Next event:
ERINN SAVAGE – Performance
Tomorrow 15:00 GMT

Singapore

This year we celebrate the extraordinary achievements of GSA Singapore’s second to last cohort of BA graduands. Once again, both staff and students pulled out every stop to surpass our previous efforts. This year has been a turbulent one for us. The news surrounding GSA’s anticipated departure from Singapore in 2021 struck us with surprise. The responses from our industry friends and from our academic partners pay testimony to the profound impact which GSA Singapore has had, and will continue to have, on Singapore’s creative scene.

GSA’s graduating cohort this year will increase the number of GSA Singapore alumni to around 700. They will contribute to GSA’s growing legacy. Our alumni are known for their independent thinking, their readiness to take risks, their critical-reflective skills, and their adaptability. Trained to make a difference, our outgoing students this year are yet again destined to join the small but growing group of future vanguards in Singapore’s design industry and beyond. One of our furthest-travelling alumni, Abdul Rahman, has just returned from New York City, where he was stationed as Associate Strategist by Ogilvy.

Of course, the Covid-19 situation imposes challenges upon all of us. Good designers hone not only creative skills and passion, but also perseverance. Some of our students have already taken the initiative to design guidance information for locals to connect them to the most essential support services in Singapore. Adversity has a way of sifting out those who see opportunity in difficulty, and those who see difficulty in opportunity. There can be no doubt that our new cohort of graduating students will thrive throughout their careers.

Matthias Hillner, Director of Programmes GSA Singapore

Sorry for your Loss

Native languages find themselves slowly being replaced by hegemonic languages as globalisation and rapid migration have contributed to chronic attrition. If there are approximately 6,000 languages in the world, only a mere 4% of these languages are used by the majority of the global population. As a result, half of these 6,000 dialects are headed for extinction. Sorry for your Loss is an initiative which seeks to address and bring awareness to a global epidemic of losing one’s native tongue. The initiative is formatted into an exhibition where visitors can reminisce and reconnect with their lost language through various interactive displays; a space then becomes a cure. Each edition will explore different indigenous languages from around the world. This edition shines the light on Burmese Language – a Sino-Tibetan language spoken in officially by Burmese nationals in an attempt to reconnect the language with its native speakers.

Sorry for your Loss

Sorry for your Loss

Compound Interest

In the society of precarious, financial instability remains the primary source of anxiety and constraint for families from lower income households. Lacking adequate financial literacy, these households struggle to maintain a decent quality of life while battling through the imposed stigma of being branded as social deviants. These public interventions are promoted as ‘exceptional’ rather than ‘universal’ and often comes with a hefty consequence of a laborious application process only to be compensated with short-term monetary reliefs. Therefore, the chronic and unfulfilled needs of marginalised households are rarely resolved in a sustainable way. Compound Interest is an alternative educational programme designed to empower and refine financial literacy among youths from marginalised families. Adapting a non-hierarchical mode of learning, youths can choose to customise and stack their own curriculum. The programme dispenses personalised educational content to its subscribers through various platforms. In this self-sustaining model, the knowledge that youths have acquired through the programme can be redistributed back into their respective households. Accomplishment is therefore measured through cycles of intention, creation, reflection and sharing. The programme aims to rethink the experiences of low-income families as people with the capacity to learn and change, not as clients and recipients in dire need of help and charity.

Compound Interest

Compound Interest

The Hidden Cost

Plastic wastage is the responsibility of many. There are a lot of stakeholders involved: from consumers who mindlessly consume and hoard plastic bags to corporations who leverage on the cheap production of the plastic bags. Lured by its modest pricing and short-lived convenience, we have failed to account for the hidden cost of plastic bags: one that inflicts irreversible damage to our environment and wildlife. The Hidden Cost is a project which aims to expose the implications of plastic consumption by redesigning the current display of plastic bags. The project seeks to purpose an alternative approach to curb consumption through the alternation of everyday products – in this case, it is the appearance of the plastic bags. The design of the bag is kept minimal with a series of typographic messages which displays a “cost” upfront. These costs are derived from the pressing environmental and societal side effects of plastic wastage. The messages will claim the space previously occupied by the oversized logos of household brands. The newly designed plastic bags act as a visual reminder, projecting cumulative casualties of plastic waste driven by mass consumption. The projection will hopefully trigger consumer behaviour and provoke change.

The Hidden Cost

Generis

Generis is a hybrid font created by combining two the unlikely typefaces – Futura and Kleist-fraktur. Futura is a geometric sans-serif typeface widely used during the Bauhaus movement while Kleist-fraktur is a blackletter typeface. Generis attempts to confront the tension between two distinct families of typeface by recreating a less rigid type in which the geometric contours meet the sharp display curves. It incorporates the geometric base of the Latin letterforms while preserving the calligraphic strokes of blackletter types. The integration of the san-serif softens the sharp edges and tones down the highly ornamented details of the blackletter. Generis is, therefore, a blend of Latin and German typestyles – two conflicting letterforms, culturally, politically and aesthetically. The result is a pleasing hybrid which inhabits the qualities of order and expression.

Generis

Fashion Without Bodies

Style is more of an attitude than the pieces of clothes you wear. It is about communicating your Identity, Ideals and Opinions. However, Fashion has always been closely associated with the chiseled jaws, the smoky eyes and the luscious lips of runway models. How do we shake off these cliché? I challenged myself to find an unorthodox way to portray fashion genres, and what could be more unexpected than food? With the varied nuances in dining behavior, it is akin to how we drape ourselves. Hence, I chose food photography to bring out the characteristic of fashion genre with a clever play of our favourite delicacies.

