Next event:
ERINN SAVAGE – Performance
Tomorrow 15:00 GMT

Collage

Early concept development

A Walk on Leven

Early documentation of the River Leven

Vale of storage units

Mapping of the industrial estates on the River Leven

Development

sketchbook scans

Development

sketchbook scans

Balloch accomodation for music students

3rd year: Upper floor and site plans

Balloch accomodation for music students

3rd year: Ground floor and Detail

Balloch accomodation for music students

2nd year: Rendered section

Library Lounge

2nd year: Render of Library Lounge

Library design

2nd year: Library ground floor book shelf arangement, as well as section of reading pavili

Park Leven & Sistema Music Retreat

The Sistema Music Retreat project, for myself, was about creating two different buildings, in what I found to be a beautiful pastoral setting, that would create a semi private semi courtyard that kids and young adults can enjoy and have a free and diverse experience during their stay. The idea of having activities and places semi privatised for the kids was a leading factor in the design process for the River Side House and Leven Hall. After drawing the two buildings on site and working out the physical relationship they had with one another I wanted to go one step further and solidify the relationship my design had with its surroundings. On this map is not only my design for the Sistema retreat but also a redesign of the area. New pathways, activities and less tar parking lots. Having been inspired by the works of David Chipperfield, Gaudi’s Park Guell and the idea of place this project aims to give back both to the community and nature while not boldly conforming to its surroundings in a contemporary manner.

'Sea Life Through a Lense'

This image represents my fundamental design goal: how to frame the natural beauty of Balloch. I took my inspiration from those unfortunate sea creatures who are imprisoned in restrictive and oppressive fish tanks in a sea life sanctuary on the loch. Whilst they are so close to the outdoors they are actually prevented from thriving outside in their natural habitat. In human terms I wanted to create a more positive relationship between inside and outside where visitors felt safe and warm inside but were drawn to the views of the loch and nature outside.

The Site Found

1:1000 Site Plan exemplifying the linear relationship between the residential and performance hall venues; imitating the pre-existing railway of Balloch which, its final stop was at the tip of the pier. The progression of a boat from jetty to jetty via both buildings and a canopy shaded pathway on land, shows the multipurpose links and modes of transport available as ways to accommodate the users when moving around the site.

'Portamento'

Mammals and nature co-exist between the walls of the residential retreat, through vast glazing, an indoor / outdoor living experience and materiality and design elements. On arrival visitors will observe a hanging façade of carved natural wood. The flowing, rippled appearance of the wood connects to sound waves created by children inside to the lapping waves of the river made by Mother Nature outside.

INGREDIENTS

1:50 principles of building detailing and mirroring front elevation render

Mornings in the Nest

Proposed Location Plan 1:2500

Situated at the bottom of Balloch Pier, the new retreat offers an inclusive for all type of performance art. Surrounded by nature, this allows privacy, creating a peaceful environment to gain creativity - outdoor activity can occur.

Watercolour

Topographical Model

1:1000. Produced in order to gain a deeper understanding of landscape to harmoniously place my project within

Geological Sectional Study

1:10000. Acrylic & Steel

Capture the Landscape

Sketch model exploring how the architecture could frame the landscape.

Final Model

1:250

1. Intro

2. Site Model

3. Retreat Centre Exterior

4. RC Floor Plans

5. RC Section

Music Retreat

The combination of a residential and performance space is captured within the landscape of Balloch. Its beautiful surroundings remain interrupted with the buildings matching the tranquil setting. The juxtaposition of the buildings catches the eye of by passers and lures them in for more.

Interaction

The way the buildings interact with one another is portrayed in this social scene. An open private space connects the two buildings together, allowing the children to interact with one another and remain in a safe space.

The Site

Accommodation Section

Bedroom View

No Ownership Modes: Internal view of the architype R2++.

Four types of housing units were developed. R2++ is a Co-Housing unit on two levels which allows up to 6 double bedrooms.

No Ownership Modes: Layout of Achitypes R2++ and R1.

No Ownership Modes: Long section through Co-Housing and Co-Working components.

Each adult is allotted a Co-Working share. Renting the workspace may allow users to supplement their income during periods of economic difficulty. The proximity of the home to the workplace may improve the way of life of the users, with whole businesses being born through inhabitants working together.

No Ownership Modes: The scheme acts as a gateway to the new public space.

The thesis’ grow from each other and form part of a new social framework in both the private and public realm.

Urban block

We propose to arrange the different departments of a school around an urban block within the Merchant City and for it to be open for public use. The school is open to residents and wider city habitants, offering access to education and providing public amenities while being fully integrated into the city fabric.

Trongate facade

Typology section

The design uses a range of typologies and stacks them on section to create homes for varying types of users while sharing communal spaces in the form of a courtyard and roof terrace.

Title page

Ground floor plan

Flat type for multigenerational family

Flat type for live/work at home

Merchant City - Initial Site Analysis

From the initial site analysis, we identified the lack of social infrastructure in the surrounding area of the site. The project chooses diverse vulnerable groups across society and reforms a part of the city to accommodate their fundamental needs, bringing in the density and services needed to sustain a community and support the surrounding vicinity of our district.

Observing Labour through Play

My project focuses on the needs of workless families, aiming to break the cycle of unemployment by making different models of labour observable to children from workless households and providing parents with the facilities to access support finding a job.

Approach from South-West of Proposal

View of the main public entrance to the proposal looking towards Trongate. The proposal is set back from the street to allow for the creation of a public square in front.

Approach from North-East of Proposal

View of the back of the proposal. All domestic circulation is external and exposed to allow for smaller communities to be formed around the shared front gardens that each serve four flats.

Long Section through Proposal

The long section shows the vertical play area that takes place in the core courtyard of the building. This allows children to observe different modes of labour in the public library on the lower floors and the office spaces within the flats that are placed to face into the play area.

Design for Natural Systems

Visualisation. A Housing block in the Merchant City, that incorporates natural and mechanical systems to support nature and sustainable life in the city.

Design for Natural Systems

Plan. Adaptable housing units reduce the distance between work, production and the natural.

Design for Natural Systems

Structural Model. The building framework supports nature in the city, which in turn supports human life.

Collaborative Glasgow

Visualisation. A space for collaborative design, production and performance to enable democratic representation of the diverse context it is in.

Collaborative Glasgow

Section. An open experience is arranged around the cycle of idea to production, to performance.

Site Information

Thesis Investigation

Spatial Development

Ground Floor Plan

Long Section

VENUE FOR PERFORMING ARTS

Perspective Section

VENUE FOR PERFORMING ARTS

Building Programme Diagram

VENUE FOR PERFORMING ARTS

Ground Floor Plan in Context

Concept collage of design thesis: ‘Act Natural’

Principles of nature have been followed throughout the design process. Situated in the university campus, the thesis proposal uses the design of an Innovation Research Centre for Biomimicry to provide opportunity for the following: To create more opportunities for biomimetic design which accommodates a cross-culture of disciplines which all take inspiration from the natural world to solve contemporary problems. To bring nature back into the city and increase biodiversity. To create soft touch and sympathetic architecture. To explore natural and organic forms in the design.

Green Space Analysis

With 15m² of public greenery per inhabitant and only 14% of the ground surface being soft urban landscape, Antwerp’s medieval centre has the lowest percentage of green area.

Urban Strategy

The proposed Innovation Centre for biomimicry is connected with The Royal Zoological Society of Antwerp located at the zoo and botanic garden. Green corridors have been introduced for nature highways, linking up existing green areas in the city.

Site Analysis

Study of existing species found on site and target species to be reintroduced.

Key plans

n/a

Antwerp Demographics- Bringing the world to Antwerp

With Antwerp being an extremely diverse European city, it was necessary to convey the different nationalities residing within the city. The range of nationalities of people residing in the city prompted for a thesis response which sought to invite the “world” to a central location to learn about languages of the country.

Antwerp Historic Centre

Antwerp has had major public realm improvement with Antwerp Central station being expanded to include a high-speed rail service which removes the terminus status of the station. The site selected for the proposal is the subject of a recent major public realm improvement which is situated on a main `boulevard within the city which used to be a boundary wall of the historic city. This makes the site selection favourable as it’s on a key historic gateway to the city from the newer side of the city.

Site Connectivity

Being surround by major transport links such as the train station, bus station, bike station and newly revamped metro-station, allows residents from all over Antwerp to come and learn languages, furthering their communication skills whilst acting as a catalyst for cultures to mix.

Proposal Ground Floor Plan

This ground floor plan shows an open foyer with exhibition space and cafe located on the ground floor.

Proposal Cross Section

This sectional study shows the main internal atrium space which acts as a catalyst for social interaction.

Development Model 1:1000

Decentralising the City

Antwerp's Civic Framework

Antwerp City Plan

Study Models

parkland framing the market hall

A final render/visual showcasing the tim-ber frame market hall in the backdrop of the park.

market hall visuals

Visuals/renders highlighting the market hall in context with the landscape and the feel & look within it.

location

Maps and plans showing the location of my thesis project.

new den dam masterplan

A drawing presenting my new master-plan for the Den Dam area of Antwerp

abstract mapping collage

a Piet Mondrian inspired collage high-lighting the connections and infrastruc-ture happening all around Den Dam ar-ea.

Gatehouse East

Model (1/200), walnut, sapele

Gatehouse South

Model (1/200), walnut, sapele

Gatehouse West

Model (1/200), walnut, sapele

Brokenness Chapel

Model (1/200), walnut, sapele

Melancholia Chapel

Model (1/200), walnut

Pain and Glory

Movie poster design for the movie "Pain and Glory" a film where Almodovar reflects on the choices he's made in life.

Persona

Design for the movie 'Persona' the film is an exploration of duality, insanity and personal identity

Persona alternative

Design for the movie 'Persona' the film is an exploration of duality, insanity and personal identity

Sequoias are dying!

A short documentary film about the dying Sequoia tree.

It Has Gotten Weird Out Here

A postcard series.

Urban Roots Logo Development

This is just a few of the logos that were developed to get to the final logo used for the identity.

Urban Roots Leaflets

These are some examples of finished leaflets incorporating the whole identity.

Steve Reich / LSO Percussion Ensemble

Using one of the prints produced in the Systematic project, I digitally altered and applied as album and poster artwork that inspired the very pattern of the print. (See 'Phasing I') The album is London Symphony Orchestra Percussion Ensemble’s performance of Steve Reich’s Clapping Music, Music for Pieces of Wood and Sextet; performed on 30 October 2015 in St Luke’s London.

Artwork applied for large scale print

Phasing I

Inspired by the composer Steve Reich, this project explores how the compositional practice of minimal music could be applied and visualised through printmaking

Untitled

Modular woodblocks on the printing press

Phasing II

Woodblock prints on 50x70cm 200gsm Fabriano paper

This item is for sale, please contact for more information.

Figure I

Drypoint, 2019

Figure II

Woodcut, 2020

Black curve

Drypoint, 2020

Black line I

Drypoint, 2020

Black line II

Drypoint, 2020

In Moleca

Immersed in canal water, a tourist arriving in the city hesitantly stares into the path ahead of them. It is unclear where the path ends and the canal begins as boats wash up on the sidewalk.

This item is for sale, please contact for more information.

In Moleca

High-tide levels, painted on a wall by locals. These ambiguous DIY markings can be found around the city, documenting the increasing tides of the Acqua Alta. Like children’s measurements on a wall, it is uncertain as to what height these markings may be in the future.

This item is for sale, please contact for more information.

In Moleca

A member of ‘Comitato No Grandi Navi’ holding a banner representing their local initiative and the issue it opposes: cruise ships. Around 600 enter the lagoon annually. It’s estimated that 1 cruise ship pumps out the equivalent to 1 million cars worth of emissions in a single day.

