arguably also played an important role in the lives of those who could not access essential yet costly amenities, from herbal remedies in place of the services of a costly doctor, to folk tales, impractical-practical advice and genuine reasons to socially interact with one another. This project aims to explore this second, less spoken of side to superstition.

The Virtue of Water and Salt (of the earth)

The Virtue of Water and Salt (of the earth)

A sketchbook example.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

An Unintentional Community

This project explores community and sustainability on the Isle of Eigg, one of the four small isles of the Scottish Inner Hebrides. In February 2020 I visited the island and found a welcoming and determined community whose values align with much of what I feel is important. It is a community that harvests, respects the environment, is resourceful, and is considerate of others. Indeed, as we become more reflective on our way of life and consider the impact of our actions on our infrastructure and the environment, it seems we could all look to communities like Eigg as a source of inspiration. Perhaps now more than ever, considering the affects that Covid-19 pandemic is having on our society, we could benefit greatly from adopting a similar attitude to the people I met from Eigg. My interest in the island was sparked by my flatmate Rhona Brown, a product design student, who was researching Eigg’s ocean waste. The aim of her project was to empower the community by finding value in the materials that washed up on their shores. She had asked me to accompany her to document her trip (and probably provide a bit of moral support during the interviews she had planned!) This prompted me to invest some time into my own research which led me to learn about this truly unique island. The island came to be community owned in 1997 after a crowd funding project and the support of a mystery benefactor. Since then, the island has developed the infrastructure to generate and supply their own energy. Due to this success, they are no longer connected to the national grid and 95% of the energy they produce is renewable. This means they are self-sufficient without relying on mainland energy supplies, which I believe is a great example of their values and spirit. Living on an island comes with unique set of issues, some of which we learnt a lot about through meeting with locals. For example, the community organise beach clean ups finding ways to collect and recycle or dispose of waste that washes up on their shores, mainly from fishing boats. Only residents are allowed to have vehicles on the island and it isn’t very easy to get a new one over there. This means nothing working would be left unused. In fields and beach-side, there were old vehicles that had clearly been repeatedly repaired but had finally been cannibalised for parts. The care shown for the island, and the environment in general, is infectious. Volunteers come from all over the world to spend time working with islanders on environmental and conservation projects. I met Andreas, from Germany, who was working with Catherine and Pascal at their willow farm. Their craft sees them busy all year round, growing and harvesting willow to make into wicker baskets to sell internationally. One thing that resonated with me during a conversation with one of the islanders, is that most of the people who have moved there have not done so to live with the other individuals on the island. She described them as an ‘unintentional community’ who happen to share the island. They don’t always agree but they work it out and move on. A few people said to me that to live there, you don’t have a choice but to speak your mind, or else you’d go mad. I found the people to be honest and down-to-earth. They were humbly aware that they could not be, and wouldn’t want to be, the mouth piece for every islander because everyone had something different to say. This project is still very much in development, I had planned to return to Eigg to continue my research, but unfortunately I had to cancel due to the lockdown. Such a unique island could not have been captured in just one trip and so the project is very much on hold with a view to finishing as soon as I can return safely. Presented here is a selection of my photographs from my visit in February. I am excited to expand on this work and hope to eventually make a book that would document this unique place and inspiring community.

(Still from) Double Circle Bloom

(Still from) Bloomin

Mark-Burnett-Film-Stand

A Type of Sound

A Type of Sound Creating a relationship between type and sound. Using the typeface Futura the geometric sans serif typeface which was based on visual elements of the Bauhaus design style of 1919 to 1933. Futura’s simple geometric circles, triangles and squares represent function over form, taking away the nonessential and decorative elements. Working with a local musician Pefkin https://pefkin.bandcamp.com/music to match sound to type and create a sonic typeface, I immediately thought of how soundwaves are graphically represented by triangle, sine, square and sawtooth waveforms. We assigned a waveform to fourteen letters, matching the shape of the letter to a waveform, and created 2 octaves worth of tuned sonic type. With the remaining 12 letters we created more percussive tones, using found sounds. Instruments used include Korg Volca FM, Korg Volca Modular, Doepfer Dark Energy, Korg Kaossilator, Arturia Brute, acoustic guitar, Aeolian Chimes found object sound sculpture, zither, ebow, chimes, hydrophone.. The sounds were treated using reverse reverb, pitch-shifting, backwards loops. Using After Effects the new typeface was animated and combined with the individual sounds to create an interactive typeface that was ever evolving into a new sound or shape with simple overlays, pitch speed and rhythm. Through a significant period of exploration and experimentation the project has evolved from a simple circle, to a sonic, visual and interactive typeface which can be applied in work, play or identity. Mark Burnett Year 4 Com Des – Graphics M.Burnett1@student.gsa.ac.uk

A Type of Sound

Creating a relationship between type and sound

A Type of Sound

Creating a relationship between type and sound

An interactive typeface.

BIKE FRAME BAG

The COVID-19 situation is a crisis and challenge effecting the whole of us. Trough this pandemic creatives had to find new ways of making, marketing and distributing products. These have to provide safety and purpose. Isabell put her own gtraduation collection on hold to help make medical scrubs during the lockdown period. This also led to exploring smaller projects like these commuter bags to provide a product with a deeper meaning and function. Sustainablitly is a key element in Isabells designs. The prototype bags were made out of left over calico, retiered yoga matt, retiered tent fabric and secondhand zips.

BIKE FRAME BAG-

BIKE FRAME BAG

Fashion Collection: Sherpa and the Altidude

Looking at my previous research from a new angle led to a curiosity for the Sherpas in the Himalayas. I want to explore the impact of the commercialization of Mount Everest on the Sherpas, their families and their environment. Mass excursions force the mountain to drown in garbage and their locals to suffer from the impact on their water and ecosystem. But in the same moment there’s the need for heavy tourism to keep their economy going. These conditions put extra danger and responsibilities on the Sherpas. I want to express how a change in clothing and functional outerwear provides the Sherpas with more protection, but conversely increases accessibility to inexperienced or amateur mountaineers with life-saving clothing/ gear. This in turn feeds into the commercialization of high-altitude mountaineering. (Altidude aka. privileged adventure tourist driven by his amateur financial impetus to be one of the best mountaineers in a once in a life time excursion.)

Glasgow 1980

Videos I put together for 'Work in Progress' exhibition

Research

Initial research behind project looking at poems and old family photo albums

Look 1

Cropped suit jacket inspired by photographs of my mum in the 80s with a white nylon romper.

Look 2

Distorted jacket inspired by photograph of my Grandad with exaggerated high waisted tailored trousers.

Look 3

Exaggerated tracksuit jacket with cut out details exposing yellow nylon lining. Inspired by photographs of my older sisters.

Hand Sketches

Valentine

From 'Conversation' series

Ankita

From 'Conversation' series

'Conversation' series

This series is a study of gestures taken from a set of interviews.

Hand Held

Looking through history, people have labelled different hand positions and movements, through symbolism within cultures and specific moments in time. Furthermore, how people have progressively shifted their hand behaviours through the age of personal devices. Our hands have adapted physically to its new demands. Taking selfies and holding a portable device in your hand has become the new norm and what body language culture has spawned from this era.

Wire Experiment

Wire Experiment

Proposed Sculpture (untitled)

Genesis, Neuromancer, Gamer Theory - framed prints

Experimentation Documentation

Development Sketch

(t)ether work in progress

Mockups

Mockups of Final Outcome

Objects in Liminal Space

Documentation of design research in liminal space.

Sculpture of the Machine

Digital computer aided design model of 3D printed sculpture.

Portrait of the Machine 1

Machine learning algorithm image output from self-portrait sequence.

Portrait of the Machine 2

Machine learning algorithm image output from self-portrait sequence.

Uncanny Artifact

Digital computer aided design model of 3D printed sculpture.

Age of Experience

EEG-VR wearing concept / Illustrator

Age of Experience

Virtual garden illustration / Illustrator

Age of Experience

Virtual garden illustration / pencil, colour pencil

Age of Experience

Virtual garden / Unity

Rust

When we take images using our phones we typically take them in bursts and select the best ones for social media. This is explored in Rust where taking a memorable day from her own phone she has used machine learning to generate artificial beach imagery to imitate existing memories which she has planted within the grid of a camera roll. As we scroll through our camera roll would we notice that false images had been placed amongst the burst? What else could be suggested to us?

Jamais Vu

In Jamais Vu images are generated based on social media status updates which others have publicly reposted and shared through memory apps. These images were then framed and staged within her own home as sentimental photographs would be. The frames are placed above artificial flowers next to a family clock which has stopped working. While the scene may seem ordinary in passing, on closer inspection may appear odd.

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Machine learning/trained print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Hosting Focus Groups

Through hosting creative activity-based workshops, I have been collecting honest, first-hand experiences from young people in relation to their mental health. Using the information gathered from these activities and discussions I determined 3 key themes; medication, barriers to accessing support and stigma. Using these themes, I have been developing a series of works.

Medication

From discussions that took place during the focus groups, it became evident that young people consider mental health support and care to feel very clinical. In particular, participants commented on feeling ill-informed, anxious and confused about the use and role of medication on their treatment. This work is a visual interpretation of these discussions. Using machine learning to generate fictional medication names, I have been designing and assembling my own medication packaging. My intention is for this packaging to be convincing and mistaken for real prescription medications, thus highlighting how trivial and alien medication names, and the role of such medications, can feel to a young person.

Patterns of Play-

Print of a match between Rafael Nadal and Rodger Federer in the 2008 Monte Carlos final.

Patterns of Play Documentation video

Video documentation of how the artist created his work, exploring the technology and thinking that went in to finalising the piece

Patterns of Play

Still image of the prints on display

Patterns of Play

Image of how the prints compare to live tennis matches

Motion Capture Tennis

A motion capture experiment of a point between Rafael Nadal and Juan Martín del Potro in the Wimbledon 2018 Quater-Final

Michael (desktop computer) displaying the Chrome extension that replaces technology related words such as computer, machine, CPU etc. with their humanised counterparts.

Screenshot of the same extension replacing words on a webpage.

Sample of the extension's code done in Atom.

Screenshot of extension working on webpage.

The Waverley Studios

The Main Hall showcasing the Studios on the Stairs. Each step has a Mosaic Border Tile as a nod to the Victorian Era in which the building was constructed.

Section into the Studios

A section view inside three of the six studios that The Waverley has to offer. Each studio space is a different size and provide a unique working opportunity based upon their positioning on the staircase.

Studio 1 - Single Desk

Studio 3 - Collab

Studio 3. This Collab studio offers enough space for dual working, primarily for desk-based work such as Interior or Graphic design. It is also the first studio to offer underfloor storage. Highlighted internally by a darker wood stain, the hatch maximises the stairs and uses the gap to integrate needed storage space.

Studio 6 - Textiles

Studio 6. An interior to accommodate Fashion & Textile designers. The space offers two desks to keep tasks separate as well as shelving for fabric rolls and the deepest underfloor storage for additional samples.

“Everything it would appear is a process through time and to make sense of it we have stories"- Donald Smith

RECEPTION

STORYTELLING DOME

In this space users can tell their stories and myths to an audience, the space is based on the idea of telling stories round a campfire. The dome structure bulges out of the building and its visible from the exterior. This allows users to see the sky and feel connected to their surrondings.

EXTERNAL VIEW

Formerly a primary school this building now houses the most cutting edge teenage hub in town. This iconic building in Polloshaws has been totally transformed and brought back to life to serve the younger generation once again.

GROUND FLOOR PLAN

This ground floor plan reveals the true size of the building which once served 500 pupils.

SECTION AA

This section AA cut unfolds the first steps of the users journey. Entering the space they will be greeted by natural light in the atrium which will navigate the users through a dynamic open plan space leading onto different floors to their desired activity.