Fashion Without Bodies

Fashion Without Bodies

Fashion Without Bodies

The Language That Saved All Mankind

Technology is a useful servant but a dangerous master. The Language That Saved All Mankind, looks into this reality. A Cybernetic Being from the future, arrives in the present on a mission. He must gift to humanity an encoded language that shall ensure their survival. He knows the great cataclysm is inevitable, but he does what he can. The key to the survival of his own race, depends on the humans as well. This is the defining chapter of our imminent history; Time-travel, Longevity and Comfort, all torn down by our own creation. The self-aware cyborgs hunted us down like rodents. We could hide, but not for long. Our desperate clamor for survival and struggles are carefully imprinted on cardboard, the only writing material we could get our hands on. We marked our meagre existence, using essence of our mother tongue; Sanskrit, Chinese, Hebrew and Thai. Like the Ten Commandments of eons past, we hope that we shall survive through our language.

The Language That Saved All Mankind

The Language That Saved All Mankind

The Language That Saved All Mankind

The Language That Saved All Mankind

The Language That Saved All Mankind

The Poker Game

Make mistakes or screw up, you learn. Jade courts with death, when he throws away his second chance. Jade has been with Malik's Geylang vice ring for years. Now as one of the most prominent drug barons, Jade has other ambitions. Tonight, he will have to answer for his lies. Will Jade see the day of light? Or will he pay the ultimate price? However not everybody is lucky enough to have the luxury to witness the sunrise. The consequences that follow up with the actions made would require you to pay the price. We do not always get a second chance, so cherish every given moment. Jade gets involved with Malik and his Gelyang crime gang. As Jade rose to become one of the most prominent drug dealer, his greed took over him -- a powerful drug dealer’s fate tied to an inescapable organized crime boss.

The Poker Game

The Poker Game

Mom, Where's My Pants?

The plastic waste problem has been a long running issue, and has exacerbated over the decades. Sadly, the methods of communicating the gravity of the issue has not adapted. Campaigns highlighting the threat of plastic waste on wildlife has remained a staple. Effective as they were, such images have become a cliché and the public has since become desensitized to them. Thus, my challenge is finding approaches of captivating the audience yet again. How will I garner attention? Satire is one way to invoke humor, a sensation that can be shared by both young and old. Awareness about the issue, is the first step towards making a change.

Mom, where's my pants?

The plastic waste problem has been a long running issue, and has exacerbated over the decades. Sadly, the methods of communicating the gravity of the issue has not adapted. Campaigns highlighting the threat of plastic waste on wildlife has remained a staple. Effective as they were, such images have become a cliché and the public has since become desensitized to them. Thus, my challenge is finding approaches of captivating the audience yet again. How will I garner attention? Satire is one way to invoke humor, a sensation that can be shared by both young and old. Awareness about the issue, is the first step towards making a change.

Know Your Government

The aim for this political zine is to encourage responsible voting during Singapore General Election, especially for young Singaporeans who are voting for the first time, they may not fully understand politics enough to make the wise choice of electing future government. To gain interest among young Singaporeans to understand politics, the theme of the zine is juxtaposed with Greek mythological figures to simplify complex information.

Know Your Government

Know Your Government

Know Your Government

Know Your Government

Know Your Government

Know Your Government

Know Your Government

Know Your Government

Human

Maybe we should see life with an open mind of what can be, instead of through the narrow lens of what should be. Part 1: ‘Human’ is a reflection of my biggest takeaway studying abroad for the first time. I realised how we humans subject ourselves to preconceived notions and perspectives instead of cherishing the freedom of what could be and are often disappointed if not achieved. With this poster as the base design, I continue by physically adding things on, to create an interactive experience for my audience. "A human is only a human because we have an image of it”

Human

Part 2: Attached are needles to create a string play board to encourage audiences in creating their own image of a human. With every unique interaction, I am hoping to break boundaries of what should be and reinforce the concept of what could be.

Perception of Peace

Living in a fast-paced city-state, it comes as second nature to find peace away from the hustle and bustle. Albeit often associated with vast spaces and tranquility, this publication hopes to bring awareness to another perspective of peace by documenting the raw emotion of the things that make our city-state fast moving :- The People

Perception of Peace

Several spreads of the publication

Lunching with Lunch-in'

Facing the issue regarding our over usage of plastic, Lunching with Lunch-in’ aims to tackle a habit with a matter of convenience by pitching to companies in the Central Business District, an idea of creating a more bonded company culture through the usage of a more convenient and sustainable take away container amongst themselves during their lunchtime.

Lunching with Lunch-in'

An improved version of the well known, Ting Kat! Not only does it have individual layer lids for separate take aways, one of these containers, can save 3 take away boxes! Leave the office with 1 container, come back with three meals!

Lunching with Lunch-in'

Every Lunch-in’ comes with a one page zine as an instruction manual and an informative sheet! Open it all up and turn it around to double it up as a poster to spice up your pantry as both a reminder to save the Earth and a decoration.

Lunching with Lunch-in'

Three possible designs behind the zine.

Where's Your Bag

A campaign targeted to reduce plastic wastage by first improving cashier's operation and recreating an awareness brand

Hear Me Out!

Set of theraphy cards targeted to improve the mental health of an individual with social anxiety. Use as an aid to recount an experience without the need to verbally express it.

Mind of a Sadist

The book illustrates a suprising message of how anyone you know can be guilty of having the mind of a sadist. Depicting some of our uncensored everyday thoughts to the worst kinds of sadism reflected in our society today.

This work may contain graphic imagery, Click to toggle blur.

Every Good Boy Deserves Favour

Every Good Boy Deserves a Favour is a stage play written by Tom Stoppard that made its first appearance in 1977. The style of illustration influenced the screenplay by depecting the orchestrated performance as a way to ridicule the Soviets practice of treating political dissidence as a form of mental illness.