This item is for sale, please contact for more information.

In Moleca

A tourist in fancy dress stares into the water whilst travelling on a vapareiso water-bus during the ‘Carnevale’, the famous Venetian festival. This is the busiest time of year in Venice and attracts thousands of tourists who come to experience the old traditions of the ancient city.

This item is for sale, please contact for more information.

In Moleca

A cruise ship docked in the industrial area of Marghera. The scale of these ships in comparison to the fragile island that they are docking in is absurd. These have a devastating impact on the lagoon’s ecosystem and the city’s underpinnings. An old utopian ideal of travel that should be forgotten.

This item is for sale, please contact for more information.

The Virtue of Water and Salt (of the earth)

Deriving it’s name from a chapter featured in John Graham Dalyell’s 1834 work ‘The Darker Superstition’s of Scotland’, 'The Virtue of Water and Salt (of the earth)’ is an ongoing project. Belief in superstition has long been characterised as a sign of ‘low-intelligence’, and associated with societies most marginalised groups, such as the lower-classes, people with marginalised genders/identities, and people of colour. Superstition has arguably also played an important role in the lives of those who could not access essential yet costly amenities, from herbal remedies in place of the services of a costly doctor, to folk tales, impractical-practical advice and genuine reasons to socially interact with one another. This project aims to explore this second, less spoken of side to superstition.

The Virtue of Water and Salt (of the earth)

The Virtue of Water and Salt (of the earth)

A sketchbook example.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

Mark-Burnett-Film-Stand

A Type of Sound

A Type of Sound Creating a relationship between type and sound. Using the typeface Futura the geometric sans serif typeface which was based on visual elements of the Bauhaus design style of 1919 to 1933. Futura’s simple geometric circles, triangles and squares represent function over form, taking away the nonessential and decorative elements. Working with a local musician Pefkin https://pefkin.bandcamp.com/music to match sound to type and create a sonic typeface, I immediately thought of how soundwaves are graphically represented by triangle, sine, square and sawtooth waveforms. We assigned a waveform to fourteen letters, matching the shape of the letter to a waveform, and created 2 octaves worth of tuned sonic type. With the remaining 12 letters we created more percussive tones, using found sounds. Instruments used include Korg Volca FM, Korg Volca Modular, Doepfer Dark Energy, Korg Kaossilator, Arturia Brute, acoustic guitar, Aeolian Chimes found object sound sculpture, zither, ebow, chimes, hydrophone.. The sounds were treated using reverse reverb, pitch-shifting, backwards loops. Using After Effects the new typeface was animated and combined with the individual sounds to create an interactive typeface that was ever evolving into a new sound or shape with simple overlays, pitch speed and rhythm. Through a significant period of exploration and experimentation the project has evolved from a simple circle, to a sonic, visual and interactive typeface which can be applied in work, play or identity. Mark Burnett Year 4 Com Des – Graphics M.Burnett1@student.gsa.ac.uk

A Type of Sound

Creating a relationship between type and sound

A Type of Sound

Creating a relationship between type and sound

An interactive typeface.

Cannibalistic Tendencies

Original etchings

Price: £35

This item is for sale, please contact for more information.

Glasgow 1980

Videos I put together for 'Work in Progress' exhibition

Research

Initial research behind project looking at poems and old family photo albums

Look 1

Cropped suit jacket inspired by photographs of my mum in the 80s with a white nylon romper.

Look 2

Distorted jacket inspired by photograph of my Grandad with exaggerated high waisted tailored trousers.

Look 3

Exaggerated tracksuit jacket with cut out details exposing yellow nylon lining. Inspired by photographs of my older sisters.

BIKE FRAME BAG

The COVID-19 situation is a crisis and challenge effecting the whole of us. Trough this pandemic creatives had to find new ways of making, marketing and distributing products. These have to provide safety and purpose. Isabell put her own gtraduation collection on hold to help make medical scrubs during the lockdown period. This also led to exploring smaller projects like these commuter bags to provide a product with a deeper meaning and function. Sustainablitly is a key element in Isabells designs. The prototype bags were made out of left over calico, retiered yoga matt, retiered tent fabric and secondhand zips.

BIKE FRAME BAG-

BIKE FRAME BAG

Fashion Collection: Sherpa and the Altidude

Looking at my previous research from a new angle led to a curiosity for the Sherpas in the Himalayas. I want to explore the impact of the commercialization of Mount Everest on the Sherpas, their families and their environment. Mass excursions force the mountain to drown in garbage and their locals to suffer from the impact on their water and ecosystem. But in the same moment there’s the need for heavy tourism to keep their economy going. These conditions put extra danger and responsibilities on the Sherpas. I want to express how a change in clothing and functional outerwear provides the Sherpas with more protection, but conversely increases accessibility to inexperienced or amateur mountaineers with life-saving clothing/ gear. This in turn feeds into the commercialization of high-altitude mountaineering. (Altidude aka. privileged adventure tourist driven by his amateur financial impetus to be one of the best mountaineers in a once in a life time excursion.)

Wire Experiment

Wire Experiment

Proposed Sculpture (untitled)

Genesis, Neuromancer, Gamer Theory - framed prints

Hand Sketches

Valentine

From 'Conversation' series

Ankita

From 'Conversation' series

'Conversation' series

This series is a study of gestures taken from a set of interviews.

Hand Held

Looking through history, people have labelled different hand positions and movements, through symbolism within cultures and specific moments in time. Furthermore, how people have progressively shifted their hand behaviours through the age of personal devices. Our hands have adapted physically to its new demands. Taking selfies and holding a portable device in your hand has become the new norm and what body language culture has spawned from this era.

Hosting Focus Groups

Through hosting creative activity-based workshops, I have been collecting honest, first-hand experiences from young people in relation to their mental health. Using the information gathered from these activities and discussions I determined 3 key themes; medication, barriers to accessing support and stigma. Using these themes, I have been developing a series of works.

Medication

From discussions that took place during the focus groups, it became evident that young people consider mental health support and care to feel very clinical. In particular, participants commented on feeling ill-informed, anxious and confused about the use and role of medication on their treatment. This work is a visual interpretation of these discussions. Using machine learning to generate fictional medication names, I have been designing and assembling my own medication packaging. My intention is for this packaging to be convincing and mistaken for real prescription medications, thus highlighting how trivial and alien medication names, and the role of such medications, can feel to a young person.

Rust

When we take images using our phones we typically take them in bursts and select the best ones for social media. This is explored in Rust where taking a memorable day from her own phone she has used machine learning to generate artificial beach imagery to imitate existing memories which she has planted within the grid of a camera roll. As we scroll through our camera roll would we notice that false images had been placed amongst the burst? What else could be suggested to us?

Jamais Vu

In Jamais Vu images are generated based on social media status updates which others have publicly reposted and shared through memory apps. These images were then framed and staged within her own home as sentimental photographs would be. The frames are placed above artificial flowers next to a family clock which has stopped working. While the scene may seem ordinary in passing, on closer inspection may appear odd.

Objects in Liminal Space

Documentation of design research in liminal space.

Sculpture of the Machine

Digital computer aided design model of 3D printed sculpture.

Portrait of the Machine 1

Machine learning algorithm image output from self-portrait sequence.

Portrait of the Machine 2

Machine learning algorithm image output from self-portrait sequence.

Uncanny Artifact

Digital computer aided design model of 3D printed sculpture.

Patterns of Play-

Print of a match between Rafael Nadal and Rodger Federer in the 2008 Monte Carlos final.

Patterns of Play Documentation video

Video documentation of how the artist created his work, exploring the technology and thinking that went in to finalising the piece

Patterns of Play

Still image of the prints on display

Patterns of Play

Image of how the prints compare to live tennis matches

Motion Capture Tennis

A motion capture experiment of a point between Rafael Nadal and Juan Martín del Potro in the Wimbledon 2018 Quater-Final

Age of Experience

EEG-VR wearing concept / Illustrator

Age of Experience

Virtual garden illustration / Illustrator

Age of Experience

Virtual garden illustration / pencil, colour pencil

Age of Experience

Virtual garden / Unity

Michael (desktop computer) displaying the Chrome extension that replaces technology related words such as computer, machine, CPU etc. with their humanised counterparts.

Screenshot of the same extension replacing words on a webpage.

Sample of the extension's code done in Atom.

Screenshot of extension working on webpage.

Experimentation Documentation

Development Sketch

(t)ether work in progress

Mockups

Mockups of Final Outcome

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Machine learning/trained print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

“Everything it would appear is a process through time and to make sense of it we have stories"- Donald Smith

RECEPTION

STORYTELLING DOME

In this space users can tell their stories and myths to an audience, the space is based on the idea of telling stories round a campfire. The dome structure bulges out of the building and its visible from the exterior. This allows users to see the sky and feel connected to their surrondings.

Nithsdale Mission Hall

My community project utilises the former Nithsdale Mission Hall in the Strathbungo/Govanhill area of Glasgow’s Southside. Designed by Alexander Skirving and built for the Queen's Park United Presbyterian Church in 1887-88, it felt like an appropriate choice of site given its history as a supportive community space. However, I also fell in love with the Greek Thomson style architectural details on the building’s exterior façade, as well as the site materiality, which provided lots of exciting inspiration throughout my design development process and ultimately greatly influenced my final design concept. As a result of a fire, the roof and interior were completely destroyed, however this worked to my creative advantage providing me with an empty shell to design within.

Cross section A-A

Sòlas, meaning comfort and happiness in Scots Gaelic, is a space bringing new Scots and the local community together to support one another and celebrate multiculturalism through food, learning and social exchange. The space offers a range of services including English lessons, counselling, a crèche, a multilingual library, book group, study areas, a contemplation space, and a cafe with pop-up multicultural dinners. The structural layout has been deliberately kept open to allow visitors to see the range of activities happening, and navigate around the space with ease. In doing so, I wanted to create a “buzz” within the space in order to create a comfortable, convivial atmosphere.

The Cafe and Welcome Area

Entering the space from street level, you will arrive in the cafe and welcome area. The cafe servery acts as an informal welcome desk to help visitors navigate the space and is therefore strategically placed close to the entrance. The familiar cafe scene should aim to reduce anxieties for new visitors. I have designed several different seating areas to adapt to different user needs and requirements. The curved wooden balustrade aims to soften the space, while the natural tones give a welcoming warmth to the interior, along with the addition of plants and flowers. There are subtle references to the site materiality through the servery design and the wooden balustrade.

The Vertical Multilingual Library

The vertical multilingual library is a central feature in my design, as it is seen from every space in the building. This helps ease navigation through the building, acting as a familiar reference point. I wanted to create an innovative and exciting space to stimulate learning and encourage cultural exchange, with a space designed on the upper level for the book group to meet. The curved stepped seating acts as an informal reading space as well as a pop up event space for talks or meetings. The circular apertures in the library structure are inspired by Skirving’s original trusses (destroyed in 2005 fire), which I have reinstated in my design.

I. DISCOVER

My developing research publication, Mass Extinction, discusses the decline of liturgical practice in Glasgow within the spatial context of Gillespie, Kidd & Coia's post-war ecclesiastic inventory. Driven by the reinvention of the Catholic Church in the wake of the Second Vatican Council, Modernist-influenced structures were generated as tangible examples of the reinvented liturgical dynamic. Their current status, however, is mostly as poorly maintained and somewhat dilapidated structures with a severe lack of public appreciation. A rejection of both religious activity and modernist technique has left nearly a quarter abandoned or destroyed with many more facing socio-economic difficulty.

