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ERINN SAVAGE – Performance
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A Public Pool in London

Studying the Westway

Tracing the changing city below the constant line of the motorway

Collage

Early exploratory studies

Studies

Developing the project

'Sea Life Through a Lense'

This image represents my fundamental design goal: how to frame the natural beauty of Balloch. I took my inspiration from those unfortunate sea creatures who are imprisoned in restrictive and oppressive fish tanks in a sea life sanctuary on the loch. Whilst they are so close to the outdoors they are actually prevented from thriving outside in their natural habitat. In human terms I wanted to create a more positive relationship between inside and outside where visitors felt safe and warm inside but were drawn to the views of the loch and nature outside.

The Site Found

1:1000 Site Plan exemplifying the linear relationship between the residential and performance hall venues; imitating the pre-existing railway of Balloch which, its final stop was at the tip of the pier. The progression of a boat from jetty to jetty via both buildings and a canopy shaded pathway on land, shows the multipurpose links and modes of transport available as ways to accommodate the users when moving around the site.

'Portamento'

Mammals and nature co-exist between the walls of the residential retreat, through vast glazing, an indoor / outdoor living experience and materiality and design elements. On arrival visitors will observe a hanging façade of carved natural wood. The flowing, rippled appearance of the wood connects to sound waves created by children inside to the lapping waves of the river made by Mother Nature outside.

INGREDIENTS

1:50 principles of building detailing and mirroring front elevation render

Mornings in the Nest

RESIDENTIAL RETREAT PERSPECTIVE ELEVATION

The view of the retreat is shielded partially by the untamed trees, to give the building a sense of security from those that use the park. The glass of the building creates a visual connection between the interior of the building and Balloch's landscape.

RELAXATION SPACE

A space at the top floor dedicated to people who want to escape from other social spaces. It gives people time to themselves, whilst overlooking the river and the scenery beyond.

Cross Section from Pier

Space Between Water.

Landscape Design

A series along the site, detailing how the land interacts with the water.

Rendered Site Plan

Extended Pier.

Perspective Performance Hall Section

Interior View of Balloch Performance Hall.

Music Retreat

The combination of a residential and performance space is captured within the landscape of Balloch. Its beautiful surroundings remain interrupted with the buildings matching the tranquil setting. The juxtaposition of the buildings catches the eye of by passers and lures them in for more.

Interaction

The way the buildings interact with one another is portrayed in this social scene. An open private space connects the two buildings together, allowing the children to interact with one another and remain in a safe space.

The Site

Accommodation Section

Bedroom View

Section Through Practice and Performance Spaces

I took the ethos of empathetic design, sustainability, and fun into this featured work. This is a residential retreat for the musical charity Sistema Scotland. I focused on creating an environment that was safe and secure for the children but also allowing for autonomy and play. I explored the integration of playground design with music which resulted in a range of practice and performance spaces that changed in focus and formality.

Perspective View of Performance hall and Residential Retreat

Sketched Section Through Residential Building

This section shows the atrium space that connects all the residential rooms with a dynamic, multipurpose seating area. The section leads from the connection to nature with the park to the intimate relationship to the water.

Sketched Section Through Main Formal Performance Space

This section shows the key relation ships between the two public spaces created by the Performance hall. The walkable grass roof emphasises the existing viewpoint with roof lights scattered on top to entice people to peek down and explore the performance hall. A slightly more private square created by the water with the hall able to open to this square as well.

Balloch accomodation for music students

3rd year: Upper floor and site plans

Balloch accomodation for music students

3rd year: Ground floor and Detail

Balloch accomodation for music students

2nd year: Rendered section

Library Lounge

2nd year: Render of Library Lounge

Library design

2nd year: Library ground floor book shelf arangement, as well as section of reading pavili

Urban Nomads

An portable apartment for freelancing labour

Overview

Community

View into courtyard

The proposed project is a multi-generational live-in workers’ cooperative for those who are most at risk in the current capitalist housing model. Residents act as custodians of the building, allowing them to live there in exchange for the labour required to run the cooperative. The flexible scheme emphasises residents’ growth, which is achieved through gaining diverse skills from a variety of responsibilities. The flats are designed for short-term residency - a few months up to a couple of years - with a simple grid design to keep them cost-effective. Shared social spaces and a diverse community foster a friendly, communal atmosphere.

View along deck

View into flat

Flat typologies

The flats are all variants of the base (cell) layout, with adaptations for different types of inhabitants, intended for short-term occupation. The typologies are assorted across the plan to create a diversity of tenants. The simple gridded layout allows for low cost but high-quality dual-aspect flats.

Occupancy relationships

The variety of activities across the site create interdependencies and a very localised community.

The Music Lab

Diagrams

Ground Floor Plan

First Floor Plan

Second Floor Plan

project title

cell unit - old + new

masterplan

block deconstructed

site map

Price: £10

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Price: £10

This item is for sale, please contact for more information.

Price: £10

This item is for sale, please contact for more information.

Price: £10

This item is for sale, please contact for more information.

Price: £10

This item is for sale, please contact for more information.

The City

An anthropocentric view of Antwerp

The Intention

The remnants of industry and and ideas for re-use

The Site

Understanding the sites context, existing infrastructure and history

The Masterplan

Designing around four main contaminants: mineral oil, poly-aromatic hydrocarbons, heavy metals and benzene. This is also while setting out public and private clusters of buildings throughout the existing infrastructure.

The Mycological process

Outlining the principles of mycoremediation and carbon store through the use of mycelium and phytoremediative planting.

THE GALLERY OF WASTEWATER

INVISIBLE INFRASTRUCTURE

CONSUMPTION OF WATER

The diagram brakes down all forms of waste produced in Flanders. It separates what is reused and recycled with arrows facing down and what is incinerated and put into landfills with arrows facing up. From this diagram it is obvious how much waster we use compared to all other commodities.

PAST INDUSTRIAL PARADIGMS

The proposal is situated in Stadspark in the center of Antwerp. This site is the remanence of the old city wall and moat, which protected Antwerp and is where the cities excrement was dumped. This is just one of many post-industrial sites which are scattered around the city, each was elemental in the cities development but have now all been, or are planning to be, turned into city parks. By cosmetically beautifying over these sites, the city is denying these areas of their past. The thesis proposes this park be returned to its natural state of a waste landscape.

PLAN AND SECTION

Antwerp Demographics- Bringing the world to Antwerp

With Antwerp being an extremely diverse European city, it was necessary to convey the different nationalities residing within the city. The range of nationalities of people residing in the city prompted for a thesis response which sought to invite the “world” to a central location to learn about languages of the country.

Antwerp Historic Centre

Antwerp has had major public realm improvement with Antwerp Central station being expanded to include a high-speed rail service which removes the terminus status of the station. The site selected for the proposal is the subject of a recent major public realm improvement which is situated on a main `boulevard within the city which used to be a boundary wall of the historic city. This makes the site selection favourable as it’s on a key historic gateway to the city from the newer side of the city.

Site Connectivity

Being surround by major transport links such as the train station, bus station, bike station and newly revamped metro-station, allows residents from all over Antwerp to come and learn languages, furthering their communication skills whilst acting as a catalyst for cultures to mix.

Proposal Ground Floor Plan

This ground floor plan shows an open foyer with exhibition space and cafe located on the ground floor.

Proposal Cross Section

This sectional study shows the main internal atrium space which acts as a catalyst for social interaction.

The Plastic Cycle / The Program

Most plastics on this planet end up in the ocean. Whilst recycling schemes in Europe claim to recycle waste produce, vast quantities of plastcs are actually sold overseas and dumped into landfills or into the ocean. Therefore there is a large requirement to close this system off and ensure that the plastic waste is reclaimed and re-purposed. The program of the thesis aims to provide this service for the waterways of Antwerp, in a way that allows teh public to understand what exactly is happening within their own city.

The Site

The location for the thesis was chosen because of the relation of the existing buildings to the city and the port. The Loodswezen building once was the base of operation for the city's port pilots and stands as physical connection between these two. The site was also significant due to the fact that it is in a promising part of the city, but has never been connected. Throughout its development it as always been separated by canals, trainlines, tramways and roads. As such this was an oppertunity to provide the City with some active waterfront space which could be enjoyed, instead of being hidden away.

Site Location PLan

The location of this site is on the outskirts of the historical city, and the old port. As such this area of antwerp is largely developed and the oppertunity to provide local residents with open living space is small. As can be seen from the location plan, this site provides a large area with access to green infastrcture and is one of very few sites along the entire east side of the river to utilise the riverbank for indiviudal recreation.

Development Model 1:1000

Decentralising the City

Antwerp's Civic Framework

Antwerp City Plan

Study Models

An Architecture of Active Nihilism

The thesis scheme seeks to architecturally explore contemporary societal nihilism, beginning with a deep research period drawing from a breadth of philosophers, artists, and architects. The prime endeavour of the work is to act as a proposition upon societal relationships with death and being, and present a richly programmed scheme to conveying the arguments. This visualisation presents a gallery scene in which Bruegel’s ‘Dulle Griet’ steals from the gates of hell upon a vista of the decaying refineries of petroleum conglomerates past and present.

Site: Petroleum Zuid

Sitting 2.5km south of Antwerp’s old town, on the East bank of the Scheldt, Petroleum Zuid exists as terrain-vague, an overgrown relic of industry past. A thriving petrochemical in the early 1900’s, it is the oldest petroleum port in Belgium, and both the largest in Europe and second-largest in the world at its zenith. Long declined, with just a handful of petroleum companies remaining, the area straddles a unique landscape which affords key aspects and axes to the opposite bank of the Scheldt, and connection to central Antwerp.

Contemporary Passive Nihilism

Just 100 companies produce 71% off all greenhouse gas emissions, and pertinently lobby to ensure the undermining of real climate progress. Similarly, within the realms of technology, we are within the grips of private interest, our virtual presence bought, sold, exploited and entrenched through a socio-psycho cultural dependence, even in death. Technology’s ability for good is kept an arm’s length away, behind an ever-receding horizon of exponential advancement and capital. What’s the point?

Toward Active Nihilism

Expanding Nietzsche’s notions of passive and active nihilism, the argument is that we are societally entrenched within a state of ontological dysphoria. We innately struggle with the abstract finality of death: inevitably and infinitely us, and all, will eventually cease to exist. Society’s artifices of self-soothing, of death denialism, lead us to deeper entrenched passive nihilism, thus unable to globally contemplate the urgency of impending climate extinction. Thus, the programme seeks to act as memento mori, while exploring the ambivalence of meaning in a meaningless landscape of active nihilism, and the cathartic liberation of awakened sensuousness within it.

Contamination and Remediation

Historical leaking of underground pipes on-site resulted in severe contamination of the site’s soil and groundwater. An in-depth technology study was undertaken to examine the nature of the pollution and ascertain the best in-situ remediation strategies. Both bio and electrokinetic remediation are employed, however holistic phytoremediation through trees acts as the primary strategy. Through this method, remediation is effective, but slow, presenting a poetic allegory of the time required to remedy versus the nihilistic notion of time running out. Urgent, though perhaps futile while still in the grip of passive nihilism.

Gatehouse East

Model (1/200), walnut, sapele

Gatehouse South

Model (1/200), walnut, sapele

Gatehouse West

Model (1/200), walnut, sapele

Brokenness Chapel

Model (1/200), walnut, sapele

Melancholia Chapel

Model (1/200), walnut

1. Ceramics in Context

2. Timeline of Ceramics in Antwerp

3. Site Morphology

4. Nolli Map of Space

5. Site Proposal

Cannibalistic Tendencies

Original etchings

Price: £35

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Sequoias are dying!

A short documentary film about the dying Sequoia tree.

It Has Gotten Weird Out Here

A postcard series.