RECEPTION

The atmosphere of the reception has been achieved by bringing the aspect of natural materials and light into the space, making a more welcoming and stylish environment for teenagers.

JUICE/ SANDWICH BAR

The design of this former assembly hall/dining space is inspired by the original features such as arch windows and red and white concrete grid ceiling. This space now serves the purpose for the users to meet new friends and enjoy a quick snack either to wait for their scheduled activity session or to just chill.

Site Context

Section View

Plan View

Entrance

Feature Wall

Hotel Concept

A collage of the key design elements of the hotel

Ground Floor Plan

Scale 1:150 technical drawing

Initial Reception Sketches

Initial reception sketches and concept

Reception

A visual of the reception

Reception Niche

A detailed visual of a reception niche

Memory Box poster

poster of my project

Memory Box

movie

Nithsdale Mission Hall

My community project utilises the former Nithsdale Mission Hall in the Strathbungo/Govanhill area of Glasgow’s Southside. Designed by Alexander Skirving and built for the Queen's Park United Presbyterian Church in 1887-88, it felt like an appropriate choice of site given its history as a supportive community space. However, I also fell in love with the Greek Thomson style architectural details on the building’s exterior façade, as well as the site materiality, which provided lots of exciting inspiration throughout my design development process and ultimately greatly influenced my final design concept. As a result of a fire, the roof and interior were completely destroyed, however this worked to my creative advantage providing me with an empty shell to design within.

Cross section A-A

Sòlas, meaning comfort and happiness in Scots Gaelic, is a space bringing new Scots and the local community together to support one another and celebrate multiculturalism through food, learning and social exchange. The space offers a range of services including English lessons, counselling, a crèche, a multilingual library, book group, study areas, a contemplation space, and a cafe with pop-up multicultural dinners. The structural layout has been deliberately kept open to allow visitors to see the range of activities happening, and navigate around the space with ease. In doing so, I wanted to create a “buzz” within the space in order to create a comfortable, convivial atmosphere.

The Cafe and Welcome Area

Entering the space from street level, you will arrive in the cafe and welcome area. The cafe servery acts as an informal welcome desk to help visitors navigate the space and is therefore strategically placed close to the entrance. The familiar cafe scene should aim to reduce anxieties for new visitors. I have designed several different seating areas to adapt to different user needs and requirements. The curved wooden balustrade aims to soften the space, while the natural tones give a welcoming warmth to the interior, along with the addition of plants and flowers. There are subtle references to the site materiality through the servery design and the wooden balustrade.

The Vertical Multilingual Library

The vertical multilingual library is a central feature in my design, as it is seen from every space in the building. This helps ease navigation through the building, acting as a familiar reference point. I wanted to create an innovative and exciting space to stimulate learning and encourage cultural exchange, with a space designed on the upper level for the book group to meet. The curved stepped seating acts as an informal reading space as well as a pop up event space for talks or meetings. The circular apertures in the library structure are inspired by Skirving’s original trusses (destroyed in 2005 fire), which I have reinstated in my design.

Title Page

Floor Plan

Ground Floor Plan

Footage of live renderings as a real scene.

Sunrise Over the Bridge

Morning sun with a haze over the lights.

Spire Overlooking

Through the glass onlooking the spire.

Wide Angle Join

Kelvinbridge wide angle.

Marble Interior

Design interior with a white marble finish.

COUNSELLING ROOM VISUAL

This is one of the 7 counselling rooms. This one in particular is used for one-on-one counselling, but group discussion rooms are also available. The walls will be lime washed with a pink terracotta paint over to create a rough atmospheric feel to the wall. The floor is finished with a poured concrete. To juxtapose this hard floor will be a soft embedded playground rubber material acting as a rug beneath the two soft chairs.

COUNSELLING ROOMS SECTION

A section of the counselling rooms and waiting area. One of PLATFORM's main aims is to support and counsel people with mental health issues that have steamed or worsened by social media and the virtual world. Trained councillors will BE specifically trained within this field. Young people can get in contact with the PLATFORM themselves, referred to by a GP or encouraged to take a visit by a school. The acknowledgment that schools and GPs are struggling to help young people with such mental health issues and a need for a centre the specifies with the virtual world would not only help the young people but also lessen the demand on GPs and schools. “1 in 8 children have a diagnosable mental health disorder-that’s roughly 3 in every classroom.”

MANIFESTO

This poster visually symbolises my project's manifesto setting out my main aims and declaration for the year ahead. The internet chic and vaporwave aesthetic is something I want to capture throughout the entirety of my project. I want to explore the visual themes and trends of internet culture as well as the ethical and moral issues.

JOURNAL WORK

Exploring the social impact the digital world has on young people’s mental health, I hope to create a centre providing educational and counselling support. Seeking inspiration from online trends and issues such as surveillance and cancel culture. The centre remains unbiased and recognises the grey area that most of the internet lives in, the centre simply wished to educate people on issues so the users can use their technology more wisely and confidently.

Mask Design in Peking Opera

The iconic masks of the Chinese Peking Opera use colour and pattern to imply characters' various personality traits, such as connotations of benevolence and malevolence. Using the same methodology, masks of well-known political figures have been approached and reconfigured to create new portrayals alongside characters from the novel Boule de Suif: Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon, Mrs Loiseau, Boule de Suif and Thor.

These masks are depictions of famous political figures Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon.

These masks are descriptions of the famous character Thor and the short story Boule de Suif (English: Butterball) by French writer Mopossant and the heroine Butterball.

Font Design of Grim Reaper Culture

Using dreams—specifically my own surrounding death—as a starting point, a font was based on the Grim Reaper and its surround cultures. Elements of the font are constructed from the death culture in various regions and cultures and their narratives about death.

The Empty Vessel

The Empty Vessel series, a collection of representational vessels, visualises and embodies the way grief takes from the individual and how we build around the space left behind. Clean white architectural forms become projected aspects of self, deemed appropriate for outside consumption. Inside an absence is present. The absence is the embodiment of grief, carried internally, its weight becomes perceptible in the physicality of the vessels. These corporeal forms become the embodiment of self creation in the face of the void. As empty vessels we traverse the spaces we occupy as representations of formed bodies. The ceramic forms relate to one another, standing alone but remaining interconnected in their expressions, just as grief isolates the individual whilst injecting them into a fundamental shared aspect of the human experience.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

DIASPORA

Diaspora is a display font representing Italian immigration to Scotland between 1880 and 1920. Indeed, a diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Therefore, Diaspora expresses the hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through our type-foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to [hello@goodeggstypefoundry.com] (mailto:hello@goodeggstypefoundry.com)

Cyber Sexual Harassment

Cyber sexual harassment is a topic that is extremely common but generally ignored by the wider public. It may seem easy to dismiss as something relatively harmless and without consequence, but the feeling of disgust when experiencing harassment is indeed true. The four booklets draw on four real experiences of sexual harassment on the Internet. By using a distinct visual language to express the negative impact of harassment, the work reflects social realities and engages the audience through empathy.

The Shift in Perception of Women in Chinese TV Series

Given that Chinese television dramas reflect the collective consciousness and mainstream values of Chinese society. This project aims to explore how female characters are perceived and how they evolve under different social, cultural, economic and political norms. Particularly what is deeply entrenched and what is considered the female ideal.

DIASPORA TYPEFACE


Diaspora is a display font exploring Italian immigration to Scotland between 1880 and 1920. A diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Diaspora expresses these hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through the GOODEGGS Type Foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to hello@goodeggstypefoundry.com

The Dick Pic Project: Submission Cards

41% of British women aged 18-36 have received an unsolicited dick pic.1 Through open submissions over the past two years people have been sharing their stories, experiences, and images of cyber flashing, which have been retold and represented through explorations across different media. The project aims to create discourse around this rarely discussed yet prevalent issue, as well as providing a platform for victims to take ownership of their harassment. 1 Smith, M. (2018) YouGov: Four in ten millenials have been sent an unsolicited penis photo

This work may contain graphic imagery, Click to toggle blur.

thedickpicproject.com

The website functions as a platform to show all the images, stories and animations made throughout the project, whilst also having sections that provide practical information and direct victims to support services. The design of the main page bombards the audience, playing on ideas of consent. Although the content warning is clear, when exhibited at GSA in October 2019 the work still caused controversy and was censored by senior management. Surprisingly for an institution where one of the core values is ‘disruption’, the project has often faced knockback from staff, who have encouraged a more metaphorical approach. This has called into question how much influence the male gaze still has on today’s society – even within the art school.

This work may contain graphic imagery, Click to toggle blur.

Penis Etchings

At the start of the project the images were developed in different media, considering whether presentation of the work through traditional methods of making would elevate the subject matter. Throughout the project theories of art and pornography were examined and challenged, both from the artist herself and her wider audience. Etching and printing the unsolicited dick pics immortalised them from throwaway, transient images into works of art. The traditional and highbrow status of the medium instantly elevates the work. Working on small individual plates allowed multiple images to be printed alongside each other, alluding to a carefully curated photo frame.

This work may contain graphic imagery, Click to toggle blur.

Penis Stitches

The embroidered pieces draw instant connotations with feminine and tactile craft: the soft threads and muted colours encourage the viewer to touch the work, and create a tension between the message and the medium. Unsolicited dick pics are often sent via social media platforms such as Instagram and Snapchat, where they disappear once viewed. In contrast to this, the permanent and labour-intensive processes of etching and embroidery preserve what we can assume were intended as temporary records of sexual harassment.

This work may contain graphic imagery, Click to toggle blur.

Artificial Intelligence (AI) Face

AI_Face examines the consequences of Artificial Intelligence on our perception of beauty.

Artificial Intelligence (AI) Face

Artificial Intelligence (AI) Face

Vaporwave

A coming of age story for generation Z.

Throughout 2019, millions of young people took to the streets to protest for their right to a future. No other year has seen such a rise in awareness on the topic of climate change, with the issue being brought loudly to the foreground by public demand. From February 2019 to early 2020, I documented the climate strikes in Glasgow, Edinburgh, London, and Italy, working closely with the organizations as a volunteer photographer. I focused on the stories as much as on the photography, aiming to crystalize my personal experience of the events by writing in the same way I was doing with the images by shooting. The result is a detailed, firsthand reportage where images and words are tightly connected, currently waiting for a space to be published.

FRIDAYS FOR FUTURE - Turin, October 2019

Die-in in Turin, Italy, October 2019. Young people lie on the ground of Via Roma, while a passerby cyclist stops among the bodies and tries to figure out what is happening. A young student walks back and forth in the street reading a Fridays For Future pamphlet with a megaphone. A mum is lying side by side with her two kids, the youngest being barely 3 years old. They check on their mum once every few seconds, then check the others. They’re excited, but they try to stay serious. ‘Like this?’, they ask. [Continues]

BLUE WAVE 2 / ARE WE NEXT? - Glasgow, March 2019 / February 2020

Left: On Leap Day 2020, XR Glasgow organized the secondo Blue Wave event of the city. Silent as the rising sea levels, step by step, centimeter by centimeter, just like water does, the Blue Brigade walked slowly from the bridge towards the people gathered in the Clyde Amphitheatre. Then proceeded leading the march through the city center of Glasgow, all the way until Buchanan Street steps. Right: Kelvingrove Museum, 3pm. Kids and parents together under the gigantic skeleton of Dippy the Dinosaur. Grandparents, too. To the sound of a violin, the signal, everybody lay on the floor. Under Dippy's skull, several kids turned around and around holding a sign reading: ‘We Are on the Midst of the Sixth Mass Extinction’. They were silent, the kids. Many were dressed as animals, or with animal masks. Some had dinosaur toys. They lay down for about twenty minutes, holding signs and banners on their chests. The banners were reading: ‘Are we next?’ [Published on The Guardian]

INTERNATIONAL REBELLION II - London, October 2019

“He had been playing since it all started when they began moving everyone out of the road. When the arrests began he didn't stop. One song after the other, he was accompanied to the sidewalk on one side just to turn back at the last moment and head to the opposite side, back and forth from where the people sitting on the road were waiting to be arrested. A bright sunny day in London, and in the middle of the road he was cheering everyone up, and making the police desperate because who wants a violin to stop playing? Back and forth, eyes fixed on something only he could see, and a rejuvenated smile every time he paused and people clapped for him beyond the police line. Making his difference, one tune at a time.” [Continues]

HOLYROOD REBEL CAMP - Edinburgh, June 2019

In June 2019, despite Scotland’s PM Nicola Sturgeon declaring the climate emergency, the Scottish Parliament set the country’s target date to become carbon neutral in 2045. According to the IPCC report, radical change is required before 2030 in order to avoid massive ecological disasters. I spent four days camping in front of the Scottish Parliament in Edinburgh with Extinction Rebellion, documenting the actions aimed to raise awareness about the inadequate climate bill and the climate crisis.

