Next event:
ERINN SAVAGE – Performance
Tomorrow 15:00 GMT

a view from the residence

encapsulating the sense of journey from the residential towards the performnace hall, sitting out in the landscape.

the space between

a sense of the enclosed and intimate environment of the residential retreat with its subtle hints of connections to broader landscape.

the site

a representation of the jurney and connection between the residential and performnace.

residential atmosphere

a study of the intimate yet lively atmosphere of the residential portion of the scheme.

residential form

a representation of the costal influence on form, material choice and colour and scale.

1. Intro

2. Site Model

3. Retreat Centre Exterior

4. RC Floor Plans

5. RC Section

Music Retreat

The combination of a residential and performance space is captured within the landscape of Balloch. Its beautiful surroundings remain interrupted with the buildings matching the tranquil setting. The juxtaposition of the buildings catches the eye of by passers and lures them in for more.

Interaction

The way the buildings interact with one another is portrayed in this social scene. An open private space connects the two buildings together, allowing the children to interact with one another and remain in a safe space.

The Site

Accommodation Section

Bedroom View

'Sea Life Through a Lense'

This image represents my fundamental design goal: how to frame the natural beauty of Balloch. I took my inspiration from those unfortunate sea creatures who are imprisoned in restrictive and oppressive fish tanks in a sea life sanctuary on the loch. Whilst they are so close to the outdoors they are actually prevented from thriving outside in their natural habitat. In human terms I wanted to create a more positive relationship between inside and outside where visitors felt safe and warm inside but were drawn to the views of the loch and nature outside.

The Site Found

1:1000 Site Plan exemplifying the linear relationship between the residential and performance hall venues; imitating the pre-existing railway of Balloch which, its final stop was at the tip of the pier. The progression of a boat from jetty to jetty via both buildings and a canopy shaded pathway on land, shows the multipurpose links and modes of transport available as ways to accommodate the users when moving around the site.

'Portamento'

Mammals and nature co-exist between the walls of the residential retreat, through vast glazing, an indoor / outdoor living experience and materiality and design elements. On arrival visitors will observe a hanging façade of carved natural wood. The flowing, rippled appearance of the wood connects to sound waves created by children inside to the lapping waves of the river made by Mother Nature outside.

INGREDIENTS

1:50 principles of building detailing and mirroring front elevation render

Mornings in the Nest

Section Through Practice and Performance Spaces

I took the ethos of empathetic design, sustainability, and fun into this featured work. This is a residential retreat for the musical charity Sistema Scotland. I focused on creating an environment that was safe and secure for the children but also allowing for autonomy and play. I explored the integration of playground design with music which resulted in a range of practice and performance spaces that changed in focus and formality.

Perspective View of Performance hall and Residential Retreat

Sketched Section Through Residential Building

This section shows the atrium space that connects all the residential rooms with a dynamic, multipurpose seating area. The section leads from the connection to nature with the park to the intimate relationship to the water.

Sketched Section Through Main Formal Performance Space

This section shows the key relation ships between the two public spaces created by the Performance hall. The walkable grass roof emphasises the existing viewpoint with roof lights scattered on top to entice people to peek down and explore the performance hall. A slightly more private square created by the water with the hall able to open to this square as well.

The Brief and Site

Site Introduction

Collage

Early concept development

A Walk on Leven

Early documentation of the River Leven

Vale of storage units

Mapping of the industrial estates on the River Leven

Development

sketchbook scans

Development

sketchbook scans

Balloch accomodation for music students

3rd year: Upper floor and site plans

Balloch accomodation for music students

3rd year: Ground floor and Detail

Balloch accomodation for music students

2nd year: Rendered section

Library Lounge

2nd year: Render of Library Lounge

Library design

2nd year: Library ground floor book shelf arangement, as well as section of reading pavili

Perspective Site Plan_ relationship between two buildings

Introduction to Residential Retreat_ Concept diagrams

Exterior Render and Plans

Interior Renders

Exploded Isometric_ Technical study and Private void study

Title page

Ground floor plan

Flat type for multigenerational family

Flat type for live/work at home

Axonometric

Axo View of Urban Dwelling

Central Perspective

Perspective view of urban building

External Perspective

Perspective of urban building as seen from common courtyard

2 Alternate perspectives

Perspectives of alternate explored versions of the scheme

Long Section and Elevation

Long Elevation/Section of urban building

Urban Nomads

An portable apartment for freelancing labour

Overview

Community

VENUE FOR PERFORMING ARTS

Perspective Section

VENUE FOR PERFORMING ARTS

Building Programme Diagram

VENUE FOR PERFORMING ARTS

Ground Floor Plan in Context

The physical

The void in between

The digital

Introductory diagrams

This project began by looking at the half stepped floor slab as the main separator of space within a living unit. The proposal is based upon the psychological divide this creates. The apartments provide the user with a high degree of flexibility and adaptability, with the half step as the only pre determined separator.

Location within the city

Like the masterplan developed previously in this project, where an outer edge contains the historic grid, the proposal conceals and hints at a hidden world inside the scheme.

Masterplan

A master plan was developed prior to the design of this scheme. The main ambition was to maintain the historic grid in Glasgows city fabric, utilise the surrounding vistas to create new ones and provide spaces for informal knowledge exchange in key spaces placed in the new vistas designed. We called these spots ”beacons”, to help visitors and passers by navigate through the neighbourhood.

Ground floor plan

Through chamfered corners, new vistas and narrow lanes, the proposal stays true to the outlines decided upon in the masterplan, and opens up at ground floor level into a semi private courtyard through a series of hour-glass shaped openings in the building fabric.

Sections

Section and cross section showing the dialogue between housing and public space, as well as its relationship with existing building heights.

Statement

Area required to feed a city

Farmers markets & food storage

City strategies

Circular Economy

Using Imprints Left Behind from Gap Sites

Memory through reuse

Case Study A: Raapstraat Site

Case Study B: Blindestraat Site

Human-Machine Interaction

The Thesis Project speculates on the impacts of AI, the robotization of labour market and the growing inclination towards automation and replacement of human jobs by machines, as well as seeking to define new parameters for a post-capitalist society through the design of a new typology building which combines a ‘human’ and ‘machine’ programme.

Antwerp and its port

Over the years, Antwerp’s identity and territorial expansion has been strongly connected with its port (ranked second in Europe after Rotterdam) representing the main economic driver for the city and the whole Flemish region (approximately 10% of the GDP and a total of 140.000 in between direct and indirect employees).

Race to automation

The race to productivity, efficiency and international competitiveness of today societies, is leading the Port of Antwerp to invest more and more into new technologies such as Artificial Intelligence (AI), drones, self-driving vehicles, automated cranes and many others; a tendency poised to change not only the logistics and shipping industry but also other sectors.

Future Port of AntwerpFuture Port of Antwerp

Antwerp World Expo 2055 | Poster and Tour Map

The proposal is set in a future scenario (2055) where Antwerp will be hosting the World Expo, an international exhibition designed to celebrate the achievements of the future automated Port of Antwerp. The event will lead to the construction of a new Institutional building located in the fraction of water separating the city and port area, establishing a new dialogue between the machine and human environment.

Axonometric

Located in the Amandus-Antheneum district in the North-East of the city, the thesis project occupies the centre of an urban block on the edge of Sint-Jansplein square. The inner-block location constitutes a foil to the main square, creating a more intimately scaled public space that is less imposing and more suitable for social interaction than the main square.

Tower Storytelling Room

Storytelling communities value a connection to nature, which makes the use of sustainable and natural construction materials appropriate for the thesis. Rammed earth has both a symbolic and literal connection to the natural world and the building expresses such a connection through its architecture and materiality.

Ground & First Floor Plans

Sections

Library Interior

parkland framing the market hall

A final render/visual showcasing the tim-ber frame market hall in the backdrop of the park.

market hall visuals

Visuals/renders highlighting the market hall in context with the landscape and the feel & look within it.

location

Maps and plans showing the location of my thesis project.

new den dam masterplan

A drawing presenting my new master-plan for the Den Dam area of Antwerp

abstract mapping collage

a Piet Mondrian inspired collage high-lighting the connections and infrastruc-ture happening all around Den Dam ar-ea.

Figure I

Drypoint, 2019

Figure II

Woodcut, 2020

Black curve

Drypoint, 2020

Black line I

Drypoint, 2020

Black line II

Drypoint, 2020

Ongoing series of still images part of a documentary titled '60, Seconds out',examining the semiotic structures of a boxing club as environment and of boxing as practice involving the body. Focusing on details such as sweat, fibres and pores, this photographic series aims to convey an intimate and sensory experience of boxing. The images, deliberately generated ‘in-between’ rounds lasting exactly 60 seconds, records the unique effects of boxing training on the individual as a suspension of time. From close-up portraits to contextualising environmental shots, ‘60, Seconds Out’ intends to offer a visual access into the Language of a boxing club. I consider this project as being in collaboration with the members of the Kelvin Amateur Boxing Club in Govanhill, Glasgow, whom kindly welcomed me.

Robbie after sparring

Price: £TBD

This item is for sale, please contact for more information.

Price: £TBD

This item is for sale, please contact for more information.

Price: £TBD

This item is for sale, please contact for more information.

Price: £TBD

This item is for sale, please contact for more information.

Price: £TBD

This item is for sale, please contact for more information.

Sequoias are dying!

A short documentary film about the dying Sequoia tree.

It Has Gotten Weird Out Here

A postcard series.

Urban Roots Logo Development

This is just a few of the logos that were developed to get to the final logo used for the identity.

Urban Roots Leaflets

These are some examples of finished leaflets incorporating the whole identity.

X

Series of experimental animations exploring movement with sound and space, and the shifting connotations of the letter x. Throughout history, the ancient letter has symbolised a myriad of different meanings. However, one use remains prevalent, its simultaneous ability for its meaning to be substituted for anything, and also represent a complete lack of anything. From there I explored our obsession with the unknown, the existential reality that we may just not be that important. The experiments not only manipulated the formation and possible movements of the letter, but introduced factors of sound and space in an attempt to research how the letter would interact. I included the sounds of the Voyager golden records, a strange arrangement of beeps and buzzes that when decode reveal images and information of life on earth. I also played with plinths, gauze and projection to bring the experiments into the living realm so that they may be experienced again in a new way.