Like is a distortion of Altruism

The project focuses on the rising narcissist behaviour online, specifically on social media platforms. The 4 clayed faces potrayed the types of narcissist that are familiar to us. The faces allows you to see your own reflection by looking through the eyes. Meant to represent a person's excessive self-admiration. I then left them on the streets to see how people would interact with it.

I was not Here Before

The call for exploration is rarely acted upon when one is stuck in a routine. In another country, exploring the local environment with no agenda but to experience the location is an exhilarating process. However, back at home, the need to wander disappears. What happens when you do wander from your routine? This project is about my experience of wandering familiar places and how we can discover new places at home. It is a photo book that visually documents the poster pieces I leave in places around Singapore that I have wandered across.

I was not Here Before

I was not Here Before

Pretty Period

Pretty Period is a photo series that defies how many conservative communities perceive feminine hygiene products. In many Asian cultures, the act of menstruation is considered a dirty process, taboo to talk about freely in the open. What would it take to change that perspective? Here, ordinary feminine products are photographed with mirrors to represent flowers, something beautiful and full of life.

Pretty Period

Pretty Period

#SoCultural

After investigating the topic of Asian cultures being appropriated in pop culture, I realised that when the online communities call out the appropriators, they tend to point fingers without context on the cultural aspect they are defending. This project is a social campaign that addresses the online herd mentality in blindly ‘defending’ against cultural appropriation without a deeper understanding of the cultures at hand.

The Alien Generation

The generation of youths that grow up in the 2000s have many quirky attributes. The Alien Generation is a quirky and addictive publication that explores the strange trends and habits that this special classification of people indulge in. Hopefully deciphering why and how they came to be, even if they do not understand it themselves.

There is No Wrong Body

As social media becomes the main form of media consumptions for most teenagers, many teenagers have left the social media’s feed feeling bad about themselves. With much emphasis on evaluating how people look, it has associated the teenagers with how they feel about their own bodies. They have to live through the unrealistic views of other people’s lives and peer pressure. My project centers on teenagers who have the need to fit in and worrying for not following the society's body goals. This is because of how they are being socially isolated, therefore leading them to try to conform to the society’s standard of normal. The idea of how appearance can form impressions especially body sizes.

There is No Wrong Body

It's a self-help book that shows how different body sizes are being appreciated across different cultures and countries. The illustrations are made to be more organic and natural. This book boost the teenagers’ self esteem and is personalize to each individuals as it allows them to write and reflect on their daily personal thoughts through the given activities in the book and at the same time, with the help of the illustration, encourage them to push on. At the end of the day, is there even a wrong body? My main message is to let the teenagers understand that there is no wrong way in having body. You do not need to conform.

There is No Wrong Body

This was an initial direction for the project. The idea was to create interactive walls at busy walkways. During golden hour or at any point of time when the sun cast shadows of the people on the wall, together with the illustration drawn on the walls, people are able to see the complete illustrations. They are part of the shadow play.

Together

Aging population for baby boomers are growing and as people grow older, they become less self-sufficient in terms of taking care of their own health and general day-to-day needs and obligations. More often or not, the children or grandchildren have to step up to take care of them because there is not enough medical care to support them. However, there is a greater concern for the children or grandchildren on juggling their daily lives and caring for the elderly. There are so many medical information for the elderly and sometimes they tend to overlook the emotional wellbeing of the elderly.Together is a medical app that promotes the preciousness of togetherness and bonding. The objective of this app is to provide a platform to remind people the need of constant interaction between them and their loved one in order to motivate them when going through chronic illnesses. Spend some time with them. Family members are able to document medical records in case of medical emergencies. Through this app, the elderly are empowered for their own medical and it acts as an invitation for conversations.

The Admiral's Beard

Men sometimes struggle with the way media portrays about masculinity and boldness. It becomes a pressure for them too, as society wants to uplift those values. Masculinity and boldness can be the cause of so many broken hearts and unsatiated desires. The thoughts to the construction of masculinity in everyday life can be draining and also reducing one’s self-esteem. Based on the literature of Treasure Island, The Admiral’s Beard is a hypothetical barbershop that brings out the ‘pirate’ in you. It centers on the idea of bringing out the adventurous and boldness in you. Adapting the personalities of the characters in the literature, the shop strives to gives you personality in order for you to continue with the bumpy road of life. It is a place for you to boost your inner strength and boldness, to give you that extra help.

Mark

We live in a society where we gaze in disbelief at the people who are the most passionate and fiery enthusiasts in collecting things. Sometimes these people live with mounds of unimaginable things that we question the motives behind the collection. We are a natural seeker in one-way or another. We seek and collect in any form. There are no goods of fixed value. They are valuable as long as people value them. Being a collector requires an emotional connection to these items. As the world moves to become more modern, collecting items become more and more attractive. These items offer a retreat back to simpler times when such products may no longer be produced. Mark is a magazine on collecting. Mark aims to highlight why one simply need to collect and keep things. In this issue, we cover on collecting Air Sickness Bag where majority sees it as waste product but to this community, they are little icons of the sky.

Mark

We may not realize that our motivation in collecting can be influence from a lot of different factors. One of such is our cultural background and how we are raised. Part of the magazine’s content talks about how one’s cultural background influence us in collecting things.

Adaptation Magazine Issue 1: Post-apocalyptic Literature

An adaptation is a feature that is common in a population because it provides some improved function. Adaptation Magazine strives to create an archival and organic approach to information, mixing unique storytelling and user interaction to convey complex themes. This issue serves to introduce the masses to Post-apocalyptic Literature and its various cultural and social influences. The cover utilizes a perforation to tear as like post-apocalyptic literature authors, the reader would need to destroy in order to create and thus, opening the book.