II. DEVELOP

The [ongoing] design response is via adaptation of one such site, St. Charles Borromeo Church, into a learning centre for the circular economy. Structurally, adaptive reuse as itself a form of circularity; questioning every element of materiality through both reuse of the waste stream generated and any new, introduced material sourced from within the peri-urban region. Discussing circular principles applied to the existing material, concrete is the most challenging; hence, concrete becomes, in effect, 'consecrated' in situ, a defined rule that it must remain entirely without alteration. The infill brick masonry has been removed and regurgitated into a new internal structure - the threshold of interiority is redefined whilst creating spectacular visual permeability into an environment previously fraught with conformity and privacy. Yet, the form of the original construction is maintained. The new insertion is monolithic yet intimate - it distills a learning process for circularity into principles of education, application and fabrication allegorising with the tripartite existence of spirit, soul and body. To receive, to animate, to incarnate. Thus, the building becomes an incubation of it’s theory: a catalyst to promote, define and direct sustainable intervention. A project that decrees that liturgical intervention can be more unique, more aggressive. In fact, with the present situation, it has to be.

Footage of live renderings as a real scene.

Sunrise Over the Bridge

Morning sun with a haze over the lights.

Spire Overlooking

Through the glass onlooking the spire.

Wide Angle Join

Kelvinbridge wide angle.

Marble Interior

Design interior with a white marble finish.

Memory Box poster

poster of my project

Memory Box

movie

Residential Floor Plans

In this six storey building. The first five floors are dedicated to a range of sizes of flats to accommodate a variety of tenants.

The Corridors

A main design feature throughout the shared spaces in my design is curved walls. Curved walls are softer on the eye and the doorways located between the light voids and the external storage acts as a natural boundary between public and private space and giving them a feeling of “indoor streets”

The Light Voids

Natural light was an important factor when designing the layout of this building. I wanted to give more attention to spaces which are normally disregarded when designing residential buildings. Light voids down the centre of the building allows me to avoid having narrow dark corridors and gives the space more purpose rather than just being a pathway to get from A to B.

Materiality

Choosing materials which are sustainable, durable and affordable was important when designing this space. After researching lots of examples of previous social housing in Glasgow, a common theme was poor material choices which lead the buildings to fall into disrepair. The materials used throughout the building are easily maintained, within a reasonable budget as well as being environmentally friendly.

View Through a Light Void

Project Concept Poster

Concept poster for The Wheatsheaf Hotel and Cook School, which expresses brand ethos and materiality.

Axonometric Drawing

An axonometric drawing of The Wheatsheaf, expressing the zoning and spatial arrangement of key spaces.

Visual of Corridor with Void

View from the second floor corridor, looking down through the void onto the entrance and cook school.

Materiality of Key Spaces

Detailing of the cook school, reception and corridor spaces.

Hotel Concept

A collage of the key design elements of the hotel

Ground Floor Plan

Scale 1:150 technical drawing

Initial Reception Sketches

Initial reception sketches and concept

Reception

A visual of the reception

Reception Niche

A detailed visual of a reception niche

The Waverley Studios

The Main Hall showcasing the Studios on the Stairs. Each step has a Mosaic Border Tile as a nod to the Victorian Era in which the building was constructed.

Section into the Studios

A section view inside three of the six studios that The Waverley has to offer. Each studio space is a different size and provide a unique working opportunity based upon their positioning on the staircase.

Studio 1 - Single Desk

Studio 3 - Collab

Studio 3. This Collab studio offers enough space for dual working, primarily for desk-based work such as Interior or Graphic design. It is also the first studio to offer underfloor storage. Highlighted internally by a darker wood stain, the hatch maximises the stairs and uses the gap to integrate needed storage space.

Studio 6 - Textiles

Studio 6. An interior to accommodate Fashion & Textile designers. The space offers two desks to keep tasks separate as well as shelving for fabric rolls and the deepest underfloor storage for additional samples.

Site Context

Section View

Plan View

Entrance

Feature Wall

01. Am I a Graphic Designer?

Research on the conceptual pillars of graphic design, documented in form of an 8,000 word essay that includes an interview with the GSA Com Des professors. The information collected from the interview was transformed into ‘data sculptures on wheels’, visualising each of the interviewee’s opinions on contemporary graphic design. The data was placed on wheels to allow for interactivity usually only reserved for digital spaces. For more project details and images, please visit www.zzzzarko.com.

02. ‘How Motivated Are You?’ Installation

A data installation consisting of a series of helium balloons positioned in space and colour-coded to convey information. Participants were asked to report their daily motivational levels scaled 1 (lowest) to 5 (highest) for 10 consecutive days. The data was translated into helium balloons communicating the given values both through their color and position in space. A postcard decoding the data values was given to the audience. For more project details and images, please visit www.zzzzarko.com.

Cyber Sexual Harassment

Cyber sexual harassment is a topic that is extremely common but generally ignored by the wider public. It may seem easy to dismiss as something relatively harmless and without consequence, but the feeling of disgust when experiencing harassment is indeed true. The four booklets draw on four real experiences of sexual harassment on the Internet. By using a distinct visual language to express the negative impact of harassment, the work reflects social realities and engages the audience through empathy.

The Shift in Perception of Women in Chinese TV Series

Given that Chinese television dramas reflect the collective consciousness and mainstream values of Chinese society. This project aims to explore how female characters are perceived and how they evolve under different social, cultural, economic and political norms. Particularly what is deeply entrenched and what is considered the female ideal.

The Empty Vessel

The Empty Vessel series, a collection of representational vessels, visualises and embodies the way grief takes from the individual and how we build around the space left behind. Clean white architectural forms become projected aspects of self, deemed appropriate for outside consumption. Inside an absence is present. The absence is the embodiment of grief, carried internally, its weight becomes perceptible in the physicality of the vessels. These corporeal forms become the embodiment of self creation in the face of the void. As empty vessels we traverse the spaces we occupy as representations of formed bodies. The ceramic forms relate to one another, standing alone but remaining interconnected in their expressions, just as grief isolates the individual whilst injecting them into a fundamental shared aspect of the human experience.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

DIASPORA TYPEFACE


Diaspora is a display font exploring Italian immigration to Scotland between 1880 and 1920. A diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Diaspora expresses these hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through the GOODEGGS Type Foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to hello@goodeggstypefoundry.com

Artificial Intelligence (AI) Face

AI_Face examines the consequences of Artificial Intelligence on our perception of beauty.

Artificial Intelligence (AI) Face

Artificial Intelligence (AI) Face

Vaporwave

A coming of age story for generation Z.

DIASPORA

Diaspora is a display font representing Italian immigration to Scotland between 1880 and 1920. Indeed, a diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Therefore, Diaspora expresses the hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through our type-foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to [hello@goodeggstypefoundry.com] (mailto:hello@goodeggstypefoundry.com)

Media bias and Polarization. Part 1 Face posters

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Media bias and Polarization. Part 2 Hong Kong book

Since March 2019 there have been a series of protests in Hong Kong. And media outlets provide very disparate narratives of their motivations. Because of these reports many people's opinion on these protests have been extremely polarized. The book collects news headlines from Pro-China media and Pro-Protester media throughout the protests offering readers an opportunity to make a comparison with different depictions of the same subject. At the same time, it highlights the influence of media and its role surrounding controversial events causing polarization.

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Photo book (Material experiment)

This photo book is an experiment which trying to the possibility of physical books. Compare with digital reading, different books can provide readers with different touching feeling by their material. As the most important sensation of human, I think touching could be an interesting factor to be considered during the book design and helps the emotional expressing. I made my photos in this photo book. The photo that I selected was taken at the moment that I felt depressed and lonely. I hope the book itself can also show the fragile inside of me. I made plicated foil cover board as the book cover and use very fragile tissue paper inside. The contrast of touching is conspicuous which can prompt reading experience and expressing the emotion.

Photo book (Material experiment)

The project was an exploration of the possibility of physical books. Compared with digital reading, physical books provide readers with different material experience. Touch could be considered the most emotional sensation of a human being and I believe touching is an essential factor to be considered during book design to help the emotional expression. The photos selected were taken at moments I felt depressed and lonely and the book aims to convey a fragility inside of me on those occassions. The foil cover board cover and the use extremely fragile tissue paper gives a contrast when handling prompting an unusual reading experience and expressing further emotions.

Mask Design in Peking Opera

The iconic masks of the Chinese Peking Opera use colour and pattern to imply characters' various personality traits, such as connotations of benevolence and malevolence. Using the same methodology, masks of well-known political figures have been approached and reconfigured to create new portrayals alongside characters from the novel Boule de Suif: Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon, Mrs Loiseau, Boule de Suif and Thor.

These masks are depictions of famous political figures Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon.

These masks are descriptions of the famous character Thor and the short story Boule de Suif (English: Butterball) by French writer Mopossant and the heroine Butterball.

Font Design of Grim Reaper Culture

Using dreams—specifically my own surrounding death—as a starting point, a font was based on the Grim Reaper and its surround cultures. Elements of the font are constructed from the death culture in various regions and cultures and their narratives about death.

Throughout 2019, millions of young people took to the streets to protest for their right to a future. No other year has seen such a rise in awareness on the topic of climate change, with the issue being brought loudly to the foreground by public demand. From February 2019 to early 2020, I documented the climate strikes in Glasgow, Edinburgh, London, and Italy, working closely with the organizations as a volunteer photographer. I focused on the stories as much as on the photography, aiming to crystalize my personal experience of the events by writing in the same way I was doing with the images by shooting. The result is a detailed, firsthand reportage where images and words are tightly connected, currently waiting for a space to be published.

FRIDAYS FOR FUTURE - Turin, October 2019

Die-in in Turin, Italy, October 2019. Young people lie on the ground of Via Roma, while a passerby cyclist stops among the bodies and tries to figure out what is happening. A young student walks back and forth in the street reading a Fridays For Future pamphlet with a megaphone. A mum is lying side by side with her two kids, the youngest being barely 3 years old. They check on their mum once every few seconds, then check the others. They’re excited, but they try to stay serious. ‘Like this?’, they ask. [Continues]

BLUE WAVE 2 / ARE WE NEXT? - Glasgow, March 2019 / February 2020

Left: On Leap Day 2020, XR Glasgow organized the secondo Blue Wave event of the city. Silent as the rising sea levels, step by step, centimeter by centimeter, just like water does, the Blue Brigade walked slowly from the bridge towards the people gathered in the Clyde Amphitheatre. Then proceeded leading the march through the city center of Glasgow, all the way until Buchanan Street steps. Right: Kelvingrove Museum, 3pm. Kids and parents together under the gigantic skeleton of Dippy the Dinosaur. Grandparents, too. To the sound of a violin, the signal, everybody lay on the floor. Under Dippy's skull, several kids turned around and around holding a sign reading: ‘We Are on the Midst of the Sixth Mass Extinction’. They were silent, the kids. Many were dressed as animals, or with animal masks. Some had dinosaur toys. They lay down for about twenty minutes, holding signs and banners on their chests. The banners were reading: ‘Are we next?’ [Published on The Guardian]

INTERNATIONAL REBELLION II - London, October 2019

“He had been playing since it all started when they began moving everyone out of the road. When the arrests began he didn't stop. One song after the other, he was accompanied to the sidewalk on one side just to turn back at the last moment and head to the opposite side, back and forth from where the people sitting on the road were waiting to be arrested. A bright sunny day in London, and in the middle of the road he was cheering everyone up, and making the police desperate because who wants a violin to stop playing? Back and forth, eyes fixed on something only he could see, and a rejuvenated smile every time he paused and people clapped for him beyond the police line. Making his difference, one tune at a time.” [Continues]

HOLYROOD REBEL CAMP - Edinburgh, June 2019

In June 2019, despite Scotland’s PM Nicola Sturgeon declaring the climate emergency, the Scottish Parliament set the country’s target date to become carbon neutral in 2045. According to the IPCC report, radical change is required before 2030 in order to avoid massive ecological disasters. I spent four days camping in front of the Scottish Parliament in Edinburgh with Extinction Rebellion, documenting the actions aimed to raise awareness about the inadequate climate bill and the climate crisis.