Urban Roots Logo Development

This is just a few of the logos that were developed to get to the final logo used for the identity.

Urban Roots Leaflets

These are some examples of finished leaflets incorporating the whole identity.

Ongoing series of still images part of a documentary titled '60, Seconds out',examining the semiotic structures of a boxing club as environment and of boxing as practice involving the body. Focusing on details such as sweat, fibres and pores, this photographic series aims to convey an intimate and sensory experience of boxing. The images, deliberately generated ‘in-between’ rounds lasting exactly 60 seconds, records the unique effects of boxing training on the individual as a suspension of time. From close-up portraits to contextualising environmental shots, ‘60, Seconds Out’ intends to offer a visual access into the Language of a boxing club. I consider this project as being in collaboration with the members of the Kelvin Amateur Boxing Club in Govanhill, Glasgow, whom kindly welcomed me.

Robbie after sparring

Dream on the Beach (1)

Digital drawing

Dream on the Beach (2)

Digital drawing

Dream on the Beach (3)

Digital drawing

Dream on the Beach (4)

Digital drawing

Dream on the Beach (5)

Digital drawing

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Pain and Glory

Movie poster design for the movie "Pain and Glory" a film where Almodovar reflects on the choices he's made in life.

Persona

Design for the movie 'Persona' the film is an exploration of duality, insanity and personal identity

Persona alternative

Design for the movie 'Persona' the film is an exploration of duality, insanity and personal identity

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

Whilst you're here, the recycling is by the door.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

Lady and the Pig

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BIKE FRAME BAG

The COVID-19 situation is a crisis and challenge effecting the whole of us. Trough this pandemic creatives had to find new ways of making, marketing and distributing products. These have to provide safety and purpose. Isabell put her own gtraduation collection on hold to help make medical scrubs during the lockdown period. This also led to exploring smaller projects like these commuter bags to provide a product with a deeper meaning and function. Sustainablitly is a key element in Isabells designs. The prototype bags were made out of left over calico, retiered yoga matt, retiered tent fabric and secondhand zips.

BIKE FRAME BAG-

BIKE FRAME BAG

Fashion Collection: Sherpa and the Altidude

Looking at my previous research from a new angle led to a curiosity for the Sherpas in the Himalayas. I want to explore the impact of the commercialization of Mount Everest on the Sherpas, their families and their environment. Mass excursions force the mountain to drown in garbage and their locals to suffer from the impact on their water and ecosystem. But in the same moment there’s the need for heavy tourism to keep their economy going. These conditions put extra danger and responsibilities on the Sherpas. I want to express how a change in clothing and functional outerwear provides the Sherpas with more protection, but conversely increases accessibility to inexperienced or amateur mountaineers with life-saving clothing/ gear. This in turn feeds into the commercialization of high-altitude mountaineering. (Altidude aka. privileged adventure tourist driven by his amateur financial impetus to be one of the best mountaineers in a once in a life time excursion.)

Glasgow 1980

Videos I put together for 'Work in Progress' exhibition

Research

Initial research behind project looking at poems and old family photo albums

Look 1

Cropped suit jacket inspired by photographs of my mum in the 80s with a white nylon romper.

Look 2

Distorted jacket inspired by photograph of my Grandad with exaggerated high waisted tailored trousers.

Look 3

Exaggerated tracksuit jacket with cut out details exposing yellow nylon lining. Inspired by photographs of my older sisters.

Wire Experiment

Wire Experiment

Proposed Sculpture (untitled)

Genesis, Neuromancer, Gamer Theory - framed prints

Patterns of Play-

Print of a match between Rafael Nadal and Rodger Federer in the 2008 Monte Carlos final.

Patterns of Play Documentation video

Video documentation of how the artist created his work, exploring the technology and thinking that went in to finalising the piece

Patterns of Play

Still image of the prints on display

Patterns of Play

Image of how the prints compare to live tennis matches

Motion Capture Tennis

A motion capture experiment of a point between Rafael Nadal and Juan Martín del Potro in the Wimbledon 2018 Quater-Final

Experimentation Documentation

Development Sketch

(t)ether work in progress

Mockups

Mockups of Final Outcome

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Machine learning/trained print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Age of Experience

EEG-VR wearing concept / Illustrator

Age of Experience

Virtual garden illustration / Illustrator

Age of Experience

Virtual garden illustration / pencil, colour pencil

Age of Experience

Virtual garden / Unity

Michael (desktop computer) displaying the Chrome extension that replaces technology related words such as computer, machine, CPU etc. with their humanised counterparts.

Screenshot of the same extension replacing words on a webpage.

Sample of the extension's code done in Atom.

Screenshot of extension working on webpage.

Objects in Liminal Space

Documentation of design research in liminal space.

Sculpture of the Machine

Digital computer aided design model of 3D printed sculpture.

Portrait of the Machine 1

Machine learning algorithm image output from self-portrait sequence.

Portrait of the Machine 2

Machine learning algorithm image output from self-portrait sequence.

Uncanny Artifact

Digital computer aided design model of 3D printed sculpture.

Rust

When we take images using our phones we typically take them in bursts and select the best ones for social media. This is explored in Rust where taking a memorable day from her own phone she has used machine learning to generate artificial beach imagery to imitate existing memories which she has planted within the grid of a camera roll. As we scroll through our camera roll would we notice that false images had been placed amongst the burst? What else could be suggested to us?

Jamais Vu

In Jamais Vu images are generated based on social media status updates which others have publicly reposted and shared through memory apps. These images were then framed and staged within her own home as sentimental photographs would be. The frames are placed above artificial flowers next to a family clock which has stopped working. While the scene may seem ordinary in passing, on closer inspection may appear odd.

Hand Sketches

Valentine

From 'Conversation' series

Ankita

From 'Conversation' series

'Conversation' series

This series is a study of gestures taken from a set of interviews.

Hand Held

Looking through history, people have labelled different hand positions and movements, through symbolism within cultures and specific moments in time. Furthermore, how people have progressively shifted their hand behaviours through the age of personal devices. Our hands have adapted physically to its new demands. Taking selfies and holding a portable device in your hand has become the new norm and what body language culture has spawned from this era.

Hosting Focus Groups

Through hosting creative activity-based workshops, I have been collecting honest, first-hand experiences from young people in relation to their mental health. Using the information gathered from these activities and discussions I determined 3 key themes; medication, barriers to accessing support and stigma. Using these themes, I have been developing a series of works.

Medication

From discussions that took place during the focus groups, it became evident that young people consider mental health support and care to feel very clinical. In particular, participants commented on feeling ill-informed, anxious and confused about the use and role of medication on their treatment. This work is a visual interpretation of these discussions. Using machine learning to generate fictional medication names, I have been designing and assembling my own medication packaging. My intention is for this packaging to be convincing and mistaken for real prescription medications, thus highlighting how trivial and alien medication names, and the role of such medications, can feel to a young person.

What do we need for rest?

visual collage

In dream

visual collage

Reception

Male's chaging room

Women's bathroom

Nithsdale Mission Hall

My community project utilises the former Nithsdale Mission Hall in the Strathbungo/Govanhill area of Glasgow’s Southside. Designed by Alexander Skirving and built for the Queen's Park United Presbyterian Church in 1887-88, it felt like an appropriate choice of site given its history as a supportive community space. However, I also fell in love with the Greek Thomson style architectural details on the building’s exterior façade, as well as the site materiality, which provided lots of exciting inspiration throughout my design development process and ultimately greatly influenced my final design concept. As a result of a fire, the roof and interior were completely destroyed, however this worked to my creative advantage providing me with an empty shell to design within.

Cross section A-A

Sòlas, meaning comfort and happiness in Scots Gaelic, is a space bringing new Scots and the local community together to support one another and celebrate multiculturalism through food, learning and social exchange. The space offers a range of services including English lessons, counselling, a crèche, a multilingual library, book group, study areas, a contemplation space, and a cafe with pop-up multicultural dinners. The structural layout has been deliberately kept open to allow visitors to see the range of activities happening, and navigate around the space with ease. In doing so, I wanted to create a “buzz” within the space in order to create a comfortable, convivial atmosphere.

The Cafe and Welcome Area

Entering the space from street level, you will arrive in the cafe and welcome area. The cafe servery acts as an informal welcome desk to help visitors navigate the space and is therefore strategically placed close to the entrance. The familiar cafe scene should aim to reduce anxieties for new visitors. I have designed several different seating areas to adapt to different user needs and requirements. The curved wooden balustrade aims to soften the space, while the natural tones give a welcoming warmth to the interior, along with the addition of plants and flowers. There are subtle references to the site materiality through the servery design and the wooden balustrade.

The Vertical Multilingual Library

The vertical multilingual library is a central feature in my design, as it is seen from every space in the building. This helps ease navigation through the building, acting as a familiar reference point. I wanted to create an innovative and exciting space to stimulate learning and encourage cultural exchange, with a space designed on the upper level for the book group to meet. The curved stepped seating acts as an informal reading space as well as a pop up event space for talks or meetings. The circular apertures in the library structure are inspired by Skirving’s original trusses (destroyed in 2005 fire), which I have reinstated in my design.

COUNSELLING ROOM VISUAL

This is one of the 7 counselling rooms. This one in particular is used for one-on-one counselling, but group discussion rooms are also available. The walls will be lime washed with a pink terracotta paint over to create a rough atmospheric feel to the wall. The floor is finished with a poured concrete. To juxtapose this hard floor will be a soft embedded playground rubber material acting as a rug beneath the two soft chairs.

COUNSELLING ROOMS SECTION

A section of the counselling rooms and waiting area. One of PLATFORM's main aims is to support and counsel people with mental health issues that have steamed or worsened by social media and the virtual world. Trained councillors will BE specifically trained within this field. Young people can get in contact with the PLATFORM themselves, referred to by a GP or encouraged to take a visit by a school. The acknowledgment that schools and GPs are struggling to help young people with such mental health issues and a need for a centre the specifies with the virtual world would not only help the young people but also lessen the demand on GPs and schools. “1 in 8 children have a diagnosable mental health disorder-that’s roughly 3 in every classroom.”

MANIFESTO

This poster visually symbolises my project's manifesto setting out my main aims and declaration for the year ahead. The internet chic and vaporwave aesthetic is something I want to capture throughout the entirety of my project. I want to explore the visual themes and trends of internet culture as well as the ethical and moral issues.

JOURNAL WORK

Exploring the social impact the digital world has on young people’s mental health, I hope to create a centre providing educational and counselling support. Seeking inspiration from online trends and issues such as surveillance and cancel culture. The centre remains unbiased and recognises the grey area that most of the internet lives in, the centre simply wished to educate people on issues so the users can use their technology more wisely and confidently.

I. DISCOVER

My developing research publication, Mass Extinction, discusses the decline of liturgical practice in Glasgow within the spatial context of Gillespie, Kidd & Coia's post-war ecclesiastic inventory. Driven by the reinvention of the Catholic Church in the wake of the Second Vatican Council, Modernist-influenced structures were generated as tangible examples of the reinvented liturgical dynamic. Their current status, however, is mostly as poorly maintained and somewhat dilapidated structures with a severe lack of public appreciation. A rejection of both religious activity and modernist technique has left nearly a quarter abandoned or destroyed with many more facing socio-economic difficulty.