InPractice

InPractice is a quarterly journal that bridges the gap between graphic design/typographic theory and practical design principles. The journal is dotted with interviews and shorter articles from both designers and writers broken up by longer essay features. The essays have been reformatted for a journal friendly setting to allow easier reading and an aesthetically digestable experience from readers of all backgrounds.

X

Responsive X animation to Golden Records audio.

Un-useless (environmental)

As part of a brief exploring the art of Chindogu (objects designed for a specific individual need that would in practicality serve no real use), I developed a set of site specific vinyl signage. Inspired by Otl Aicher's signage system, I employed typical shapes, objects and figures found in common signage and began to manipulate their place in the environment, encouraging an ironic playfulness that causes the viewer to look again. The use of the Univers typeface offered a utilitarian and commonplace type to further subvert.

Un-useless (branding)

This identity system is for use in a fictional exhibition showcasing objects from various designers and artists that subvert the utilitarian uses and social relevance of everyday objects. Following from the vinyl signage experiments, promotional elements for the exhibition as well as a logo was developed. The exhibition title is inspired from an interview with original Chindogu artist Kenji Kawakami in which he describes his inventions as 'un-useless'. The sound as well as the grammatical formation of the word is an ideal indicator for the absurdity of these inventions and encapsulates the retaliation of conformity found in the objects included in the exhibition. A continued sense of fun and irony is included in the brand as the wonky dash and signage icons becomes characters in themselves, subverting the order and use of posters and banners. Even the printed material becomes objects of interference. A leaflet too big to handle and a poster that spreads its message through tear away stubs that ultimately lead to its demise integrates the brand irony further.

Dream on the Beach (1)

Digital drawing

Dream on the Beach (2)

Digital drawing

Dream on the Beach (3)

Digital drawing

Dream on the Beach (4)

Digital drawing

Dream on the Beach (5)

Digital drawing

BIKE FRAME BAG

The COVID-19 situation is a crisis and challenge effecting the whole of us. Trough this pandemic creatives had to find new ways of making, marketing and distributing products. These have to provide safety and purpose. Isabell put her own gtraduation collection on hold to help make medical scrubs during the lockdown period. This also led to exploring smaller projects like these commuter bags to provide a product with a deeper meaning and function. Sustainablitly is a key element in Isabells designs. The prototype bags were made out of left over calico, retiered yoga matt, retiered tent fabric and secondhand zips.

BIKE FRAME BAG-

BIKE FRAME BAG

Fashion Collection: Sherpa and the Altidude

Looking at my previous research from a new angle led to a curiosity for the Sherpas in the Himalayas. I want to explore the impact of the commercialization of Mount Everest on the Sherpas, their families and their environment. Mass excursions force the mountain to drown in garbage and their locals to suffer from the impact on their water and ecosystem. But in the same moment there’s the need for heavy tourism to keep their economy going. These conditions put extra danger and responsibilities on the Sherpas. I want to express how a change in clothing and functional outerwear provides the Sherpas with more protection, but conversely increases accessibility to inexperienced or amateur mountaineers with life-saving clothing/ gear. This in turn feeds into the commercialization of high-altitude mountaineering. (Altidude aka. privileged adventure tourist driven by his amateur financial impetus to be one of the best mountaineers in a once in a life time excursion.)

Glasgow 1980

Videos I put together for 'Work in Progress' exhibition

Research

Initial research behind project looking at poems and old family photo albums

Look 1

Cropped suit jacket inspired by photographs of my mum in the 80s with a white nylon romper.

Look 2

Distorted jacket inspired by photograph of my Grandad with exaggerated high waisted tailored trousers.

Look 3

Exaggerated tracksuit jacket with cut out details exposing yellow nylon lining. Inspired by photographs of my older sisters.

HISTORICAL TRAUMA / 15 400 PIECES

Untitled

Untitled

Untitled

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Machine learning/trained print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Michael (desktop computer) displaying the Chrome extension that replaces technology related words such as computer, machine, CPU etc. with their humanised counterparts.

Screenshot of the same extension replacing words on a webpage.

Sample of the extension's code done in Atom.

Screenshot of extension working on webpage.

Experimentation Documentation

Development Sketch

(t)ether work in progress

Mockups

Mockups of Final Outcome

Patterns of Play-

Print of a match between Rafael Nadal and Rodger Federer in the 2008 Monte Carlos final.

Patterns of Play Documentation video

Video documentation of how the artist created his work, exploring the technology and thinking that went in to finalising the piece

Patterns of Play

Still image of the prints on display

Patterns of Play

Image of how the prints compare to live tennis matches

Motion Capture Tennis

A motion capture experiment of a point between Rafael Nadal and Juan Martín del Potro in the Wimbledon 2018 Quater-Final

Age of Experience

EEG-VR wearing concept / Illustrator

Age of Experience

Virtual garden illustration / Illustrator

Age of Experience

Virtual garden illustration / pencil, colour pencil

Age of Experience

Virtual garden / Unity

Wire Experiment

Wire Experiment

Proposed Sculpture (untitled)

Genesis, Neuromancer, Gamer Theory - framed prints

Objects in Liminal Space

Documentation of design research in liminal space.

Sculpture of the Machine

Digital computer aided design model of 3D printed sculpture.

Portrait of the Machine 1

Machine learning algorithm image output from self-portrait sequence.

Portrait of the Machine 2

Machine learning algorithm image output from self-portrait sequence.

Uncanny Artifact

Digital computer aided design model of 3D printed sculpture.

Hosting Focus Groups

Through hosting creative activity-based workshops, I have been collecting honest, first-hand experiences from young people in relation to their mental health. Using the information gathered from these activities and discussions I determined 3 key themes; medication, barriers to accessing support and stigma. Using these themes, I have been developing a series of works.

Medication

From discussions that took place during the focus groups, it became evident that young people consider mental health support and care to feel very clinical. In particular, participants commented on feeling ill-informed, anxious and confused about the use and role of medication on their treatment. This work is a visual interpretation of these discussions. Using machine learning to generate fictional medication names, I have been designing and assembling my own medication packaging. My intention is for this packaging to be convincing and mistaken for real prescription medications, thus highlighting how trivial and alien medication names, and the role of such medications, can feel to a young person.

Rust

When we take images using our phones we typically take them in bursts and select the best ones for social media. This is explored in Rust where taking a memorable day from her own phone she has used machine learning to generate artificial beach imagery to imitate existing memories which she has planted within the grid of a camera roll. As we scroll through our camera roll would we notice that false images had been placed amongst the burst? What else could be suggested to us?

Jamais Vu

In Jamais Vu images are generated based on social media status updates which others have publicly reposted and shared through memory apps. These images were then framed and staged within her own home as sentimental photographs would be. The frames are placed above artificial flowers next to a family clock which has stopped working. While the scene may seem ordinary in passing, on closer inspection may appear odd.

Hand Sketches

Valentine

From 'Conversation' series

Ankita

From 'Conversation' series

'Conversation' series

This series is a study of gestures taken from a set of interviews.

Hand Held

Looking through history, people have labelled different hand positions and movements, through symbolism within cultures and specific moments in time. Furthermore, how people have progressively shifted their hand behaviours through the age of personal devices. Our hands have adapted physically to its new demands. Taking selfies and holding a portable device in your hand has become the new norm and what body language culture has spawned from this era.

Hotel Concept

A collage of the key design elements of the hotel

Ground Floor Plan

Scale 1:150 technical drawing

Initial Reception Sketches

Initial reception sketches and concept

Reception

A visual of the reception

Reception Niche

A detailed visual of a reception niche

What do we need for rest?

visual collage

In dream

visual collage

Reception

Male's chaging room

Women's bathroom

I. DISCOVER

My developing research publication, Mass Extinction, discusses the decline of liturgical practice in Glasgow within the spatial context of Gillespie, Kidd & Coia's post-war ecclesiastic inventory. Driven by the reinvention of the Catholic Church in the wake of the Second Vatican Council, Modernist-influenced structures were generated as tangible examples of the reinvented liturgical dynamic. Their current status, however, is mostly as poorly maintained and somewhat dilapidated structures with a severe lack of public appreciation. A rejection of both religious activity and modernist technique has left nearly a quarter abandoned or destroyed with many more facing socio-economic difficulty.

II. DEVELOP

The [ongoing] design response is via adaptation of one such site, St. Charles Borromeo Church, into a learning centre for the circular economy. Structurally, adaptive reuse as itself a form of circularity; questioning every element of materiality through both reuse of the waste stream generated and any new, introduced material sourced from within the peri-urban region. Discussing circular principles applied to the existing material, concrete is the most challenging; hence, concrete becomes, in effect, 'consecrated' in situ, a defined rule that it must remain entirely without alteration. The infill brick masonry has been removed and regurgitated into a new internal structure - the threshold of interiority is redefined whilst creating spectacular visual permeability into an environment previously fraught with conformity and privacy. Yet, the form of the original construction is maintained. The new insertion is monolithic yet intimate - it distills a learning process for circularity into principles of education, application and fabrication allegorising with the tripartite existence of spirit, soul and body. To receive, to animate, to incarnate. Thus, the building becomes an incubation of it’s theory: a catalyst to promote, define and direct sustainable intervention. A project that decrees that liturgical intervention can be more unique, more aggressive. In fact, with the present situation, it has to be.

Site Context

Section View

Plan View

Entrance

Feature Wall

COUNSELLING ROOM VISUAL

This is one of the 7 counselling rooms. This one in particular is used for one-on-one counselling, but group discussion rooms are also available. The walls will be lime washed with a pink terracotta paint over to create a rough atmospheric feel to the wall. The floor is finished with a poured concrete. To juxtapose this hard floor will be a soft embedded playground rubber material acting as a rug beneath the two soft chairs.