Can be flatpacked for efficient return for re-use purposes

Fully reversible for the return of unwanted items

Accessible Adrenaline Auto-injector

User scenario video

A video showing a scenario of a user interacting with the Accessible Adrenaline Auto-injector

Product Details

A visual of the important features of the design

Bringing awareness of anaphylaxis through colours and branding

An important goal for this project was to raise awareness of anaphylaxis and how severe it can be. Implementing dispensers in public places with an orange branding allows people to recognise what is it and what it is for

Management of Product

Ways in which the medical device will be managed to ensure it is safe to use

The bigger picture kit consists of a river sampling kit that allows the user to take water samples from their local rivers; and a microplastics analysis kit that allows them to test this sample for plastics. Freshwater environments vary greatly ,due to human and non-human influence and because of this so too do the citizen access points, It was essential that the kit could be used safely resulting in the development of a bridge and bank deploying method. The materials were chosen using CES analysis thus minimise the negative social and environmental impact of the materials and manufacture, coupled with a renting business model, creates a sustainable product.

I started this project by looking into how societies and individuals interact and relate to rivers as an example of our unbalanced relationships with ecological systems. I choose this example due to the breadth and depth at which rivers have and do cross through societies. My research developed into gaining an understanding of how river health is defined, measured and the current threats to freshwater ecology. I found through a range of interviews, river visits and literature that comparison of rivers under analysis to rivers (or models) unaffected by human interaction is essential to understanding river health (Milne. Ian, SEPA, 2019, Karr, 1999). Also, that as other pollution levels are decreasing micro-plastics pollution has been increasing at an alarming rate within rivers having a deadly impact on the freshwater ecosystem of which the extent is not known.

FORESIGHT: Augmented Reality for Firefighters

Poster

FORESIGHT: Augmented Reality for Firefighters

A 10 page summary detailing the development, and the final overview, of the FORESIGHT system.

Presentation Poster

User Context

Diagnostic Imaging

User Interface

Nanode

A portable solar powered battery.

Elecgo Title Page

Product in situ

Ideation Sketches

the batteries were modelled around the existing Edinburgh e-bikes the design alterations were minimal and only included to allow safe and comfortable user handling. The station concepts then iterated through different infrastructure connections, attachments and exchange interactions.

Prototyping Iterations

Prototypes were used to iterate the design, establish scale and test user journey steps.

The Elecgo Charging System

includes the modular charge station, the retrofitting battery to bike connector and the unique batteries designed for user handling.

Exploded View

Charge Station overview

Project Poster

Final year PDE project

Final Prototype

Completed, functional prototype of the slope inclinometer and compass.

Avalanche Equipment

The Final prototype alongside other essential avalanche safety equipment.

User Testing

Testing of the prototype was carried out at Nevis Range by multiple potential users.

VENTRAL in use while cycling

VENTRAL facilitates the improvement of breathing pattern retraining during sport for increased cycling and rowing performance. Many cyclists and rowers do not breathe optimally during sport. By taking longer, deeper breaths the athlete’s performance can improve, however this can be hard to implement due to other skills in these sports requiring more focus and attention. VENTRAL gathers data from cadence sensors and delivers the athlete with a real time mindful breathing alert through vibrations to the chest. 
 The athlete synchronises their breathing to this vibration rhythm and performs better, with the potential to improve their power output by up to 3.2%.

VENTRAL

Necklace Render

Necklace Render

Shape Dimensions

Shape Dimensions

Infinity Necklace

Silver, textured with paper, necklace.

Association

Japanese recipt earring, marking a time and place

Cluster

Domed silver sample

Sketchbook development

Laser cut perspex models

Perspex models showing slotting technique

Hearts on Fire

Samples of future badges made of enamel on steel and brass

Pans and Pots

Pin made of silver, brass and steel

Resist, Insist, Persist

Render of possible badges like safety pins

Destruction is a form of Creation

Close detail of a crackled enamelled surface

Els Carrers Seran Sempre Nostres (The Streets Will Always Be Ours)

Close detail of a pierced surface

Kinetic flower ring

Oxidised precious white metal, swarovski crystal, cintrine. 45 X45mm. Ring size M

Price: £650

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Chambers-Hill-Celeste-02

18ct gold filagree flowers

Gold flower ring

18ct gold filagree ring

flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

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flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

This item is for sale, please contact for more information.

'Tomcarat'

Goldsmiths brooch concept drawing. Derwent colorsoft, gold pen. 2019

'Diheadring'

Sample piece. Brass wire, oxidised copper. 2019

'Fulcrum necklace', 'Flanker brooch', 'Terminator pin'

Goldsmiths concept drawing. Derwent Colour. 2019.

'The Fulcrum Points'

Scored, folded and polished aluminium. 2020

'Inverse Raptors'

Scored, folded and polished aluminium. 2020

Cloud Drawings

Sketchbook

Fantasy

Copper,Spray Painting.

Cloud

Copper,Spray Painting.

Fluffy

Copper,Spray Painting,Opal.

Inspiration

Interesting Shadows Inspired my Initial research

Scribble Cup

Creating shadow inspired utilitarian objects.

Deconstruction

The notion of deconstructed vessels; re-constructed with laser cuttings.

Dissected Vessels

Copper spun vessels; re-formed and dissected.

Twist n’ Stretch

Silver vessel Design

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver

Testing at home

Vegetable paper boxes on wall

Photograph alongside the park

Circles

Fresh leaves prototyping

Field trips of the countryside

Sketch & Development

Mine Materials Pallet

Material experiment of natural and artificial leaves. Materials: spinach, spring onion, orange, carrot peel, celery, seaweed, coffee grounds, rose petals. cheese, rice, agar agar powder, tissue, recycled paper

Five Strip Chevron Brooch

Precious White Metal

Price: £480

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Paper Models

Brooch in Progress

Paper Models

Samples

Corrugated, Oxidised and White Baked Silver

Embroidery samples

Samples of Irish freehand machine embroidery and fabric manipulation

Primary Research

Experimenting with primary research photos printed onto acetate and overlaid to create rich colour and texture.

Drawings and Collages

A selection of drawings and collages using painted and found paper to translate my primary research.

Colour Research

A selection of my research into colour inspired from manipulating the acetate photo collages. The colour palettes attempt to translate the blurring and merging of colours in landscape.

White shadow work embroidery sample

A sample experimenting with the technique of shadow work on the digital embroidery machine. The design is inspired by rock formations in the Outer Hebrides.

A1 Print

Sketchbook Pages

Anorak Visualisation

A1 Print

Paper Drawings

Research

Research produced using microscopy and collected insect specimens

Drawing and Development 1

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 2

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 3

Drawing and colour work with samples

Mackinnon-Jonathan-05

Drawing and colour work with sample

Initial Imagery

Photography obtained from a research trip to the Isle of Staffa for the project’s primary inspiration.

Abstract Drawings

Ink and stick hand-drawn observations of the basalt columns. Focusing on the textures, layering and direction of line.

Initial Sampling

Initial sampling inspired by ink compositions. High contrast designs directly influenced by the vertical layering of the columns, alongside the hexagonal tops.

Padded Samples

Exploring a range of woven technical structures to achieve a padded, 3D finish ideal for upholstery.

Colour Research

Sketchbook pages exploring colour interaction inspired by Josef Albers.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

3D zigzags created by manipulating screen-printed cotton.

Screen-printed and manipulated Japanese cotton.

Screen-printed and manipulated Japanese cotton.

Inspiration

Natural dyes and photographs of Canada

Photoshop Manipulations

Playing with the colours of nature.

Thread Wraps

Depicting colour combinations with thread wraps

Collected Materials

Work in Progress Exhibition

Display at the Work in Progress Exhibition in January and close ups of small frame weaving samples.

Paddles

Silver Gelatin Print

1.1: Having grown up on a farm, agricultural life is an intrinsic part of my approach to the land. Throughout this past year, I have returned to the landscape of my adolescence, making images that speak, not of an unblemished landscape, but one that is worked, cultivated and bears the traces of those who live upon it. In these images, I wanted to evoke a conflict between freedom and isolation - its capacity for healing, as well as the dynamic of violence it inhabits.

Broom

Silver Gelatin Print

1.2: Within my work, motifs of agricultural rural life are evoked in pursuit of a question of identity. The notion of agriculture, in itself, seems to me to represent an exertion of control over an entity which is always necessarily changing - aways in flux. A life, then, spent at the mercy of the land, the weather and the ecosystem which comprises it, goes beyond ‘pathetic fallacy’ in my work. It was, rather, a fact of my upbringing and, as such, it is these same elements which coalesce, in my work, around ideas of trauma, sexual revelation and the formation of adolescent identity.

Fence

Silver Gelatin Print

Wasp Trap 1

Digital Image

2.1: In this series of 3D-modelled images, I looked at mechanisms of entrapment - specifically, wasp traps. Commonplace in farmhouse kitchens in late summer, these objects evoke a question of culpability. Understood from either perspective, the figures on either end of this system can be considered perpetrators or victims of violence

Wasp Trap 5

Digital Image

2.2: I have understood the figure of the wasp, that of a supposed pest species, in terms of my own queerness. Its treatment as a nuisance, as well as the effort towards containment, is represented in these traps, their very form alluding to the physiology of the wasp, as well as to erotic imagery.

Husband Frame #1

Husband Frame #2

Magician Frame #1

Husband

Magician Frame #2

a collection of watchings, not far from the tree’

A collection of work from the simulated exhibition - a result of no degree show. This work consists of a dreamlike sequence, following the movement and migration of birds to light and freedom. The thinking comes from deep subconscious exploration which happens as we sleep. Satellites that roam the Earth’s orbit, pick apart our lives image by image but the thought of constantly being watched does not keep us up at night. To be free from watchings, but to be a watcher myself…the contradiction keeps me up at night.

Hand-Held Flight’

Plaster cast hand. Wire and gum strip bird model. 2020.

Price: £Available on request.

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The Practice of Watching’

Using small technologies to relate our experience beyond normal conventions. Being watched and being aware - how does the viewer respond? Captivated by our own digital reflection, yet we seek relief from digitisation. Consumed by the constant pressure of technology and our need to compete for speed, when we are confronted by our inclusion in this habit, we slow down. Nature of the human condition, evolution through the digital age. [The camera was to be hung in a model bird, flying above the degree show space, viewers being watched as they enter the room. Yet to be realised.]

above’

Printed publication. 2020.

Price: £Available on request.

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Not Me’

Chalk on blackboard. 2020.

Price: £Available on request.

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Sacrosanct Statement

Icthys

Digital Image

Sun

Digital Image

Soil

Digital Image

Archangel

Digital Image

Untitled, 2020, Silver Gelatin Print, Contact for price.

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Untitled, 2019, Framed Giclée Print, 36cm X 23cm, Edition 1/5, Contact for price.

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Untitled, 2018, Silver Gelatin Print, Contact for price.

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Untitled, 2019, Silver Gelatin Print, Contact for price

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Untitled, 2020, Giclée Print, Contact for price.