Adaptation Magazine Issue 1: Post-apocalyptic Literature

An adaptation is a feature that is common in a population because it provides some improved function. Adaptation Magazine strives to create an archival and organic approach to information, mixing unique storytelling and user interaction to convey complex themes. This issue serves to introduce the masses to Post-apocalyptic Literature and its various cultural and social influences. The cover utilizes a perforation to tear as like post-apocalyptic literature authors, the reader would need to destroy in order to create and thus, opening the book.

Adaptation Magazine Issue 1: Post-apocalyptic Literature

An adaptation is a feature that is common in a population because it provides some improved function. Adaptation Magazine strives to create an archival and organic approach to information, mixing unique storytelling and user interaction to convey complex themes. This issue serves to introduce the masses to Post-apocalyptic Literature and its various cultural and social influences. The cover utilizes a perforation to tear as like post-apocalyptic literature authors, the reader would need to destroy in order to create and thus, opening the book.

Adaptation Magazine Issue 1: Post-apocalyptic Literature

An adaptation is a feature that is common in a population because it provides some improved function. Adaptation Magazine strives to create an archival and organic approach to information, mixing unique storytelling and user interaction to convey complex themes. This issue serves to introduce the masses to Post-apocalyptic Literature and its various cultural and social influences. The cover utilizes a perforation to tear as like post-apocalyptic literature authors, the reader would need to destroy in order to create and thus, opening the book.

Adaptation Magazine Issue 1: Post-apocalyptic Literature

An adaptation is a feature that is common in a population because it provides some improved function. Adaptation Magazine strives to create an archival and organic approach to information, mixing unique storytelling and user interaction to convey complex themes. This issue serves to introduce the masses to Post-apocalyptic Literature and its various cultural and social influences. The cover utilizes a perforation to tear as like post-apocalyptic literature authors, the reader would need to destroy in order to create and thus, opening the book.

Adaptation Magazine Issue 1: Post-apocalyptic Literature

An adaptation is a feature that is common in a population because it provides some improved function. Adaptation Magazine strives to create an archival and organic approach to information, mixing unique storytelling and user interaction to convey complex themes. This issue serves to introduce the masses to Post-apocalyptic Literature and its various cultural and social influences. The cover utilizes a perforation to tear as like post-apocalyptic literature authors, the reader would need to destroy in order to create and thus, opening the book.

A Tale of Memories

An explorative journey through the creation of memories. An immersive interpretation of the bittersweet pursuit of remembrance and capturing longing feelings.

A Tale of Memories

An explorative journey through the creation of memories. An immersive interpretation of the bittersweet pursuit of remembrance and capturing longing feelings.

A Tale of Memories

An explorative journey through the creation of memories. An immersive interpretation of the bittersweet pursuit of remembrance and capturing longing feelings.

A Tale of Memories

An explorative journey through the creation of memories. An immersive interpretation of the bittersweet pursuit of remembrance and capturing longing feelings.

Re-imagining Typography in Academic Writing

This project investigates if typography could aid the reader in understanding academic writings better. Textures are created in the paragraph when exaggerations are made to signify a keyword, grasping the reader's attention. The layout and presentation of the article is also reformulated, in hopes to invoke a new experience in the rather mundane task of reading.

Re-imagining Typography in Academic Writing

Re-imagining Typography in Academic Writing

Makan Typeface

In the current Singapore society, social class is one of the most prevalent fault line. This issue is even more jarring now with the pandemic, as many lost their jobs while others stay peering over their ivory tower. This type hopes to unite Singaporeans in our common love for our food culture and shared food spaces. In remembering our commonalities, differences will pale in comparison.

Makan Typeface

Makan Typeface

four thirty nine Magazine

"Let me know how fleeting my life is..." We've heard of this mantra: live fast, die young. It highlights the superficiality and reckless nature of our world. However, this time we have can be so easily ended as well. This magazine aims to be a paradigm shift in perspective for the contemplation of time; a reminder that life is precious and what we do with it can has an impact. Live meaningfully, die fulfilled.

four thirty nine Magazine

four thirty nine Magazine

Project 1: The Plastic Problem - WE ARE AT WAR

The Plastic Problem - WE ARE AT WAR I had to frame a new narrative to approach this as the overuse of plastic is still prevalent, despite many efforts to help reduce the use of it. My target audience were the Singaporean men as they are the ones who seem the most indifferent about any type of situation. Singaporeans tend to like marketed messages that were more locally relatable and also things that had more comedic value. The use of social media is the go-to for social cause these days. Keeping the video under one-minute to fit the restrictions of Instagram and still be able to post on Facebook. Drawing similarities to that of a Singaporean Man(Target audience) who has completed National Service but fighting a different enemy- plastic. Continuing the connection with the Singaporean context of post #OperationReadyDate #ORDLO on social media and changing it to fit my narrative. Caption: It is a battle against convenience. They know our weaknesses, They know our strengths. We know they are bad for us, But they know we need them. We need to fight back, We need to protect our land. Help us fight against the use of plastic bags and spread the cause. #OperationReusableBag #ORBLO #ShoppingBagOrder #SBO . . "Got my new tote bag, gonna use it tomorrow #ORBLO"

Project 2: Add, Subtract, Multiply, Divide - Dimensions

I used this project to push the orthodox boundaries of image-making relevant to Architecture and space photography. I wanted to combine the photography of the image on different canvas to create a new and different image, as there are a lot of ways we can see how “add subtract, multiply, divide” can be translated into photography and image making. I found that origami also expressed certain aspects of what the buildings and architecture represented; a structured and geometrical medium. It demands precision, intricate construction and attention to detail. I experimented with different forms and shapes with origami from polyhedral shapes like diamonds, prisms, pyramids and cubes to tessellated design, where we also see much of what inspired modern architecture. In my experimentation, I used base origami patterns and experimented with different ratios and forms.