COUNSELLING ROOMS SECTION

A section of the counselling rooms and waiting area. One of PLATFORM's main aims is to support and counsel people with mental health issues that have steamed or worsened by social media and the virtual world. Trained councillors will BE specifically trained within this field. Young people can get in contact with the PLATFORM themselves, referred to by a GP or encouraged to take a visit by a school. The acknowledgment that schools and GPs are struggling to help young people with such mental health issues and a need for a centre the specifies with the virtual world would not only help the young people but also lessen the demand on GPs and schools. “1 in 8 children have a diagnosable mental health disorder-that’s roughly 3 in every classroom.”

MANIFESTO

This poster visually symbolises my project's manifesto setting out my main aims and declaration for the year ahead. The internet chic and vaporwave aesthetic is something I want to capture throughout the entirety of my project. I want to explore the visual themes and trends of internet culture as well as the ethical and moral issues.

JOURNAL WORK

Exploring the social impact the digital world has on young people’s mental health, I hope to create a centre providing educational and counselling support. Seeking inspiration from online trends and issues such as surveillance and cancel culture. The centre remains unbiased and recognises the grey area that most of the internet lives in, the centre simply wished to educate people on issues so the users can use their technology more wisely and confidently.

“Everything it would appear is a process through time and to make sense of it we have stories"- Donald Smith

RECEPTION

STORYTELLING DOME

In this space users can tell their stories and myths to an audience, the space is based on the idea of telling stories round a campfire. The dome structure bulges out of the building and its visible from the exterior. This allows users to see the sky and feel connected to their surrondings.

The Waverley Studios

The Main Hall showcasing the Studios on the Stairs. Each step has a Mosaic Border Tile as a nod to the Victorian Era in which the building was constructed.

Section into the Studios

A section view inside three of the six studios that The Waverley has to offer. Each studio space is a different size and provide a unique working opportunity based upon their positioning on the staircase.

Studio 1 - Single Desk

Studio 3 - Collab

Studio 3. This Collab studio offers enough space for dual working, primarily for desk-based work such as Interior or Graphic design. It is also the first studio to offer underfloor storage. Highlighted internally by a darker wood stain, the hatch maximises the stairs and uses the gap to integrate needed storage space.

Studio 6 - Textiles

Studio 6. An interior to accommodate Fashion & Textile designers. The space offers two desks to keep tasks separate as well as shelving for fabric rolls and the deepest underfloor storage for additional samples.

This exploded isometric illustrates the scale of the building with its layered interior, rooftop garden bar and natural surroundings within Glasgow’s vibrant city centre.

An illustrative map shows The River Hotel and Clyde Gin Bar in relation to the surrounding city centre along with main connection routes to North, South, East and West of Glasgow.

The River Hotel’s façade boasts natural stonework shown in this 2D visual seen alongside The Clyde Gin Bar, the only public space throughout the hotel accessed from its exclusive riverside frontage.

The entrance foyer makes use of natural light which floods this stylish yet functional space. With self-check in screens, 24/7 lobby desk and grand staircase, The River Hotel is bound to make a great first impression.

This section cuts through the Clyde Gin Bar showcasing booth seating to outward facing windows for views of the clyde, feature copper horseshoe bar and atmospheric private booth seating area towards the rear.

EXTERNAL VIEW

Formerly a primary school this building now houses the most cutting edge teenage hub in town. This iconic building in Polloshaws has been totally transformed and brought back to life to serve the younger generation once again.

GROUND FLOOR PLAN

This ground floor plan reveals the true size of the building which once served 500 pupils.

SECTION AA

This section AA cut unfolds the first steps of the users journey. Entering the space they will be greeted by natural light in the atrium which will navigate the users through a dynamic open plan space leading onto different floors to their desired activity.

RECEPTION

The atmosphere of the reception has been achieved by bringing the aspect of natural materials and light into the space, making a more welcoming and stylish environment for teenagers.

JUICE/ SANDWICH BAR

The design of this former assembly hall/dining space is inspired by the original features such as arch windows and red and white concrete grid ceiling. This space now serves the purpose for the users to meet new friends and enjoy a quick snack either to wait for their scheduled activity session or to just chill.

DIASPORA

Diaspora is a display font representing Italian immigration to Scotland between 1880 and 1920. Indeed, a diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Therefore, Diaspora expresses the hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through our type-foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to [hello@goodeggstypefoundry.com] (mailto:hello@goodeggstypefoundry.com)

Mask Design in Peking Opera

The iconic masks of the Chinese Peking Opera use colour and pattern to imply characters' various personality traits, such as connotations of benevolence and malevolence. Using the same methodology, masks of well-known political figures have been approached and reconfigured to create new portrayals alongside characters from the novel Boule de Suif: Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon, Mrs Loiseau, Boule de Suif and Thor.

These masks are depictions of famous political figures Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon.

These masks are descriptions of the famous character Thor and the short story Boule de Suif (English: Butterball) by French writer Mopossant and the heroine Butterball.

Font Design of Grim Reaper Culture

Using dreams—specifically my own surrounding death—as a starting point, a font was based on the Grim Reaper and its surround cultures. Elements of the font are constructed from the death culture in various regions and cultures and their narratives about death.

Cyber Sexual Harassment

Cyber sexual harassment is a topic that is extremely common but generally ignored by the wider public. It may seem easy to dismiss as something relatively harmless and without consequence, but the feeling of disgust when experiencing harassment is indeed true. The four booklets draw on four real experiences of sexual harassment on the Internet. By using a distinct visual language to express the negative impact of harassment, the work reflects social realities and engages the audience through empathy.

The Shift in Perception of Women in Chinese TV Series

Given that Chinese television dramas reflect the collective consciousness and mainstream values of Chinese society. This project aims to explore how female characters are perceived and how they evolve under different social, cultural, economic and political norms. Particularly what is deeply entrenched and what is considered the female ideal.

The Dick Pic Project: Submission Cards

41% of British women aged 18-36 have received an unsolicited dick pic.1 Through open submissions over the past two years people have been sharing their stories, experiences, and images of cyber flashing, which have been retold and represented through explorations across different media. The project aims to create discourse around this rarely discussed yet prevalent issue, as well as providing a platform for victims to take ownership of their harassment. 1 Smith, M. (2018) YouGov: Four in ten millenials have been sent an unsolicited penis photo

This work may contain graphic imagery, Click to toggle blur.

thedickpicproject.com

The website functions as a platform to show all the images, stories and animations made throughout the project, whilst also having sections that provide practical information and direct victims to support services. The design of the main page bombards the audience, playing on ideas of consent. Although the content warning is clear, when exhibited at GSA in October 2019 the work still caused controversy and was censored by senior management. Surprisingly for an institution where one of the core values is ‘disruption’, the project has often faced knockback from staff, who have encouraged a more metaphorical approach. This has called into question how much influence the male gaze still has on today’s society – even within the art school.

This work may contain graphic imagery, Click to toggle blur.

Penis Etchings

At the start of the project the images were developed in different media, considering whether presentation of the work through traditional methods of making would elevate the subject matter. Throughout the project theories of art and pornography were examined and challenged, both from the artist herself and her wider audience. Etching and printing the unsolicited dick pics immortalised them from throwaway, transient images into works of art. The traditional and highbrow status of the medium instantly elevates the work. Working on small individual plates allowed multiple images to be printed alongside each other, alluding to a carefully curated photo frame.

This work may contain graphic imagery, Click to toggle blur.

Penis Stitches

The embroidered pieces draw instant connotations with feminine and tactile craft: the soft threads and muted colours encourage the viewer to touch the work, and create a tension between the message and the medium. Unsolicited dick pics are often sent via social media platforms such as Instagram and Snapchat, where they disappear once viewed. In contrast to this, the permanent and labour-intensive processes of etching and embroidery preserve what we can assume were intended as temporary records of sexual harassment.

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DIASPORA TYPEFACE


Diaspora is a display font exploring Italian immigration to Scotland between 1880 and 1920. A diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Diaspora expresses these hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through the GOODEGGS Type Foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to hello@goodeggstypefoundry.com

Media bias and Polarization. Part 1 Face posters

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Media bias and Polarization. Part 2 Hong Kong book

Since March 2019 there have been a series of protests in Hong Kong. And media outlets provide very disparate narratives of their motivations. Because of these reports many people's opinion on these protests have been extremely polarized. The book collects news headlines from Pro-China media and Pro-Protester media throughout the protests offering readers an opportunity to make a comparison with different depictions of the same subject. At the same time, it highlights the influence of media and its role surrounding controversial events causing polarization.

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Photo book (Material experiment)

This photo book is an experiment which trying to the possibility of physical books. Compare with digital reading, different books can provide readers with different touching feeling by their material. As the most important sensation of human, I think touching could be an interesting factor to be considered during the book design and helps the emotional expressing. I made my photos in this photo book. The photo that I selected was taken at the moment that I felt depressed and lonely. I hope the book itself can also show the fragile inside of me. I made plicated foil cover board as the book cover and use very fragile tissue paper inside. The contrast of touching is conspicuous which can prompt reading experience and expressing the emotion.

Photo book (Material experiment)

The project was an exploration of the possibility of physical books. Compared with digital reading, physical books provide readers with different material experience. Touch could be considered the most emotional sensation of a human being and I believe touching is an essential factor to be considered during book design to help the emotional expression. The photos selected were taken at moments I felt depressed and lonely and the book aims to convey a fragility inside of me on those occassions. The foil cover board cover and the use extremely fragile tissue paper gives a contrast when handling prompting an unusual reading experience and expressing further emotions.