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General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

General Detritus (Photographed)

Hold I

Athens, July 2019

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Watch

Agafay Desert, Morocco, December 2019

Across III

Marrakech, December 2019

Sailing Heart

Vinyl Lettering - Triptych of poems installed at Waterstones Sauchiehall Street store, for Hawk collective group Show: Glider, March 2020.

Intimacy

Vinyl Lettering - Triptych of poems installed at Waterstones Sauchiehall Street store, for Hawk collective group Show: Glider, March 2020.

This Is the Trick

Digital video, 9min 21sec, 2020.

O' Gnashing teeth of the earth

oil painting

Venus in Furs

oil painting

Massacre of the Morally Ambiguous (After Rubens)

Oil on Canvas, 2.2 x 2.5m

Price: £4750

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Massacre of the Morally Ambiguous (After Rubens) (detail)

Oil on Canvas, 2.2 x 2.5m

Price: £4750

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Statistical Phantoms

Oil on Canvas, 1 x 1.6m

Price: £1700

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Thumb Slipped!

Oil on Canvas, 90 x 120cm

Price: £1500

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How Dare You

Oil on Canvas, 1.5 x 2m

Price: £2150

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Encounter

mixed media, installation

Encounters

mixed media, installation

Encounters

mixed media, installation

Encounters

mixed media, installation

Traces

Acrylic paint and earth canvas, (123.1cmx 159.5cm) Off stretcher

Price: £850

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Swirl

Swirl, 2019, Acrylic on Canvas, 125 x 100 cm

Price: £Please Contact

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Boat

Boat, 2020, Watercolour, Colour pencil, Acrylic on Canvas, 21 x 29 cm

Price: £Please Contact

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A comfortable place

A comfortable place, 2020, Colour Pencil, Acrylic and Watercolour on Paper, 43 x 70 cm

Price: £Please Contact

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Untitled

Untitled, 2020, Watercolour, Colour pencil, Acrylic on Paper, 84 x 118 cm

Price: £Please Contact

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Sleepwalking

Sleepwalking, 2020, Acrylic on Wood, 80 x 180 cm

Price: £Please Contact

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untitled

graphite and chalk on paper

interior

oil on canvas

Price: £700

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Mixed Media Digital Print

Price: £Price on Enquiry

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Mixed Media Digital Print

Price: £Price on Enquiry

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Mixed Media Digital Print

Price: £Price on Enquiry

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Mixed Media Digital Print

Price: £Price on Enquiry

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Frolicking among the Flowerpots

A patchwork of hand-made naturally dyed fabrics, embroidered motifs and vegetable inks (111 cm x 83 cm)

Price: £1,000

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Frolicking among the Flowerpots (detail)

Ode to a Past Life

A patchwork of naturally hand dyed fabrics with fruits and vegetables combined with embroidery crochet and machine sewing (125 cm x 79.5 cm)

Price: £1,000

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Ode to a Past Life (detail)

A Place of Sunshine and Death

Handmade blueberry and beetroot inks on linen with embroidery and crochet (81 cm x 51 cm)

Price: £450

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Chemical Dissociation

59.4 x 84.1cm, Oil Pastel On Paper, 2018

Price: £On Enquiry

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Under The Sun

150x210cm, Polychromos Pencil On Paper, 2018

Price: £On Enquiry

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The Truth Is Stranger Than Fiction (Observe)Two-Part Series

240x150cm, Charcoal And Mixed Media On Paper, 2017

Price: £On Enquiry

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The Truth Is Stranger Than Fiction (Reflected) Two-Part Series

150x240cm, Charcoal And Mixed Media On Paper, 2017

Price: £On Enquiry

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Cold Magnet

240x150cm, Charcoal On Paper, 2018

Price: £On Enquiry

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My World's On Fire, How About Yours

Acrylic on canvas painting

Price: £350

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Everything Is A Big Pile Of Shit

Acrylic on canvas painting

Price: £350

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I'm Not Allergic To Pollen I'm Just Crying

Acrylic on canvas painting

Price: £250

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And Looking After Myself

Acrylic on canvas painting

Price: £250

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Crying Bowl

Glazed ceramic bowl

Degree Show Proposal 2020

Depth of Field

Still from Depth of Field video which forms part of a video installation

Extended Ladder

Whistling hills, 2019

Experimentation for Group Show at Lang Craigs in collaboration with The National Trust

Pools

Pools, exhibited in Civic House Glasgow, explores the nature of my relationship to the sea by considering instinctual acts of collecting and archiving shells found on the shoreline. Addressing the drive behind these acts, I question the variations in visual and tactile experiences of the landscape that result in domestic curation of collected terrestrial form.

Ebb and Flow

Ebb and Flow assesses the distribution of water in-land and in the sea - reflecting upon environmental intervention at the shoreline alongside studio making. In harmony with Woodlands Trust, the work resided in the pond and river running through Lang Craigs, Dumbarton.

Kitchen Cantilever 2020 1130 x 635 x 450 mm Formica, Steel, Paint, Wax.

Repurposing found street refuse, Kitchen Cantilever and Nothing Wrong Is With Me employ quotidian materials and processes in order to re-examine notions of utility. Submerged and camouflaged, these un-ostentatious forms serve to undermine the traditional fine art object, exploring concepts of value, identity and labour.

Price: £Upon Request

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Nothing Wrong Is With Me 2020 300 x 330 x 1750 mm Found Kitchen Cabinet, Skrim, Plaster, Pigment, Wax, Concrete, Steel, Paint.

Repurposing found street refuse, Kitchen Cantilever and Nothing Wrong Is With Me employ quotidian materials and processes in order to re-examine notions of utility. Submerged and camouflaged, these un-ostentatious forms serve to undermine the traditional fine art object, exploring concepts of value, identity and labour.

Price: £Upon Request

This item is for sale, please contact for more information.

Nothing Wrong Is With Me (Detail) 2020 300 x 330 x 1750 mm Found Kitchen Cabinet, Skrim, Plaster, Pigment, Wax, Concrete, Steel, Paint.

Price: £Upon Request

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Sections 2020 297 x 420 mm Graphite, Acrylic, Stone, Pastel, PVA, Ink.

Price: £Upon Request

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Sections 2020 297 x 420 mm Graphite, Acrylic, Stone, Pastel, PVA, Ink.

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Subtle Landscapes

3:21 minute, audiovisual

I listen to Blue Monday every Monday (2017-2019)

Video

20-20, 2020

Wax & Metal

Museum of Symbiosis

Museum of Symbiosis

Museum of Symbiosis

Glass cordyceps

Rat King

Motorised wheel containing glycerine

Stripped beads

hand loomed beads that were attached to the artists body for a performance and ripped of during the dance.

This work may contain graphic imagery, Click to toggle blur.

Price: £800

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embellished strip

performance of the artist stripping hand loomed beads from her chest whilst dancing around a makeshift pole

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Price: £100

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strip comic blanket

A knitted blanket with sketches of the artists stripper anecdotes and stories

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Price: £1000

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tuft and trim strip

A performance of the artist wearing a fishnet bodysuit with embroidery thread rug tufted through the breast and crotch. throughout the performance the artist dances around a makeshift pole and trims the embroidery thread attached to the bodysuit.

This work may contain graphic imagery, Click to toggle blur.

Price: £100

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Strip Comic

A page from one of the strip comic zines that depict short stories of experiences as a stripper through quick sketches and speech bubbles

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Price: £50

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Ned’s show reel

This is a summary video of my artistic practice

Night Time Thames

Water colour ink pencil and masking study at Night 260mm X 330mm

Three eyed staring competition

Abstract composition in acrylic 800mm X 1000mm

Price: £150

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Biblical bikes summery

This is a video of my bike projects where I had efforts of an eco-friendly practice

AIRMED I

clay figure (studio photo)

AIRMED I

clay figure details

AIRMED II

clay bust with floral crown

Price: £125

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AIRMED II

clay bust (exhibition photos)

Price: £125

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Lady Stirling-Maxwell (nee Norton Relief)

plaster relief of Caroline Norton for Pollok House Exhibiton

Price: £900

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contempations [with a drink]

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Future Experiences- ‘E-Cycle’

The issue I wanted to deal with when tasked with designing a sustainable development for the future Global South was the exponentially growing amount of electronics in landfills, also called ‘e-waste’. This map shows the amount of e-waste (per capita) produced in each African country, as well as the state of e-waste regulations in that country.

E-Cycle- 'The E-Waste Boys'

In Ghana young men burn e-waste to extract valuable metals from rubber and plastic housings, an extremely toxic and dangerous process. The estimated value of e-waste sitting in landfills globally is 60 billion euros.

E-Cycle- 'Repair Knowledge'

Repairmen in Africa create agency, by turning trash into tech, and fixing electronics. They are the keepers of repair knowledge.

E-Cycle- 'Expert Input'

Speaking to the experts about what I’ve learned about e-waste from my desktop research. I spent the previous day disassembling as much e-waste as I could get my hands on to better understand the ease of disassembly as well as the salvageability of the components

E-Cycle- 'Creating a Cycle

E-Cycle is a brand that employs local repairpersons and other community members, who repair tech and teach workshops with the goal of closing the e-waste cycle, and keeping valuable resources out of the landfill.

Self Initiated- SELF-Brand Manifesto

Self is a wellness brand, promoting the benefits that masturbation has on an individuals’ mental health and self esteem. Self provides a range of products which are gender neutral as well as hosting events to promote body confidence. The term ‘self love’ replaces masturbation, to emphasise the benefits as well as moving away from the term which seems both mechanical and hyper-sexualised.

Brand Ethos

The colour palette chosen by Self includes a range of earth tones to suit all genders. The earth tones give off a feeling of nature, which works as a metaphor to emphasise the naturalness of masturbation. The colours contradict the usual colours of ‘sex toy’ branding, to clearly differentiate Self from them and target a younger audience by being less intimidating.

User Journey

Jo’s story shows a young person going through a difficult time of self doubt. With pressures of social media and pornography on both body confidence and sexual performance, adolescents can be left with feelings of low self esteem. Self ethos shows the benefits of self love emphasised by psychosexual therapists by explaining ‘if you learn to love and respect your own body, you will go on to love and respect others too.’

Form Exploration

These are material samples from the development stage of the project. The idea was to play around with ambiguous forms and materials to disconnect with conventional sex toys and create something which is gender neutral. The idea of the products is to leave the imagination up to the user, and to pass as unrelated objects. The inspiration for the half egg shape is taken from worry stones used in meditation, to redesign masturbation as a wellness ritual.

Leading Insight

Currently Scotland has the highest teenage pregnancy rates in Europe, compared to The Netherland which remains at the lowest. My dissertation looked at influencing factors including sexual health and relationship education in schools. The key insights were the tone of voice which sex is transmitted to young people. The Dutch’s positive and pro-sex approach with the introduction of pleasure is contrasted with the clinical tone projected by the Scottish curriculum. SELF’s ambition is to tackle this issue without the challenging task of changing the education curriculum. SELF’s aim is to educate young people that both masturbation and sex are natural and create positive views surrounding sex. This will reduce the act of rebellion from the clinical style of education which results in risky behaviours.

Future Experiences – ‘The Global Knowledge Exchange’

By 2030, aid should no longer be something administered to the Global South by the Global North. There should be opportunities for an exchange of knowledge and skills rather than the simplistic provision of money and resources. ‘The Global Knowledge Exchange’ sees ambassadors in the Global North and Global South teaming up to discuss ideas that are important to their communities.

The Global Knowledge Exchange – User Journey

Using virtual-reality headsets and a series of tools to aid their conversation, the mentors are able to uncover knowledge that they then share with their communities. The three artefacts are used as tactile input devices to support discussion. The mentor can also wear the objects as jewellery to prompt conversation within the community.