II. DEVELOP

The [ongoing] design response is via adaptation of one such site, St. Charles Borromeo Church, into a learning centre for the circular economy. Structurally, adaptive reuse as itself a form of circularity; questioning every element of materiality through both reuse of the waste stream generated and any new, introduced material sourced from within the peri-urban region. Discussing circular principles applied to the existing material, concrete is the most challenging; hence, concrete becomes, in effect, 'consecrated' in situ, a defined rule that it must remain entirely without alteration. The infill brick masonry has been removed and regurgitated into a new internal structure - the threshold of interiority is redefined whilst creating spectacular visual permeability into an environment previously fraught with conformity and privacy. Yet, the form of the original construction is maintained. The new insertion is monolithic yet intimate - it distills a learning process for circularity into principles of education, application and fabrication allegorising with the tripartite existence of spirit, soul and body. To receive, to animate, to incarnate. Thus, the building becomes an incubation of it’s theory: a catalyst to promote, define and direct sustainable intervention. A project that decrees that liturgical intervention can be more unique, more aggressive. In fact, with the present situation, it has to be.

Message

visual

Contract

video

Concept Video

video

Longitudinal Section

visual

Floor Plans

visual

Footage of live renderings as a real scene.

Sunrise Over the Bridge

Morning sun with a haze over the lights.

Spire Overlooking

Through the glass onlooking the spire.

Wide Angle Join

Kelvinbridge wide angle.

Marble Interior

Design interior with a white marble finish.

“Everything it would appear is a process through time and to make sense of it we have stories"- Donald Smith

RECEPTION

STORYTELLING DOME

In this space users can tell their stories and myths to an audience, the space is based on the idea of telling stories round a campfire. The dome structure bulges out of the building and its visible from the exterior. This allows users to see the sky and feel connected to their surrondings.

This exploded isometric illustrates the scale of the building with its layered interior, rooftop garden bar and natural surroundings within Glasgow’s vibrant city centre.

An illustrative map shows The River Hotel and Clyde Gin Bar in relation to the surrounding city centre along with main connection routes to North, South, East and West of Glasgow.

The River Hotel’s façade boasts natural stonework shown in this 2D visual seen alongside The Clyde Gin Bar, the only public space throughout the hotel accessed from its exclusive riverside frontage.

The entrance foyer makes use of natural light which floods this stylish yet functional space. With self-check in screens, 24/7 lobby desk and grand staircase, The River Hotel is bound to make a great first impression.

This section cuts through the Clyde Gin Bar showcasing booth seating to outward facing windows for views of the clyde, feature copper horseshoe bar and atmospheric private booth seating area towards the rear.

Memory Box poster

poster of my project

Memory Box

movie

The Waverley Studios

The Main Hall showcasing the Studios on the Stairs. Each step has a Mosaic Border Tile as a nod to the Victorian Era in which the building was constructed.

Section into the Studios

A section view inside three of the six studios that The Waverley has to offer. Each studio space is a different size and provide a unique working opportunity based upon their positioning on the staircase.

Studio 1 - Single Desk

Studio 3 - Collab

Studio 3. This Collab studio offers enough space for dual working, primarily for desk-based work such as Interior or Graphic design. It is also the first studio to offer underfloor storage. Highlighted internally by a darker wood stain, the hatch maximises the stairs and uses the gap to integrate needed storage space.

Studio 6 - Textiles

Studio 6. An interior to accommodate Fashion & Textile designers. The space offers two desks to keep tasks separate as well as shelving for fabric rolls and the deepest underfloor storage for additional samples.

The Empty Vessel

The Empty Vessel series, a collection of representational vessels, visualises and embodies the way grief takes from the individual and how we build around the space left behind. Clean white architectural forms become projected aspects of self, deemed appropriate for outside consumption. Inside an absence is present. The absence is the embodiment of grief, carried internally, its weight becomes perceptible in the physicality of the vessels. These corporeal forms become the embodiment of self creation in the face of the void. As empty vessels we traverse the spaces we occupy as representations of formed bodies. The ceramic forms relate to one another, standing alone but remaining interconnected in their expressions, just as grief isolates the individual whilst injecting them into a fundamental shared aspect of the human experience.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

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DIASPORA TYPEFACE


Diaspora is a display font exploring Italian immigration to Scotland between 1880 and 1920. A diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Diaspora expresses these hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through the GOODEGGS Type Foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to hello@goodeggstypefoundry.com

Mask Design in Peking Opera

The iconic masks of the Chinese Peking Opera use colour and pattern to imply characters' various personality traits, such as connotations of benevolence and malevolence. Using the same methodology, masks of well-known political figures have been approached and reconfigured to create new portrayals alongside characters from the novel Boule de Suif: Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon, Mrs Loiseau, Boule de Suif and Thor.

These masks are depictions of famous political figures Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon.

These masks are descriptions of the famous character Thor and the short story Boule de Suif (English: Butterball) by French writer Mopossant and the heroine Butterball.

Font Design of Grim Reaper Culture

Using dreams—specifically my own surrounding death—as a starting point, a font was based on the Grim Reaper and its surround cultures. Elements of the font are constructed from the death culture in various regions and cultures and their narratives about death.

Cyber Sexual Harassment

Cyber sexual harassment is a topic that is extremely common but generally ignored by the wider public. It may seem easy to dismiss as something relatively harmless and without consequence, but the feeling of disgust when experiencing harassment is indeed true. The four booklets draw on four real experiences of sexual harassment on the Internet. By using a distinct visual language to express the negative impact of harassment, the work reflects social realities and engages the audience through empathy.

The Shift in Perception of Women in Chinese TV Series

Given that Chinese television dramas reflect the collective consciousness and mainstream values of Chinese society. This project aims to explore how female characters are perceived and how they evolve under different social, cultural, economic and political norms. Particularly what is deeply entrenched and what is considered the female ideal.

The Dick Pic Project: Submission Cards

41% of British women aged 18-36 have received an unsolicited dick pic.1 Through open submissions over the past two years people have been sharing their stories, experiences, and images of cyber flashing, which have been retold and represented through explorations across different media. The project aims to create discourse around this rarely discussed yet prevalent issue, as well as providing a platform for victims to take ownership of their harassment. 1 Smith, M. (2018) YouGov: Four in ten millenials have been sent an unsolicited penis photo

This work may contain graphic imagery, Click to toggle blur.

thedickpicproject.com

The website functions as a platform to show all the images, stories and animations made throughout the project, whilst also having sections that provide practical information and direct victims to support services. The design of the main page bombards the audience, playing on ideas of consent. Although the content warning is clear, when exhibited at GSA in October 2019 the work still caused controversy and was censored by senior management. Surprisingly for an institution where one of the core values is ‘disruption’, the project has often faced knockback from staff, who have encouraged a more metaphorical approach. This has called into question how much influence the male gaze still has on today’s society – even within the art school.

This work may contain graphic imagery, Click to toggle blur.

Penis Etchings

At the start of the project the images were developed in different media, considering whether presentation of the work through traditional methods of making would elevate the subject matter. Throughout the project theories of art and pornography were examined and challenged, both from the artist herself and her wider audience. Etching and printing the unsolicited dick pics immortalised them from throwaway, transient images into works of art. The traditional and highbrow status of the medium instantly elevates the work. Working on small individual plates allowed multiple images to be printed alongside each other, alluding to a carefully curated photo frame.

This work may contain graphic imagery, Click to toggle blur.

Penis Stitches

The embroidered pieces draw instant connotations with feminine and tactile craft: the soft threads and muted colours encourage the viewer to touch the work, and create a tension between the message and the medium. Unsolicited dick pics are often sent via social media platforms such as Instagram and Snapchat, where they disappear once viewed. In contrast to this, the permanent and labour-intensive processes of etching and embroidery preserve what we can assume were intended as temporary records of sexual harassment.

This work may contain graphic imagery, Click to toggle blur.

01. Am I a Graphic Designer?

Research on the conceptual pillars of graphic design, documented in form of an 8,000 word essay that includes an interview with the GSA Com Des professors. The information collected from the interview was transformed into ‘data sculptures on wheels’, visualising each of the interviewee’s opinions on contemporary graphic design. The data was placed on wheels to allow for interactivity usually only reserved for digital spaces. For more project details and images, please visit www.zzzzarko.com.

02. ‘How Motivated Are You?’ Installation

A data installation consisting of a series of helium balloons positioned in space and colour-coded to convey information. Participants were asked to report their daily motivational levels scaled 1 (lowest) to 5 (highest) for 10 consecutive days. The data was translated into helium balloons communicating the given values both through their color and position in space. A postcard decoding the data values was given to the audience. For more project details and images, please visit www.zzzzarko.com.

DIASPORA

Diaspora is a display font representing Italian immigration to Scotland between 1880 and 1920. Indeed, a diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Therefore, Diaspora expresses the hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through our type-foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to [hello@goodeggstypefoundry.com] (mailto:hello@goodeggstypefoundry.com)

Media bias and Polarization. Part 1 Face posters

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Media bias and Polarization. Part 2 Hong Kong book

Since March 2019 there have been a series of protests in Hong Kong. And media outlets provide very disparate narratives of their motivations. Because of these reports many people's opinion on these protests have been extremely polarized. The book collects news headlines from Pro-China media and Pro-Protester media throughout the protests offering readers an opportunity to make a comparison with different depictions of the same subject. At the same time, it highlights the influence of media and its role surrounding controversial events causing polarization.

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Photo book (Material experiment)

This photo book is an experiment which trying to the possibility of physical books. Compare with digital reading, different books can provide readers with different touching feeling by their material. As the most important sensation of human, I think touching could be an interesting factor to be considered during the book design and helps the emotional expressing. I made my photos in this photo book. The photo that I selected was taken at the moment that I felt depressed and lonely. I hope the book itself can also show the fragile inside of me. I made plicated foil cover board as the book cover and use very fragile tissue paper inside. The contrast of touching is conspicuous which can prompt reading experience and expressing the emotion.

Photo book (Material experiment)

The project was an exploration of the possibility of physical books. Compared with digital reading, physical books provide readers with different material experience. Touch could be considered the most emotional sensation of a human being and I believe touching is an essential factor to be considered during book design to help the emotional expression. The photos selected were taken at moments I felt depressed and lonely and the book aims to convey a fragility inside of me on those occassions. The foil cover board cover and the use extremely fragile tissue paper gives a contrast when handling prompting an unusual reading experience and expressing further emotions.

Artificial Intelligence (AI) Face

AI_Face examines the consequences of Artificial Intelligence on our perception of beauty.

Artificial Intelligence (AI) Face

Artificial Intelligence (AI) Face

Vaporwave

A coming of age story for generation Z.

Nanode

A portable solar powered battery.

The flexIV device in situ

A CAD representation of the flexIV device in situ in the dorsal site

The accordion bend feature in flexIV

A CAD representation of the accordion bend featured in the flexIV

The silicone adhesive butterfly wings featuring in flexIV

A CAD representation of the accordion bend featured in the flexIV

A flexIV prototype in action

A still from the prototype in action presenting the advantages of the flexIV deviceA still from the prototype in action presenting the advantages of the flexIV device including the accordion bend and the silicone adhesive butterfly wings.

Prototype in Action pt.1

Prototype exhibiting the stability of the flexIV device

TRI Seating in situ

Exploded view showing individual belt pulley mechanism

Seating design showing advertising opportunities inspired from tri-vision billboards

User interaction to rotate the bars and reveal a dry surface

Elecgo Title Page

Product in situ

Ideation Sketches

the batteries were modelled around the existing Edinburgh e-bikes the design alterations were minimal and only included to allow safe and comfortable user handling. The station concepts then iterated through different infrastructure connections, attachments and exchange interactions.

Prototyping Iterations

Prototypes were used to iterate the design, establish scale and test user journey steps.

The Elecgo Charging System

includes the modular charge station, the retrofitting battery to bike connector and the unique batteries designed for user handling.

Exploded View

Charge Station overview

The SLIP N' GRIP

The Problem

Concept Development

Prototyping

Product Overview

BICYCLE CLEANING AND MAINTENANCE PROJECT: SELF-CONTAINED BIKE STAND AND BIKE MAT FOR INDOOR USE.