Project 2: Add, Subtract, Multiply, Divide - Dimensions

Experimentation with printed images. The printed images on the origami created different intersecting lines and divisions that relate back to the brief. This still felt rather stagnant and dead as i wanted to disrupt the symbolism of the structured and rigid idea of what the architecture and origami is. I decided to experiment with projecting onto an origami installation instead. The projection consists of video and stills onto the installation. The moving images over the origami created a more organic and lively feel compared to the structured and rigidity of the elements individually. The elements of the installation were also interactive, such as the kaleidocycles and tessellated objects. This allows the viewer to distort and disrupt the image in different ways and by doing so, creating a new image in the process.

Project 3: Self-initiated - Aiwa

While doing my project, I chanced upon this old lady still using and listening to her 20 year old Aiwa radio. It gave me the inspiration to do the video advertisement with Henry Heng. The video production was directed towards going onto social media, as marketing and digital appliances purchases are mainly done online.

Phil&Sophie

A self initiated project with the aim of simplifying philosophy for the interested laymen, as the complexity of existing materials are too intimidating for those interested to embark on their philosophical journey. Phil&Sophie aims to help the audience understand key concepts of various philosophical schools of thought, and prompt them to start questioning things around them on a deeper level. The zines are on a subscription based model, with multiple issues that explores an overarching theme each volume, with the art direction changing in each issue.

Phil&Sophie

The focus of the third issue is an examination of the Stoics’ views on the poisonous nature of complaining and the importance of rejoicing in what is. The art direction focuses on visual metaphors and a cut and paste scrapbook aesthetic that reeks of unprofessionalism. The printed copy will be filled with flaws and various printing errors, tempting consumers who expect perfect products to complain about it. However, the point will be for them to practice not complaining.

Magazine (re-used)

re-used magazine is a biannual publication that looks into the various issues and topics pertaining to the world of freeganism. Offering analysis and in depth discussions on the latest happenings relating to the freegan community, re-used magazine aims to spark conversations that will change your life. To prevent excessive consumption, there are only limited copies of the magazine, readers are encouraged to pass it on to another reader.

Magazine (re-used)

In the pilot issue, the topic is dumpster diving, arguably the best known practice of Freegans. Stories of various individuals that have something to do with the act of dumpster diving were included too. The magazine is mainly typeset in Ryman Eco, a sustainable free font which uses less ink than standard fonts. Printed on FSC-Certified recycled papers, re-used embodies the spirit of freeganism within its design and editorial decisions.

Magazine (re-used)

The art direction of the magazine is a mix between ‘recycled’ graphics and punk subculture. ‘Recycled graphics’ is an attempt to utilise old things and giving them new meanings or purpose in this new context. Example includes reusing textures or typography elements found in the surroundings. The Punk subculture is about non-conformity, anti-corporatism, with a do-it-yourself ethic, anti-consumerist, which shares much similarities with freeganism.

Consumer Dictionary

An investigation into the relationship between words, consumerism and advertisement as propaganda. In particular, how words are being manipulated to build up and sustain our consumerist society. Various visual exploration is done to the dictionary, such as blackout poetry, paired with iconic visuals to further iterate the point that words and graphics can be manipulated and serves as a reminder of the nature of our society.

‘I want to buy a new one of the most time consuming activity like ever’

‘I want to buy a new one of the most time consuming activity like ever’, is a collection of gibberish generated by the predictive text function on an individual’s mobile device. Paired with targeted ads tailored to that individual, it allows the reader to form an impression of this individual, however inaccurate it might be. Contributors were asked to start off their predictive sentence with ‘I want to buy’, and to continue the sentence until it starts to repeat itself. 2-3 targeted ads provided by the same contributor will be juxtaposed against their words.

Adjacent Play Space

This project explores ways to bring about playfulness in adults; to relieve stress relief, develop social skills, to allow for relaxation and to provide “escapism”. The installation is located in front of Ocean Financial Centre and is open to use for all who are passing-by. Enhancing their experience on what they deem as escapism / leisure in Raffles Place is key rather than physical play.

Adjacent Play Space

My models made were inspired by Bruno Munari’s geometrical shapes and Alexander Calder’s theory of the relation between things, to create “private-ness” as most adults there are comfortable being in their own zones like using their phones, talking to friends and looking around. Iteration one consists of most models but seem too enclosed. While visual play is being explored, play in this project is about embracing “private-ness” in the open space.

Adjacent Play Space

The proposed design works around existing circulation with visual play, movement, and interaction. Having natural lighting, there can be a play of colours that will reflect on the ground. The shapes hanging is an interactive installation, allowing to be pulled down or rotated while able for one to sit on it. This might make one feel more comfortable if they want to have a certain private physical boundary.

Retail Play

“Retail Play” This project leverages on the activeness in teenagers to create an interactive experience with the displayed products. Located in 313 Somerset, Level 1 and 1M, for the fashion brand, Bershka, the design centers on the idea of decentralisation. Bershka is about fashionable colours, contemporary furniture designs, and for it positions itself for adventurous young people who are aware of the latest trends, music and social networks.

Retail Play

Observations of consumers were made, and models were presented on how products can be interacted differently. The circular shape is chosen as the final as it is more cohesive with boundless circulation as compared to rigid fluidity, and there can be interaction with both merchandise and forms.

Retail Play

Being a retail space, play in this project is interactivity. Although being able to see the merchandise from afar, there might be a gap between the levels that forces them to figure out how to get there. The coloured areas indicate fitting rooms, rails, and a platform for the products.