Project Poster

Final year PDE project

Final Prototype

Completed, functional prototype of the slope inclinometer and compass.

Avalanche Equipment

The Final prototype alongside other essential avalanche safety equipment.

User Testing

Testing of the prototype was carried out at Nevis Range by multiple potential users.

Nanode

A portable solar powered battery.

WorkLed

The lamp offers three light settings - Task Mode, Auto Mode, and S.A.D Mode.

Product Overview

A breakdown of the critical components, functions and interactions of the product.

User Journey

A guide to the user interactions with the product.

WorkLed S.A.D Mode

Morning before 11AM. In the vertical position, S.A.D. lighting is automatically timed for 30 minute exposure, providing proactive light therapy. Alertness, performance, mood and sleep quality are improved.

WorkLed Task Mode

The adjustable arm provides illumination for desk-based activity over the working area.

Sound & Colour Synthesiser; Product Overview

Sound & Colour is an audio & visual synthesis device with powerful musical learning and jamming potential. Unlike many commercially available “learner” instruments, Sound & Colour takes an alternative approach to learning music, focusing on allowing the user access to the mathematical concepts and relationships which dictate musicality without having to understand them! It uses an intuitive “harmonic table” layout to provide the user an ergonomic and accessible musical map. This layout places useful musical intervals close together and reduces chord memorisation, meaning all the triads (the backbone of western music) can be played with just two different fingers each with just one finger. It also features a helpful colour changing LED display dispersed across the keyboard. This display helps the user to familiarize themselves with the tonal layout and to navigate the keyboard, instantly locating recognizable intervals through colour recognition. Finally the Sound & Colour features a simple yet powerful sample based synthesis engine. This allows the user to select different sounds and modify them to their taste, without getting bogged down in deep parameter manipulation. It features 8 note polyphony that allows the structure of rich chords and deep melodies and harmonies.

Harmonic Table Layout

One of the key concepts in the design of Sound & Colour and a big part of its intuitive nature is the harmonic table layout which forms its keyboard. This layout is nothing new, dating back to 1739. I discovered this layout early in my research and it has endured the design process. The harmonic table adds ergonomic, functional and user interface benefits due to its geometric symmetry. It clusters important intervals together for easy play and allows playing of chords with a single finger. I found it to be perfect for the vision I had for Sound & Colour. The other major contributing factor is the colour changing RBG LED display. This is designed to guide users around the layout and allow them to navigate in a very musical way (based on interval to colour relationships) for example the user can memorise chords and melodies as combinations of colours as opposed to note location or name.

Prototype Development

Displayed here are some of the physical prototypes I used throughout the development of this project. The prototyping process helped me refine the design through user testing and allowing me to get a physical hands on reperesentation of my design iterations. The LED and MIDI prototypes where particularly useful as they allowed me to visualise and demonstrate the concepts of the design.

Aesthetic Development Through CAD Renders

These renders represent the aesthetic development of Sound & Colour, as well as the development of its interface.

Video Prototype 1 - Fifths

This video demonstrates the harmonic table - travelling vertically increases pitch by an interval of a fifth.

UpCycle Poster

Descriptive Poster

Reduced Perspective View

Perspective View

Aerial View

Side View

BICYCLE CLEANING AND MAINTENANCE PROJECT: SELF-CONTAINED BIKE STAND AND BIKE MAT FOR INDOOR USE.

PRODUCT READY FOR USE

PRODUCT READY FOR STORAGE

PRODUCT OVERVIEW

USER JOURNEY

Dive 1

Inspriation

Dive 2

Sketch

Dive 3

Work in progress

Dive 4

Necklace_ silver with gold leaf

Dive 5

Necklace_ silver with gold leaf

Iron Moon I

Iron + Silver Brooch Lid with Oxidised Vessel. Materials include; Silver, Iron, Iron Oxide, Glass, Resin and Inks

Price: £P. O. A

This item is for sale, please contact for more information.

Iron Moon II

Iron + Silver Pendant Lid with Oxidised Vessel. Materials include; Silver, Iron, Iron Oxide, Glass, Resin and Inks

Technical

Silver + Iron Studio Work and Process

Origins

Photography / Digital Art Print of Materials Exploration and Chemical Reactions

Price: £Special Limited-Edition Prints available from website, prices starting from £75

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Stone-setting

Aquamarine, 18ct Yellow Gold, Oxidised Silver + Iron

Kinetic flower ring

Oxidised precious white metal, swarovski crystal, cintrine. 45 X45mm. Ring size M

Price: £650

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Chambers-Hill-Celeste-02

18ct gold filagree flowers

Gold flower ring

18ct gold filagree ring

flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

This item is for sale, please contact for more information.

flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

This item is for sale, please contact for more information.

Testing at home

Vegetable paper boxes on wall

Photograph alongside the park

Circles

Fresh leaves prototyping

Field trips of the countryside

Sketch & Development

Mine Materials Pallet

Material experiment of natural and artificial leaves. Materials: spinach, spring onion, orange, carrot peel, celery, seaweed, coffee grounds, rose petals. cheese, rice, agar agar powder, tissue, recycled paper

INTERACT

Brooch, Sustainable cork, laser rubber, steel pins, 80mm x 30mm

Price: £POA

This item is for sale, please contact for more information.

Sustainable cork, acrylic. 70mm x 60mm x 28mm.

CONTRAST

Plaster, synthetic sponge. 65mm x 35mm

Digitally developed shape palette

Sampling natural and synthetic dyes

Triptych

Copper and vitreous enamel, 8.5cm to 10cm diameter

Emerge

Copper and vitreous enamel, 9cm diameter x 6cm

Depiction

Copper and vitreous enamel, 8.5cm to 10cm diameter

Indistinct Pattern (sample)

Copper and vitreous enamel, 5cm diameter x 1.5cm

Pattern Play

Copper and vitreous enamel, 5cm diameter x 1.5cm, 8.5cm diameter x 6cm

1-Isla Cruickshank, Logie Brooch, Duck egg Inlay and Brushed Brass, 60mm x 8mm, £200

Price: £200

This item is for sale, please contact for more information.

Newton Brooch in Quail, 50mm x 12mm, £165

Price: £165

This item is for sale, please contact for more information.

Isla Cruickshank Newton Brooch in Burgundy, 50mm x 12mm, £165

Price: £165

This item is for sale, please contact for more information.

4- Isla Cruickshank, Caldow Brooch, Eggshell Inlay and Brushed Brass surround, 40mm x 8mm, £120

Price: £120

This item is for sale, please contact for more information.

2-Isla Cruickshank, Sauchen Necklace, Araucana egg Inlay and Brushed Brass, 60mm x 8mm, £155

Price: £155

This item is for sale, please contact for more information.

Five Strip Chevron Brooch

Precious White Metal

Price: £480

This item is for sale, please contact for more information.

Paper Models

Brooch in Progress

Paper Models

Samples

Corrugated, Oxidised and White Baked Silver

Cloud Drawings

Sketchbook

Fantasy

Copper,Spray Painting.

Cloud

Copper,Spray Painting.

Fluffy

Copper,Spray Painting,Opal.

MM:000, Etched White Metal Necklace

Large draping necklace. Etched, press formed and attached using 3 different types of connections.

Commissions Available.

MM:001, Etched copper necklace

This etched and press formed copper piece can transfer into various forms of adornment. A necklace has been depicted within this image, however, is open to interpretation.

MM:002, Sketchbook

This sketchbook development page details samples and patterns.

MM:003, Metal components for adornment

These images detail various compositions of body adornment.

MM:004, Sketches

Sketches produced to show potential compositions that can be transferred to metal.

A1 Print

Sketchbook Pages

Anorak Visualisation

A1 Print

Paper Drawings

Primary reseach

Exploration of shadows using 3D drawings

Development sampling

Development sampling

Embellished samples

Embroidery samples

Samples of Irish freehand machine embroidery and fabric manipulation

Primary Research

Experimenting with primary research photos printed onto acetate and overlaid to create rich colour and texture.

Drawings and Collages

A selection of drawings and collages using painted and found paper to translate my primary research.

Colour Research

A selection of my research into colour inspired from manipulating the acetate photo collages. The colour palettes attempt to translate the blurring and merging of colours in landscape.

White shadow work embroidery sample

A sample experimenting with the technique of shadow work on the digital embroidery machine. The design is inspired by rock formations in the Outer Hebrides.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

3D zigzags created by manipulating screen-printed cotton.

Screen-printed and manipulated Japanese cotton.

Screen-printed and manipulated Japanese cotton.

Alternative Guide for Walking: Photographs

Alternative Guide for Walking responds to the outdoors as a space to discuss identity politics and community-based making. The project resulted in a publication, which included photographic and written work, produced both independently and collaboratively, whilst walking between Arrochar and Inveruglas. Each outcome included in the publication was made in response to a series of guidelines written by the group before the walk, which provided construct and intentions for making whilst walking. The overall project focused on providing new narratives and removing old preconceptions surrounding walking, forming a new outlook towards our environments and community groups.

Price: £on request

This item is for sale, please contact for more information.

Alternative Guide for Walking: Photographs

Alternative Guide for Walking responds to the outdoors as a space to discuss identity politics and community-based making. The project resulted in a publication, which included photographic and written work, produced both independently and collaboratively, whilst walking between Arrochar and Inveruglas. Each outcome included in the publication was made in response to a series of guidelines written by the group before the walk, which provided construct and intentions for making whilst walking. The overall project focused on providing new narratives and removing old preconceptions surrounding walking, forming a new outlook towards our environments and community groups.

Price: £ on request

This item is for sale, please contact for more information.

Alternative Guide for Walking: Publication

Black & white digitally printed 40 pages publication, perfect bound with soft cover, 12 x 20.5cm. A collaboration with Jess Hay, Sofie Keller and Silke Zapp. Originally presented at the Lunchtime Gallery, 2020. Writing within set guidelines and whilst producing photographic imagery forms new variables in language compared to writing freely. The text included within this page is a response to the following guideline: ‘When the space allows it, each split off and take as many steps as you feel necessary. Find a space for yourself and write a reflection on your surroundings.’ This pocket-sized guide has been designed to be recreated by others, which includes the guidelines towards the end of the book, so that others are encouraged to reconsider new forms of walking. This collaboration is a continuing project, with its next iteration being a public walk that invites others to walk with us and further expand the conversation.

Price: £ on request

This item is for sale, please contact for more information.

Something Now

A bare hand lifts to wipe screen-printed words from a glass surface with saliva as the glass swings back and forth, leaving a murky cloud of ink. Within this short moving image, the easy removal of language, memory and the fragility in emotion are each contemplated. With a strong focus on the layout and surface of the text, the flat perspective seen in the work forms a midway between a written or photographic work and a sculpture.

placeholder for a power of sorts ii

Silicone cast antlers, 23 x 63cm. These antlers cast in silicone lack the structural integrity of their porcelain counterparts, placeholder for a power of sorts i, creating a clear juxtaposition that reflects the removal of power, and fragility. Considered within this are the themes of gender politics, hunting, and ritualism.