PRODUCT READY FOR USE

PRODUCT READY FOR STORAGE

PRODUCT OVERVIEW

USER JOURNEY

Rooftop tents have almost certainly changed the way that we camp, and the benefits of sleeping on top of your car are clear. However, when it comes to the design of what is currently on the market, most are expensive, heavy, and over engineered.

With the camping industry set to grow at an increased rate over the next five years, and with millennials predicted to make up a large proportion of this growth, the opportunity for a lower cost, simpler alternative, that can be easily stored within smaller living spaces, is clear.

Nook is a rooftop tent for nomadic, adventurous people, that can be attached to the roof of any car. By means of a simple, reductive design, using low-cost and lightweight materials, the modular structure can be fully dismantled to occupy a much smaller footprint when not in use.

Kinetic flower ring

Oxidised precious white metal, swarovski crystal, cintrine. 45 X45mm. Ring size M

Price: £650

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Chambers-Hill-Celeste-02

18ct gold filagree flowers

Gold flower ring

18ct gold filagree ring

flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

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flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

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Inspiration

Interesting Shadows Inspired my Initial research

Scribble Cup

Creating shadow inspired utilitarian objects.

Deconstruction

The notion of deconstructed vessels; re-constructed with laser cuttings.

Dissected Vessels

Copper spun vessels; re-formed and dissected.

Twist n’ Stretch

Silver vessel Design

Sketchbook development

Laser cut perspex models

Perspex models showing slotting technique

Inspiration

Mussel Cluster

Milroy-Christine-03

Repetition

Five Strip Chevron Brooch

Precious White Metal

Price: £480

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Paper Models

Brooch in Progress

Paper Models

Samples

Corrugated, Oxidised and White Baked Silver

Dive 1

Inspriation

Dive 2

Sketch

Dive 3

Work in progress

Dive 4

Necklace_ silver with gold leaf

Dive 5

Necklace_ silver with gold leaf

finished objects

finished neckpiece and multicolored brooch, completed test pieces.

Price: £POA - finley7mcnamara@gmail.com

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works in progress

2 acrylic paintings, one bracelet in progress (bottom right) four necklaces in progress.

Price: £POA - finley7mcnamara@gmail.com

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INTERACT

Brooch, Sustainable cork, laser rubber, steel pins, 80mm x 30mm

Price: £POA

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Sustainable cork, acrylic. 70mm x 60mm x 28mm.

CONTRAST

Plaster, synthetic sponge. 65mm x 35mm

Digitally developed shape palette

Sampling natural and synthetic dyes

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver

Brahma

Triptych of 3D printed nylon and precious white metal bangles, can be hallmarked, inside circumference 220mm, width 16mm

Price: £ Individual bangle £624, as a set of three £1500

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PLA 3D print and copper bangle prototype

Marduk

Porcelain and precious white metal brooches, dimensions are different for each brooch, averages at 30x40mm

Price: £ POA

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Ilmr

White precious metal hoop earrings of repeated 3D scanned and printed noses, can be hallmarked, 30x25mm

Price: £388.20

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CAD model of hoop earrings

Primary reseach

Exploration of shadows using 3D drawings

Development sampling

Development sampling

Embellished samples

A1 Print

Sketchbook Pages

Anorak Visualisation

A1 Print

Paper Drawings

Journey

Process composition

Daytrippers

Samples visualised within a fashion context

Hue

Colour sequencing exploration

Stay in the shade

Samples visualised within a fashion context

Motion

Jacquard woven fabric simulation

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

3D zigzags created by manipulating screen-printed cotton.

Screen-printed and manipulated Japanese cotton.

Screen-printed and manipulated Japanese cotton.

Colour Palettes 1

Colour palettes 2

Sketchbook 1

Sketchbook 2

Sketchbook 3

Research

Research produced using microscopy and collected insect specimens

Drawing and Development 1

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 2

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 3

Drawing and colour work with samples

Mackinnon-Jonathan-05

Drawing and colour work with sample

Sacrosanct Statement

Icthys

Digital Image

Sun

Digital Image

Soil

Digital Image

Archangel

Digital Image

A sculptural piece imitating the movements and reflections of water giving the visitor the illusion of being in the landscape of the water.

As sun shines through the metal mesh, it shimmers like water.

‘Speaking to Water’ Practicing Ho’oponopono technique in Turkish with a glass of water. Seni seviyorum, özür dilerim, lütfen beni affet, teşekkür ederim - I love you, I’m sorry, please forgive me, thank you.

Creating reflections on the wall by manipulating the mesh with light.

The sea is here, still (printed on pearl white paper, a diagonal line drawn with pencil). This is one of the examples of how the piece has evolved. Plans for displaying this would be to frame the piece and have it displayed with another piece of the sea with black shore, in which another line is drawn through.

Untitled, Installation with a fold upon paper on the wall, variation of The sea is here, still. This is the fold of a thing against a surface.

Image: detail screenshot from Untitled Installation on GSA Graduate Showcase. This is a found piece, in the absence of showing work in the physical space, I noticed a metaphor within the virtual space. The arch of leaves and their placement over the ‘sea is here, still’ is an enfolding, referencing the form of the sea wave.

Folding Skies

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else Installation.

3x Backlit Film Print on Electroluminescent Light Panel & 4x Speakers. 2020.

Paddles

Silver Gelatin Print

1.1: Having grown up on a farm, agricultural life is an intrinsic part of my approach to the land. Throughout this past year, I have returned to the landscape of my adolescence, making images that speak, not of an unblemished landscape, but one that is worked, cultivated and bears the traces of those who live upon it. In these images, I wanted to evoke a conflict between freedom and isolation - its capacity for healing, as well as the dynamic of violence it inhabits.

Broom

Silver Gelatin Print

1.2: Within my work, motifs of agricultural rural life are evoked in pursuit of a question of identity. The notion of agriculture, in itself, seems to me to represent an exertion of control over an entity which is always necessarily changing - aways in flux. A life, then, spent at the mercy of the land, the weather and the ecosystem which comprises it, goes beyond ‘pathetic fallacy’ in my work. It was, rather, a fact of my upbringing and, as such, it is these same elements which coalesce, in my work, around ideas of trauma, sexual revelation and the formation of adolescent identity.

Fence

Silver Gelatin Print

Wasp Trap 1

Digital Image

2.1: In this series of 3D-modelled images, I looked at mechanisms of entrapment - specifically, wasp traps. Commonplace in farmhouse kitchens in late summer, these objects evoke a question of culpability. Understood from either perspective, the figures on either end of this system can be considered perpetrators or victims of violence

Wasp Trap 5

Digital Image

2.2: I have understood the figure of the wasp, that of a supposed pest species, in terms of my own queerness. Its treatment as a nuisance, as well as the effort towards containment, is represented in these traps, their very form alluding to the physiology of the wasp, as well as to erotic imagery.

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

Hold I

Athens, July 2019

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Watch

Agafay Desert, Morocco, December 2019

Across III

Marrakech, December 2019

Sailing Heart

Vinyl Lettering - Triptych of poems installed at Waterstones Sauchiehall Street store, for Hawk collective group Show: Glider, March 2020.

Intimacy

Vinyl Lettering - Triptych of poems installed at Waterstones Sauchiehall Street store, for Hawk collective group Show: Glider, March 2020.

Alternative Guide for Walking: Photographs

Alternative Guide for Walking responds to the outdoors as a space to discuss identity politics and community-based making. The project resulted in a publication, which included photographic and written work, produced both independently and collaboratively, whilst walking between Arrochar and Inveruglas. Each outcome included in the publication was made in response to a series of guidelines written by the group before the walk, which provided construct and intentions for making whilst walking. The overall project focused on providing new narratives and removing old preconceptions surrounding walking, forming a new outlook towards our environments and community groups.

Price: £on request

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Alternative Guide for Walking: Photographs

Alternative Guide for Walking responds to the outdoors as a space to discuss identity politics and community-based making. The project resulted in a publication, which included photographic and written work, produced both independently and collaboratively, whilst walking between Arrochar and Inveruglas. Each outcome included in the publication was made in response to a series of guidelines written by the group before the walk, which provided construct and intentions for making whilst walking. The overall project focused on providing new narratives and removing old preconceptions surrounding walking, forming a new outlook towards our environments and community groups.

Price: £ on request

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Alternative Guide for Walking: Publication

Black & white digitally printed 40 pages publication, perfect bound with soft cover, 12 x 20.5cm. A collaboration with Jess Hay, Sofie Keller and Silke Zapp. Originally presented at the Lunchtime Gallery, 2020. Writing within set guidelines and whilst producing photographic imagery forms new variables in language compared to writing freely. The text included within this page is a response to the following guideline: ‘When the space allows it, each split off and take as many steps as you feel necessary. Find a space for yourself and write a reflection on your surroundings.’ This pocket-sized guide has been designed to be recreated by others, which includes the guidelines towards the end of the book, so that others are encouraged to reconsider new forms of walking. This collaboration is a continuing project, with its next iteration being a public walk that invites others to walk with us and further expand the conversation.

Price: £ on request

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Something Now

A bare hand lifts to wipe screen-printed words from a glass surface with saliva as the glass swings back and forth, leaving a murky cloud of ink. Within this short moving image, the easy removal of language, memory and the fragility in emotion are each contemplated. With a strong focus on the layout and surface of the text, the flat perspective seen in the work forms a midway between a written or photographic work and a sculpture.

placeholder for a power of sorts ii

Silicone cast antlers, 23 x 63cm. These antlers cast in silicone lack the structural integrity of their porcelain counterparts, placeholder for a power of sorts i, creating a clear juxtaposition that reflects the removal of power, and fragility. Considered within this are the themes of gender politics, hunting, and ritualism.

Guardian

Oil on canvas, 120 x 90 cm, 2020

Price: £1500

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Reckoning

Oil on canvas, 180 x 120 cm

Price: £1750 for sale via AucArt.com

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The Eclipse

Oil on canvas, 120 x 90 cm

Price: £1500

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Unravel

Oil on canvas, 120 x 90 cm

Price: £1500

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The Swift Flies East

Oil on canvas, 109.5 x 79.5 cm

Price: £1350 for sale via AucArt.com

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traces

Documentation of work created for live performance, recorded on 9 May 2020. Thank you Danny Pagarani for the camera work and the voice performance.

Monoprint series I

Beach series I

Monoprint series II

Untitled (rectangular figure with ‘lines cross paths’)

My World's On Fire, How About Yours

Acrylic on canvas painting

Price: £350

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Everything Is A Big Pile Of Shit

Acrylic on canvas painting

Price: £350

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I'm Not Allergic To Pollen I'm Just Crying

Acrylic on canvas painting

Price: £250

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And Looking After Myself

Acrylic on canvas painting

Price: £250

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Crying Bowl

Glazed ceramic bowl

INSTALLATION VIEW, 2020

EVOLUTION I, 2020

Digital Collage of 3D Studio Work In Progress

Studio Shot, 2020

Utopia of Dark Desires, 2020

Digital Collage of Physical 2D Works

Digital alternative to unrealized ideas.

Installation View, 2019

I'm fine. You?

1min 44sec

Dancing bears

Oil pastel on paper, 13.7 x 20.8cm

Price: £25

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HEHEHEHEHEHEHE

Screen print on paper, 30 x 42cm

Price: £55 (limited edition of 6)

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How can I live in this world?