Retail Play

With decentralisation, all the non-load bearing walls and the mezzanine level were removed to create one space. Similar to model 7, the levels allow one to figure how to get to certain products. Fitting rooms are incorporated throughout the forms so that consumers do not need to carry so many items all the way to fitting rooms at the end of the shop like most do.

Retail Play

Products are placed on different heights, materials, and colours to engage consumers. These platforms blur the line of a resting space and an area for merchandises.

Retail Play

Lights of different colours, shine from the grout of the surfaces giving it vibrancy. The different levels allow one to explore where they want to go next.

Retail Play

Tablets are provided for consumers to look at the merchandise all at once at the entrance. Similar to model 8, this spiral allows a clearer view of the merchandises on the red rail and green display.

Retail Play

A workshop area is found at the corner of the left, while the right has an alteration area and seating at the front for the seasonal fashion show. During the fashion show, models will be coming from all areas and have a runway at the empty space in the middle.

Retail Play

Similar to model 9, the extruded circle serves not only as a platform as there is different heights. The left shows an area for evening dresses while the right shows the alteration area, with the fitting rooms on the extruded platform.

The Men's Mall

A collage of *SCAPE in its current condition. In our fast-paced city-state, economic development occurs an unprecedented rate. To keep up and increase density, the wasteful practice of replacing older buildings with new ones is considered the norm. Existing properties are also under constant pressure to renovate and upgrade to keep relevant. The purpose of this project is to speculate the possibilities of how under-utilised spaces in *SCAPE can be readaptedto give it a new breath of life.

The Men's Mall

Site map of *SCAPE and its surrounding in Orchard Road.

The Men's Mall

Process. Sketches and ideation of how the users will be moving through the space with swinging walls and display fixtures.

The Men's Mall

A diagram on layout studies that will be adopted in the Men’s Mall. (top) A maze layout has a fixed path and a maze of spaces for product displays. It also extends the distance users traveled in the store. (middle) A grid layout, most common in stores as it is very convenient and speedy. (bottom) Freeform layout facilitate in exploration and brings users to visit more parts in the store

The Men's Mall

Layout Plan of the Men’s Mall.

The Men's Mall

Interior of the high-end men’s fashion store. A tightly curated selection of products is displayed, encouraging customers to explore other parts of the store.

The Men's Mall

Interior of the high-end men’s fashion store. A tightly curated selection of products is displayed, encouraging customers to explore other parts of the store.

The Men's Mall

The Fashion Gallery is a flexible space that can be converted to suit various events such as workshops, seminars and product displays and aims to increase the awareness of the brand’s philosophy.

From entertainment to salvation, the former Venus Theatre in Singapore

In 1983, the Venus theatre in Singapore’s west went through a metamorphosis by adaptive reuse after the cinema suffered economically. In 1985, the Church of Our Saviour became its new occupant. Today, the church continues to operate in the community, struggling to stay relevant. This project aims to create a greater connection to the community through a multi functional, therapeutic space bringing people together whilst being relevant to the current context.

Breathe

This collage shows how the project proposes to open up the enclosed space, bringing people together and breathing new life into an old building. The site happens to be strategically located along the Queenstown MRT and Queenstown Secondary School. Because of its favourable location, the church adapted the space to fit the needs of the youth who can use the site’s facilities for quick foosball games, water break, resting spot and meeting point. However, the main church auditorium remains untouched during the weekdays making this space underutilised.

Model Exploration

With a desire to open up the enclosed space, model explorations have been undertaken to break the buidling’s rigidity by adding alternate circulation, playing with volume height and width, yet celebrating the original structure, and taking both its interior and exterior activities into consideration. Some of Singapore’s buildings seem greatly influenced by Le Corbusier’s modernist, 1960s practice, especially his “Five points of architecture”. In the case of the Church of Our Saviour pilotis act as a primary support of the building.

Redefining the Church

While adaptive reuse gives a space new purpose, the church community was forced to dwell in a building that was not originally meant for its use. This photo montage hopes to represent how a church hall could look- drawing individuals into the holiness of God through considerations of form, materiality, zoning, light and shadow.

Forms, Light and Shadow

Martin Luther gave birth to the reformation and protestantism, changing Christianity through a rejection of ornamentation, the legacy of empire and majestic socio-spatial power. These model explorations look at the influence that materiality and light can have on atmospheres that may draw individual to sacredness. Taking influence from monolithic architecture where buildings were carved from a single piece of material, these models try to replicate a similar raw, intimate dwelling space.

The journey into the main sanctuary

To create a dynamic and versatile interior space that enhances the look and creates a timeless, classic feel, materials such as natural stone, in particular limestone, were used, as well as both elements of wood and glass. Lime stone is known to be strong and able to withstand abrasion. A tunnel was designed to play with depth, and a low ceiling creates a space that allows for individual contemplation.

Sanctuary

In reference to Peter Zumthor’s Bruder Klaus Field Chapel of which he says: “In order to design building with a sensuous connection to life, one must think in a way that goes beyond form and construction” this design was established from a foundation of two contrasting materials: rock and light. With minimal ornamentation, this design hopes to bring people atmospherically into an experience of holiness.

Interior Space

This image shows the exploration undertaken, to captures both materiality, form and texture in render.

Space for the community

This project looks into creating a dual functional design, i.e. two programmes that operate at the same time in the same space. The first floor caters to a public crowd, while the upper floor caters to the existing Church of Our Saviour community. This design hopes to revitalised and be relevant to current community activities in the face of urbanisation.

Introducing the Outdoor Experience

There used to be a “Gulong Gulong park” that was famous as a gathering spot to the community back in the 1980s, however, it was taken away for the development of Orchard road. This project aims to design spaces to evoke the outdoor experience of rolling in the park and improve the quality of community life through the play of leveling and staggered platform that is ideal for a wide range of events from performances to community gathering.