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

We Tell Ourselves Stories In Order To Survive

Materials: 8 stones 28cm x20cm x 7cm Snowcrete, Silver sand, Jesmonite pigment, text, sound Temporary public intervention that took place on the foreshore of Troon beach, Scotland, January 2020 In an effort to explore individual and collective mourning I made eight concrete slabs and I engraved on each of them a word. Once they were put in the foreshore, they formed the sentence “We Tell Ourselves Stories In Order To Survive”, an appropriation of Joan Didion’s famous nonfiction novel. The foreshore or littoral zone is the area of the shore between the high and low watermark and it is property of the Crown Estate according to UK law. It is a dividing line between the sea and the land. It signifies a border of its own right, an ambiguous territory between ownership and public rights, citizens and sovereign. This foreshore becomes a political space, a grey area of exception, in which both jurisdiction and citizenship are performed by individuals and the governing bodies. Drawing from contemporary border politics and Agamben’s “Bare life”, a term that characterises human condition in its lowest levels, as well as “zones of indistinction” such as detention centres where migrants live without rights and citizenship, I attempt to understand their experience, honour their presence and mourn their absence by creating an anti-monument for the marginalised and excluded. This intervention signifies a “zone of anomy” between law and lawlessness, autonomy and sovereign. An action and ephemeral performance that rejects notions of power in the public space.

IN THE END THERE WILL BE MORE, 2019 (ONGOING)

Materials: 10-inch Red Latex Balloons, Helium, Air, Text, Red Ribbon

Wendy Brown in her “Undoing of Demos” unravels how Neoliberal reason has affected civic life and how democratic ideas could be under threat by shifting the political character of a democratic regime to the economic one of Neoliberalism. This work is an attempt to discover ways of resisting in an era where virtually anything takes a form of exchange. Exploring the notion of collectiveness, I asked my peers to trust me with their anonymous most secret desire in an exchange for someone else’s. Without reading any of the text, I placed the paper inside the balloons filled with helium and my own breath. These desires were placed inside a fragile, innocent and at the same time violent object. Popping a balloon is a violent act, the sound is very similar to a gunshot. I wanted to observe how many people were willing to keep the desires safe and how many were willing to act “violently” in order to exchange theirs with someone else’s. The majority selected the latter, resulting in the burst of the objects while only a few were happy to give away their desires without receiving anything in return. These fourteen non-human entities have remained standing, free and resilient to modes of exchange. They transformed into a temporary autonomous public sphere. They acquired a life of their own; with my breath and other people’s “voice”, through their temporality, they become eternal.

a storm, progress

(video stills), single channel video, 2020 (UK/Spain/South Africa)

a storm, progress

(video stills), single channel video, 2020 (UK/Spain/South Africa)

a storm, progress

(video stills), single channel video, 2020 (UK/Spain/South Africa)

a storm, progress

(video stills), single channel video, 2020 (UK/Spain/South Africa)

Lighter than air

Lighter than air

Good Country

hrough a study of place, material and memory, this project attempts to describe that which exist outside of language. It is a song to the natural world and the nature of joy, a celebration of that which remains undescribed.

This Is the Trick

Digital video, 9min 21sec, 2020.

The sea is here, still (printed on pearl white paper, a diagonal line drawn with pencil). This is one of the examples of how the piece has evolved. Plans for displaying this would be to frame the piece and have it displayed with another piece of the sea with black shore, in which another line is drawn through.

Untitled, Installation with a fold upon paper on the wall, variation of The sea is here, still. This is the fold of a thing against a surface.

Image: detail screenshot from Untitled Installation on GSA Graduate Showcase. This is a found piece, in the absence of showing work in the physical space, I noticed a metaphor within the virtual space. The arch of leaves and their placement over the ‘sea is here, still’ is an enfolding, referencing the form of the sea wave.

Folding Skies

Hold I

Athens, July 2019

This item is for sale, please contact for more information.

Watch

Agafay Desert, Morocco, December 2019

Across III

Marrakech, December 2019

Sailing Heart

Vinyl Lettering - Triptych of poems installed at Waterstones Sauchiehall Street store, for Hawk collective group Show: Glider, March 2020.

Intimacy

Vinyl Lettering - Triptych of poems installed at Waterstones Sauchiehall Street store, for Hawk collective group Show: Glider, March 2020.

Husband Frame #1

Husband Frame #2

Magician Frame #1

Husband

Magician Frame #2

Enough seen, Enough had, Enough Known

Oil on Canvas, 160cmx240cm

Home sweet Home

Oil on Canvas, 109cmx155cm

Mercy

Oil on Canvas, 120cmx142cm

Untitled

oil on canvas, 90cmx135cm

untitled

oil on canvas , 48cmx45cm

Shared Visions

Grog ink with airbrush

Sick

A selection of collages made of airbrush drawings, photographed screen print/sculpture and digital art, with quotes from people talking about eating the poisonous red berries of the yew tree.

Glow Cloak

3M reflective screen print on fabric. Barefoot on the pine needles, under the cover of darkness.

Glow Veil

3M reflective screen print on fabric, hung on a yew tree

Night and Day

3M reflective print, on digital print. A work in progress, had to vacate the studios before I developed this piece, but I wanted to test hang it in the woods regardless.

Chemical Dissociation

59.4 x 84.1cm, Oil Pastel On Paper, 2018

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Under The Sun

150x210cm, Polychromos Pencil On Paper, 2018

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The Truth Is Stranger Than Fiction (Observe)Two-Part Series

240x150cm, Charcoal And Mixed Media On Paper, 2017

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The Truth Is Stranger Than Fiction (Reflected) Two-Part Series

150x240cm, Charcoal And Mixed Media On Paper, 2017

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Cold Magnet

240x150cm, Charcoal On Paper, 2018

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Mixed Media Digital Print

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Mixed Media Digital Print

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Mixed Media Digital Print

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Mixed Media Digital Print

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Hornbeam

Etching,15cmx 15cm, 2020

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Hornbeam

Etching,15cm x 15cm, 2020

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Rowan

Etching,15cm x 15cm, 2020

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Rowan

Etching,15cm x 15cm, 2020

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Oak

Etching,15cmx15cm, 2020

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21x14.5 cm graphite on sugar paper

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21x14.5 cm graphite on sugar paper

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21x14.5 cm graphite on sugar paper

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21x14.5 cm graphite on sugar paper

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21x14.5 cm graphite on sugar paper

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Untitled

Exhibited at dialogue of failed languages, March 2020, Salt Space, Glasgow. A metal hoop that was found in a skip rotates slowly. As it rotates it catches onto a metal rod, creating a light, almost inaudible sound. Inside the plinth is an amplifier playing a pre-recorded audio track of the hoop being struck in a controlled environment. This sound is amplified, creating a much more resonant sound, akin to the Buddhist singing bowel. This creates the illusion that the light touch of the rod on the hoop is creating the deep resonant sound coming from the amplifier.

Hoop piece

Exhibited at the Old Hairdresser's

Screenshot (1242)

Installation shot of the simulated degree show that was created by a group of students. (dsSimulator2020). This show was organised by Ben Hall and I helped with modelling other people's artworks and I composed the the music for the starting menu.

Egg

Footage of the installation being used (participant is behind the camera)

Untitled

Oil on Canvas and sculpture

Untitled

Miniature set

Untitled

Storyboard of a scene

Untitled

Paper Mache Horse's Head (Intended for costume)

Untitled

Sculpture (intended for film prop)

Collection 1

Mix Media Collage (Screenprint, Acrylic, Coffee, Leather, Organza)

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Collection 2

Mix Media Collage (Screenprint, Acrylic, Coffee, Leather, Organza)

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Skin Series 1

Mix Media Collage (Vanta Black, Photo Transfer, Leather Thread)

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Skin Series 2

Mix Media Collage (Vanta Black, Photo Transfer, Oil Pastel)

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Fever Dreams

Photography slip decal, acetate, organza, acrylic and spray paint on canvas (2020)

‘Fever Dreams’ - photography slip decal, acetate, organza, acrylic and spray paint on canvas (2020)

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Inosculation

Located in the Hidden Gardens in the Tramway. A place of rest. Inosculation in relation to the human body through movement, and embodied material handling . Sitting on this bench will allow you to become a part of the nature we inhabit. An exploration of our relationship and connection to natural growth crafted using recycled, sustainably sourced Elm Wood.

Anastomosis

Exhibited in Civic House, Glasgow An image from a movement workshop I led working with The Hidden Gardens Mens group. A space for free thought, creativity and putting accessibility for all at the forefront of the activities. I wanted  to work with this group to create a homage to its overwhelming sense of community amongst a group of people that together create a place of belonging. My workshop explored the importance of such shared spaces, conversation and mindfulness. Working with this group I was able to explore closeness, tension, the power of human interaction and escapism through movement. To explore this the men were asked to use their hands and bodies to mimic the inosculation seen in the gardens, leading to conversations based on touch, confidence and exchange of thoughts from the experience.  During this current time living through a global pandemic with restrictions and bans of this sort of interaction this work creates a platform for appreciating importance for connecting with others through physical contact as well as shared inhabitation.This restriction has created a platform to further explore how my work, as well as how we view such important exchanges of touch, conversation and sharing will change as we go forward unknowingly into the future.

Mapping a space

Exhibited in Civic House, Glasgow. This work acts as a model of the time spent with the Mens Group at The Hidden Gardens. The use of shadow explores the idea of story telling to create a sense of togetherness, contrasting with the solid concrete ground the figures stand on. This work acts as research into the different elements revealed through my shared time with the group.

Pause or Pay

Price: £9000 a year

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Pause or Pay

Price: £9000 a year

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The Locust

It is stuck in the fibres of a green cashmere sweater on a forgotten hot summers day.

Things I've Seen

Tall Stories

Animation, 50 seconds long Two separate stories, developed from my memories, playing simultaneously. Both stories are difficult to believe, exaggerated. The young girl climbing the tree is me and my experience when I was a child, and the man climbing the tower is a glass player I briefly saw in the streets of Venice. Each thing that plays a role in these stories are taken from different fragments of my memories, for example, the tower; I saw it whilst walking home one day, and was intrigued to what it was used for. I knew it was some kind of observation tower for someone to climb up, however I could not see anything surrounding it that needed to be watched over, nothing urgent like sinking ships or flood warnings. There was a gap to fill; what happens when the person reaches the top of this tower, what is the purpose of them being there? This is when my brain started imagining lots of different possible scenarios, many of the peculiar.

Stuck in our nests, 2020

Pencil drawing, Square A1

Singing Glasses

Some experiences that we witness in day to to day life don’t stop once we have walked past them; they have an after-life. Our brains instinctively replay and ponder them. I walked past the glass player haunted with disbelief, I couldn’t believe that the man rubbing his fingers around rims of glasses filled with water could create a song so angelic that it lit up his presence. I was wracking my brain re imagining the scene searching for a hidden speaker or alternative source of sound. Maybe this is due to me never being successful at making a sound round the rim of a glass. As a kid I told myself it was a well known magic trick I’ve just not been let in on, like whistling with a split blade of grass. 1 min long

Featurette, 2020

My latest work, Featurette, was made specifically for the degree show simulator. The work is a fictional featurette made by using found internet footage and the hiring of an actor to play The Director.

Three Works, 2020

Three artists discuss projects they are undergoing.