Mixed media on Canvas, 24 x 30cm

Price: £250

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Refreshing, Exhilarating, Cleansing

Documentation of a multichannel video/installation work collages a number of small video collages (Video)

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Refreshing, Exhilarating, Cleansing [Excerpt]

Chemical Dissociation

59.4 x 84.1cm, Oil Pastel On Paper, 2018

Price: £On Enquiry

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Under The Sun

150x210cm, Polychromos Pencil On Paper, 2018

Price: £On Enquiry

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The Truth Is Stranger Than Fiction (Observe)Two-Part Series

240x150cm, Charcoal And Mixed Media On Paper, 2017

Price: £On Enquiry

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The Truth Is Stranger Than Fiction (Reflected) Two-Part Series

150x240cm, Charcoal And Mixed Media On Paper, 2017

Price: £On Enquiry

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Cold Magnet

240x150cm, Charcoal On Paper, 2018

Price: £On Enquiry

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Primordial #1

Photo collage. Various print sizes available.

Price: £40-55

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Primordial #2

Photo collage. Various print sizes available.

Price: £40-55

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Still #1

Still Series, 2019-2020. 120mm, various print sizes available.

Price: £40-55

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Still #2

Still Series, 2019-2020. 120mm, various print sizes available.

Price: £40-55

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Still #3

Still Series, 2019-2020. 120mm, various print sizes available.

Price: £40-55

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untitled

graphite and chalk on paper

interior

oil on canvas

Price: £700

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SING IT ON A FRIDAY (2020)

"Sing it on a Friday" is an auditory portrait of a group of people who come together each week to sing and be together. The sound installation aims to reflect back our experience of being part of it, an artefact of the ephemeral moments of the much-treasured rehearsal space. For this collaborative piece, Emma Brown and Lisa Fabian joined the Platform Singers community choir for several months. By closely working with the group as both participants and observers, this process attempted to prioritise and give value to the creativity and autonomy of the group. The soundscape consists of an assembly of fragments that are played in and out of synchronicity, on a six-channel sound installation. Being part of this warm group for an extended time allowed us to pick out the emotional experiences that moved and resonated with us most - the community, humour, harmony and relationships within the group. The installation mimics the welcoming space that is created by this gathering of voices in the warm rehearsal circle and aims to share it with the wider community.

Untitled (2019)

Here I am again, crouched, head down, fingers pushing out white putty into the tarmac, covering dulled greys of old chewing gum splotches with bright white porcelain that looks freshly chewed. People pass by, if they see me they verve round the dots that litter the hill. I’ve never known what it means, tracing these accidental decorations to the street. It feels the most natural place to be, kneeling in determination and red velvet, with strangers asking me what I’m doing. But that book was right. The street is the every day. The patch of land between the home and work and all those other places. I wonder if other people look down while walking, like I do. Perhaps I won’t be able to collect the imprints of the people like me, who cautiously place their feet upon the earth, avoiding any mess on hard concrete soles. I only capture traces of the people who haven’t noticed. The watchful go by unrecorded, too vigilant to leave a mark. I map out all these human-made marks on the street, visible and available to answer questions, I go back and remove the porcelain imprinted with unknown shoes and wheels, fire it all together in a big kiln until its hard and shiny and beautiful and chirrups when you hit it with a high fine singing note and then…

SUBWAY PIECE. SEVEN STOPS (2020)

Information notice displayed to the public: “There is a person in this carriage singing. We are making a film together. It’s about how you can sing at the top of your voice when the train is screeching loud and rumbly and nobody can hear you, not even the person sitting next to you. The video will be projected, sound loud and quiet, faces blurred, very small and very bright.”

THE LADY IN THE TUTTI FRUITY HAT! (2019 - 2020)

After working as a life model I started this project thinking about the politics of being drawn/ represented. In a series of life modeling performances I use a large prop fruit hat (a huge bobble hat, made from wool, in the style of a Carmen Miranda fruit hat; with grapes, pears, apples, oranges, kiwis, lemons, peaches, a honeydew melon and a watermelon) and a series of poses to explore how a female model presents herself, and how she is seen.

Pause or Pay

Price: £9000 a year

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Pause or Pay

Price: £9000 a year

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Stripped beads

hand loomed beads that were attached to the artists body for a performance and ripped of during the dance.

This work may contain graphic imagery, Click to toggle blur.

Price: £800

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embellished strip

performance of the artist stripping hand loomed beads from her chest whilst dancing around a makeshift pole

This work may contain graphic imagery, Click to toggle blur.

Price: £100

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strip comic blanket

A knitted blanket with sketches of the artists stripper anecdotes and stories

This work may contain graphic imagery, Click to toggle blur.

Price: £1000

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tuft and trim strip

A performance of the artist wearing a fishnet bodysuit with embroidery thread rug tufted through the breast and crotch. throughout the performance the artist dances around a makeshift pole and trims the embroidery thread attached to the bodysuit.

This work may contain graphic imagery, Click to toggle blur.

Price: £100

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Strip Comic

A page from one of the strip comic zines that depict short stories of experiences as a stripper through quick sketches and speech bubbles

This work may contain graphic imagery, Click to toggle blur.

Price: £50

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Degree Show Proposal 2020

Depth of Field

Still from Depth of Field video which forms part of a video installation

Extended Ladder

Whistling hills, 2019

Experimentation for Group Show at Lang Craigs in collaboration with The National Trust

Waiting Space

Waiting Space

Waiting Space

Waiting Space

Waiting Space

An exhibition at Dornock Parish Church

Site specific installation including: stoneware letterstamped books, A5 gouache/watercolour paintings and a 40 inch monitor displaying a video

An exhibition at Dornock Parish Church

Site specific installation including: stoneware letterstamped books, A5 gouache/watercolour paintings and a 40 inch monitor displaying a video

Price: £30 per ceramic book

This item is for sale, please contact for more information.

An exhibition at Dornock Parish Church

Site specific installation including: stoneware letterstamped books, A5 gouache/watercolour paintings and a 40 inch monitor displaying a video

Price: £20 per painting

This item is for sale, please contact for more information.

These pews lie dormant

Illustration in watercolour and pencil of the exterior of Dornock church with tiny letterstamped poem

Price: £15

This item is for sale, please contact for more information.

These pews lie dormant

Illustration in pencil of Dornock church cemetry onlooking to the red lights of Anthorn Radio Station with poem letterstamped on top

Price: £15

This item is for sale, please contact for more information.

Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

This item is for sale, please contact for more information.

Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

This item is for sale, please contact for more information.

Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

This item is for sale, please contact for more information.

Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

This item is for sale, please contact for more information.

Ministrations

Pollok House, Glasgow. [Recycled pine wood]. Group Exhibition, ‘Call and Response’.

This item is for sale, please contact for more information.

Who is that hiding under my breath?

still from Who is that hiding under my breath?

still from video

pause or pay logo

logo from pause or pay shown in solidarity with the demands of the movement

Future Experiences – ‘The Global Knowledge Exchange’

By 2030, aid should no longer be something administered to the Global South by the Global North. There should be opportunities for an exchange of knowledge and skills rather than the simplistic provision of money and resources. ‘The Global Knowledge Exchange’ sees ambassadors in the Global North and Global South teaming up to discuss ideas that are important to their communities.

The Global Knowledge Exchange – User Journey

Using virtual-reality headsets and a series of tools to aid their conversation, the mentors are able to uncover knowledge that they then share with their communities. The three artefacts are used as tactile input devices to support discussion. The mentor can also wear the objects as jewellery to prompt conversation within the community.

The Global Knowledge Exchange – Mobility of Knowledge, Expert Input Day

The Global Knowledge Exchange’ builds on an insight I was introduced to while continually working with experts, shown above. This system will challenge this common misconception, proving the Global South has much to offer the Global North. This was the central focus of this project - an equal knowledge exchange.

The Global Knowledge Exchange – Form and Colour Exploration

Although people were important during this project, how to communicate with one another with the issue of a language barrier was another crucial factor. The artefact inspiration came from the connotations surrounding crystals and how they are symbolic to people. I was deeply interested in getting to people through artefacts which required a form development to reach the final outcome.

The Global Knowledge Exchange – Final Artefact in Use

The artefacts demonstrate a gestural, haptic language that is tactile for the ambassadors to communicate effectively with one another in a new, universal language. The series of three artefacts allow the users wider accessibility to one another while also relating to each object on a personal level.

The Habitat Education and Restoration Agency (H.E.R.A.)

The Habitat Education and Restoration Agency (H.E.R.A.) draws attention to how our environment influences our behavioural habits and makes a statement that wellbeing and future thinking should no longer be a luxury. This speculative system is placed in a preferable future within an area between the urban and the rural, called the Sustainable Belt, dedicated to educating the population on sustainable and symbiotic living. The selection of artefacts makes up a personalised introductory kit for newcomers to the Sustainable Belt. In a tangible manner, it manifests the identity of the traveller and becomes a support mechanism throughout their stay.

With the move to a self-sufficient sustainable environment, H.E.R.A. aims to shift people’s understanding and relationships with their land. As a future vision of sustainable work practice on a micro and macro level, it puts the responsibility of creating a healthier landscape on each individual across society. This environmental structure could be implemented around every major city and would engage each citizen through an obligatory service, along with a possibility of gradually revisiting the compounds throughout their life. Through habitual practice, H.E.R.A. aims to strengthen and restore the lost connection to our landscape.

Driven to create an environmental heritage through rituals, I began drafting scenarios of a preferable future and asking 'what kind of world would we want to live in'? Critical discussions with sustainable development experts accentuated the fact that wellbeing and future thinking is a luxury that is not affordable for many, especially in the Global South. The aim of the project was to then make sustainable practice and knowledge accessible to all; ultimately making it a societal value.

At the developmental stage of the project, I have explored with various system mapping techniques to contextualise the proposal of the H.E.R.A. system. 3D pop up maps were an effective design tool for engaging and testing the user journey with the Sustainable Futures of Africa (SFA) network. By physically allowing experts to go through the matrix, they gradually explored how participants would transfer to the new environment, and have their profile run through Hera, an AI that then proposed suitable activities based on their skills, strengths and individualities.

By giving each citizen the chance to devote a stage of their lifetime to the Sustainable Belt, this government-funded organisation shows how an environmentally conscious mindset could spread across society. The project aims to equip and empower people to gain and grow their ecological knowledge and develop sustainable habitual behaviour that then can impact their local communities. The pictured H.E.R.A. application acts as a progress journal, archiving all data and materials gathered throughout the completed activities and workshops; acting as a memoir of the stay, with accessible expertise knowledge that participants can build on.

IN GOOGLE WE TRUST (A WORK IN PROGRESS)

A critical design project that will consist of a 7 part video series designed to be shown in an exhibition to question our role as both the agents and victims of surveillance capitalism by drawing parallels to the Seven Sacraments of the Catholic religion. Its aim is to show how we are slavishly following the ‘religion’ that is surveillance capitalism, an all knowing, all seeing presence.

I drew parallels betweeen the Catholic religion and surveillance capitalism; they are both omniscient, elusive presences that know everything about us, they are shrouded in mystery and in the same way that some turn to God when they need answers, others turn to Google.

The elusive nature of surveillance capitalism makes it seem too complicated to grasp, which in turn, creates feelings of anxiety in some, and disinterest in others. I wanted to design an analogous system to surveillance capitalism as a way to get people to question their role within this ‘hidden’ societal structure in which we are largely complicit.

We live in a society in which Big Tech knows everything about us, from our internet searches to the size of our houses. These companies are able to paint a detailed picture of who we are, using data that we do not even know they have access to. They use this data to engineer our behaviour towards a predetermined future like we have previously seen with the Cambridge Analytica scandal that contributed to the rise of Trump and Brexit.

IF YOU'VE GOT A BODY, YOU'VE GOT SOMETHING TO SELL.

If you’ve got a body, you’ve got something to sell looks at the future of the gig economy in the Global South. It focuses on what could happen to those who lose their jobs to automation, who may have nothing left to sell but their bodies. The project is based on the current issue of body commodification, which sees people in the Global South make a living through the transnational kidney trade, hair trade and surrogacy. It poses the question of what the gig economy might look like if it was possible for buyers in the Global North to purchase another person’s genes from the Global South in order to change one’s own genetic code using CRISPR-Cas9 technology.