The Global Knowledge Exchange – Mobility of Knowledge, Expert Input Day

The Global Knowledge Exchange’ builds on an insight I was introduced to while continually working with experts, shown above. This system will challenge this common misconception, proving the Global South has much to offer the Global North. This was the central focus of this project - an equal knowledge exchange.

The Global Knowledge Exchange – Form and Colour Exploration

Although people were important during this project, how to communicate with one another with the issue of a language barrier was another crucial factor. The artefact inspiration came from the connotations surrounding crystals and how they are symbolic to people. I was deeply interested in getting to people through artefacts which required a form development to reach the final outcome.

The Global Knowledge Exchange – Final Artefact in Use

The artefacts demonstrate a gestural, haptic language that is tactile for the ambassadors to communicate effectively with one another in a new, universal language. The series of three artefacts allow the users wider accessibility to one another while also relating to each object on a personal level.

Exploring the role of futures design and storytelling in reimagining our relationship with nature post COVID-19.

Climate change in Scotland still feels intangible but we are beginning to see glimpses of the future. This image of a flooded underpass outside Buchanan Bus Station could become a lot more common. In an imagined future, Glasgow turned Hydro-City, people have adapted to local climate change by valuing local food production and nature based solutions to flooding.

In a future Glasgow a resident of Cowcaddens grows food on their balcony. The balcony is only a tiny part of a distributed network of local food production that makes use of biosensors to monitor the state of the city’s produce. Even in a future adapting to food insecurity, sprouts are still divisive vegetables.

Citizen science has become an important part of caring for the local environment. In this image a resident of Garnethill is helping to monitor the health of their local SUDS* pond in a public bio-hub. After a trend of people submitting buckfast as a pond sample a data cleaning AI was installed in the sample reader. *Sustainable Urban Drainage Systems

IN GOOGLE WE TRUST (A WORK IN PROGRESS)

A critical design project that will consist of a 7 part video series designed to be shown in an exhibition to question our role as both the agents and victims of surveillance capitalism by drawing parallels to the Seven Sacraments of the Catholic religion. Its aim is to show how we are slavishly following the ‘religion’ that is surveillance capitalism, an all knowing, all seeing presence.

I drew parallels betweeen the Catholic religion and surveillance capitalism; they are both omniscient, elusive presences that know everything about us, they are shrouded in mystery and in the same way that some turn to God when they need answers, others turn to Google.

The elusive nature of surveillance capitalism makes it seem too complicated to grasp, which in turn, creates feelings of anxiety in some, and disinterest in others. I wanted to design an analogous system to surveillance capitalism as a way to get people to question their role within this ‘hidden’ societal structure in which we are largely complicit.

We live in a society in which Big Tech knows everything about us, from our internet searches to the size of our houses. These companies are able to paint a detailed picture of who we are, using data that we do not even know they have access to. They use this data to engineer our behaviour towards a predetermined future like we have previously seen with the Cambridge Analytica scandal that contributed to the rise of Trump and Brexit.

IF YOU'VE GOT A BODY, YOU'VE GOT SOMETHING TO SELL.

If you’ve got a body, you’ve got something to sell looks at the future of the gig economy in the Global South. It focuses on what could happen to those who lose their jobs to automation, who may have nothing left to sell but their bodies. The project is based on the current issue of body commodification, which sees people in the Global South make a living through the transnational kidney trade, hair trade and surrogacy. It poses the question of what the gig economy might look like if it was possible for buyers in the Global North to purchase another person’s genes from the Global South in order to change one’s own genetic code using CRISPR-Cas9 technology.

Future Experiences - Musi Co.

Musi Co. is a brand that connects people through creative waste management. Cultivating relationships between communities, individuals, and nature across the world by channelling art and music as represented in the logo. Leading to inspiring stories that bring people together through a collective effort; the concept of recycling generates a force for change in communities and around the globe.

Subscribe for Connectivity

Musi Co. teaches people to treasure the waste that engulfs our urban environments, as a subscription service it spreads culture and worth. Users receive access to playlists of music jams online. Musi Co. subscribers receive a portable device pod that allows them the opportunity to record their own sounds from waste and send them to be mixed. Users save their favourite tunes on the pod to listen on the go.

Future of Opportunities

The service creates various opportunities for employment, as people are needed to gather materials, build the instruments, manage subscribers, and oversee the service’s operation. Participants in the Global South collect useful waste materials work and craft to construct and convert these into unique musical instruments from the recycled materials. Producing music with these instruments have a direct stake in reducing waste and reusing discarded materials while influencing future solid waste management habits and practices.

Making a Change

A main value of my project was to connect people from around the world. I focused on mutual connections with the aim to create reciprocal relationships. Meanwhile it was important to harness value of culture, sustainability, and resourcefulness. The cycle of Musi Co. offers opportunities and job roles at each stage of the service.

One Man`s Trash...

This sharing of music with members in different countries creates a global network united by a passion for music and a desire to create culture from waste. “The message of this experiment touched me because of the empowering effect a group can have on individuals and communities through their innovative and creative use of discarded objects.” Vanessa

Self-Initiated Project - Open Ear Installations

Open Ear Installations are based in various places throughout the city. They make it possible to focus on listening to our environments, rather than just look. Each installation amplifies the sounds around itself but quiets the visual distractions. In this way each visitor can discover an aspect of their city’s character they may have overlooked in the past.

Open Ear Installations - Listening to Anthropophony

Anthropophony is any noise made by people, directly or indirectly. It has many negative connotations for plenty of reasons, but because we live in a primarily visual culture there is not much action taken against problems of noise. A first move towards a changed sonic landscape is recognising the need to listen and appreciate the sounds around us and to find the value in them. Hence, my project encourages active listening and rediscovering the lost beauty of noise.

Open Ear Installations - Maximising Attention

In order to understand this topic, I asked participants of my field research to ‘collect’ moments of noise and quiet and to visually record them. In the group discussions afterward, the most interesting discovery was that most of my participants said they enjoyed the opportunity to focus more on the sounds around them. In this concept creation sketch I was exploring the connection between senses by translating noise into a visual installation. However, because this would reinforce the visual culture, I decided to maximise the attention to sound instead and minimise the attention to visuals.

Open Ear Installations - The Appreciation of Noise

The intended impact of this project is for users to grow an appreciation of noise, to listen more intentionally and to find joy in the mundanity and novelty of soundscapes likewise. I aim to challenge visual culture and inspire growth in auditory culture of everyday noise. As a result, I hope to enable necessary actions being taken to protect sonic landscapes and their audiences – us.

Future Experiences Project - Habitat

Habitat is a new system of a public greenspace which allows city-dwellers in the Global South to escape the hustle and bustle of their environment. Because faith plays a major role in the Global South, Habitat seeks to re-establish traditional connections between faith and nature. People who seek a space for prayer, meditation or rest can find a small oasis within the busyness of the city. The app helps the users to locate them easily and to verify their availability. The service also indicates the environmental qualities of the spaces, such as noise levels.

Future Experiences - Mutua

Mutua is a subsidiary of the United Nations in response to Goal 17 which involves the revitalisation of partnerships between the Global North and the Global South. The objective of the design intervention is to create Technology Ambassador roles around the world to provide guidance to companies and Non-Governmental Organisations (NGOs), educating them on how to sustainably and empathetically implement new technology.

Mutua - Technology Ambassadors

The project aims to promote a more fluid exchange of technological knowledge, not only from the people and companies implementing the technology, but also from those living in the Global South. These people may be able to guide the Global North on how to effectively up-cycle and repurpose technology that might otherwise be deemed obsolete.

Mutua - The Mobility of Future Communication

After working in a group to create a model for the sustainable mobility of communication we envisioned for 2030 we individually set about creating our own proposals. I continued with the proposition of having digital gatekeeping roles put in place to assess the flow of digital information between a range of stakeholders. I wanted to pursue this idea further to explore how new technology could be sustainably realised in places that wouldn’t otherwise have access or resources to enable it.

Mutua - Exchange of Knowledge

In effect Mutua would act as a platform for creating positive, ethical and environmentally friendly change within the domain of both global and local technology use. Through a network of trained Technology Ambassadors, accessible for hire by large organisations, exists the possibility to provide meaningful technological solutions to communities who in turn may share their insights and geographical-specific knowledge to these companies.

Self-Initiated - Scentimental

Dementia is the 5th biggest killer in the world and alongside old age is the only killer with no form of treatment or cure. Scentimental is a human-centred brand that accompanies an individual through their experience of living with dementia and aims to comfort them, improve their quality of life and reduce the onus on carers and family members to look after them in the later stages.

Future Experiences Project - 'Constitution Cloth'

The Constitution Cloth focuses on a positive sustainable future for the Samburu tribe in Kenya. The final outcome is based on a collaborative event that encourages conversations around rights, values and diversity. The co-creation allows both community members and external designers from an NGO to experience the form of collective intelligence that helps to share each individual’s skills with one another.

The constitution is known as the supreme law of the Republic of Kenya and there is only very little knowledge about it in the indigenous communities of Kenya. What if we educate citizens by humanising terminology that also adapts to their own needs locally?  The Constitution Cloth artefact focuses on the ability of design to communicate beyond the words. It provides a fair representation of each community with a clear ‘formula’ of sharing the power and resources via constitutional arrangements.

Ethic conflicts in Kenya mainly stems from land inequality and regional imbalance. In this project I focused on envisioning the successful tribalism future. By recreating the current map between indigenous communities and government in Kenya, in comparison I established a credible future vision where structure of politics is focused on achievement of unity and diversity.

The group work phase resulted in a speculative future-word role that provided a foundation for the individual part of my project. The Community Ambassador role focuses on the importance of communication in maintaining strong communities. Following the experts input sessions I was able derive the main insights that drove me to tackle the complex topic of human rights in Global South.

As a part of a culturally aware project, I found it crucial to explore various opportunities of the materials use. This helped me to identify the most practical application for the Constitution Cloth artefact. In this case, I experimented with a range of organic materials that best represent the local Samburu tribe.

Self initiated Project-Modern Meanings

Modern meanings is a research project that involves analysing forms of understanding and personal meaning through online platforms and develop a new experience that enhances the sense of collectivity and oneness. It conceptualises a platform for people who are on a path of self discovery online, aimed at connecting people within local communities who are also in search for meaning and wish to engage in productive meaningful conversations. There is a growing desire to seek new truths on the internet, and many generations are being brought up with this being a key factor in the development of their personal identity. However it is clear that with this, is the importance to provide guidance and community relationships to ensure they are not alienated from their physical community, a feature in society that is crucial to maintain. This is a video highlighting my focus in the project, various “internet evangelists” who grew very popular in the recent decade became a point of inspiration. To try understand what people seek when they watch these videos.

Researching Spirituality and personal meanings around a spectrum of individuals, I identified different mechanisms, phrases and objects that often are associated with the spiritual, allowing me to define its characteristics.

Self Initiated Project: Modern Meanings

Exploring spirituality in western society (Glasgow) through its systems, culture, Experimental influences and the Environment, as well as assessing my bias on the topic.

Bosco Regina

"Bosco Regina" is a portrait of a man and his dogs as they hunt for the ultimate prize, the woodcock - also known as the queen of the forest. This visually spectacular documentary is a meditation on the coexistence of predator and prey and the beauty to be found between the lines of pursuit and action. It is a peaceful film about hunting, where the only shots fired are from a camera. Sean directed, filmed, edited and wrote voiceover and music for the film.