Redefining Spaces

To counter the struggles of overcrowding issue, retractable seating that resembles the picnic experience is introduced to periphery spaces around the shopping mall to aid crowd control and improve the quality of life to the community.

Light and Shadow

The overall ambience of the park experience is enhanced by the shadow cast of the perforated plates through the natural lighting. Creating a dappled light effect that mimics the layer of leaves in a tree canopy, visitors sit under the ceiling feature feeling calm and cozy.

Interactive Design

With the strong influence of The High Line project, this project seeks to transform a neglected corner into an inviting picnic garden space for people to enjoy. The project seeks to explore an approach to design in which walls, floors and ceilings function as permeable membranes to allow shoppers to dwell in the space,

Addressing the overcrowding Issue in Lucky Plaza

The drive of this project started from an empathetic approach towards the needs of foreign workers based here who seek a sense of community and understandably crave a connection to home. The space is relatively hectic weekly (Sunday), there was not much space to hang out with restrictions everywhere. People are struggling to look for a place to interact comfortably without getting chased away.

Interior Spaces

The language is kept continuous, and occur at every level, in every possible space with the play of lighting, surroundings, materiality and forms into the building.

The Community Retreat

This project puts focus on reclaiming existing space, readapting a disused atrium, bringing it to life as a community meeting and event space for people to connect. Each level forms an intimate yet connective space for small groups to gather and at the same time provides a public frontage and awareness of the ongoing cultural regeneration.

Dwelling in the Retreat

Housed in the Level 2 Plaza, the large, stacking freeform pavilion shapes took reference to the square forms tiling of the existing building. Leaving no definitive lines between each of the structure’s components, thus blending the entire interior of the space together, as well as, forming furniture, walls and ceiling to function as a retreat for the community.

Design Ideation

Inspired by the versatility to endless possibilities by Bruno Munari “ a low wall becomes a seat, the church steps become a living room in which to meet, the open area behind the house hosts infinite soccer games in his hot playground project and the Storefront for Art and Architecture project by Steven Holl that introduces improbability and punctures the façade. The space is designed to bring harmony between the environment and the way the human body behaves within the space.

Versatility Design

The versatility of the design is expressed around the periphery spaces in the mall, making subtle design implementation into elements such as the floors, ceiling, walls and built-in elements, also creating moments of pauses in which one can rest and enjoy the serenity of their surroundings.

The living room

Project 3: The mall is my living room (co-existing). Since Funan co-living is located in the mall, using the layout to allow the resident of the co-living to venture out and use the entire mall as its living room, wardrobegamesdining to workliveplay.

open living

project 3: Co-living- using the idea of IKEA showroom, as a living space for my co-living where everyone is able to mingle and live together and experience a different experience of co-living.

The region rich in history and culture

Illustration of project site, Waterloo Centre, which sits amongst different building typologies, surrounded by rich Singapore culture and visited by people of different race and religion.

Map of intervention

Three interventions, each with different agenda, to sieve out the idea of Ornamentation that may happen at Waterloo Centre.

Sketched elements

Documenting distinct visual elements at site.

Taxonomy of elements

Taxonomy of visual elements extracted from site to speak of the lifestyle of the people, and the mix of old and new architecture.

Overwhelmed with ornaments

Section of Waterloo Centre that identifies existing and new ornamentation that introduce new functions.

The Jungle

Residents transform the site into a jungle where they grow plants and enjoy the sight of greenery outside their windows.

Iconic shop fronts

Part I: Each is a 3D collage of possible shop front design created by isolating the most iconic shapes and textures found at site.

Conceptualising new coffee shop

Part I: Iconic shapes and colours are employed to a busy coffee shop at Waterloo Centre to make it more memorable.

Model of intervention

Part II: Model of intervention outside a junior arts school located at a corner of third floor.

Glass blocks pods

Part II: Exterior view of intervention which shows the prominent material seen at site – glass blocks. The pods with varying heights and dimensions encourage exploration.

Extended play zone

Part II: The malleable sheer wall lets people on either side to connect. It is also lowered to appeal to children.

Waterloo Centre reimagined

Reimagining an ornamented HDB with striking colour, pattern, signage and plants to draw attention of the crowd.

No ornamentation

Part III: Conceptual model of intervention at the ground floor intending to link two major staircases. The cocoon-like pods amplify and transfer sound via metal conduits (represented by the coloured straws). Sound can be an ornament in space.

ornaments

Part III: Sitting area with concrete pods and metal conduits that amplify the sound of wind.

Keeping it neutral

Part III: Pods elevated off the ground to suggest lightness. Plants can help to dampen sound and soften the hard-concrete materials.

The transition of light to this sacred corridor

The light guides us and sets the mood. “In the right light, at the right time, everything is extraordinary.” By Le Corbusier.

At a state-of-mind

The lighting goes seamlessly through our journey. At the start, the lights define the familiarity between us and the object that represents the dead.

The movement of bricks

The attention of the loose bricks starts to reunite as we walk further into the corridor, creating a wall of memories.

The transition back to reality

At the end of the journey. The brick wall starts to lose its tension and fades off to the lights, that transits us back to reality and daily routine.

Roof Terrace of Chong Pang Community Club

Located away from the crowd and noise of the community club, the unused roof terrace creates the opportunity to take us away from our hectic and stressful lives to peace and relaxation. Natural-like and flowing water feature helps to set the mood of this space.

Pods for 2

Pods for two is where personal information are keep safe, with the adjustable soundproof curtains the amount of privacy can be controlled. The fabric paper on the outsides blurs our identity to make us feel comfortable and confident.