Pollok House Install, 2020

This video was made to be part of a group exhibition at Pollok House, Glasgow. The video pans around each room whilst a narrator explains the process of installing all the paintings in the National Trust Property. For this video the paintings were each digitally edited out to make it appear as though I had shot this video prior to install; this, along with the narration was aimed at creating the illusion that whoever made the video had actually installed all the paintings themselves. The video was displayed on a monitor that was mounted on a pre-existing TV stand in the foyer.

An Exhibition You Just Missed, 2020

Official Trailer, 2019

A sound work created from an unachievable exhibition concept. The concept is read by a film trailer voice actor which is then played in the space where the exhibition would have taken place.

Hand-bag

Silicone, oil paints, magnets and bag starap.

Price: £200

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Hand-bag

Silicone, oil paints, magnets and bag strap

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Pastry Works

Plastic, epoxy and acrylic paint

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Pastry works

Plastic, epoxy and acrylic paint

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Pastry Snake

Plastic, epoxy and acrylic paints

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Pools

Pools, exhibited in Civic House Glasgow, explores the nature of my relationship to the sea by considering instinctual acts of collecting and archiving shells found on the shoreline. Addressing the drive behind these acts, I question the variations in visual and tactile experiences of the landscape that result in domestic curation of collected terrestrial form.

Ebb and Flow

Ebb and Flow assesses the distribution of water in-land and in the sea - reflecting upon environmental intervention at the shoreline alongside studio making. In harmony with Woodlands Trust, the work resided in the pond and river running through Lang Craigs, Dumbarton.

SING IT ON A FRIDAY (2020)

"Sing it on a Friday" is an auditory portrait of a group of people who come together each week to sing and be together. The sound installation aims to reflect back our experience of being part of it, an artefact of the ephemeral moments of the much-treasured rehearsal space. For this collaborative piece, Emma Brown and Lisa Fabian joined the Platform Singers community choir for several months. By closely working with the group as both participants and observers, this process attempted to prioritise and give value to the creativity and autonomy of the group. The soundscape consists of an assembly of fragments that are played in and out of synchronicity, on a six-channel sound installation. Being part of this warm group for an extended time allowed us to pick out the emotional experiences that moved and resonated with us most - the community, humour, harmony and relationships within the group. The installation mimics the welcoming space that is created by this gathering of voices in the warm rehearsal circle and aims to share it with the wider community.

Untitled (2019)

Here I am again, crouched, head down, fingers pushing out white putty into the tarmac, covering dulled greys of old chewing gum splotches with bright white porcelain that looks freshly chewed. People pass by, if they see me they verve round the dots that litter the hill. I’ve never known what it means, tracing these accidental decorations to the street. It feels the most natural place to be, kneeling in determination and red velvet, with strangers asking me what I’m doing. But that book was right. The street is the every day. The patch of land between the home and work and all those other places. I wonder if other people look down while walking, like I do. Perhaps I won’t be able to collect the imprints of the people like me, who cautiously place their feet upon the earth, avoiding any mess on hard concrete soles. I only capture traces of the people who haven’t noticed. The watchful go by unrecorded, too vigilant to leave a mark. I map out all these human-made marks on the street, visible and available to answer questions, I go back and remove the porcelain imprinted with unknown shoes and wheels, fire it all together in a big kiln until its hard and shiny and beautiful and chirrups when you hit it with a high fine singing note and then…

SUBWAY PIECE. SEVEN STOPS (2020)

Information notice displayed to the public: “There is a person in this carriage singing. We are making a film together. It’s about how you can sing at the top of your voice when the train is screeching loud and rumbly and nobody can hear you, not even the person sitting next to you. The video will be projected, sound loud and quiet, faces blurred, very small and very bright.”

THE LADY IN THE TUTTI FRUITY HAT! (2019 - 2020)

After working as a life model I started this project thinking about the politics of being drawn/ represented. In a series of life modeling performances I use a large prop fruit hat (a huge bobble hat, made from wool, in the style of a Carmen Miranda fruit hat; with grapes, pears, apples, oranges, kiwis, lemons, peaches, a honeydew melon and a watermelon) and a series of poses to explore how a female model presents herself, and how she is seen.

Future Experiences Project: 'CultivAid'

CultivAid is a system that uses digital technology to support and encourage indigenous farming methods. It promotes the sharing of knowledge and advice between farmers around the world to provide a support network within the agricultural industry, helping to face challenges posed by climate change. The project was inspired by challenges faced by farmers in rural Malawi

CultivAid': Agriculture and Climate Change

Based in Malawi, Africa, my project focussed on the transfer of energy between farmer and land in Agriculture through the lens of progressive Climate Change. Africa is more vulnerable than any other continent to the continually changing weather patterns and is predicted to see some of the most drastic impacts of Climate Change. 70% of people in Africa earn their income from farming, however increased variable weather conditions will leave their livelihoods vulnerable.

'CultivAid': Building Resilience

From my research and discussions with members of Sustainable Futures Africa, I gathered that there was an opportunity to learn from local knowledge as it is more accessible, often requiring little to no equipment, and often equally as effective as modern technology. This would make it easier for farmers around the world to adopt to become more climate resilient. Following this I was inspired to design a system to harness local knowledge to share with farmers experiencing different climates globally whilst providing data driven advice.

'CultivAid':Combining Senses and Sensors

I wanted to integrate the technology, providing accurate soil and weather analysis and advice, into the choreography of checking the soil and weather conditions. I made a series of wearable prototypes out of found objects to explore how the sensors and a feedback system could become part of a ritual.

'CultivAid': A Richer Connection

The CultivAid system helps farmers assess important factors affecting growth of crops such as soil conditions and climactic events in response to challenges posed by abnormal environmental conditions resulting from the Earth’s changing climate. Through enriching the connection between farmer and land by promoting indigenous farming methods, the senses are correlated and adjustments can be made.

Self-Initiated Project - 'Urban Memorial'

“An accessible multimedia motion chair to enable the remembering of deceased loved ones through creative, immersive engagement in mementos and other kinds of remains”

Self-Initiated Project - 'Urban Memorial'

For city-dwelling people who want to remember their loved ones, but find it difficult to access both the specific memorial site (such as a grave, especially if it’s overseas) and even any peaceful reflective local space that suits their needs within their own busy city. This person wants to have a richer reflective experience concerning their departed loved ones that contrasts with the daily distractions of the city.

Self-Initiated Project - 'Urban Memorial'

Contemporary life is becoming increasingly urban - more people are living in cities and their lives are increasingly busy making it difficult to make space for traditional acts of remembrance - especially when these acts require traveling great distances out of the city. Yet there is still a need to deal with emotional and rational responses to death - not just in one moment (often at the point of internment), but as a regular aspect of daily life.

Self-Initiated Project - 'Urban Memorial'

There are currently important city-based sites that function as places where the living and the dead can be brought into healthy proximity. However, such places require a large amount of inner-city space - is unlikely to be preserved in the future as city populations expand and cities themselves become more densely populated. Indeed, space is already becoming an issue for the nonliving: graveyards themselves are becoming full and there will be insufficient land in which to bury the dead. Moreover, how we live now is very different to the days in which traditional burial and remembrance practices were created.

Self-Initiated Project - Drawings

People are more internationally mobile - moving across the world to study and work and becoming less physically attached to their traditional home regions, often consolidating their movements to urban centers. This presents a designable moment: how might a product serve these mobile people in ways that static, singular memorial sites (such as graves) do not? People are more time-limited, which curtails their ability to make long journeys to these static sites. Nevertheless, people still have the desire and need to connect in some way with these sites. This presents another designable moment: how can we preserve the deeply affecting aspects of time-consuming pilgrimage for increasingly time-limited people?

'TASIP'

A visualisation of the final product in use.

‘TASIP’ Product Video

This little animation shows how ‘TASIP’ can help to value food and broaden children’s taste awareness by introducing and getting used to new tastes, thus, ultimately creating new food habits and enriching the taste culture and intelligence (c 2,5 min).

Context

What if there would be a way to know how the food tastes even before eating it? The narrative shows a moment with design opportunities (c 1 min).

Early User Engagement

A visualisation of user interviews and experiments with the key quote that sparked the interest and informed the project.

Project Inspirations

Early inspiration and theme exploration. Looking at the broader area of food and emphasising on areas of focus and some key issues around the chosen theme.

Menstrual Matters

Menstrual Matters is a series of narrative props to explore menstruation, allowing participants to map their cycle and navigate different menstrual landscapes. Visual metaphors facilitate discussion and reflection around complex issues associated with menstruation. As Onkar Kular writes in Crafting Narrative, these designed things with which we surround ourselves, feed into the memories and meanings which make up our lives. They become the ‘signifiers of who we are, and even the script for how we behave’.

Explore, educate, empower, through tangible thinking

Menstrual Matters can be used by both menstruators and non-menstruators. Inclusivity in menstrual learning is vital for instilling empathy and solidarity. (Pictured: teaching my little brother about the menstrual cycle).

Free Periods rally

In February of this year I joined the rally for free periods outside Scottish parliament. Monica Lennon’s Period Products (Free Provision) Bill was passed 112 to 0 with 1 abstention at stage 1! This would make period products available for free. (I’m pictured in the red scarf) #PeriodDignity

‘I thought bleeding was a technical term, like with radiators’

Menstrual Matters project film. As a way of engagement, I collected ‘period stories’ throughout my project, asking people to write about their first experience of menstruation. It was clear from reading these that many people felt awkward or ashamed and that most of the current menstrual education is superficial and often an ‘add on’ in biology class. In truth, every cycle is different and requires a flexible narrative. Menstrual Matters encourages people to reject menstrual misconceptions and reframe the narrative.

SenseVoice - Future Experiences

SenseVoice is a public service that encourages communities to capture their unique values through different senses. This non-linguistic form of expression offers an effective way of collecting and communicating important Memories, Aspirations and Judgements. A Value Navigator invites participants to capture an aspect of their community using the most appropriate physiological sense. Local creatives then transform these sense portraits into outputs such as exhibitions or presentations that can be shared with other communities, schools or governments. By experiencing positive or negative sensory values in this way, the SenseVoice network can appreciate how others around the globe are living. (Pictured, capturing the scent of an urban food garden in a school playground in Rio, 2030, an aspiration to share with a partner community).

Future Experiences - Musi Co.

Musi Co. is a brand that connects people through creative waste management. Cultivating relationships between communities, individuals, and nature across the world by channelling art and music as represented in the logo. Leading to inspiring stories that bring people together through a collective effort; the concept of recycling generates a force for change in communities and around the globe.

Subscribe for Connectivity

Musi Co. teaches people to treasure the waste that engulfs our urban environments, as a subscription service it spreads culture and worth. Users receive access to playlists of music jams online. Musi Co. subscribers receive a portable device pod that allows them the opportunity to record their own sounds from waste and send them to be mixed. Users save their favourite tunes on the pod to listen on the go.

Future of Opportunities

The service creates various opportunities for employment, as people are needed to gather materials, build the instruments, manage subscribers, and oversee the service’s operation. Participants in the Global South collect useful waste materials work and craft to construct and convert these into unique musical instruments from the recycled materials. Producing music with these instruments have a direct stake in reducing waste and reusing discarded materials while influencing future solid waste management habits and practices.

Making a Change

A main value of my project was to connect people from around the world. I focused on mutual connections with the aim to create reciprocal relationships. Meanwhile it was important to harness value of culture, sustainability, and resourcefulness. The cycle of Musi Co. offers opportunities and job roles at each stage of the service.

One Man`s Trash...

This sharing of music with members in different countries creates a global network united by a passion for music and a desire to create culture from waste. “The message of this experiment touched me because of the empowering effect a group can have on individuals and communities through their innovative and creative use of discarded objects.” Vanessa

Self-Initiated Project – ‘Exchange Your Props’

The left image presents an exhibition space showcasing the work of Artists in Tramway. The right is the storage room full of exhibition props and waste which usually ends up in landfill. By holding meetings with different exhibition Curators, I immersed myself into these temporary environments that experience a lot of throughput of resources. I found this to be the grey area that is not in the public’s attention.