Not To Need You

“Not To Need You”, by Scottish act Dancing on Tables, is an example of Sean’s innovative and ambitious approach to filmmaking. The video was filmed in a single continuous take to help capture the songs building tension, and complex choreography was used to achieve the impression that the band were disappearing and reappearing, meant to visually represent the themes of loss and separation explored within the song. Sean directed, filmed and edited the video, with the help of a single assistant on the day to ensure he didn’t fall over when walking backwards.

Showreel

This showreel features work which has all been filmed and edited by Sean De Francesco between 2019-20. The musical accompaniment “Breaking Or Broken (Instrumental)” was composed by Sean as part of the band Moonlight Zoo.

Filming "Bosco Regina"

Taken during the filming of "Bosco Regina", which was shot entirely with a Sony a6300 + kit lens, mounted on an electronic gimbal.

Filming at the SSE Hydro

Scotlands Not So Secret Places

This is a short documentary I created about a well-known visually pleasing and picturesque site called Finnich Glen, otherwise known as The Devil's Pulpit. Located in the beautiful and scenic town of Stirling, The Devil's Pulpit is a popular site which is visited frequently by locals and those travelling far and wide. I wanted to create this documentary to not only highlight the beauty of the land, but to introduce some stories and background that is woven into the water and rocks that lay home to it. I really enjoyed creating this documentary as it was my first try at camera work and using Final Cut Pro X which were both new skills for me to learn. Some advice if you're going to visit - be careful!

Scotlands Not So Secret Places

An image taken at the bottom of the rocky and dangerous steps that lead down to the heart of The Devil's Pulpit.

Experimental, Situational, Phenomenal

This is a short documentary that was created by myself and my classmate Lucius about the Light and Space Art Movement. This was in interesting yet difficult documentary to create as there was little to no archived footage which meant it had to consist mostly of stills. However, we had some help from artists who we got in touch with such as Olafur Eliasson and an independent light show team called Squidsoup who allowed us to use some of their images and videos which was very kind of them. All of this teamed up with the relaxing soundtrack created by Lucius and an illustrative and informative voice over created by myself allowed us to produce this piece that we are both proud of. The most interesting part about creating this documentary was strangely all of the research. It was amazing to explore an art movement that neither myself or Lucius were familiar with and we enjoyed the plethora of unique art work that we found. Most of the pieces that we found impactful were added to the documentary, but sadly there were just too many to include them all.

Great Animal Orchestra by the United Visual Artists used in Experimental, Situational, Phenomenal.

This is an image by the United Visual Artists that was used in our film. used in Experimental, Situational, Phenomenal. All copyright goes to original artist.

Dust Binaural

surround(binaural) radio drama where I have created my own sound design to give the audience a spatially enhanced listening experience to draw them closer to the action.

My Brain and Me

is a 360 film based from my personal experience what it is like to have dyspraxia. The film immerses the audience in a world where voices and strange drone-like sounds move back and forth between the foreground and the background layered to give the listener/viewer a subjective perspective of my inner voice.

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The Real St Peters Seminary

Film Documentary detailing the rise and fall of a grade A listed building in Scotland

Dada Is Everywhere

A short documentary about the Dada art movement. This film recounts the beginnings and later influences of the early 20th century European art movement. The film contains interviews, sound design and original music that pays homage to the movement itself.

Cube Audio Implementation Demo

This piece is included to demonstrate my experience using the game audio middleware ‘Wwise’, using its in-built demo game ‘Cube’. This type of software is designed to enable sound designers to implement audio in an interactive environment, while still having access to some of the tools and the familiarity of a traditional digital audio workstation. Using a combination of synthesis, Foley recording and sound FX libraries, I began accumulating sound assets that I felt suited the visual appearance of the game, that being a retro, low-res form. Once I had sourced and/or recorded the required sounds, I arranged and assigned them to create an interactive soundscape within the framework of Wwise. There are some issues caused by audio triggers from the game itself, namely the speed of footsteps and the type of underfoot surfaces, but despite this I am happy with the progress of this piece, and it has served as an invaluable learning exercise into the process of implementing sound in games.

Meta

This piece was inspired by the Franz Kafka novella ‘The Metamorphosis’, a story in which the main character, Gregor Samsa, awakens in his bed to discover that he has transformed into a giant insect. The story conveys a number of thematic messages, including those of isolation, disease and alienation. It can be read as a comment on the fragility of the mind and body, with emphasis given to the description of Gregor’s transformed state and the effect it has on him. For this work I produced and combined sound and visual imagery to represent the opening scene of the story, when Gregor awakens to the melancholy-inducing sound of rain on his window, before slowly realising what has happened to him. In this piece my primary aim was to create and use sound to convey Gregor’s shifting emotions, gradually moving from a subdued, melancholic state to one of dawning panic and horror. The visuals are intended to supplement these emotional connotations, while also helping to enhance the impression of claustrophobia and isolation.

Nine

This is an audio and visual exploration of the urban landscape. It processes street culture, skateboarding and music through a psychedelic lens, and opens up an alternative look into the city. repurposing spaces to bring people together across the asphalt jungle

Tranquility & Disruption

This short film assignment was my first experience making a film with entirely original content. Within this piece I explore the diversity of the out door world, looking at Scotland and the industrial City of Glasgow. I wanted to draw attention to the 2 different worlds we live in; experimenting with tension and surprise in order to emphasise the contrast between the natural and the manmade. Blending progressive sounds, field recordings and harmonic tones, I attempted to compliment the rushes of the vast landscapes; slowing time and creating space for contemplation. This is disrupted by the glitchy scenes of the city, where industrial noises intensify the lights and brutal architecture.

Verda Motus

Verda Motus, an exclusive brand that is directed towards working adults which aims to reduce the use of plastic bags in supermarkets. The brand works around a reward system whereby users are rewarded with credit card rebates whenever they chose to use VM's reusable bags for their groceries instead of plastic bags. It targets existing members of chosen credit card types, especially those with a higher annual income and those who have higher purchasing power. Verda Motus Brand Guidelines. This page exhibits how the brand's logo should be used and the amount of clear space that is required when using the logo whether on a physical surface or digital platform.

The following pages in the Verda Motus Brand Guidelines shows all the do's and don'ts about the brand such as Logo Misuse, Primary & Secondary colours and Typography. These factors ensure consistency in how the brand is being showcased on products and various platforms.

Presenting Verda Motus’s member package. Includes beautiful, classy and versatile Verda Motus bag, lucky charm, and the exclusive membership credit card.

Verda Motus club website, exclusively for powerful people. The website provides insightful information on how to qualify and how to start being a member of the Verda Motus club.

The Lazzy Diner

This project brief requires me to forge community bonds over food hence I created The Lazzy Diner, a mobile food service that aims to connect working adults living in Punggol. Based on site surveys gathered, these residents only have a handful of eateries where they are able to socialise within Punggol. Unlike a delivery service, The Lazzy Diner will partner up with different restaurants islandwide each month and will park its truck at various neighbourhoods in Punggol. Residents will be able to book slots and have to sit down to dine together as a community.

100 Days

The first 100 days were full of workshops that dragged me through a lot, and taught me to expand my imagination, in a different way than I was previously used to. They challenged us to use our ‘mistakes’ and turn them into art.

Using pareidolia to form alphabets, and a form of typography from one of the previous assignments.

Ordinary-Extraordinary

Exploring ordinary daily cleaning products that we all use in our life; objects that we would discard without much thought. Inspired by Tanaka Tatsuya’s miniature innovations, it freed up the childlike side of my mind. Playing with the eye of a camera lens creates a whole new perspective. The lighting enhances the environment, the ‘negative space’ of the image. Overall, it expands the visual language by telling a story of how the mundane could possibly become extraordinary.

Water Slide

Presenting in a flip-up form is the most natural and pleasant way of exploring the content. Giving a sense of curosity which invites them to see what’s underneath, focusing on the content instead of figuring out how the controls work.

Hook

Hook is a branding project that was inspired from my favourite childhood movie – Peter Pan. When re-watching it when I’m older, and upon researching more on the author, the interpretation of the movie took a dark turn from the perspective of Captain Hook. With this in mind, the message behind this was to enlighten people that fairytales could be just be an illusion under the influence. The logo and typography treatment was experimented by how I interpreted how Captain Hook’s handwriting would look like when writing with a hook for a hand. I experimented by attaching a brush to an actual hook from a hanger, and started exploring the messiness that ensued from his handicap. After experimenting, the final outcome resulted to be a mix of fairytale-like quirkiness yet honing a mysterious ominous tone to its branding, which highlights my objective and message well.

Ordinary Extraordinary

An abstract brief that requires a break from the reserved perspective of everyday life. The art of photography has been a huge influence in the cornerstone to the ways of seeing. Society has followed suite and you can see evidence of this all-over social media. With that in mind, this project aims to push boundaries and experiment with a play on pareidolia. In order to achieve that shift in paradigm, ordinary everyday objects were used as focus to be seen differently through the lens of the camera.

Ordinary Extraordinary

An abstract brief that requires a break from the reserved perspective of everyday life. The art of photography has been a huge influence in the cornerstone to the ways of seeing. Society has followed suite and you can see evidence of this all-over social media. With that in mind, this project aims to push boundaries and experiment with a play on pareidolia. In order to achieve that shift in paradigm, ordinary everyday objects were used as focus to be seen differently through the lens of the camera.

Ordinary Extraordinary

An abstract brief that requires a break from the reserved perspective of everyday life. The art of photography has been a huge influence in the cornerstone to the ways of seeing. Society has followed suite and you can see evidence of this all-over social media. With that in mind, this project aims to push boundaries and experiment with a play on pareidolia. In order to achieve that shift in paradigm, ordinary everyday objects were used as focus to be seen differently through the lens of the camera.

Ordinary Extraordinary

An abstract brief that requires a break from the reserved perspective of everyday life. The art of photography has been a huge influence in the cornerstone to the ways of seeing. Society has followed suite and you can see evidence of this all-over social media. With that in mind, this project aims to push boundaries and experiment with a play on pareidolia. In order to achieve that shift in paradigm, ordinary everyday objects were used as focus to be seen differently through the lens of the camera.

I was not Here Before

The call for exploration is rarely acted upon when one is stuck in a routine. In another country, exploring the local environment with no agenda but to experience the location is an exhilarating process. However, back at home, the need to wander disappears. What happens when you do wander from your routine? This project is about my experience of wandering familiar places and how we can discover new places at home. It is a photo book that visually documents the poster pieces I leave in places around Singapore that I have wandered across.

I was not Here Before

I was not Here Before

Pretty Period

Pretty Period is a photo series that defies how many conservative communities perceive feminine hygiene products. In many Asian cultures, the act of menstruation is considered a dirty process, taboo to talk about freely in the open. What would it take to change that perspective? Here, ordinary feminine products are photographed with mirrors to represent flowers, something beautiful and full of life.

Pretty Period

Sauchie Hall Road

Sauchie Hall Road

Sauchiehall Road (Shao-Chee-Hall) Sauchiehall Road expresses an emotional experience I had on the first day of school in Glasgow. It was a feeling of complete lost and loneliness as I navigated the streets of Glasgow wandering and with no familiarity or knowing where I am. The utter confusion and feeling of up being down, the streets all merging into one as I threw myself in the direction of the unfamiliar.

Sauchie Hall Road

I am Lost The idea of Lost is particularly relevant now in a time of unknowns. People would ask what will happen next? Hoping someone else will be able to answer that question and the truth is no one knows. How than can we take this lost as our next adventure? My work directs the viewer straight to the mirrors, they think they know what it is all about. It seems like a test on whether you know which image is real or not. There is more than it seems.