Future Experiences - Plastibank and The Exchange Machine

Plastibank’s mission is to empower individuals and communities that have been victims of plastic pollution. Plastibank’s product The Exchange Machine allows users to participate in a material stock market where they can deposit their plastic waste and receive financial credit in return.

Plastibank - The Global South

Plastic pollution is rife throughout the Global South. It has become the Global North’s dumping ground. Communities have become landfill sites where both people and environment suffer. Currently there are many countries and villages extracting valuable materials from these landfill sites however, at great cost to their health and of the surrounding environment due to the toxic fumes encountered when excavating these materials. Furthermore, the individuals involved in the removal of materials are exploited as they are paid a miniscule amount when they deposit their collection to material suppliers.

Plastibank - Redefining Economics

This quote by Dr Mia Perry co-director of the Sustainable Futures in Africa (SFA) set the tone for the entire project. Given that my domain to design for was ‘Economies’ it was an appropriate statement to act as the catalyst for this project. It inspired me to seek alternative currencies and to disrupt the idea that a nation’s value is solely based on Gross Domestic Product.

Plastibank - Presenting at the Work In Progress Show

Presenting my concept in a Work In Progress exhibition, at the Lighthouse gallery in Glasgow, allowed me to gain further insight and feedback from our partners at the Sustainable Futures in Africa, as well as friends, family and the general public. Presenting the project in this format allowed it to be viewed and treated as a design proposition rather than a response to an academic brief.

Plastibank - The Impact of Plastibank

Plastibank is the stepping stone for generational change. It is more than just a brand, it is a new sustainable way of living. Recycling waste material was uncommon and seen as unimportant in many developing nations but that has changed. Plastibank is a new economic system that financially rewards users for collecting plastic waste, which can then be reused to limit the amount of natural resources being transformed into virgin plastic. Finally, Plastibank allows for the creation of new sustainable jobs that benefit the community and the world.

Self-Initiated Project - 'Urban Memorial'

“An accessible multimedia motion chair to enable the remembering of deceased loved ones through creative, immersive engagement in mementos and other kinds of remains”

Self-Initiated Project - 'Urban Memorial'

For city-dwelling people who want to remember their loved ones, but find it difficult to access both the specific memorial site (such as a grave, especially if it’s overseas) and even any peaceful reflective local space that suits their needs within their own busy city. This person wants to have a richer reflective experience concerning their departed loved ones that contrasts with the daily distractions of the city.

Self-Initiated Project - 'Urban Memorial'

Contemporary life is becoming increasingly urban - more people are living in cities and their lives are increasingly busy making it difficult to make space for traditional acts of remembrance - especially when these acts require traveling great distances out of the city. Yet there is still a need to deal with emotional and rational responses to death - not just in one moment (often at the point of internment), but as a regular aspect of daily life.

Self-Initiated Project - 'Urban Memorial'

There are currently important city-based sites that function as places where the living and the dead can be brought into healthy proximity. However, such places require a large amount of inner-city space - is unlikely to be preserved in the future as city populations expand and cities themselves become more densely populated. Indeed, space is already becoming an issue for the nonliving: graveyards themselves are becoming full and there will be insufficient land in which to bury the dead. Moreover, how we live now is very different to the days in which traditional burial and remembrance practices were created.

Self-Initiated Project - Drawings

People are more internationally mobile - moving across the world to study and work and becoming less physically attached to their traditional home regions, often consolidating their movements to urban centers. This presents a designable moment: how might a product serve these mobile people in ways that static, singular memorial sites (such as graves) do not? People are more time-limited, which curtails their ability to make long journeys to these static sites. Nevertheless, people still have the desire and need to connect in some way with these sites. This presents another designable moment: how can we preserve the deeply affecting aspects of time-consuming pilgrimage for increasingly time-limited people?

Eyeam is a brand and kit to help children build empathy skills. Through the use of perspective taking and discussing emotions, the children gain a greater understanding of their own feelings as well as how others around them feel and think. By using the kit to transform regular objects into expressive creatures, they get an opportunity to explore these empathy skills in a playful and comfortable way.

A breakdown of how to use the kit and the value created through it. Though the project had a core focus on the development of empathy skills, it also improves the children’s cognitive development, social skills and promotes creativity/imaginative thinking. Teachers and parents can use the prompt cards to encourage discussions about emotions as well as children playing together without an adult input.

The concept originated from visiting the Hamilton School for the Deaf and observing the social difficulties for deaf children while communicating with hearing children. This gave me the drive to create a kit to help children understand the differences in difficulties or needs that we all as individuals have. I felt that making an extremely visual and tangible design was key to making the kit accessible to anyone. I also chose the playful and colourful aesthetic to create a more welcoming experience for an often hard to discuss topic of emotions.

Alongside designing the kit, I also created the brand eyeam. It was inspired by visualising emotions and how I chose to do this through the eye pieces. The eye pieces therefore can be used to represent an individual and their experiences, whether they are fictional or real stories. They are a way to prompt discussions such as, “I am feeling…because of…”, so the brand eyeam naturally emerged. The kit will act as a new form of communication between hearing and deaf pupils with a focus on emotions, thus helping the children to understand each other better.

Screen templates for The Sankofa Journey app. This project explores an alternative form of education for those in Malawi who have had to drop out from school due to social, economic, environmental, racial, or political factors.

Future Experiences - Mutua

Mutua is a subsidiary of the United Nations in response to Goal 17 which involves the revitalisation of partnerships between the Global North and the Global South. The objective of the design intervention is to create Technology Ambassador roles around the world to provide guidance to companies and Non-Governmental Organisations (NGOs), educating them on how to sustainably and empathetically implement new technology.

Mutua - Technology Ambassadors

The project aims to promote a more fluid exchange of technological knowledge, not only from the people and companies implementing the technology, but also from those living in the Global South. These people may be able to guide the Global North on how to effectively up-cycle and repurpose technology that might otherwise be deemed obsolete.

Mutua - The Mobility of Future Communication

After working in a group to create a model for the sustainable mobility of communication we envisioned for 2030 we individually set about creating our own proposals. I continued with the proposition of having digital gatekeeping roles put in place to assess the flow of digital information between a range of stakeholders. I wanted to pursue this idea further to explore how new technology could be sustainably realised in places that wouldn’t otherwise have access or resources to enable it.

Mutua - Exchange of Knowledge

In effect Mutua would act as a platform for creating positive, ethical and environmentally friendly change within the domain of both global and local technology use. Through a network of trained Technology Ambassadors, accessible for hire by large organisations, exists the possibility to provide meaningful technological solutions to communities who in turn may share their insights and geographical-specific knowledge to these companies.

Self-Initiated - Scentimental

Dementia is the 5th biggest killer in the world and alongside old age is the only killer with no form of treatment or cure. Scentimental is a human-centred brand that accompanies an individual through their experience of living with dementia and aims to comfort them, improve their quality of life and reduce the onus on carers and family members to look after them in the later stages.

Plastic Community

I visited Eigg to research the ocean waste with the aim of empowering the community by finding value in the materials. The outcome is a service that gives the community the means of utilising the waste for their future needs. An example of this could be the potential for plastic to repair road surfaces impacted by significant erosion.

Plastic Community

My visit to Eigg and speaking with the islanders allowed me to clearly understand their wants, needs and fears. This enabled me to build a future map constructed from my research. The empowerment of the community was important to me, I wanted to give them the knowledge and enable them to find value in the marine plastic. A market space would allow the islanders with their future roles (for their future needs), or own individual needs to meet and exchange materials with other islanders, and they can make what they need to thrive as a community.

Plastic Community

I became closely acquainted with the islanders, their resourcefulness, the varied roles they take on, not only to survive but thrive. I got to understand their feelings towards the marine waste. From anger to fear, the islanders felt passionately. I wanted to turn this into an advantage for this rural community. I thought, what if I could create something that would allow them to know the material’s potential, and they could do it themselves, outside of mainland councils. Discovering each of the islanders have a ‘craft’ of their own, as well as other roles within the community. This drove my material testing to design materials around the islands future needs and therefore its future roles. Photographs from our trip shot by Charlotte Elcock, photographer, Communication Design @ GSA. Instagram: charlarts

Plastic Community

I collected a variety of marine plastic from Eigg, brought it back and tested the material’s potential. From my research however what was most important was empowering the community tackling the fears they had for the future. I wanted the materials to be capable of helping them in a large scale, their infrastructure for example. With future development the marine plastic could be used within agriculture – polytunnel’s for example to develop their crop yields and reduce imported goods.

Plastic Community

I created an initial model that shows 3 suggestions I have for material use. The model includes the market (front, centre), the waste shop (mid right) – which has the encyclopaedia as well as the machines and tools to mould the materials to their needs. The road shows how the marine waste could be used for road maintenance such as pot holes or to create a new road entirely. The houses (centre, left) indicate the other uses. Insulation from polystyrene and house tiles. My outcome was based on my research on Eigg, however Eigg acts as an exemplar community to inspire and educate other small, rural communities. Eigg resident, Hannah Morrison - “Our best work is education, especially in the school I myself remember being shocked going to high school and realizing that climate change education was not such a huge part of anyone else’s schooling.” More information can be found here.

Tacc Outcome

Future Experiences looked at sustainable work practice and the changing relationship between the Global North and Global South. The theme given to my group was Environment. My individual project resulted in tacc, a service that analyses user’s unique circumstances and provides personalised plans demonstrating steps they can take to live a sustainable life. The service provides clear goals and visual data outlining how small sustainable acts add up. Tacc also connects users to like-minded people so they can share their experiences. The result is a global community attempting to live sustainably and create impactful change that will benefit future generations.

Tacc Context

Within the Environment group we imagined a future where cities would be surrounded by the ‘Sustainable belt’. This would be an area dedicated to functioning as sustainably as possible, working in symbiosis with human and nature. From this scenario I envisioned an unintended consequence, where the forgotten few who are unable to uproot their lives to live more sustainably are inevitably left behind. Tacc is there for those who are left behind.

Tacc Insight

No amount of desk research compared to the invaluable insights gifted to us by the visiting experts. With such a range of experts in different fields each with their own wealth of experiences, it was easy to fill a notepad after only one day's session.

Tacc Development

The tacctile and ever evolving tacc logo represent a fingerprint of the environment at that moment in time. In the year 2030 the tacctile and accompanying tacc logo reflect the global dependence on industrial means and the man-made world of the 20th century. The logo visually mirrors a grid-iron street pattern and unbalance wealth of resources. Our goal is to achieve evenly distributed harmony and balance by the year 2050.

Tacc Impact

Tacc is focused on helping people to live more sustainably by encouraging small behavioural changes in everyday life. It targets people who have a desire to be more sustainable but feel daunted by what might be required. Tacc creates a network that helps users realise they are part of a greater whole and that their combined efforts can make a big difference.

Self initiated Project-Modern Meanings

Modern meanings is a research project that involves analysing forms of understanding and personal meaning through online platforms and develop a new experience that enhances the sense of collectivity and oneness. It conceptualises a platform for people who are on a path of self discovery online, aimed at connecting people within local communities who are also in search for meaning and wish to engage in productive meaningful conversations. There is a growing desire to seek new truths on the internet, and many generations are being brought up with this being a key factor in the development of their personal identity. However it is clear that with this, is the importance to provide guidance and community relationships to ensure they are not alienated from their physical community, a feature in society that is crucial to maintain. This is a video highlighting my focus in the project, various “internet evangelists” who grew very popular in the recent decade became a point of inspiration. To try understand what people seek when they watch these videos.