By creating insight cards with information gathered from the curators and the field and desk research, I found that showcase props are often used for a shorter amount of time than the initial time which takes to create them. The fast schedules of exhibition spaces make it difficult for Curators to take time to reflect on the finished shows.

Mapping out the current material journey in Tramway, from the initial dialog which takes place between the Artist and the Curator during planning, right through to the deconstruction of the exhibition and the storing and dispersal of props and resources. Doing this, helped me understand where key opportunities are along with the economic limitations within the current system.

What if different exhibition spaces and their Curators could be working much closer with each other? Creating a network of exchangeable exhibition props could be an opportunity to make resources and props more visible across the different sectors. In order to explore this further I began developing opportunities in the form of three-dimensional landscapes and exhibition environments. Each environment represents different scenarios within which resources are exchanged, re-purposed or stored.

A “Virtual” catalogue, allowing the exchange of already built props between different exhibition spaces. Helping Curators access already built props from other exhibition spaces, and so reducing the need to build new ones. Allowing them to plan more effectively, as well as, bringing more awareness by changing the initial dialog between the Curator and the Artist from “We can build this…” to “We can use this…”

Future Experiences: Wise Women

Wise Women is aimed at improving access to healthcare for women in rural communities within the Global South, whilst simultaneously creating roles for women in the healthcare system. The Wise Women combine traditional healing methods and approaches with modern medicine. They are trusted members of the community, whose role is to advise other women about preventative health measures, treat simple conditions, and refer more complex cases to specialists.They use wearable ‘Techxtiles’, created from weaving together fabric and conductive fibres, to aid diagnostics and treatment.

Future Experiences: Wise Women

This speculative project builds upon current roles of women in the textile industries within some African cultures and explores a natural evolution of this industry as the technological abilities of the world develop. Crucially this project highlights a shift from the clinical ‘West is best’ mindset, towards one of empathy and touch. At the core, the Wise Women service is a sustainable loop of knowledge and skill sharing from one generation to another. Young women are offered the opportunity to become a community Wise Woman and are trained by their elders eventually passing on their knowledge to the next generation.

Future Experiences: Wise Women

The hook moment for this project emerged during insightful conversions I had with the experts from Sustainable Futures in Africa. We discussed issues surrounding the ongoing obstruction of women rights in the rural communities of Sub-Saharan Africa. In particular I was most driven to learn about access to healthcare for women and girls. I began to question what an empowered women could resemble within this context and was particularly inspired by historical Matriarchies like the Akan society which had existed in Ghana until the 1950s.

Future Experiences: Wise Women

The development stage led me to explore the current domestic textile making techniques used in the African textile industry. For me this felt like one way of connecting with my users’ experiences, something I always strive to do in my design practice. As well as exploring tech weaving I investigated cultural traditions of scarification and tattooing: even pushing the idea further by exploring “tech tattoos” that would allow for palm to palm diagnosis, an idea that really tied into my wish to create a health system that encouraged touch and empathy.

Future Experiences: Wise Women

This project aims to highlight the issue of gender equality in rural communities of the Global South. In particular women’s access to, and roles within, healthcare systems. I propose a preferable future: one that sees women able to seek care whilst also being able to aspire to be an educated and working woman. The project also explores the development in medical textiles, a concept that is at the forefront of future thinking in the health and design sectors.

Exploring the role of futures design and storytelling in reimagining our relationship with nature post COVID-19.

Climate change in Scotland still feels intangible but we are beginning to see glimpses of the future. This image of a flooded underpass outside Buchanan Bus Station could become a lot more common. In an imagined future, Glasgow turned Hydro-City, people have adapted to local climate change by valuing local food production and nature based solutions to flooding.

In a future Glasgow a resident of Cowcaddens grows food on their balcony. The balcony is only a tiny part of a distributed network of local food production that makes use of biosensors to monitor the state of the city’s produce. Even in a future adapting to food insecurity, sprouts are still divisive vegetables.

Citizen science has become an important part of caring for the local environment. In this image a resident of Garnethill is helping to monitor the health of their local SUDS* pond in a public bio-hub. After a trend of people submitting buckfast as a pond sample a data cleaning AI was installed in the sample reader. *Sustainable Urban Drainage Systems

Future Experiences Project - The Usual Place

The Usual Place is a framework of three core beliefs: ‘pride of place and tradition, cultural mobility in sound, and a committed and connected community’. The result is a community of music makers and consumers who identify with, and can be identified by, the special symbol and who can share culturally relevant beliefs to breed future-orientated thinking from within. This community can manifest in a number of ways depending on the socio-economic circumstances of place, including as an app to tie the community together and a physical-format music exchange.

The Usual Place - Context

In the coming ten years, trends indicate that record labels will become obsolete and the creation of music will come second to the advertising of products by musicians in order to make money. Large conglomerates will fuel this and act as the new music facilitators, thus muting cultures and dragging unsustainable notions of development bred in the Global North to the Global South in the wave of globalisation. Drivers of local culture, and change, including the youth, can identify with The Usual Place as a motion for rebellion. Something to hold on to, to preserve locality and tradition in the face of unsustainable growth.

The Usual Place - Insight

The brief laid bare a unique challenge in understanding my place as the designer who is being asked to design for sustainable roles for the Global South. Aware of avoiding ‘colonial’ approaches, I identified early-on during expert input sessions that it is key to encourage development from within communities in the Global South in order for fresh, relevant future-building approaches to arise.

The Usual Place - Process

I explored my work, especially in the early exploration and development stages of the project, through heavy use of sketch books. I find that this 2D visual format allows for me to document my thinking quickly and articulately. I can then use this as the basis for more refined visual communication of ideas, as a prompt for conversation with peers and tutors, and as a diary insight into my design approach.

The Usual Place - Value

The Usual Place has the capacity to evolve into a global community of like-minded groups who use music as a vehicle to allow cultures and traditions to drive change, instead of being carried along by the wave of globalisation. This change, as implied by the different iterations of the recognisable icon, would be tailored to the place in which it sits. This tailored change is more likely to be sustainable and innovative, unique to place and local problems, but supported by a wider network around the world.

Future Experiences Project - 'Constitution Cloth'

The Constitution Cloth focuses on a positive sustainable future for the Samburu tribe in Kenya. The final outcome is based on a collaborative event that encourages conversations around rights, values and diversity. The co-creation allows both community members and external designers from an NGO to experience the form of collective intelligence that helps to share each individual’s skills with one another.

The constitution is known as the supreme law of the Republic of Kenya and there is only very little knowledge about it in the indigenous communities of Kenya. What if we educate citizens by humanising terminology that also adapts to their own needs locally?  The Constitution Cloth artefact focuses on the ability of design to communicate beyond the words. It provides a fair representation of each community with a clear ‘formula’ of sharing the power and resources via constitutional arrangements.

Ethic conflicts in Kenya mainly stems from land inequality and regional imbalance. In this project I focused on envisioning the successful tribalism future. By recreating the current map between indigenous communities and government in Kenya, in comparison I established a credible future vision where structure of politics is focused on achievement of unity and diversity.

The group work phase resulted in a speculative future-word role that provided a foundation for the individual part of my project. The Community Ambassador role focuses on the importance of communication in maintaining strong communities. Following the experts input sessions I was able derive the main insights that drove me to tackle the complex topic of human rights in Global South.

As a part of a culturally aware project, I found it crucial to explore various opportunities of the materials use. This helped me to identify the most practical application for the Constitution Cloth artefact. In this case, I experimented with a range of organic materials that best represent the local Samburu tribe.

Nine

This is an audio and visual exploration of the urban landscape. It processes street culture, skateboarding and music through a psychedelic lens, and opens up an alternative look into the city. repurposing spaces to bring people together across the asphalt jungle

Dada Is Everywhere

A short documentary about the Dada art movement. This film recounts the beginnings and later influences of the early 20th century European art movement. The film contains interviews, sound design and original music that pays homage to the movement itself.

Bosco Regina

"Bosco Regina" is a portrait of a man and his dogs as they hunt for the ultimate prize, the woodcock - also known as the queen of the forest. This visually spectacular documentary is a meditation on the coexistence of predator and prey and the beauty to be found between the lines of pursuit and action. It is a peaceful film about hunting, where the only shots fired are from a camera. Sean directed, filmed, edited and wrote voiceover and music for the film.

Not To Need You

“Not To Need You”, by Scottish act Dancing on Tables, is an example of Sean’s innovative and ambitious approach to filmmaking. The video was filmed in a single continuous take to help capture the songs building tension, and complex choreography was used to achieve the impression that the band were disappearing and reappearing, meant to visually represent the themes of loss and separation explored within the song. Sean directed, filmed and edited the video, with the help of a single assistant on the day to ensure he didn’t fall over when walking backwards.

Showreel

This showreel features work which has all been filmed and edited by Sean De Francesco between 2019-20. The musical accompaniment “Breaking Or Broken (Instrumental)” was composed by Sean as part of the band Moonlight Zoo.

Filming "Bosco Regina"

Taken during the filming of "Bosco Regina", which was shot entirely with a Sony a6300 + kit lens, mounted on an electronic gimbal.

Filming at the SSE Hydro

Scotlands Not So Secret Places

This is a short documentary I created about a well-known visually pleasing and picturesque site called Finnich Glen, otherwise known as The Devil's Pulpit. Located in the beautiful and scenic town of Stirling, The Devil's Pulpit is a popular site which is visited frequently by locals and those travelling far and wide. I wanted to create this documentary to not only highlight the beauty of the land, but to introduce some stories and background that is woven into the water and rocks that lay home to it. I really enjoyed creating this documentary as it was my first try at camera work and using Final Cut Pro X which were both new skills for me to learn. Some advice if you're going to visit - be careful!

Scotlands Not So Secret Places

An image taken at the bottom of the rocky and dangerous steps that lead down to the heart of The Devil's Pulpit.

Experimental, Situational, Phenomenal

This is a short documentary that was created by myself and my classmate Lucius about the Light and Space Art Movement. This was in interesting yet difficult documentary to create as there was little to no archived footage which meant it had to consist mostly of stills. However, we had some help from artists who we got in touch with such as Olafur Eliasson and an independent light show team called Squidsoup who allowed us to use some of their images and videos which was very kind of them. All of this teamed up with the relaxing soundtrack created by Lucius and an illustrative and informative voice over created by myself allowed us to produce this piece that we are both proud of. The most interesting part about creating this documentary was strangely all of the research. It was amazing to explore an art movement that neither myself or Lucius were familiar with and we enjoyed the plethora of unique art work that we found. Most of the pieces that we found impactful were added to the documentary, but sadly there were just too many to include them all.

Great Animal Orchestra by the United Visual Artists used in Experimental, Situational, Phenomenal.

This is an image by the United Visual Artists that was used in our film. used in Experimental, Situational, Phenomenal. All copyright goes to original artist.

Dust Binaural

surround(binaural) radio drama where I have created my own sound design to give the audience a spatially enhanced listening experience to draw them closer to the action.

My Brain and Me

is a 360 film based from my personal experience what it is like to have dyspraxia. The film immerses the audience in a world where voices and strange drone-like sounds move back and forth between the foreground and the background layered to give the listener/viewer a subjective perspective of my inner voice.

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The Real St Peters Seminary

Film Documentary detailing the rise and fall of a grade A listed building in Scotland

Cube Audio Implementation Demo

This piece is included to demonstrate my experience using the game audio middleware ‘Wwise’, using its in-built demo game ‘Cube’. This type of software is designed to enable sound designers to implement audio in an interactive environment, while still having access to some of the tools and the familiarity of a traditional digital audio workstation. Using a combination of synthesis, Foley recording and sound FX libraries, I began accumulating sound assets that I felt suited the visual appearance of the game, that being a retro, low-res form. Once I had sourced and/or recorded the required sounds, I arranged and assigned them to create an interactive soundscape within the framework of Wwise. There are some issues caused by audio triggers from the game itself, namely the speed of footsteps and the type of underfoot surfaces, but despite this I am happy with the progress of this piece, and it has served as an invaluable learning exercise into the process of implementing sound in games.