Sauchie Hall Road

Origin and process of project In creating this project, I drew upon my reflections and feelings throughout my trip to Glasgow. I asked myself, what stood out? I wrote how I felt and found that lost and found was what summed it best. It was my first big adventure alone, it seemed like any fairy tale but there was a reality. This is my 2nd iteration of the project. My first idea was to bring my viewers through a kaleidoscope experience but the craftmanship was not particularly good and did not convey the idea well enough, the suggestion was to make it a mirror maze so I experimented, I am working on creating a good cause of action with the project since it is really relevant now.

Fashion Without Bodies

Style is more of an attitude than the pieces of clothes you wear. It is about communicating your Identity, Ideals and Opinions. However, Fashion has always been closely associated with the chiseled jaws, the smoky eyes and the luscious lips of runway models. How do we shake off these cliché? I challenged myself to find an unorthodox way to portray fashion genres, and what could be more unexpected than food? With the varied nuances in dining behavior, it is akin to how we drape ourselves. Hence, I chose food photography to bring out the characteristic of fashion genre with a clever play of our favourite delicacies.

Fashion Without Bodies

Fashion Without Bodies

Fashion Without Bodies

Good Grief

Good Grief is a mobile app that explores an alternative way of facing one’s mortality by learning the impermanence of life and that death is not an isolated event. The app examines ways a digital tool would redefine current practices and attitude towards commemoration and legacy. Through pre-planning exercises, it empowers one to live fully by coming to terms with what they have at an early start and guides one at the later stages, making a good grief for all.

Good Grief

The 3 main categories of the app are the planning, memories making and grieving phases. This feature let one start a living will and pre-pay a funeral over time.

Good Grief

The app landing page prompt viewers to download.

Good Grief

The posters are copy focused with an indirect expression of death. Dark humour is used to normalise and direct the viewers, particularly the young adults to be less serious about it by relating the app features to the context of millennials’ behaviours. These aim to invite them to start a culture of openness on a taboo topic and eventually spread the word to their older loved ones.

Good Grief

This project went through multiple iterations that started with a concept of providing a modern intuitive funeral service found lacking in the deathcare sector into a wholesome guiding tool. The visual style evolved from a dull palette into a balanced muted organic tone with animated euphemism images put together, allowing one to see two sides of the same coin, similar to the idea of death comes with life.

IN YOUR FACE

IN YOUR FACE is an installation work that aims to send a message to individuals who are carelessly and thoughtlessly using plastic. It seeks to question old habits and hopefully get everyone to do their part in reducing plastic use. In order for us to fix the problem, we have to acknowledge that we are not doing enough and we have to amp up our efforts. Start saying no to excessive plastic use, especially when we shop.

DON'T ASK

Excessive plastic use is a global problem that has plagued the modern world for a few decades now. While media coverage on this issue is at an all time high, changing mindsets still proves to be a challenge, especially when certain societies are so deep-set in their ways. To create ONE identity and to bring all organisations to work together to create a nation-wide campaign to tackle plastic problems in Singapore. To bring about a collective realisation among Singaporeans on the severity of our plastic use. It is our responsibility to take charge of plastic matters. We have to keep reminding ourselves to ‘DON’T ASK’ for plastic bags.

ODD GENESIS

In year 2219, A man-made Virus was released to the atmosphere through heavy industrialisations. M.O.B virus confined exclusively or largely to biomes, however, posed the formidable problem of finding a susceptible human infection and cause death. For-Profit company ODD GENESIS has monopoly over food sources. Ferro Subsistence cure, provides all seven nutrients on a daily basis to help build our bodies and maintain health.

CHAIRNNEL

Reveals some very good insights into what a chair can represent - how it can be a metaphor for aspects of being human or for states of the human condition. To highlight our basic need to give and receive compassion in all its various forms and to create a centerpiece which communicates the idea of compassion and evoke a response and reflection of our basic aspects as a human being.

#endthecommitment

#endthecommitment is an initiative to end the toxic commitment we have with single-use plastic bags and opt for greener alternatives while doing our daily shopping.

The Bees are Coming (Back)

The Bees are Coming (Back) is a travel scrapbook of my experience in Glasgow and these are a few selected spreads from it that I really enjoy. This was also my first attempt at creating a travel log and I assure you it looks a lot better in real life.

Thank You and Goodbye

Thank You and Goodbye can be seen as the unofficial Part Two of The Bees are Coming (Back). This travel log documents my experiences in London, Paris, Brussels, Cologne and other parts of Germany. Once again, I assure you it looks a lot better in real life.

Introduction

IntrThe original definition of panopticon in relation to the prison environment, as discussed by Foucault has changed dramatically in the present day - to an all pervasive digital form of surveillance by governments and technology firms.oduction

HDB Corridor - Thief Deterrence

This project aims to explore states of ease and discomfort in public and private environments brought about by digital surveillance. Can interior design mitigate the fine line between surveillance for crime prevention and the crime of voyeurism?

HDB Corridor - Thief Deterrence

An initial idea of space appropriation by residential unit along a corridor.

Workplace - Controlled supervision

The use of views and perspectives are used in this office setup to maximise efficiency.

Collage of Model Exploration

The first project aims to challenge the idea of slowness in a fast-paced transitional space. Here is a collage of form exploration to explore how the repetition of forms slow down the users of a space.

Collage of Materiality Exploration

A collage of exploration using different types of translucent and transparent materials to incorporate in the space.

Line Drawing of Intervention

Atelier Bow-Wow inspired line drawing of the installation design of the ceiling incorporated in the transit area.

Slowness in a Transitional Space

The final image depicts how the ceiling installation would look like. It may seem like fabric or a dreamscape to some; it allows users of the space to imagine and ponder what the design could be and to appreciate the materiality at the same time.

Passage of Time

A conceptual representation of how the lighting condition will be throughout the whole day. The lighting mimics the movement of the sun during the day, creating a different experience within the same space.

The norm of working

This is so apt in this moment of a worldwide pandemic where we are all forced to stay home, work from home and work from our limited desk. Humans are the most adaptable creature in the world, we went from agriculture to a capitalist society in such immense speed. What lies in the future of work?

Adaptive Living

Most of us are comfortable in our homes because it is a place to unwind after a full day out. It is a place where our true character unveils itself. Walter Benjamin famous phrase “to dwell is to leave traces” applies to most spaces, but especially in our dwelling, our home.

Spatial Use

When we micro-analyse our space usage, the original intent of the space ended up suiting our needs instead. A room turns into a workspace or a store. A dining table turns into a study table. A coffee table turns into a dining table. How users define the use of these objects and spaces are different in every household.

Embracing the mess

A collaged utopian world of what embracing all our assumed flaws and mess could be. A messy table with a conveyor belt of endless items. A house filled with surveillance cameras. A living room with clothes piled up. The lounging seat with extension plug becomes one with the wall filled without enough socket to charge all the devices at home. A balcony filled with cigarette butts that must be cleared away every day.

Life vs. Play

In the functional bus interchange, what difference does it make when life gets injected into the space. Through play elements, biophilia elements, art installations or localized bustling coffeeshop? The robotic-like functionality of the space was disturbing. The fact that we are all part of the system of dropping off and picking up points made the idea of this standard bus interchange boring and monotonous.

Comfort Zone

Comfort Zone is a project that aims to improve the standards of gathering spaces. By looking at the liveability of an interior space through the users’ comfort and the overall spatial layout, a design intervention would be developed. Proposed design would then be applied to three sites with different typologies, and this aims to maximise the user experience of such spaces.

Recurring Language

The design language of ‘Steps’ has been identified to be a suitable design element that can evoke a sense of comfort in interior spaces. It does so by introducing the idea of ‘Versatility’ into the users’ experience. This element was then incorporated into the design interventions throughout each of the three sites, serving as a connection that links the seemingly different proposals together.

Don't Tell Me How To Study

Don’t Tell Me How To Study is a library project that aims to break the studying conventions of a library space. Proposed at Jurong Regional Library, the project focuses on promoting ‘Physical Comfort’ through the intervention of a steps design which creates a versatile study space, and ‘Visual Comfort’ with the incorporation of a uniform design language throughout the whole site.

Don't Tell Me How To Study

All forms of structural elements such as walls and doors on the site are removed, resulting in the steps intervention spanning across the library. Different spaces such as walking paths and areas to read books are thus all integrated and taking place at the same area.

Don't Tell Me How To Study

The stairs intervention is a safe design that, while appropriate for a library reading area, seems to be too ‘sensible’ aesthetically. A dose of ‘fun’ in the form of box features was thus added into the otherwise boring space. While they stand out, these box features are still in keeping with the sense of uniformity created by the ‘steps’ intervention.

Introducing the Outdoor Experience

There used to be a “Gulong Gulong park” that was famous as a gathering spot to the community back in the 1980s, however, it was taken away for the development of Orchard road. This project aims to design spaces to evoke the outdoor experience of rolling in the park and improve the quality of community life through the play of leveling and staggered platform that is ideal for a wide range of events from performances to community gathering.

Redefining Spaces

To counter the struggles of overcrowding issue, retractable seating that resembles the picnic experience is introduced to periphery spaces around the shopping mall to aid crowd control and improve the quality of life to the community.

Light and Shadow

The overall ambience of the park experience is enhanced by the shadow cast of the perforated plates through the natural lighting. Creating a dappled light effect that mimics the layer of leaves in a tree canopy, visitors sit under the ceiling feature feeling calm and cozy.

Interactive Design

With the strong influence of The High Line project, this project seeks to transform a neglected corner into an inviting picnic garden space for people to enjoy. The project seeks to explore an approach to design in which walls, floors and ceilings function as permeable membranes to allow shoppers to dwell in the space,

Addressing the overcrowding Issue in Lucky Plaza

The drive of this project started from an empathetic approach towards the needs of foreign workers based here who seek a sense of community and understandably crave a connection to home. The space is relatively hectic weekly (Sunday), there was not much space to hang out with restrictions everywhere. People are struggling to look for a place to interact comfortably without getting chased away.

The In-Between

A simple Question of Inhabitation: What would happen in that in-between space between modern corporate shops and traditional strata shops? How would the audience from each typology interact with one another? How would the intended program in the in-between space turn out? The in-between space isn't solely owned by either party. A no man's land.

Corporate

Elevation 1 of the intended proposed design of the In-Between space.

Strata

Elevation 2 of the intended proposed design of the In-Between space.

Changing Home

A simple Question of Inhabitation: Shouldn't space be determined by the play and inhabitation of the users rather than the play and inhabitation of the users to be determined by the space layout? Boundaries and Territories are always referred to as built-in and rigid structures. Boundaries and Territories should be easily moved around to cater to the ever-changing needs of the audience.

Changing Home- An Axo

An axonometric overview of the intended proposed design.

The Men's Mall

A collage of *SCAPE in its current condition. In our fast-paced city-state, economic development occurs an unprecedented rate. To keep up and increase density, the wasteful practice of replacing older buildings with new ones is considered the norm. Existing properties are also under constant pressure to renovate and upgrade to keep relevant. The purpose of this project is to speculate the possibilities of how under-utilised spaces in *SCAPE can be readaptedto give it a new breath of life.

The Men's Mall

Site map of *SCAPE and its surrounding in Orchard Road.

The Men's Mall

Process. Sketches and ideation of how the users will be moving through the space with swinging walls and display fixtures.

The Men's Mall

A diagram on layout studies that will be adopted in the Men’s Mall. (top) A maze layout has a fixed path and a maze of spaces for product displays. It also extends the distance users traveled in the store. (middle) A grid layout, most common in stores as it is very convenient and speedy. (bottom) Freeform layout facilitate in exploration and brings users to visit more parts in the store