Researching Spirituality and personal meanings around a spectrum of individuals, I identified different mechanisms, phrases and objects that often are associated with the spiritual, allowing me to define its characteristics.

Self Initiated Project: Modern Meanings

Exploring spirituality in western society (Glasgow) through its systems, culture, Experimental influences and the Environment, as well as assessing my bias on the topic.

Bosco Regina

"Bosco Regina" is a portrait of a man and his dogs as they hunt for the ultimate prize, the woodcock - also known as the queen of the forest. This visually spectacular documentary is a meditation on the coexistence of predator and prey and the beauty to be found between the lines of pursuit and action. It is a peaceful film about hunting, where the only shots fired are from a camera. Sean directed, filmed, edited and wrote voiceover and music for the film.

Not To Need You

“Not To Need You”, by Scottish act Dancing on Tables, is an example of Sean’s innovative and ambitious approach to filmmaking. The video was filmed in a single continuous take to help capture the songs building tension, and complex choreography was used to achieve the impression that the band were disappearing and reappearing, meant to visually represent the themes of loss and separation explored within the song. Sean directed, filmed and edited the video, with the help of a single assistant on the day to ensure he didn’t fall over when walking backwards.

Showreel

This showreel features work which has all been filmed and edited by Sean De Francesco between 2019-20. The musical accompaniment “Breaking Or Broken (Instrumental)” was composed by Sean as part of the band Moonlight Zoo.

Filming "Bosco Regina"

Taken during the filming of "Bosco Regina", which was shot entirely with a Sony a6300 + kit lens, mounted on an electronic gimbal.

Filming at the SSE Hydro

Scotlands Not So Secret Places

This is a short documentary I created about a well-known visually pleasing and picturesque site called Finnich Glen, otherwise known as The Devil's Pulpit. Located in the beautiful and scenic town of Stirling, The Devil's Pulpit is a popular site which is visited frequently by locals and those travelling far and wide. I wanted to create this documentary to not only highlight the beauty of the land, but to introduce some stories and background that is woven into the water and rocks that lay home to it. I really enjoyed creating this documentary as it was my first try at camera work and using Final Cut Pro X which were both new skills for me to learn. Some advice if you're going to visit - be careful!

Scotlands Not So Secret Places

An image taken at the bottom of the rocky and dangerous steps that lead down to the heart of The Devil's Pulpit.

Experimental, Situational, Phenomenal

This is a short documentary that was created by myself and my classmate Lucius about the Light and Space Art Movement. This was in interesting yet difficult documentary to create as there was little to no archived footage which meant it had to consist mostly of stills. However, we had some help from artists who we got in touch with such as Olafur Eliasson and an independent light show team called Squidsoup who allowed us to use some of their images and videos which was very kind of them. All of this teamed up with the relaxing soundtrack created by Lucius and an illustrative and informative voice over created by myself allowed us to produce this piece that we are both proud of. The most interesting part about creating this documentary was strangely all of the research. It was amazing to explore an art movement that neither myself or Lucius were familiar with and we enjoyed the plethora of unique art work that we found. Most of the pieces that we found impactful were added to the documentary, but sadly there were just too many to include them all.

Great Animal Orchestra by the United Visual Artists used in Experimental, Situational, Phenomenal.

This is an image by the United Visual Artists that was used in our film. used in Experimental, Situational, Phenomenal. All copyright goes to original artist.

Nine

This is an audio and visual exploration of the urban landscape. It processes street culture, skateboarding and music through a psychedelic lens, and opens up an alternative look into the city. repurposing spaces to bring people together across the asphalt jungle

Cube Audio Implementation Demo

This piece is included to demonstrate my experience using the game audio middleware ‘Wwise’, using its in-built demo game ‘Cube’. This type of software is designed to enable sound designers to implement audio in an interactive environment, while still having access to some of the tools and the familiarity of a traditional digital audio workstation. Using a combination of synthesis, Foley recording and sound FX libraries, I began accumulating sound assets that I felt suited the visual appearance of the game, that being a retro, low-res form. Once I had sourced and/or recorded the required sounds, I arranged and assigned them to create an interactive soundscape within the framework of Wwise. There are some issues caused by audio triggers from the game itself, namely the speed of footsteps and the type of underfoot surfaces, but despite this I am happy with the progress of this piece, and it has served as an invaluable learning exercise into the process of implementing sound in games.

Meta

This piece was inspired by the Franz Kafka novella ‘The Metamorphosis’, a story in which the main character, Gregor Samsa, awakens in his bed to discover that he has transformed into a giant insect. The story conveys a number of thematic messages, including those of isolation, disease and alienation. It can be read as a comment on the fragility of the mind and body, with emphasis given to the description of Gregor’s transformed state and the effect it has on him. For this work I produced and combined sound and visual imagery to represent the opening scene of the story, when Gregor awakens to the melancholy-inducing sound of rain on his window, before slowly realising what has happened to him. In this piece my primary aim was to create and use sound to convey Gregor’s shifting emotions, gradually moving from a subdued, melancholic state to one of dawning panic and horror. The visuals are intended to supplement these emotional connotations, while also helping to enhance the impression of claustrophobia and isolation.

Dust Binaural

surround(binaural) radio drama where I have created my own sound design to give the audience a spatially enhanced listening experience to draw them closer to the action.

My Brain and Me

is a 360 film based from my personal experience what it is like to have dyspraxia. The film immerses the audience in a world where voices and strange drone-like sounds move back and forth between the foreground and the background layered to give the listener/viewer a subjective perspective of my inner voice.

This item is for sale, please contact for more information.

The Real St Peters Seminary

Film Documentary detailing the rise and fall of a grade A listed building in Scotland

Tranquility & Disruption

This short film assignment was my first experience making a film with entirely original content. Within this piece I explore the diversity of the out door world, looking at Scotland and the industrial City of Glasgow. I wanted to draw attention to the 2 different worlds we live in; experimenting with tension and surprise in order to emphasise the contrast between the natural and the manmade. Blending progressive sounds, field recordings and harmonic tones, I attempted to compliment the rushes of the vast landscapes; slowing time and creating space for contemplation. This is disrupted by the glitchy scenes of the city, where industrial noises intensify the lights and brutal architecture.

Dada Is Everywhere

A short documentary about the Dada art movement. This film recounts the beginnings and later influences of the early 20th century European art movement. The film contains interviews, sound design and original music that pays homage to the movement itself.

Internetto Magazine

Internetto is a magazine that covers Internet slangs and trends in bit-sized information for the Masses.

Surreal

Surreal, a world which is 300 years ahead of time. A world filled with colors and shapes. No language is needed in the future. It will come by in a form of imagery. An imagery of shapes and colors. “ It’s the visual manifestation of thoughts. ” Communication are based on the projected thoughts of symbols, shapes and colors. Thoughts are being projected as a visual form, allowing them communicate with each other through visual language.

World

This mystical world brings wonders of joy to me. The place is also known as a happy place. No language was needed but instead, they use visuals to transmit their thoughts. It is a visual communication. They live in a world full of imagery.

Tranquillity

Tranquillity, a state of being calm. It is one of the six key values in the Surreal World.

Lanj Magazine

The name Lanj sparks a curiosity through a question or discussion. Lanj comes from the word “lanjiao” in Hokkien, which means cock. It portrays about the perception on how people perceive things differently. Some may agree while some may not. In this edition, we discussed the topics on stalkers. We are all stalkers behind our phones. Some may call it watching, some may say that they are just curious, but they fail to understand that it’s the same traits as a normal stalker. Lanj. or not?

Lanj spreads

So now let me ask. Are you a stalker? No? Then answer this. Do you go out with someone without knowing who they were? Have you asked for someone’s name then search them up on FB? Have you ever double tap on someone’s Instagram that was posted 52 weeks ago? Have you ever known about someone even before talking? to them before? Then, you are a stalker too yourself...

Blue Alert

Climate change holds true as one of the important issues of our generation but why aren’t Singaporeans doing much about it? I discovered that Singapore could be in a state of denial towards climate change as we are neither directly affected nor witnessing the catastrophes first hand. By incorporating climate change with something familiar that hints at an emergency, Blue Alert brings climate change to its audience through virtual reality while educating them about the severity of their actions through a scenario-driven card game.

Blue Alert

Blue Alert is an educational card game based on things that Singaporean enjoys (Blue card) but prompts you to destroy it (Alert card) due to our behaviour and climate change - talking about reverse psychology. This in hopes to influence the players lifestyle and decision making when it comes to climate issues - which we are late to act upon.

Blue Alert

Blue Alert

Blue Alert

Check out this project and many more through my online portfolio. Thanks for viewing.

100 Days

The first 100 days were full of workshops that dragged me through a lot, and taught me to expand my imagination, in a different way than I was previously used to. They challenged us to use our ‘mistakes’ and turn them into art.

Using pareidolia to form alphabets, and a form of typography from one of the previous assignments.

Ordinary-Extraordinary

Exploring ordinary daily cleaning products that we all use in our life; objects that we would discard without much thought. Inspired by Tanaka Tatsuya’s miniature innovations, it freed up the childlike side of my mind. Playing with the eye of a camera lens creates a whole new perspective. The lighting enhances the environment, the ‘negative space’ of the image. Overall, it expands the visual language by telling a story of how the mundane could possibly become extraordinary.

Water Slide

Presenting in a flip-up form is the most natural and pleasant way of exploring the content. Giving a sense of curosity which invites them to see what’s underneath, focusing on the content instead of figuring out how the controls work.

A Story In Statues

Having documented heavily the extent of the street art scene in Europe. I began to create a series of posters showing a collage of street art and using statues I found in Europe as the focal point in each piece, I chose to create very raw images while juxtaposing them against the statue of Sir Stamford Raffles as a representation of Singapore and it’s street art scene.

A Story In Statues

Sterile Singapore

A Story In Statues

The statues

A Story In Statues

"Swee" in Hokkien is an adjective to describe something or a situation is "beautiful".

Skins Magazine

Created a magazine labelled 'Skins" highlighting the hobby of taxidermy and the importance of preserving our animals especially if they happen to go extinct

Get Lost

Often we become too focused on getting to our destination that we've forgotten the joy of being lost in the foreign paths and scenery. I had the opportunity to experience that excitement once again in Glasgow and designed a maze with no starting or ending point, allowing the ball to roam around the maze aimlessly with the map coordinates of the places I was lost in along the walls of the maze.

You Deserve Better

We are in a toxic relationship with plastics. The more we love it, the more it’ll hurt us, and yet we keep coming for more. This campaign aims to reduce the use of plastic bags through realising the love-hate relationship between us.

Celestien

In the year 2090, space travelling technology is advanced enough for everyday people outside of the 1% to travel to Mars and Moon for outdoor recreational purposes such as hiking and skiing. As the first space tour agency for recreational activities, Celestien believes that when humans get to enjoy space for leisure, we will truly be a species beyond Earth, becoming one with the celestial.

Celestien

In the year 2090, space travelling technology is advanced enough for everyday people outside of the 1% to travel to Mars and Moon for outdoor recreational purposes such as hiking and skiing. As the first space tour agency for recreational activities, Celestien believes that when humans get to enjoy space for leisure, we will truly be a species beyond Earth, becoming one with the celestial.

Sweet of The Forgetfulness

A story about a boy and his mysterious encounter with a MAMA Shop in Singapore, that give him a chance to reset his life. This project deals with discontentment we have in our daily life, always never satisfied with the life have, instead we are always searching for that reset button in life.

EVERYTHING IS LOVE

This is an alphabet book about a love that was really something and not just the idea of something. Reimagining Bonnie and Clyde relationship in the 21th century.

EVERYTHING IS LOVE

This is an alphabet book about a love that was really something and not just the idea of something. Reimagining Bonnie and Clyde relationship in the 21th century.