Meta

This piece was inspired by the Franz Kafka novella ‘The Metamorphosis’, a story in which the main character, Gregor Samsa, awakens in his bed to discover that he has transformed into a giant insect. The story conveys a number of thematic messages, including those of isolation, disease and alienation. It can be read as a comment on the fragility of the mind and body, with emphasis given to the description of Gregor’s transformed state and the effect it has on him. For this work I produced and combined sound and visual imagery to represent the opening scene of the story, when Gregor awakens to the melancholy-inducing sound of rain on his window, before slowly realising what has happened to him. In this piece my primary aim was to create and use sound to convey Gregor’s shifting emotions, gradually moving from a subdued, melancholic state to one of dawning panic and horror. The visuals are intended to supplement these emotional connotations, while also helping to enhance the impression of claustrophobia and isolation.

Tranquility & Disruption

This short film assignment was my first experience making a film with entirely original content. Within this piece I explore the diversity of the out door world, looking at Scotland and the industrial City of Glasgow. I wanted to draw attention to the 2 different worlds we live in; experimenting with tension and surprise in order to emphasise the contrast between the natural and the manmade. Blending progressive sounds, field recordings and harmonic tones, I attempted to compliment the rushes of the vast landscapes; slowing time and creating space for contemplation. This is disrupted by the glitchy scenes of the city, where industrial noises intensify the lights and brutal architecture.

Booker Prize Collection

An unraveling of the plot and characters as the story is revealed stems as my main inspiration for the redesigns of these Booker Prize winners. Readers can interpret their favourite stories through these covers, using the foldable segments to change the image on the front. This lets them continue engaging with the story even after finishing the book and create a memorable experience for the reader.

Booker Prize Collection

Extraterrestrial

'Extraterrestrial' explores the relationship between human behaviour and the mobile phone. How does it affect the way we see things and how do we act in these times when a video can spread across the world with a single click? The hand-drawn animation is used to create an ominous, almost horror-like tone, to drive a stronger message.

Anomiedia

The word anomie is a term used to describe a condition where society provides little moral guidance to individuals. And when the actions of certain social media ‘influencers’ are used as guidance for impressionable teenagers, what becomes of their own actions? Anomiedia is an image series that explores the link between the reality of social media and the facades clouding the true nature of these posts.

Where's Your Bag

A campaign targeted to reduce plastic wastage by first improving cashier's operation and recreating an awareness brand

Hear Me Out!

Set of theraphy cards targeted to improve the mental health of an individual with social anxiety. Use as an aid to recount an experience without the need to verbally express it.

Mind of a Sadist

The book illustrates a suprising message of how anyone you know can be guilty of having the mind of a sadist. Depicting some of our uncensored everyday thoughts to the worst kinds of sadism reflected in our society today.

This work may contain graphic imagery, Click to toggle blur.

Every Good Boy Deserves Favour

Every Good Boy Deserves a Favour is a stage play written by Tom Stoppard that made its first appearance in 1977. The style of illustration influenced the screenplay by depecting the orchestrated performance as a way to ridicule the Soviets practice of treating political dissidence as a form of mental illness.

Like is a distortion of Altruism

The project focuses on the rising narcissist behaviour online, specifically on social media platforms. The 4 clayed faces potrayed the types of narcissist that are familiar to us. The faces allows you to see your own reflection by looking through the eyes. Meant to represent a person's excessive self-admiration. I then left them on the streets to see how people would interact with it.

Stand Out Magazine

Drag queens; not just men with makeup and dressed in women’s clothing, and more than meets the eye. Beyond just performance, it is an art form. In this issue, take a peek into the transformation process of our local drag queens and be drawn into the artistry of it all.

Stand Out Magazine

Gen X, Y and Z in Singapore

This is a not so typical alphabet book about Generation X, Y and Z in Singapore. From queuing for the latest bubble tea for over an hour, complaining about little things and taking as many samples as you can carry, because they’re freebies. You ask what else seems absurd when you think about these situations. Having said that, this behaviour is sometimes what make us a true blue Singaporean.

OBTD (Obsessive Bubble Tea Disorder )

Bubble tea here. Bubble tea there. Bubble tea everywhere. This obsession locally, is getting out of hand. The resulting disorder, OBTD (Obsessive Bubble Tea Disorder) is showing up. A 10-day BBT Detox programme aims to soothe the withdrawal symptoms of this condition, and eventually cure it. The kit consists of all the essentials you need to cope with it

Unveiled

Context in the form of assumptions leads to mental bias. My project is about how the media frames the truth in a political context. I used a colour-based illusion designed to trick the brain into thinking the same colour is two different ones. Colour acts as a metaphor for context and the media and the optical illusions is essentially a parallel for the illusion you are put under by the media.

Utopia Is Death 01

Utopia is Death is a series of photographs exploring the change of what we deem a ‘Landscape’ and how that change affects us as a species. The first image details the classic definition of a landscape; pristine nature untouched by man. Or so it seems. Unfortunately such a location does not exist within Singapore. This is a man-made quarry and is a pristine as nature gets here.

Utopia Is Death 02

The purpose of the second image is to portray what mankind has done with nature. Our industrialization and almost automation of it. Which begets the question; is a tree planted by man part of nature or is it man made?

Utopia Is Death 03

Working in conjunction with image 3, these two images are a modernization of John B. Calhoun’s behavioral sink theory; as we continue to shape our landscape for efficiency, its utilitarian appearance is a breeding ground for socio-cultural chaos.

Utopia Is Death 04

I photographed and processed both images to make them look as though they are both the same place; however they are taken in different countries. Through the use of colour, my intention is evoke a pretense of harmony between these two images because of their colour and likeness while at the same thing creating dissonance because of their subject matter; one being geometrically ordered and the other a chaotic sprawl.

Plastic Problem

Plastic is essentially everything, we are surrounded by it. It was initially advertised as the future, we no longer need to hoard glass packaging, food are kept fresher in plastic. It is old fashioned to not use plastic. We were told that it is the future, it keeps everything fresh. It is cheap and dispensable. Plastics are the future, save the trees and use plastics. Recycling old plastic advertising images and some taglines, into today's context. Recycling the idea into a new one, see what I did there? My TVC also reuses ads from 1997 by APC, people often gets defensive when called out. We should approach this delicately as people are Compassion Fatigued and Desensitized to Global Warming. Let the audience feel smart figuring out themselves. Recycling the 1997 plastic tvcs copywriting and footages of what plastic has done to our planet to create stark contrast in the video. Hoping to spread awareness through nostalgia and non-conventional way.

Price: £20

This item is for sale, please contact for more information.

Price: £20

This item is for sale, please contact for more information.

Price: £20

This item is for sale, please contact for more information.

House of Gentlemen

Tasked with melding the legacy of an author of highbrow status with a regular street shop, the House of Gentlemen sees renowned Scottish novelist, Sir Walter Scott’s legacy reintepreted in a socially conscious nail bar for men. A sartorial take on traditional and contemporary standards of chivalry (an occurring theme in many of Scott’s works), House of Gentlemen lets men get their nails primed to help the ladies with the door whilst contributing to society.

Nawwwledge

Take a logical no-nonsense subject and give it some mind-boggling, non- linear thought. Nawwwledge does so by relating intelligent yet often dull topics to situations and deliberations of millennial life. For this issue, the rules of cricket is used as a metaphor for life experienced by millennials. It is a sublimely educational and highly relatable read.

Your fate in my hands

Motivated by my long-standing struggle with procrastination, I went on a quest to uncover the source of this conundrum and the cure to end it all. This poem book is the result of an introspective research process, expressing what goes on through the mind of a procrastinator and how I cope with it. It is meant to evoke a sense of familiarity and solidarity in its readers and to show them that they aren’t alone in this fight.

Your fate in my hands

The poem book can be read as a two-page spread and/or unfurled into an accordion piece.

There is No Wrong Body

As social media becomes the main form of media consumptions for most teenagers, many teenagers have left the social media’s feed feeling bad about themselves. With much emphasis on evaluating how people look, it has associated the teenagers with how they feel about their own bodies. They have to live through the unrealistic views of other people’s lives and peer pressure. My project centers on teenagers who have the need to fit in and worrying for not following the society's body goals. This is because of how they are being socially isolated, therefore leading them to try to conform to the society’s standard of normal. The idea of how appearance can form impressions especially body sizes.

There is No Wrong Body

It's a self-help book that shows how different body sizes are being appreciated across different cultures and countries. The illustrations are made to be more organic and natural. This book boost the teenagers’ self esteem and is personalize to each individuals as it allows them to write and reflect on their daily personal thoughts through the given activities in the book and at the same time, with the help of the illustration, encourage them to push on. At the end of the day, is there even a wrong body? My main message is to let the teenagers understand that there is no wrong way in having body. You do not need to conform.

There is No Wrong Body

This was an initial direction for the project. The idea was to create interactive walls at busy walkways. During golden hour or at any point of time when the sun cast shadows of the people on the wall, together with the illustration drawn on the walls, people are able to see the complete illustrations. They are part of the shadow play.

Together

Aging population for baby boomers are growing and as people grow older, they become less self-sufficient in terms of taking care of their own health and general day-to-day needs and obligations. More often or not, the children or grandchildren have to step up to take care of them because there is not enough medical care to support them. However, there is a greater concern for the children or grandchildren on juggling their daily lives and caring for the elderly. There are so many medical information for the elderly and sometimes they tend to overlook the emotional wellbeing of the elderly.Together is a medical app that promotes the preciousness of togetherness and bonding. The objective of this app is to provide a platform to remind people the need of constant interaction between them and their loved one in order to motivate them when going through chronic illnesses. Spend some time with them. Family members are able to document medical records in case of medical emergencies. Through this app, the elderly are empowered for their own medical and it acts as an invitation for conversations.

The Admiral's Beard

Men sometimes struggle with the way media portrays about masculinity and boldness. It becomes a pressure for them too, as society wants to uplift those values. Masculinity and boldness can be the cause of so many broken hearts and unsatiated desires. The thoughts to the construction of masculinity in everyday life can be draining and also reducing one’s self-esteem. Based on the literature of Treasure Island, The Admiral’s Beard is a hypothetical barbershop that brings out the ‘pirate’ in you. It centers on the idea of bringing out the adventurous and boldness in you. Adapting the personalities of the characters in the literature, the shop strives to gives you personality in order for you to continue with the bumpy road of life. It is a place for you to boost your inner strength and boldness, to give you that extra help.

Good Grief

Good Grief is a mobile app that explores an alternative way of facing one’s mortality by learning the impermanence of life and that death is not an isolated event. The app examines ways a digital tool would redefine current practices and attitude towards commemoration and legacy. Through pre-planning exercises, it empowers one to live fully by coming to terms with what they have at an early start and guides one at the later stages, making a good grief for all.

Good Grief

The 3 main categories of the app are the planning, memories making and grieving phases. This feature let one start a living will and pre-pay a funeral over time.

Good Grief

The app landing page prompt viewers to download.

Good Grief

The posters are copy focused with an indirect expression of death. Dark humour is used to normalise and direct the viewers, particularly the young adults to be less serious about it by relating the app features to the context of millennials’ behaviours. These aim to invite them to start a culture of openness on a taboo topic and eventually spread the word to their older loved ones.

Good Grief

This project went through multiple iterations that started with a concept of providing a modern intuitive funeral service found lacking in the deathcare sector into a wholesome guiding tool. The visual style evolved from a dull palette into a balanced muted organic tone with animated euphemism images put together, allowing one to see two sides of the same coin, similar to the idea of death comes with life.