The Empty Vessel

The Empty Vessel series, a collection of representational vessels, visualises and embodies the way grief takes from the individual and how we build around the space left behind. Clean white architectural forms become projected aspects of self, deemed appropriate for outside consumption. Inside an absence is present. The absence is the embodiment of grief, carried internally, its weight becomes perceptible in the physicality of the vessels. These corporeal forms become the embodiment of self creation in the face of the void. As empty vessels we traverse the spaces we occupy as representations of formed bodies. The ceramic forms relate to one another, standing alone but remaining interconnected in their expressions, just as grief isolates the individual whilst injecting them into a fundamental shared aspect of the human experience.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

01. Am I a Graphic Designer?

Research on the conceptual pillars of graphic design, documented in form of an 8,000 word essay that includes an interview with the GSA Com Des professors. The information collected from the interview was transformed into ‘data sculptures on wheels’, visualising each of the interviewee’s opinions on contemporary graphic design. The data was placed on wheels to allow for interactivity usually only reserved for digital spaces. For more project details and images, please visit www.zzzzarko.com.

02. ‘How Motivated Are You?’ Installation

A data installation consisting of a series of helium balloons positioned in space and colour-coded to convey information. Participants were asked to report their daily motivational levels scaled 1 (lowest) to 5 (highest) for 10 consecutive days. The data was translated into helium balloons communicating the given values both through their color and position in space. A postcard decoding the data values was given to the audience. For more project details and images, please visit www.zzzzarko.com.

Throughout 2019, millions of young people took to the streets to protest for their right to a future. No other year has seen such a rise in awareness on the topic of climate change, with the issue being brought loudly to the foreground by public demand. From February 2019 to early 2020, I documented the climate strikes in Glasgow, Edinburgh, London, and Italy, working closely with the organizations as a volunteer photographer. I focused on the stories as much as on the photography, aiming to crystalize my personal experience of the events by writing in the same way I was doing with the images by shooting. The result is a detailed, firsthand reportage where images and words are tightly connected, currently waiting for a space to be published.

FRIDAYS FOR FUTURE - Turin, October 2019

Die-in in Turin, Italy, October 2019. Young people lie on the ground of Via Roma, while a passerby cyclist stops among the bodies and tries to figure out what is happening. A young student walks back and forth in the street reading a Fridays For Future pamphlet with a megaphone. A mum is lying side by side with her two kids, the youngest being barely 3 years old. They check on their mum once every few seconds, then check the others. They’re excited, but they try to stay serious. ‘Like this?’, they ask. [Continues]

BLUE WAVE 2 / ARE WE NEXT? - Glasgow, March 2019 / February 2020

Left: On Leap Day 2020, XR Glasgow organized the secondo Blue Wave event of the city. Silent as the rising sea levels, step by step, centimeter by centimeter, just like water does, the Blue Brigade walked slowly from the bridge towards the people gathered in the Clyde Amphitheatre. Then proceeded leading the march through the city center of Glasgow, all the way until Buchanan Street steps. Right: Kelvingrove Museum, 3pm. Kids and parents together under the gigantic skeleton of Dippy the Dinosaur. Grandparents, too. To the sound of a violin, the signal, everybody lay on the floor. Under Dippy's skull, several kids turned around and around holding a sign reading: ‘We Are on the Midst of the Sixth Mass Extinction’. They were silent, the kids. Many were dressed as animals, or with animal masks. Some had dinosaur toys. They lay down for about twenty minutes, holding signs and banners on their chests. The banners were reading: ‘Are we next?’ [Published on The Guardian]

INTERNATIONAL REBELLION II - London, October 2019

“He had been playing since it all started when they began moving everyone out of the road. When the arrests began he didn't stop. One song after the other, he was accompanied to the sidewalk on one side just to turn back at the last moment and head to the opposite side, back and forth from where the people sitting on the road were waiting to be arrested. A bright sunny day in London, and in the middle of the road he was cheering everyone up, and making the police desperate because who wants a violin to stop playing? Back and forth, eyes fixed on something only he could see, and a rejuvenated smile every time he paused and people clapped for him beyond the police line. Making his difference, one tune at a time.” [Continues]

HOLYROOD REBEL CAMP - Edinburgh, June 2019

In June 2019, despite Scotland’s PM Nicola Sturgeon declaring the climate emergency, the Scottish Parliament set the country’s target date to become carbon neutral in 2045. According to the IPCC report, radical change is required before 2030 in order to avoid massive ecological disasters. I spent four days camping in front of the Scottish Parliament in Edinburgh with Extinction Rebellion, documenting the actions aimed to raise awareness about the inadequate climate bill and the climate crisis.

WorkLed

The lamp offers three light settings - Task Mode, Auto Mode, and S.A.D Mode.

Product Overview

A breakdown of the critical components, functions and interactions of the product.

User Journey

A guide to the user interactions with the product.

WorkLed S.A.D Mode

Morning before 11AM. In the vertical position, S.A.D. lighting is automatically timed for 30 minute exposure, providing proactive light therapy. Alertness, performance, mood and sleep quality are improved.

WorkLed Task Mode

The adjustable arm provides illumination for desk-based activity over the working area.

post_fossil_toolkit informational poster

Generation_tools harvest, produce and store sustainable energy on-site, energy is stored in the base_unit of each generation_tool and fed out to the required output point in the community space. Data from the base_unit is received and processed by the post_fossil_network. Position, kWh counter and Unit type are uploaded to the post_fossil_network_map. Users access cyber network to share, learn and develop post_fossil solutions as well as building a wider post_fossil community.

solar_uints and wind_units in urban context

Multiple different generation_tools can be implemented on one site. By analysing specific sites using the online location analysis tools, accessible via the post_fossil_network, an optimised tool_kit selection can be made. Tools can then be manufactured, utilising local manufacturers and workshops where possible, and distributed to end users. Once on-site the distribution team help install base_units. The users are then left to construct and monitor their post_fossil_tools.

post_fossil_tools in urban community space context

Inconsistency of environmental conditions across both time and location means that an effective, and democratic solution must be flexible and adaptable to specific locations. The post_fossil _toolkit promotes independence from expensive, time and energy consuming rigid infrastructure: Infrastructure without the economic and carbon cost. Generation_units feed electricity into the community space allowing it to function without necessarily engaging in the current fossil_based, capital driven energy systems.

base_unit detailing

The base_unit acts as the fundamental building block, on top of which the required generation_tools are constructed. Each base unit contains a sub-system of internal components: live Current monitoring and transmission hub, combiner box, charge controller, tesla power wall rechargeable storage unit, signal convertor, and an standard output point.

base_unit exploded view animation

In order to work within the post_fossil_production_labs theoretical framework, democratic design should be implemented at every stage of the production and usage process. This means deconstruct-ability and modularity have been used to define the design of the units. Where possible standard fixings are used to fasten the components together, allowing the product to be fully disassembled into its constituent parts for ease of maintenance and recyclability.

Overview of Communicate

Autism Spectrum Disorder (ASD) is a lifelong condition, which affects how a person communicates with and relates to other people, as well as how they experience the world around them. Meltdown and shutdown are intense emotional response to “triggers”, which could lead to long-term mental health. Communicare aims to provide an effective meltdown and shutdown prevention system for autistic children through modular 3-lead ECG monitoring and stress analysis. It connects the ECG wearables to the caregivers’ devices, allowing them to detect the upcoming meltdown and shutdown, in order to provide the right support at the right time.

Why 3-lead ECG?

Communicare consists of 3 ECG modules, worn on both right and left wrists, and the right hip. These ECG modules communicate through Bluetooth connection, forming a 3-lead ECG setup. This setup is used, because it increases the overall accuracy of the product. It enables in-depth cardiac analysis, since ECG features such as HRV and ectopic beat are linked to the autonomous nervous system, which is triggered by the flight or fight response. In other words, stress can affect our ECG activity.

Communicate App

The ECG modules then send the ECG data to the Communicare application, which comes in both desktop and mobile forms. The application allows the caregivers (mainly teachers and parents) to monitor the child’s current stress level. On the wristband itself, the LEDs are shown, acting as a visual cue for the passer-by (who does not have the Communicare app). Overall, the product enables the detection of upcoming meltdown and shutdown of an autistic child.

The straps

The silicone straps are interchangeable, so that the user can choose different strap designs to their liking. It is secured through the watch strap pin, which is shaped like a puzzle piece to symbolise and empower autism. –This aspect is based on the interviews conducted with the user group.

The SLIP N' GRIP

The Problem

Concept Development

Prototyping

Product Overview

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

Poster outlining key design features in the context of the user.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

A video showing the user journey and interactions.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

A summary of iterative prototyping with real users.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

Details of product components.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

Summary of the inner workings and electronics required to make the product work.

BICYCLE CLEANING AND MAINTENANCE PROJECT: SELF-CONTAINED BIKE STAND AND BIKE MAT FOR INDOOR USE.

PRODUCT READY FOR USE

PRODUCT READY FOR STORAGE

PRODUCT OVERVIEW

USER JOURNEY

Nanode

A portable solar powered battery.

MM:000, Etched White Metal Necklace

Large draping necklace. Etched, press formed and attached using 3 different types of connections.

Commissions Available.

MM:001, Etched copper necklace

This etched and press formed copper piece can transfer into various forms of adornment. A necklace has been depicted within this image, however, is open to interpretation.

MM:002, Sketchbook

This sketchbook development page details samples and patterns.

MM:003, Metal components for adornment

These images detail various compositions of body adornment.

MM:004, Sketches

Sketches produced to show potential compositions that can be transferred to metal.

Testing at home

Vegetable paper boxes on wall

Photograph alongside the park

Circles

Fresh leaves prototyping

Field trips of the countryside

Sketch & Development

Mine Materials Pallet

Material experiment of natural and artificial leaves. Materials: spinach, spring onion, orange, carrot peel, celery, seaweed, coffee grounds, rose petals. cheese, rice, agar agar powder, tissue, recycled paper

Triptych

Copper and vitreous enamel, 8.5cm to 10cm diameter

Emerge

Copper and vitreous enamel, 9cm diameter x 6cm

Depiction

Copper and vitreous enamel, 8.5cm to 10cm diameter

Indistinct Pattern (sample)

Copper and vitreous enamel, 5cm diameter x 1.5cm

Pattern Play

Copper and vitreous enamel, 5cm diameter x 1.5cm, 8.5cm diameter x 6cm

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver

Kinetic flower ring

Oxidised precious white metal, swarovski crystal, cintrine. 45 X45mm. Ring size M

Price: £650

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Chambers-Hill-Celeste-02

18ct gold filagree flowers

Gold flower ring

18ct gold filagree ring

flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

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flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

This item is for sale, please contact for more information.