RE:Singapore

Little Red Dot, known as home for majority of the Singaporeans ; whom many assume had explore and seen everything but not yet literally everything to this date. In these series of photographs which depicts the interior, artefact and the women of Imperial Harem ( hou gong ) serves the purpose of leading back in time through the Thow Kwang Pottery Jungle which is also known for its famous Dragon Kiln. Delving back into the Imperial Harem of the Qing Dynasty where the Emperor, Empresses, Consorts and Concubines live. Many of these women who were at the age between 13-17 years old when they married the Emperor of China. Thus with this little collection and series of photographs it serves a meaning deeper to know that there’s after all light and hope to explore further and leave no stone unturned.

Civilization Typography - Creating a writing system in a pandemic

Are we prepared when a pandemic is no longer containable? A dystopian writing system of a re imagined future that mirrors the present we live today, The Dead Counter’s Medical Journal portrays a world where infection and diseases are rampant and a cure is non-existent. With medical staff being shorthanded , an entirely new writing system is needed to teach new medical residents at rapid pace. Amalgamating ancient medical symbolism, prefixes and futuristic code, medicine has never been more crucial.

Sauchie Hall Road

Sauchie Hall Road

Sauchiehall Road (Shao-Chee-Hall) Sauchiehall Road expresses an emotional experience I had on the first day of school in Glasgow. It was a feeling of complete lost and loneliness as I navigated the streets of Glasgow wandering and with no familiarity or knowing where I am. The utter confusion and feeling of up being down, the streets all merging into one as I threw myself in the direction of the unfamiliar.

Sauchie Hall Road

I am Lost The idea of Lost is particularly relevant now in a time of unknowns. People would ask what will happen next? Hoping someone else will be able to answer that question and the truth is no one knows. How than can we take this lost as our next adventure? My work directs the viewer straight to the mirrors, they think they know what it is all about. It seems like a test on whether you know which image is real or not. There is more than it seems.

Sauchie Hall Road

Origin and process of project In creating this project, I drew upon my reflections and feelings throughout my trip to Glasgow. I asked myself, what stood out? I wrote how I felt and found that lost and found was what summed it best. It was my first big adventure alone, it seemed like any fairy tale but there was a reality. This is my 2nd iteration of the project. My first idea was to bring my viewers through a kaleidoscope experience but the craftmanship was not particularly good and did not convey the idea well enough, the suggestion was to make it a mirror maze so I experimented, I am working on creating a good cause of action with the project since it is really relevant now.

The Fisherman and His Soul

The Fisherman and His Soul is a short story (6209 words) written by Oscar Wilde. It features a young fisherman and his yearning for a mermaid, his obsession drove him to commit unholy and unthinkable actions. Upon reading the story, it is apparent that the main cause of the story’s tragedy was due to the actions of the stubborn priest in the story. The priest then is one of the core parts of the story. In this revised version, I attempted to retell the story in the point of view of the priest, the story accompanied by a set of hand-drawn illustrations.

Phase Plastic Out

A habit becomes an addiction when we continue to engage in an activity despite knowing the adverse consequences of it. Comparably, people are using plastic whilst understanding the impact of plastic usage on the world and themselves. The difference, however, is that they don’t recognise their plastic dependence as a form of addiction, but rather a necessity. In my research and observation, I came across a few uncles carrying a newspaper roll in a single plastic bag. I found that they do so as to not dirty their hands. If only plastic leaves a mark as a newspaper does, it would be less popular. I then connected these with self-abuse, abuse, then addiction - all of which is obvious visually, and heavily stigmatised by society. My project, therefore, aims to liken our plastic reliance to other severe forms of addiction such as drugs, in the form of a campaign to stop plastic use.

Adjacent Play Space

This project explores ways to bring about playfulness in adults; to relieve stress relief, develop social skills, to allow for relaxation and to provide “escapism”. The installation is located in front of Ocean Financial Centre and is open to use for all who are passing-by. Enhancing their experience on what they deem as escapism / leisure in Raffles Place is key rather than physical play.

Adjacent Play Space

My models made were inspired by Bruno Munari’s geometrical shapes and Alexander Calder’s theory of the relation between things, to create “private-ness” as most adults there are comfortable being in their own zones like using their phones, talking to friends and looking around. Iteration one consists of most models but seem too enclosed. While visual play is being explored, play in this project is about embracing “private-ness” in the open space.

Adjacent Play Space

The proposed design works around existing circulation with visual play, movement, and interaction. Having natural lighting, there can be a play of colours that will reflect on the ground. The shapes hanging is an interactive installation, allowing to be pulled down or rotated while able for one to sit on it. This might make one feel more comfortable if they want to have a certain private physical boundary.

Retail Play

“Retail Play” This project leverages on the activeness in teenagers to create an interactive experience with the displayed products. Located in 313 Somerset, Level 1 and 1M, for the fashion brand, Bershka, the design centers on the idea of decentralisation. Bershka is about fashionable colours, contemporary furniture designs, and for it positions itself for adventurous young people who are aware of the latest trends, music and social networks.

Retail Play

Observations of consumers were made, and models were presented on how products can be interacted differently. The circular shape is chosen as the final as it is more cohesive with boundless circulation as compared to rigid fluidity, and there can be interaction with both merchandise and forms.

The norm of working

This is so apt in this moment of a worldwide pandemic where we are all forced to stay home, work from home and work from our limited desk. Humans are the most adaptable creature in the world, we went from agriculture to a capitalist society in such immense speed. What lies in the future of work?

Adaptive Living

Most of us are comfortable in our homes because it is a place to unwind after a full day out. It is a place where our true character unveils itself. Walter Benjamin famous phrase “to dwell is to leave traces” applies to most spaces, but especially in our dwelling, our home.

Spatial Use

When we micro-analyse our space usage, the original intent of the space ended up suiting our needs instead. A room turns into a workspace or a store. A dining table turns into a study table. A coffee table turns into a dining table. How users define the use of these objects and spaces are different in every household.

Embracing the mess

A collaged utopian world of what embracing all our assumed flaws and mess could be. A messy table with a conveyor belt of endless items. A house filled with surveillance cameras. A living room with clothes piled up. The lounging seat with extension plug becomes one with the wall filled without enough socket to charge all the devices at home. A balcony filled with cigarette butts that must be cleared away every day.

Life vs. Play

In the functional bus interchange, what difference does it make when life gets injected into the space. Through play elements, biophilia elements, art installations or localized bustling coffeeshop? The robotic-like functionality of the space was disturbing. The fact that we are all part of the system of dropping off and picking up points made the idea of this standard bus interchange boring and monotonous.

Urban Mobility in Singapore

It seems that vehicles take precedence and acquire privileges in the form of transportation in Singapore. However, a far more affordable and environmentally friendly mode of transport like bicycles and PMDs has insufficient opportunities and relevance in our country. Singapore is still lacking in offering traveling alternatives for car-less commuters other than its existing high standard of public transport.

Urban Mobility Devices

Over the years, bicycles, PMDs (personal mobility devices) and e-scooters have been a new mode of transportation for a handful of individuals in Singapore. It does not merely serve as a form of transportation but also as an important asset for some users to perform their daily jobs. However, pedestrians are anxious and unpleased as how these devices cause public alarm over the risk that it put to others.

Reactions From The PMD Ban

A large number of individuals were upset after being informed of the PMD ban on shared pathways in Singapore. It seems that these users are not given the rights and access in moving around the city freely. Besides, there are plenty of solutions that can be executed to facilitate them. Thus, banning of the PMDs is not a final resolution.

Collage of Site Settings

Collage of different site settings – hawker centre, market, MRT station and cinema.

Diagram of Hawker Centre

Diagram of inhabitation – hawker centre

The living room

Project 3: The mall is my living room (co-existing). Since Funan co-living is located in the mall, using the layout to allow the resident of the co-living to venture out and use the entire mall as its living room, wardrobegamesdining to workliveplay.

open living

project 3: Co-living- using the idea of IKEA showroom, as a living space for my co-living where everyone is able to mingle and live together and experience a different experience of co-living.

The Men's Mall

A collage of *SCAPE in its current condition. In our fast-paced city-state, economic development occurs an unprecedented rate. To keep up and increase density, the wasteful practice of replacing older buildings with new ones is considered the norm. Existing properties are also under constant pressure to renovate and upgrade to keep relevant. The purpose of this project is to speculate the possibilities of how under-utilised spaces in *SCAPE can be readaptedto give it a new breath of life.

The Men's Mall

Site map of *SCAPE and its surrounding in Orchard Road.

The Men's Mall

Process. Sketches and ideation of how the users will be moving through the space with swinging walls and display fixtures.

The Men's Mall

A diagram on layout studies that will be adopted in the Men’s Mall. (top) A maze layout has a fixed path and a maze of spaces for product displays. It also extends the distance users traveled in the store. (middle) A grid layout, most common in stores as it is very convenient and speedy. (bottom) Freeform layout facilitate in exploration and brings users to visit more parts in the store

From entertainment to salvation, the former Venus Theatre in Singapore

In 1983, the Venus theatre in Singapore’s west went through a metamorphosis by adaptive reuse after the cinema suffered economically. In 1985, the Church of Our Saviour became its new occupant. Today, the church continues to operate in the community, struggling to stay relevant. This project aims to create a greater connection to the community through a multi functional, therapeutic space bringing people together whilst being relevant to the current context.

Breathe

This collage shows how the project proposes to open up the enclosed space, bringing people together and breathing new life into an old building. The site happens to be strategically located along the Queenstown MRT and Queenstown Secondary School. Because of its favourable location, the church adapted the space to fit the needs of the youth who can use the site’s facilities for quick foosball games, water break, resting spot and meeting point. However, the main church auditorium remains untouched during the weekdays making this space underutilised.

Model Exploration

With a desire to open up the enclosed space, model explorations have been undertaken to break the buidling’s rigidity by adding alternate circulation, playing with volume height and width, yet celebrating the original structure, and taking both its interior and exterior activities into consideration. Some of Singapore’s buildings seem greatly influenced by Le Corbusier’s modernist, 1960s practice, especially his “Five points of architecture”. In the case of the Church of Our Saviour pilotis act as a primary support of the building.

Redefining the Church

While adaptive reuse gives a space new purpose, the church community was forced to dwell in a building that was not originally meant for its use. This photo montage hopes to represent how a church hall could look- drawing individuals into the holiness of God through considerations of form, materiality, zoning, light and shadow.

Forms, Light and Shadow

Martin Luther gave birth to the reformation and protestantism, changing Christianity through a rejection of ornamentation, the legacy of empire and majestic socio-spatial power. These model explorations look at the influence that materiality and light can have on atmospheres that may draw individual to sacredness. Taking influence from monolithic architecture where buildings were carved from a single piece of material, these models try to replicate a similar raw, intimate dwelling space.

Itten X Aēsop

Initial collage showcasing the synergy between Swiss Colour theorist Johannes Itten and Melbourne’s health and beauty franchise Aēsop. The bold contrasting colours of Itten’s art works complements the colour scheme used by Aēsop.

Aēsop X Itten

Window design grounded by the principles and theories of Swiss Painter and Colour theorist Johannes Itten designed for Aēsop’s stores.

Axonometric Study

Site study diagram of Golden Mile Complex The intention for the structure was to create a lively environment and a vertical city in contrast to the homogenized cities. Golden Mile Complex comes from the concepts of the Linear Cities of architect Le Corbusier.

Impressions

Artistic impression of envisioned design concept of play space located in Golden Mile Complex.

Play Space Perspective (East Lobby)

A new play space located in the Golden Mile Complex, focusing on the effects of light and shadow where sun shades rotate anti-clock wise throughout the day.