Verda Motus

Verda Motus, an exclusive brand that is directed towards working adults which aims to reduce the use of plastic bags in supermarkets. The brand works around a reward system whereby users are rewarded with credit card rebates whenever they chose to use VM's reusable bags for their groceries instead of plastic bags. It targets existing members of chosen credit card types, especially those with a higher annual income and those who have higher purchasing power. Verda Motus Brand Guidelines. This page exhibits how the brand's logo should be used and the amount of clear space that is required when using the logo whether on a physical surface or digital platform.

The following pages in the Verda Motus Brand Guidelines shows all the do's and don'ts about the brand such as Logo Misuse, Primary & Secondary colours and Typography. These factors ensure consistency in how the brand is being showcased on products and various platforms.

Presenting Verda Motus’s member package. Includes beautiful, classy and versatile Verda Motus bag, lucky charm, and the exclusive membership credit card.

Verda Motus club website, exclusively for powerful people. The website provides insightful information on how to qualify and how to start being a member of the Verda Motus club.

The Lazzy Diner

This project brief requires me to forge community bonds over food hence I created The Lazzy Diner, a mobile food service that aims to connect working adults living in Punggol. Based on site surveys gathered, these residents only have a handful of eateries where they are able to socialise within Punggol. Unlike a delivery service, The Lazzy Diner will partner up with different restaurants islandwide each month and will park its truck at various neighbourhoods in Punggol. Residents will be able to book slots and have to sit down to dine together as a community.

Project Proxima

The world, stunned by our first contact, is set on the brink of nuclear war, when the message is misintepreted and manipulated to serve mankind’s vile nature. A linguist races against time to translate the message and steer humanity from destroying themselves. The Space Race died 3 decades ago and with it, the public imagination. Project Proxima attempts to reinvigorate the passion for space exploration. The search for ET has always piqued our interest. From the mass hysteria of The War of the Worlds to the claustrophobia of Alien, the prospects of alien lifeforms has no doubt, kept us on the edge of our seats. Themes of astrophysics, communication and humanity are explored using an imagined dialogue between us and extra-terrestrial beings from our neighboring star system, Proxima Centauri.

Project Proxima

Project Proxima

Project Proxima is the decryption, translation, and study of photometric messages from an extra-terrestrial civilisation in the Proxima Centauri System, the closest to our Sun. This facilitates communication between mankind and our neighrbor 4.47 lightyears away.

Project Proxima

Low on options, resources and time, the International Commission devises an ingenious and dead simple way of emitting a comparable energy output we had observed from Proxima Centauri. Well, here's the plan: We humans sure love to stockpile on nukes ey? Modify them to emit the light spectrum that we want. Send them into space, so that our atmosphere does not interfere with the light transmission. Put them at the right altitude and then BOOOM! No gigantic lasers, No costly electricity bill, get rid of our nukes at the same time! I'm not kidding.

Project Proxima

This is a set of vocabulary to guide the celestial dialogue, based on our common understanding of physics, metaphysics and mathematics, the universal constants. The language is based on the Arecibo message, designed by physicist Frank Drake, Carl Sagan and fellow scientists.The Binary message was transmitted in 1974, from the powerful Arecibo Dish Array in Puerto Rico. I adapted it into a more direct and visual form, using the same 73 X 23 grid, in which the nukes will be coordinated to denotate. Nuclear fusion = Emission of light = dots on the imaginary 73X23 Grid.

The region rich in history and culture

Illustration of project site, Waterloo Centre, which sits amongst different building typologies, surrounded by rich Singapore culture and visited by people of different race and religion.

Map of intervention

Three interventions, each with different agenda, to sieve out the idea of Ornamentation that may happen at Waterloo Centre.

Sketched elements

Documenting distinct visual elements at site.

Taxonomy of elements

Taxonomy of visual elements extracted from site to speak of the lifestyle of the people, and the mix of old and new architecture.

Overwhelmed with ornaments

Section of Waterloo Centre that identifies existing and new ornamentation that introduce new functions.

Introduction

IntrThe original definition of panopticon in relation to the prison environment, as discussed by Foucault has changed dramatically in the present day - to an all pervasive digital form of surveillance by governments and technology firms.oduction

HDB Corridor - Thief Deterrence

This project aims to explore states of ease and discomfort in public and private environments brought about by digital surveillance. Can interior design mitigate the fine line between surveillance for crime prevention and the crime of voyeurism?

HDB Corridor - Thief Deterrence

An initial idea of space appropriation by residential unit along a corridor.

Workplace - Controlled supervision

The use of views and perspectives are used in this office setup to maximise efficiency.

A collage that shows the overall aim of the project which is to understand the sensorial needs of hypersensitive individuals with autism and support them in spaces where they transit into an existing community.

Exploration of the spatial qualities of the communal garden by thinking through making.

In case of sensory overload within the community centre, hypersensitive individuals with autism could use the lounge, which is designed as a therapeutic healing space with interior elements that promote mental curiosity and stimulate the desire of experiencing the space.

The second part of the project is a redesigned hawker centre. The food stalls are placed within the high-stress areas while the seating area is placed nearer to the low-stress areas. The two areas are separated with the main circulation path. This redefines a spatial hierarchy which would help hypersensitive individuals with autism.

UOB Plaza installation

We commonly perceive boundary as a form of physical segregation, rather than as a state of mind. Using the construct of efficiency as a focus on this study, the physical intervention is designed disrupt the psychological boundary. The idea of boundary as a state of mind stems from the observation of people's behaviors during the course of their commute. In a journey, different events may occur, efficiency results in people being fixated on their next destination, often forgoing interacting with their surroundings, like an intangible imaginary boundary around an individual.

UOB Plaza installation

Much of these observations lay testament to Pierre Bourdieu's theory of Habitus, which mentions ingrained habits, skills and dispositions, the way that individuals perceive the social world around them and react to it. An intervention in the end brings about a platform of interaction to an open fast paced region. However this opens up a new question, must boundaries be blurred? or can they be balanced.

243 Joo Chiat Road

This project explores the notion of balance, using a shophouse unit at Joo Chiat Road to carry out this investigation. Joo Chiat has an interesting mix of contrasting functions under one roof, typically segregated by levels. Using existing functions of a bar, habitation and KTV, this project tries to build a reciprocal relationship by blurring the physically boundaries through an interconnection of the functions.

243 Joo Chiat Road

This project uses the idea that lights give preeminence to the active functions at a given time and vice versa. Forms used create different levels of privacy for various functions, whilst light and materials determine the degree of privacy. The denotation of shadows, light exposure over times of the day and form allow for allocating of functions, functions categorized according to their levels of privacy

243 Joo Chiat Road

In the space, activities of each function are exposed to one another. The KTV here can be seen in contrast to the bar, artificial lights from the KTV indicate its dominance in activity at night, while daylight of day reveals the bar open as an eatery and the active function of the moment.

LUSH Flagship Store (retail)

This project analyses how existing shopper’s habits in LUSH could be adapted and triggered in a flagship store by tapping into the sensorial aspects of a consumer. The project taps onto the existing senses of shoppers that makes them move and react in a certain manner within the store itself. 3 senses, “See, Touch and Smell” are observed, thus these senses are being used to develop deeper into the flagship store experience tapping onto these sensorial aspects, allowing shoppers to wander into the space, finding their own preferences. ​

Layout Plan: Proposed Zoning, Circulation and Material

The flagship store is separated into different zones which consists of different scents. These zones are separated based on the experience and scent. The proposed zoning, circulation and material provides an overall view of the space as well as the possible journey that could take place within the store.

Red Experiential Zone

Shoppers could place their head into the opening to get closer and feel the texture of the wall. LED strips from the bottom would shine in enhancement of the experience. The experiential wall (scratch and sniff wall) are used to contain the smell within the space instead of having it diffuse around the store, overwhelming the senses of shoppers. Upon scratching onto the experiential wall, it releases the scent of roses allowing shoppers to get a preview of the smell.

Transitional Space

The transitional space serves as a preview of the overall flagship store before shoppers enters. Different coloured pod gives a sneak preview of the senses that will be tapped into as well as associating the specific colours that matches with the scent and senses.

Yellow Experiential Zone

The texture wall for the yellow zone is left exposed in comparison to the other zones as the zone tapped onto its texture such as its smooth, citrus surfaces to provide a different experience to shoppers.

A New Housing Typology for Rental Flats

Strong community ties is capable of providing a form of social support and resource network. Despite its importance, it rarely exists in HDB flats today. This project aims to investigate a new typology for rental flats that incorporates the notion of community within the housing estate. It sought to improve the standard of living for lower income families and strive towards achieving self-empowerment to break away from the cycle of poverty.

Utopian Vision

Le Corbusier’s idea of “vertical garden city” in Unite d’Habitation focused on communal living for residents to shop, eat, play, live and gather together outside their private dwelling space. This integration of communal service into the housing model has further encouraged interaction to take place among inhabitants. Drawing reference to Unite d’Habitation, a utopian vision on the future of a community orientated rental flat is being projected in the form of a sectional elevation collage.

Reconfigured Layout Plan

As compared to the void deck, the corridor has a greater possibility that residents would linger around as it is more accessible from their units. However, the linear and narrow nature of the corridor in block 1 Jalan Kukoh is not the most efficient space for residents to gather in. As an attempt to bring in communal spaces that encourage prolonged interaction, the linear walkway is transformed into an enclosed space by deconstructing and rearranging the layout plan, eventually coming up with multiple iterations.

Breaking Away from Standardization

Referencing Habitat 67 where the units are interconnected and stacked on one another, it allowed for a private garden terrace to every unit and play area throughout the building for children. By breaking away from the standardized design of HDB, new possibilities of interaction are introduced. Therefore, taking two reconstructed levels and stacking above each other turning it into a single floor increases the chance of interaction by half.

Eyes on the Street

The concept of "Eyes on the Street" as a form of surveillance provides a safety measure as residents help to keep a lookout for one another. Breaking up solid walls and having screens allow residents to have visual or verbal contact. These are explored with different degrees of privacy. With screens at the feet level, it provide clues on the safety of residents without taking away their privacy.

Adjacent Play Space

This project explores ways to bring about playfulness in adults; to relieve stress relief, develop social skills, to allow for relaxation and to provide “escapism”. The installation is located in front of Ocean Financial Centre and is open to use for all who are passing-by. Enhancing their experience on what they deem as escapism / leisure in Raffles Place is key rather than physical play.

Adjacent Play Space

My models made were inspired by Bruno Munari’s geometrical shapes and Alexander Calder’s theory of the relation between things, to create “private-ness” as most adults there are comfortable being in their own zones like using their phones, talking to friends and looking around. Iteration one consists of most models but seem too enclosed. While visual play is being explored, play in this project is about embracing “private-ness” in the open space.

Adjacent Play Space

The proposed design works around existing circulation with visual play, movement, and interaction. Having natural lighting, there can be a play of colours that will reflect on the ground. The shapes hanging is an interactive installation, allowing to be pulled down or rotated while able for one to sit on it. This might make one feel more comfortable if they want to have a certain private physical boundary.

Retail Play

“Retail Play” This project leverages on the activeness in teenagers to create an interactive experience with the displayed products. Located in 313 Somerset, Level 1 and 1M, for the fashion brand, Bershka, the design centers on the idea of decentralisation. Bershka is about fashionable colours, contemporary furniture designs, and for it positions itself for adventurous young people who are aware of the latest trends, music and social networks.

Retail Play

Observations of consumers were made, and models were presented on how products can be interacted differently. The circular shape is chosen as the final as it is more cohesive with boundless circulation as compared to rigid fluidity, and there can be interaction with both merchandise and forms.