'Tomcarat'

Goldsmiths brooch concept drawing. Derwent colorsoft, gold pen. 2019

'Diheadring'

Sample piece. Brass wire, oxidised copper. 2019

'Fulcrum necklace', 'Flanker brooch', 'Terminator pin'

Goldsmiths concept drawing. Derwent Colour. 2019.

'The Fulcrum Points'

Scored, folded and polished aluminium. 2020

'Inverse Raptors'

Scored, folded and polished aluminium. 2020

Inspiration

Interesting Shadows Inspired my Initial research

Scribble Cup

Creating shadow inspired utilitarian objects.

Deconstruction

The notion of deconstructed vessels; re-constructed with laser cuttings.

Dissected Vessels

Copper spun vessels; re-formed and dissected.

Twist n’ Stretch

Silver vessel Design

Tourmaline Box

This silver and titanium box is inspired by the hexagonal prism crystal forms in the gemstone tourmaline. This box is hand-fabricated and is completely unique to reflect how no two gemstones are the same.

Price: £1,200

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Gemstone Sketches

This is a page from my sketchbook, showing drawings of the different types of crystal shapes from primary and secondary research. From left to right: (1st row) quartz, pyrite, copper, (2nd row) diamond, quartz, halite.

Blue John Stone Sketchbook

Blue John Stone is a variety of fluorite found in Derbyshire, UK. As part of my research, I visited the Treak Cliff Cavern, where Blue John Stone can be found in situé. This collage from my sketchbook shows how I started to build up shapes into my work, by painting out block shapes on top of my photographs.

Metal Samples

This shows how my samples in silver, niobium and titanium began to develop into finished pieces.

Detail of Silver Brooch

This is a detailed view of the crystal forms and sparkling rock texture I create in silver using the ancient technique of chasing and repoussé. The hexagonal prism shapes can be seen in minerals such as emerald and tourmaline.

1-Isla Cruickshank, Logie Brooch, Duck egg Inlay and Brushed Brass, 60mm x 8mm, £200

Price: £200

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Newton Brooch in Quail, 50mm x 12mm, £165

Price: £165

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Isla Cruickshank Newton Brooch in Burgundy, 50mm x 12mm, £165

Price: £165

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4- Isla Cruickshank, Caldow Brooch, Eggshell Inlay and Brushed Brass surround, 40mm x 8mm, £120

Price: £120

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2-Isla Cruickshank, Sauchen Necklace, Araucana egg Inlay and Brushed Brass, 60mm x 8mm, £155

Price: £155

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Cloud Drawings

Sketchbook

Fantasy

Copper,Spray Painting.

Cloud

Copper,Spray Painting.

Fluffy

Copper,Spray Painting,Opal.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

3D zigzags created by manipulating screen-printed cotton.

Screen-printed and manipulated Japanese cotton.

Screen-printed and manipulated Japanese cotton.

Initial drawing work.

White on white drawings.

Colour Work.

Development using Merlin Pro Machine.

Research

Research produced using microscopy and collected insect specimens

Drawing and Development 1

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 2

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 3

Drawing and colour work with samples

Mackinnon-Jonathan-05

Drawing and colour work with sample

A1 Print

Sketchbook Pages

Anorak Visualisation

A1 Print

Paper Drawings

Journey

Process composition

Daytrippers

Samples visualised within a fashion context

Hue

Colour sequencing exploration

Stay in the shade

Samples visualised within a fashion context

Motion

Jacquard woven fabric simulation

Stillness that Arises from Movement

49,5 x 32 cm photo polymer, intaglio print, 2020

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Earth Wound

49,5 x 32 cm photo polymer, intaglio print, 2020

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MIND MAP I

51 x 67,5 cm embossment print, 2019

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MIND MAP II

31 x 44,5 cm embossment print, 2019

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Topographies of Self

33 x 70,5 cm digital collage print, 2020

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Husband Frame #1

Husband Frame #2

Magician Frame #1

Husband

Magician Frame #2

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else series.

Digital Image. 2019.

Not Lost Just Somewhere Else Installation.

3x Backlit Film Print on Electroluminescent Light Panel & 4x Speakers. 2020.

7 Trees

Multi-Channel Video, Sound Design: Otis Jordan, Additional Sounds Dexter Stokes Mellor. Germany, 2020. 23.73 seconds, is the fastest time any known person has run between these 7 trees in Bleckede. 

23.73 Sekunden ist die schnellste Zeit, die je ein Mensch zwischen diesen 7 Baumen in Bleckede gelaufen ist.

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Reed Thicket

Single Channel Video, 2020, Germany.

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Movement Development

Sketchbook pages, Development through movement and intuitive play, 2020, Bleckede. My method of making is a reaction to the outdoors. When encountering natural formations, they inspire me to use my body as a player, the slanted tree turned into the proscenium arch of a theatre, calling for action beneath.

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This item is for sale, please contact for more information.

a collection of watchings, not far from the tree’

A collection of work from the simulated exhibition - a result of no degree show. This work consists of a dreamlike sequence, following the movement and migration of birds to light and freedom. The thinking comes from deep subconscious exploration which happens as we sleep. Satellites that roam the Earth’s orbit, pick apart our lives image by image but the thought of constantly being watched does not keep us up at night. To be free from watchings, but to be a watcher myself…the contradiction keeps me up at night.

Hand-Held Flight’

Plaster cast hand. Wire and gum strip bird model. 2020.

Price: £Available on request.

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The Practice of Watching’

Using small technologies to relate our experience beyond normal conventions. Being watched and being aware - how does the viewer respond? Captivated by our own digital reflection, yet we seek relief from digitisation. Consumed by the constant pressure of technology and our need to compete for speed, when we are confronted by our inclusion in this habit, we slow down. Nature of the human condition, evolution through the digital age. [The camera was to be hung in a model bird, flying above the degree show space, viewers being watched as they enter the room. Yet to be realised.]

above’

Printed publication. 2020.

Price: £Available on request.

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Not Me’

Chalk on blackboard. 2020.

Price: £Available on request.

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BREAK.FAST, I

2020 : 35 mm : 100 ISO : Colour Negative Film

BREAK.FAST, II

2020 : 35 mm : 100 ISO : Colour Negative Film

STITCHES

2019 - 2020 : 120 mm : 160 ISO : Colour Negative Film and Digital Paint

A Hole in the Sky

2019 : 120 mm : 160 ISO : Colour Negative Film

Observer

2019 : Moving Image : 51 seconds

Sacrosanct Statement

Icthys

Digital Image

Sun

Digital Image

Soil

Digital Image

Archangel

Digital Image

Climb

2019, Giclée Print 60 x 45cm, Edition 1/5 Framed

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Dip

2020, Giclée Print 60 x 45cm, Edition 1/5

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Edge

2020, Giclée Print 60 x 45cm, Edition 1/5

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Omission

2019, Giclée Print 64 x 85cm, Edition 1/5 Framed

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Flip

2019, Giclée Print 60 x 45cm, Edition 1/5

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red lorry, yellow lorry, blue car

3x3 grid of photos from the photography series ‘red lorry, yellow lorry, blue car’: a collection of over 100 photographs of red, yellow and blue cars together in and around Glasgow taken over 3 years. “Over the past 3 years living in Glasgow. When walking around the city, I’ve been spotting red yellow and blue cars all parked together in an array of different ways and circumstances. From vans, to minis, from lorries, to limos. These three colours of vehicle have been spotted all over this great city time and time again. For me personally when spotting these cars, I tell myself it is a sign of good luck and good things to come, as if the universe is looking out for me and has my back just like the three colours do” – extract from the zine

Price: £Available on request

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selection of zines

A selection of zines I’ve made throughout my time at GSA including: ‘BMX’, ‘I sneez in my sleep vol. 12’, ‘2-0’, ‘favorite is my favourite’, ‘grass ceiling’ (with captain arm band) , ‘bye bye wimbo’, ‘no signal’ and ‘red lorry, yellow lorry, blue car’.

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The craziest gang member #4

Oil pastel and Crayola crayon on A2 paper. a collection of drawings of vinny jones taken from panini and merlin sticker books from when he played for Wimbledon fc. all drawings done in crayon and oil pastels. Also made into a zine and made back into stickers.

Price: £Available on request

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rhine-cone #1

A no waiting cone covered in 30,000 red, yellow and blue rhinestones on a rotating turntable.

Price: £Available on request

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bye bye wimbo, banger car 2

Colour film photograph taken at the last ever banger racing event at the Wimbledon stadium. Has been printed for exhibits in Glasgow and London scaled up to 107cm x 164cm.

Price: £Available on request

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Untitled, 2020, Silver Gelatin Print, Contact for price.

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Untitled, 2019, Framed Giclée Print, 36cm X 23cm, Edition 1/5, Contact for price.

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Untitled, 2018, Silver Gelatin Print, Contact for price.

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Untitled, 2019, Silver Gelatin Print, Contact for price

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Untitled, 2020, Giclée Print, Contact for price.

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O' Gnashing teeth of the earth

oil painting

Venus in Furs

oil painting

Untitled

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Untitled

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Untitled

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Untitled

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Untitled

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Chemical Dissociation

59.4 x 84.1cm, Oil Pastel On Paper, 2018

Price: £On Enquiry

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Under The Sun

150x210cm, Polychromos Pencil On Paper, 2018

Price: £On Enquiry

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The Truth Is Stranger Than Fiction (Observe)Two-Part Series

240x150cm, Charcoal And Mixed Media On Paper, 2017

Price: £On Enquiry

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The Truth Is Stranger Than Fiction (Reflected) Two-Part Series

150x240cm, Charcoal And Mixed Media On Paper, 2017

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Cold Magnet

240x150cm, Charcoal On Paper, 2018

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Untitled

Exhibited at dialogue of failed languages, March 2020, Salt Space, Glasgow. A metal hoop that was found in a skip rotates slowly. As it rotates it catches onto a metal rod, creating a light, almost inaudible sound. Inside the plinth is an amplifier playing a pre-recorded audio track of the hoop being struck in a controlled environment. This sound is amplified, creating a much more resonant sound, akin to the Buddhist singing bowel. This creates the illusion that the light touch of the rod on the hoop is creating the deep resonant sound coming from the amplifier.