Pods for 5

Pods for five is where a small group can exchange ideas and remarks. This idea was inspired by the Japanese seating culture. In this case, we are submerging ourselves, making us feel like we are diving into our journey of overcoming our loss.

Pods for 9

Pods for nine is the maximum amount of people that a counsellor can handle on the topic of grief. The gap between the ceiling and the pod allows us to look out to the sky and view the movements of the clouds as we overcome our thoughts.

Environmental issues have been so much more important to me in recent years, and that has influenced the ways I approach the type of projects I want to do and how I want to execute them. For my Final Year Project, I wanted to explore the possibilities of how we can live with the least carbon footprint as possible. This will be done by tackling how HDBs can be reconfigured in order to be more self-reliant and self-sustainable. As we live through a strange time, through the COVID-19 pandemic, the notion of being more self-reliant and self-sustainable is more relevant than ever.

This collage was my way of expressing a ‘futuristic’ Singapore and how Archigram’s unbuilt projects could become a reality. My project was very inspired by Archigram and the theory of Rubanisation by Tay Kheng Soon. The idea of Plug-In City constantly evolving to meet the needs of people, and by having all the resources needed in one mega-machine – without harming the environment, was something that intrigued me. I wanted to combine those ideas, with the strategies of Rubanisation, to redefine how we live today so that we live with the least carbon footprint.

This is a series of materials made from waste. Gas, oil, consumerism, electricity, transportation and every other form of human activity, contributes to our carbon footprint. I asked myself, what if I could make my own spoon? Knowing that waste is a great carbon footprint contributor, I wanted to explore how household waste could be reused and made into something new, to kick-start the project. What if I made my own spoon using banana peels? That would mean I do not have to buy a new spoon - I do not contribute to consumerism and energy to produce a new spoon, and I get to reduce and reuse my waste, promoting a circular economy. 1. Milk + Vinegar 2. New-paper (made from waste paper) 3. New-clay (made from waste paper) 4. New-clay 5. Alternative Banana Peel Material 6. ABPM lamp shade 7. New-paper + ABPM 8. Slab of ABPM 9. New-paper 10. Weaving ABPM 11. New-paper + ABPM 12. Weaving ABPM with mesh

This neighbourhood is the site I chose as it already had a lot of existing amenities that I could work with to create a new masterplan. The analysis and masterplans done were based on the strategies of Rubanisation. My main objective was to ensure that no building was just purely residential, it had to be combined with another programming.

The diagrams of different configurations were a process of redistributing the existing amenities from the site, to one HDB building. Although this idea sounds like a Mixed Used Development, I was exploring an idea away from that typology, hence I decided on Diagram 6 as its configuration was most different from a MUD. I then translated this idea to a very draft collage to envision the type of spaces I wanted to have. To continue, I traced over the collages so that I could draw out how certain spaces could relate to one another. It was very important to sketch them so that they came together as one whole space. In order to redefine the way, we live, I chose to focus on a HDB building because it is the most common form of local housing.

What if HDB blocks had everything we needed? A pandemic-proof, zombie apocalypse-proof housing, because we would not need to leave our homes? My vision of a new HDB typology was to combine everything in a neighbourhood, into a singular block. Having urban farms are integral for residents to be able to grow their own food. This new typology is all about self-reliance, self-sustainability and a circular economy. This compilation shows the final iteration of the collage and how in reflects on a HDB from the site. The diagrams on the right show the circulation of the different spaces, programming and space planning.

To decrease carbon footprint, the principle of sharing is very important. For instance, not everyone cooks, hence, not everyone needs a kitchen. Layout explorations 1 and 2 were to explore the optimal potential of a HDB floor plate and how many bedrooms there could be by creating a central node of common areas. Traditional HDB units were eliminated for a floor to become one. With reference to my envisioned HDB typology, I decided to develop Level 9, which consisted of co-working spaces, farm, common areas and residential.

Inspired by Archigram’s Plug-In city and how it is able to adapt and change to the needs of its users, I wanted to incorporate this idea to the residential quarters by designing adaptable bedrooms. The bedrooms can be made bigger or smaller depending on the user. By having this flexibility, it lessens the likelihood of people having to move homes which in turn decreases the demand for new housing. Hence, this could possibly lessen buildings that need to be built and thus decreasing our carbon footprint.

This series of models is an ideation of furniture design. There is also potential to incorporate the earlier exploration of alternative materials, with the construction of the furniture.

This series of models is to explore the design of the common areas. I wanted to explore how people could come together, their co-existence in this new typology and their co-existence with nature. The idea was to create spaces without having to build solid walls, so that the spaces could be open and allow for natural ventilation to take place. By being more open, the common areas are also able to seamlessly connect with the other spaces.

The In-Between

A simple Question of Inhabitation: What would happen in that in-between space between modern corporate shops and traditional strata shops? How would the audience from each typology interact with one another? How would the intended program in the in-between space turn out? The in-between space isn't solely owned by either party. A no man's land.

Corporate

Elevation 1 of the intended proposed design of the In-Between space.

Strata

Elevation 2 of the intended proposed design of the In-Between space.

Changing Home

A simple Question of Inhabitation: Shouldn't space be determined by the play and inhabitation of the users rather than the play and inhabitation of the users to be determined by the space layout? Boundaries and Territories are always referred to as built-in and rigid structures. Boundaries and Territories should be easily moved around to cater to the ever-changing needs of the audience.

Changing Home- An Axo

An axonometric overview of the intended proposed design.

Kitchen

A movable kitchen wall/cabinet that can extend the use of the kitchen and dining space or to minimize it in order to use the extra space for other activities.

Gym & Art

Likewise a movable gym wall/cabinet acts as a door for two rooms, and when not in use can be extended to facilitate gym and art activities.