Hoop piece

Exhibited at the Old Hairdresser's

Screenshot (1242)

Installation shot of the simulated degree show that was created by a group of students. (dsSimulator2020). This show was organised by Ben Hall and I helped with modelling other people's artworks and I composed the the music for the starting menu.

Egg

Footage of the installation being used (participant is behind the camera)

Refreshing, Exhilarating, Cleansing

Documentation of a multichannel video/installation work collages a number of small video collages (Video)

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Refreshing, Exhilarating, Cleansing [Excerpt]

I'm fine. You?

1min 44sec

Dancing bears

Oil pastel on paper, 13.7 x 20.8cm

Price: £25

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HEHEHEHEHEHEHE

Screen print on paper, 30 x 42cm

Price: £55 (limited edition of 6)

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How can I live in this world?

Mixed media on Canvas, 24 x 30cm

Price: £250

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Sing it on a Friday (2020)

Video excerpts from the exhibition view of the six-channel sound installation "Sing it on a Friday" (2020). For this collaborative piece, Emma Brown and Lisa Fabian joined the Platform Singers community choir for several months. By closely working with the group as both participants and observers, this process attempted to prioritise and give value to the creativity and autonomy of the group. The soundscape consists of an assembly of fragments, recorded over the course of three months, which are played in and out of synchronicity, on six different channels. It is an auditory portrait of the Platform Singers. Aiming to reflect back our experience of being part of the group and an artefact of the ephemeral moments of the much-treasured rehearsal space.

Extra (2019)

Digital video with sound, continuously looped, 12:09 minutes, part of the installation "EXTRA" (2019). “The audio operates independently from the blue tinted visual framing - a filmed Glasgow street scene shot from above. Lisa Fabian, the artist, who seems to be carrying a portable recorder on her, is the carrier of the Acousmaton – the sound that we hear contrasts the film that we see. We hear the artist moving with the recorder, from indoor spaces – where it is assumed that the camera is located – moving into what is identified as a reverberating stair-well and then exiting onto the streets performing a series of menial tasks...“ - Description of an encounter with “Extra“ (2019) by Matthieu Robin

Pause or Pay

21x14.5 cm graphite on sugar paper

Price: £50

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21x14.5 cm graphite on sugar paper

Price: £50

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21x14.5 cm graphite on sugar paper

Price: £50

This item is for sale, please contact for more information.

21x14.5 cm graphite on sugar paper

Price: £50

This item is for sale, please contact for more information.

21x14.5 cm graphite on sugar paper

Price: £50

This item is for sale, please contact for more information.

Guardian

Oil on canvas, 120 x 90 cm, 2020

Price: £1500

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Reckoning

Oil on canvas, 180 x 120 cm

Price: £1750 for sale via AucArt.com

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The Eclipse

Oil on canvas, 120 x 90 cm

Price: £1500

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Unravel

Oil on canvas, 120 x 90 cm

Price: £1500

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The Swift Flies East

Oil on canvas, 109.5 x 79.5 cm

Price: £1350 for sale via AucArt.com

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Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

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Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

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Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

This item is for sale, please contact for more information.

Relief

[Carved industrial pine, office chair and table.] GSA Y4 group exhibition, ‘It’s a Mess’.

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Ministrations

Pollok House, Glasgow. [Recycled pine wood]. Group Exhibition, ‘Call and Response’.

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I listen to Blue Monday every Monday (2017-2019)

Video

20-20, 2020

Wax & Metal

Ned’s show reel

This is a summary video of my artistic practice

Night Time Thames

Water colour ink pencil and masking study at Night 260mm X 330mm

Three eyed staring competition

Abstract composition in acrylic 800mm X 1000mm

Price: £150

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Biblical bikes summery

This is a video of my bike projects where I had efforts of an eco-friendly practice

Museum of Symbiosis

Museum of Symbiosis

Museum of Symbiosis

Glass cordyceps

Rat King

Motorised wheel containing glycerine

Kitchen Cantilever 2020 1130 x 635 x 450 mm Formica, Steel, Paint, Wax.

Repurposing found street refuse, Kitchen Cantilever and Nothing Wrong Is With Me employ quotidian materials and processes in order to re-examine notions of utility. Submerged and camouflaged, these un-ostentatious forms serve to undermine the traditional fine art object, exploring concepts of value, identity and labour.

Price: £Upon Request

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Nothing Wrong Is With Me 2020 300 x 330 x 1750 mm Found Kitchen Cabinet, Skrim, Plaster, Pigment, Wax, Concrete, Steel, Paint.

Repurposing found street refuse, Kitchen Cantilever and Nothing Wrong Is With Me employ quotidian materials and processes in order to re-examine notions of utility. Submerged and camouflaged, these un-ostentatious forms serve to undermine the traditional fine art object, exploring concepts of value, identity and labour.

Price: £Upon Request

This item is for sale, please contact for more information.

Nothing Wrong Is With Me (Detail) 2020 300 x 330 x 1750 mm Found Kitchen Cabinet, Skrim, Plaster, Pigment, Wax, Concrete, Steel, Paint.

Price: £Upon Request

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Sections 2020 297 x 420 mm Graphite, Acrylic, Stone, Pastel, PVA, Ink.

Price: £Upon Request

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Sections 2020 297 x 420 mm Graphite, Acrylic, Stone, Pastel, PVA, Ink.

Price: £Upon Request

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Funeral for a Fuckboy / Crucifixion

Still from Performance / Sculpture

Price: £500

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Funeral for a Fuckboy / Crucifixion

Sculpture, Wood, Metal.

Price: £500

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I Hadn't Lost Anything

Sculptural Canvas, Metal & Weld.

Sorry Mum

Sculptural Canvas, Metal & Weld

Price: £250

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Degree Show Proposal 2020

Depth of Field

Still from Depth of Field video which forms part of a video installation

Extended Ladder

Whistling hills, 2019

Experimentation for Group Show at Lang Craigs in collaboration with The National Trust

Hand-bag

Silicone, oil paints, magnets and bag starap.

Price: £200

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Hand-bag

Silicone, oil paints, magnets and bag strap

Price: £200

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Pastry Works

Plastic, epoxy and acrylic paint

Price: £80

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Pastry works

Plastic, epoxy and acrylic paint

Price: £80

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Pastry Snake

Plastic, epoxy and acrylic paints

Price: £100

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Weighed Down By an Uplift

Weighed Down by an Uplift comprises a series of sculptures accompanied by their digital renderings on videos. In this installation, Aki Hassan attempts to translate sculptures into digital objects in response to the sharp shift towards digital formats in the arts triggered by the pandemic.

Being Strong For You / Closeted

Being Strong For You/Closeted was exhibited at the “Like A Biennale” exhibition at Civic House, organised by Year 4 SEA students in January 2020. It is a sculptural installation informed by my experiences of needing and giving support to those we do not find solidarity in. This is explored through balancing metal structures and objects together, reflecting on the insecurity of imbalanced relationships. This particular work was an important point for me, as I began to explore ways of using installation to reflect on the labour of non-binary people. Most of us find ourselves attempting to survive under cis-normative conditions, for the comfort of cis people. I use sculpture as a tool to pick out these nuances and clarify what compromises are made.

The Show Won't Go On

Close up of work.

The Show Won't Go On

Image from performance.

Untitled: An Art School Musical (2020)

Still from musical performance.

Untitled: An Art School Musical (2020)

Future Experiences Project - Mother

Mother is a speculative LGBTQ health brand, offering discreet care under the guise of consumer products through an imaginative distribution network. Brand ambassadors or ‘Mothers’ act as representatives for the service’s members, providing information on risks the community may face and advising on a range of products to be distributed to members. These might include items relating to self-care, health and peace of mind.

Mother - Context

The project is a response to the current persecution of people pursuing same-sex relationships in some countries in the Global South. The brand name, Mother, is inspired by surrogate families which exist within the LGBTQ community, and the service itself is intended to mirror this dynamic. By posing as consumer goods and infiltrating existing supply networks, Mother will covertly provide illicit care and support to people forced into living secret lives.

Mother - Moodboard

While I began the project designing a service to covertly deliver medication, the scope quickly expanded to address the additional emotional impact which living in isolation and secrecy can cause. More than just providing medication, I wanted Mother to be a service which recognised and supported people from the LGBT community in countries and environments where traditional and official avenues would not. This ethos would be reflected in the choice of products distributed to members, with items related to relaxation and self-care offering moments of peace and tranquillity to make members feel valued and cared for.

Mother - Prototype

Early prototypes explored ways of delivering sexual health products and test kits with discretion and secrecy. Here a box of sweets acts as a decoy for the delivery of health products stashed underneath.

Mother - User Journey

Mother is intended as a small but powerful token of love and validation for people who have been ostracised from their families and communities. While the larger fight to eradicate homophobia around the world continues, Mother focuses on tangible moments of personal support and care, empowering individuals so that they might continue to live, seek community, and fight for their rights.

Future Experiences - Renew your energy, resources, abilities together

Renew is an energy exchange service based within rural Africa in 2029. It is a tool for sharing resources and service in exchange for energy in order to give the community the power to create and manage their own equity circulating within their community. Whilst also promoting efficient use of your energy resources.

Renew's System Overview

Renew responds to the energy group’s future-based 2029 rural decentralised Malawian model village, TERRA. The TERRA community believes that energy should be freely accessible to all as it is fundamental for local productivity and progress. Here displays an overview of the renew system.

Expert Input

By working closely with experts within varied fields linked to sustainable development, my group and I examined the future possibilities for the use of energy: primarily within the global South. Renew acts upon our group’s vision for any new technologies to be introduced they must be integrating well within the community and promote a resourceful community philosophy to reduce waste.

Concept Development

I explored how Renew might be integrated into the community by generating possible community personas. Candis for example runs her own business at home and the amount of energy she needs fluctuates depending on how busy she gets. Grace however is retired and spends most of her time in the community garden. Here is an opportunity for an exchange that Renew will help you be made aware of. These paper prototypes were exploring how Renew might act as this visual queue through movement and form.

Community Impact

work : Renew helps you track and detect your excess home energy levels by visually indicating these to you and your neighbours, creating a new form of currency within the community and promoting self sustaining lifestyles.

Eyeam is a brand and kit to help children build empathy skills. Through the use of perspective taking and discussing emotions, the children gain a greater understanding of their own feelings as well as how others around them feel and think. By using the kit to transform regular objects into expressive creatures, they get an opportunity to explore these empathy skills in a playful and comfortable way.

A breakdown of how to use the kit and the value created through it. Though the project had a core focus on the development of empathy skills, it also improves the children’s cognitive development, social skills and promotes creativity/imaginative thinking. Teachers and parents can use the prompt cards to encourage discussions about emotions as well as children playing together without an adult input.

The concept originated from visiting the Hamilton School for the Deaf and observing the social difficulties for deaf children while communicating with hearing children. This gave me the drive to create a kit to help children understand the differences in difficulties or needs that we all as individuals have. I felt that making an extremely visual and tangible design was key to making the kit accessible to anyone. I also chose the playful and colourful aesthetic to create a more welcoming experience for an often hard to discuss topic of emotions.

Alongside designing the kit, I also created the brand eyeam. It was inspired by visualising emotions and how I chose to do this through the eye pieces. The eye pieces therefore can be used to represent an individual and their experiences, whether they are fictional or real stories. They are a way to prompt discussions such as, “I am feeling…because of…”, so the brand eyeam naturally emerged. The kit will act as a new form of communication between hearing and deaf pupils with a focus on emotions, thus helping the children to understand each other better.

Screen templates for The Sankofa Journey app. This project explores an alternative form of education for those in Malawi who have had to drop out from school due to social, economic, environmental, racial, or political factors.

Self-Initiated Project - 'Urban Memorial'

“An accessible multimedia motion chair to enable the remembering of deceased loved ones through creative, immersive engagement in mementos and other kinds of remains”

Self-Initiated Project - 'Urban Memorial'

For city-dwelling people who want to remember their loved ones, but find it difficult to access both the specific memorial site (such as a grave, especially if it’s overseas) and even any peaceful reflective local space that suits their needs within their own busy city. This person wants to have a richer reflective experience concerning their departed loved ones that contrasts with the daily distractions of the city.

Self-Initiated Project - 'Urban Memorial'

Contemporary life is becoming increasingly urban - more people are living in cities and their lives are increasingly busy making it difficult to make space for traditional acts of remembrance - especially when these acts require traveling great distances out of the city. Yet there is still a need to deal with emotional and rational responses to death - not just in one moment (often at the point of internment), but as a regular aspect of daily life.

Self-Initiated Project - 'Urban Memorial'

There are currently important city-based sites that function as places where the living and the dead can be brought into healthy proximity. However, such places require a large amount of inner-city space - is unlikely to be preserved in the future as city populations expand and cities themselves become more densely populated. Indeed, space is already becoming an issue for the nonliving: graveyards themselves are becoming full and there will be insufficient land in which to bury the dead. Moreover, how we live now is very different to the days in which traditional burial and remembrance practices were created.

Self-Initiated Project - Drawings

People are more internationally mobile - moving across the world to study and work and becoming less physically attached to their traditional home regions, often consolidating their movements to urban centers. This presents a designable moment: how might a product serve these mobile people in ways that static, singular memorial sites (such as graves) do not? People are more time-limited, which curtails their ability to make long journeys to these static sites. Nevertheless, people still have the desire and need to connect in some way with these sites. This presents another designable moment: how can we preserve the deeply affecting aspects of time-consuming pilgrimage for increasingly time-limited people?

Tacc Outcome

Future Experiences looked at sustainable work practice and the changing relationship between the Global North and Global South. The theme given to my group was Environment. My individual project resulted in tacc, a service that analyses user’s unique circumstances and provides personalised plans demonstrating steps they can take to live a sustainable life. The service provides clear goals and visual data outlining how small sustainable acts add up. Tacc also connects users to like-minded people so they can share their experiences. The result is a global community attempting to live sustainably and create impactful change that will benefit future generations.

Tacc Context

Within the Environment group we imagined a future where cities would be surrounded by the ‘Sustainable belt’. This would be an area dedicated to functioning as sustainably as possible, working in symbiosis with human and nature. From this scenario I envisioned an unintended consequence, where the forgotten few who are unable to uproot their lives to live more sustainably are inevitably left behind. Tacc is there for those who are left behind.

Tacc Insight

No amount of desk research compared to the invaluable insights gifted to us by the visiting experts. With such a range of experts in different fields each with their own wealth of experiences, it was easy to fill a notepad after only one day's session.

Tacc Development

The tacctile and ever evolving tacc logo represent a fingerprint of the environment at that moment in time. In the year 2030 the tacctile and accompanying tacc logo reflect the global dependence on industrial means and the man-made world of the 20th century. The logo visually mirrors a grid-iron street pattern and unbalance wealth of resources. Our goal is to achieve evenly distributed harmony and balance by the year 2050.

Tacc Impact

Tacc is focused on helping people to live more sustainably by encouraging small behavioural changes in everyday life. It targets people who have a desire to be more sustainable but feel daunted by what might be required. Tacc creates a network that helps users realise they are part of a greater whole and that their combined efforts can make a big difference.

Exploring the role of futures design and storytelling in reimagining our relationship with nature post COVID-19.

Climate change in Scotland still feels intangible but we are beginning to see glimpses of the future. This image of a flooded underpass outside Buchanan Bus Station could become a lot more common. In an imagined future, Glasgow turned Hydro-City, people have adapted to local climate change by valuing local food production and nature based solutions to flooding.

In a future Glasgow a resident of Cowcaddens grows food on their balcony. The balcony is only a tiny part of a distributed network of local food production that makes use of biosensors to monitor the state of the city’s produce. Even in a future adapting to food insecurity, sprouts are still divisive vegetables.

Citizen science has become an important part of caring for the local environment. In this image a resident of Garnethill is helping to monitor the health of their local SUDS* pond in a public bio-hub. After a trend of people submitting buckfast as a pond sample a data cleaning AI was installed in the sample reader. *Sustainable Urban Drainage Systems

Future Experiences Pt.2 - Outcome

My individual project is called S.U.T.E.C., which stands for safe, urban, technologically advanced, environmentally friendly and communal living. S.U.T.E.C. provides a safe space for women who are beginning new lives in Cities in the Global South. Sustainable and environmentally friendly, S.U.T.E.C. is a refuge created solely for women that incorporates all of the essential amenities they might need to ensure a sheltered and comforted stay until they gain confidence and independence. This includes: a communal kitchen, toilet, showers and a shared garden.

Future Experiences Pt.2 - Context

Our discovery stage research centered on self-sufficient and clean energy in rural Africa for which our team designed a model village of the future. Driven by my desire to design for the vulnerable I focused my project on women; who are often disadvantaged in the Global South. I wanted to take the values of clean energy, self-sufficiency, exchange and community from a rural context and translate them into the urban environment and cities to develop spaces for females to gain their independence.

Future Experiences Pt.2 - Insight

Informative engagements with experts from the Global North & South provided key input to drive my project. Understanding their lived experience gave me a deep insight into a context I did not have access to and informed my conceptual focus on women who felt unsafe living alone in urban slums. In particular I was drawn to their feelings of dread in the long distances they had to walk to access basic facilities such as toilets. As they constantly have to fear violence, especially at night.

Future Experiences Pt.2 - Develop

Creating a 1:100 scale model of the building for exhibition allowed me to understand the complex intricacies of the potential spaces and environments that the user would interact with and navigate, such as stairways and bathroom facilities. Further iterative developments gave me insight and feedback to drive decision making and consider my final outcome from a human centered perspective. The model contains a shower room, courtyard garden, bedrooms, solar panels and the roof-top water heating system across three stories.

Future Experiences Pt.2 - Impact

Starting a life in the city is not easy in some places in the Global South and many people end up living in slums. There the living conditions are often very bad; especially for women. I wanted to add value to the lives of these women, to improve their standard of living whilst allowing them to maintain a sense of community; formed with the other occupants of the house. These spaces would be founded through charity organisations as a framework with local governance thereafter so that they could be self sustained by the women living there.

Future Experiences Project: 'CultivAid'

CultivAid is a system that uses digital technology to support and encourage indigenous farming methods. It promotes the sharing of knowledge and advice between farmers around the world to provide a support network within the agricultural industry, helping to face challenges posed by climate change. The project was inspired by challenges faced by farmers in rural Malawi

CultivAid': Agriculture and Climate Change

Based in Malawi, Africa, my project focussed on the transfer of energy between farmer and land in Agriculture through the lens of progressive Climate Change. Africa is more vulnerable than any other continent to the continually changing weather patterns and is predicted to see some of the most drastic impacts of Climate Change. 70% of people in Africa earn their income from farming, however increased variable weather conditions will leave their livelihoods vulnerable.

'CultivAid': Building Resilience

From my research and discussions with members of Sustainable Futures Africa, I gathered that there was an opportunity to learn from local knowledge as it is more accessible, often requiring little to no equipment, and often equally as effective as modern technology. This would make it easier for farmers around the world to adopt to become more climate resilient. Following this I was inspired to design a system to harness local knowledge to share with farmers experiencing different climates globally whilst providing data driven advice.

'CultivAid':Combining Senses and Sensors

I wanted to integrate the technology, providing accurate soil and weather analysis and advice, into the choreography of checking the soil and weather conditions. I made a series of wearable prototypes out of found objects to explore how the sensors and a feedback system could become part of a ritual.

'CultivAid': A Richer Connection

The CultivAid system helps farmers assess important factors affecting growth of crops such as soil conditions and climactic events in response to challenges posed by abnormal environmental conditions resulting from the Earth’s changing climate. Through enriching the connection between farmer and land by promoting indigenous farming methods, the senses are correlated and adjustments can be made.

'TASIP'

A visualisation of the final product in use.

‘TASIP’ Product Video

This little animation shows how ‘TASIP’ can help to value food and broaden children’s taste awareness by introducing and getting used to new tastes, thus, ultimately creating new food habits and enriching the taste culture and intelligence (c 2,5 min).

Context

What if there would be a way to know how the food tastes even before eating it? The narrative shows a moment with design opportunities (c 1 min).

Early User Engagement

A visualisation of user interviews and experiments with the key quote that sparked the interest and informed the project.

Project Inspirations

Early inspiration and theme exploration. Looking at the broader area of food and emphasising on areas of focus and some key issues around the chosen theme.

Self initiated Project-Modern Meanings

Modern meanings is a research project that involves analysing forms of understanding and personal meaning through online platforms and develop a new experience that enhances the sense of collectivity and oneness. It conceptualises a platform for people who are on a path of self discovery online, aimed at connecting people within local communities who are also in search for meaning and wish to engage in productive meaningful conversations. There is a growing desire to seek new truths on the internet, and many generations are being brought up with this being a key factor in the development of their personal identity. However it is clear that with this, is the importance to provide guidance and community relationships to ensure they are not alienated from their physical community, a feature in society that is crucial to maintain. This is a video highlighting my focus in the project, various “internet evangelists” who grew very popular in the recent decade became a point of inspiration. To try understand what people seek when they watch these videos.

Researching Spirituality and personal meanings around a spectrum of individuals, I identified different mechanisms, phrases and objects that often are associated with the spiritual, allowing me to define its characteristics.

Self Initiated Project: Modern Meanings

Exploring spirituality in western society (Glasgow) through its systems, culture, Experimental influences and the Environment, as well as assessing my bias on the topic.

Dada Is Everywhere

A short documentary about the Dada art movement. This film recounts the beginnings and later influences of the early 20th century European art movement. The film contains interviews, sound design and original music that pays homage to the movement itself.

Tranquility & Disruption

This short film assignment was my first experience making a film with entirely original content. Within this piece I explore the diversity of the out door world, looking at Scotland and the industrial City of Glasgow. I wanted to draw attention to the 2 different worlds we live in; experimenting with tension and surprise in order to emphasise the contrast between the natural and the manmade. Blending progressive sounds, field recordings and harmonic tones, I attempted to compliment the rushes of the vast landscapes; slowing time and creating space for contemplation. This is disrupted by the glitchy scenes of the city, where industrial noises intensify the lights and brutal architecture.

Dust Binaural

surround(binaural) radio drama where I have created my own sound design to give the audience a spatially enhanced listening experience to draw them closer to the action.

My Brain and Me

is a 360 film based from my personal experience what it is like to have dyspraxia. The film immerses the audience in a world where voices and strange drone-like sounds move back and forth between the foreground and the background layered to give the listener/viewer a subjective perspective of my inner voice.

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The Real St Peters Seminary

Film Documentary detailing the rise and fall of a grade A listed building in Scotland

Scotlands Not So Secret Places

This is a short documentary I created about a well-known visually pleasing and picturesque site called Finnich Glen, otherwise known as The Devil's Pulpit. Located in the beautiful and scenic town of Stirling, The Devil's Pulpit is a popular site which is visited frequently by locals and those travelling far and wide. I wanted to create this documentary to not only highlight the beauty of the land, but to introduce some stories and background that is woven into the water and rocks that lay home to it. I really enjoyed creating this documentary as it was my first try at camera work and using Final Cut Pro X which were both new skills for me to learn. Some advice if you're going to visit - be careful!

Scotlands Not So Secret Places

An image taken at the bottom of the rocky and dangerous steps that lead down to the heart of The Devil's Pulpit.

Experimental, Situational, Phenomenal

This is a short documentary that was created by myself and my classmate Lucius about the Light and Space Art Movement. This was in interesting yet difficult documentary to create as there was little to no archived footage which meant it had to consist mostly of stills. However, we had some help from artists who we got in touch with such as Olafur Eliasson and an independent light show team called Squidsoup who allowed us to use some of their images and videos which was very kind of them. All of this teamed up with the relaxing soundtrack created by Lucius and an illustrative and informative voice over created by myself allowed us to produce this piece that we are both proud of. The most interesting part about creating this documentary was strangely all of the research. It was amazing to explore an art movement that neither myself or Lucius were familiar with and we enjoyed the plethora of unique art work that we found. Most of the pieces that we found impactful were added to the documentary, but sadly there were just too many to include them all.

Great Animal Orchestra by the United Visual Artists used in Experimental, Situational, Phenomenal.

This is an image by the United Visual Artists that was used in our film. used in Experimental, Situational, Phenomenal. All copyright goes to original artist.

Nine

This is an audio and visual exploration of the urban landscape. It processes street culture, skateboarding and music through a psychedelic lens, and opens up an alternative look into the city. repurposing spaces to bring people together across the asphalt jungle

Cube Audio Implementation Demo

This piece is included to demonstrate my experience using the game audio middleware ‘Wwise’, using its in-built demo game ‘Cube’. This type of software is designed to enable sound designers to implement audio in an interactive environment, while still having access to some of the tools and the familiarity of a traditional digital audio workstation. Using a combination of synthesis, Foley recording and sound FX libraries, I began accumulating sound assets that I felt suited the visual appearance of the game, that being a retro, low-res form. Once I had sourced and/or recorded the required sounds, I arranged and assigned them to create an interactive soundscape within the framework of Wwise. There are some issues caused by audio triggers from the game itself, namely the speed of footsteps and the type of underfoot surfaces, but despite this I am happy with the progress of this piece, and it has served as an invaluable learning exercise into the process of implementing sound in games.

Meta

This piece was inspired by the Franz Kafka novella ‘The Metamorphosis’, a story in which the main character, Gregor Samsa, awakens in his bed to discover that he has transformed into a giant insect. The story conveys a number of thematic messages, including those of isolation, disease and alienation. It can be read as a comment on the fragility of the mind and body, with emphasis given to the description of Gregor’s transformed state and the effect it has on him. For this work I produced and combined sound and visual imagery to represent the opening scene of the story, when Gregor awakens to the melancholy-inducing sound of rain on his window, before slowly realising what has happened to him. In this piece my primary aim was to create and use sound to convey Gregor’s shifting emotions, gradually moving from a subdued, melancholic state to one of dawning panic and horror. The visuals are intended to supplement these emotional connotations, while also helping to enhance the impression of claustrophobia and isolation.

Bosco Regina

"Bosco Regina" is a portrait of a man and his dogs as they hunt for the ultimate prize, the woodcock - also known as the queen of the forest. This visually spectacular documentary is a meditation on the coexistence of predator and prey and the beauty to be found between the lines of pursuit and action. It is a peaceful film about hunting, where the only shots fired are from a camera. Sean directed, filmed, edited and wrote voiceover and music for the film.

Not To Need You

“Not To Need You”, by Scottish act Dancing on Tables, is an example of Sean’s innovative and ambitious approach to filmmaking. The video was filmed in a single continuous take to help capture the songs building tension, and complex choreography was used to achieve the impression that the band were disappearing and reappearing, meant to visually represent the themes of loss and separation explored within the song. Sean directed, filmed and edited the video, with the help of a single assistant on the day to ensure he didn’t fall over when walking backwards.

Showreel

This showreel features work which has all been filmed and edited by Sean De Francesco between 2019-20. The musical accompaniment “Breaking Or Broken (Instrumental)” was composed by Sean as part of the band Moonlight Zoo.

Filming "Bosco Regina"

Taken during the filming of "Bosco Regina", which was shot entirely with a Sony a6300 + kit lens, mounted on an electronic gimbal.

Filming at the SSE Hydro

Project Proxima

The world, stunned by our first contact, is set on the brink of nuclear war, when the message is misintepreted and manipulated to serve mankind’s vile nature. A linguist races against time to translate the message and steer humanity from destroying themselves. The Space Race died 3 decades ago and with it, the public imagination. Project Proxima attempts to reinvigorate the passion for space exploration. The search for ET has always piqued our interest. From the mass hysteria of The War of the Worlds to the claustrophobia of Alien, the prospects of alien lifeforms has no doubt, kept us on the edge of our seats. Themes of astrophysics, communication and humanity are explored using an imagined dialogue between us and extra-terrestrial beings from our neighboring star system, Proxima Centauri.

Project Proxima

Project Proxima

Project Proxima is the decryption, translation, and study of photometric messages from an extra-terrestrial civilisation in the Proxima Centauri System, the closest to our Sun. This facilitates communication between mankind and our neighrbor 4.47 lightyears away.

Project Proxima

Low on options, resources and time, the International Commission devises an ingenious and dead simple way of emitting a comparable energy output we had observed from Proxima Centauri. Well, here's the plan: We humans sure love to stockpile on nukes ey? Modify them to emit the light spectrum that we want. Send them into space, so that our atmosphere does not interfere with the light transmission. Put them at the right altitude and then BOOOM! No gigantic lasers, No costly electricity bill, get rid of our nukes at the same time! I'm not kidding.

Project Proxima

This is a set of vocabulary to guide the celestial dialogue, based on our common understanding of physics, metaphysics and mathematics, the universal constants. The language is based on the Arecibo message, designed by physicist Frank Drake, Carl Sagan and fellow scientists.The Binary message was transmitted in 1974, from the powerful Arecibo Dish Array in Puerto Rico. I adapted it into a more direct and visual form, using the same 73 X 23 grid, in which the nukes will be coordinated to denotate. Nuclear fusion = Emission of light = dots on the imaginary 73X23 Grid.

Good Grief

Good Grief is a mobile app that explores an alternative way of facing one’s mortality by learning the impermanence of life and that death is not an isolated event. The app examines ways a digital tool would redefine current practices and attitude towards commemoration and legacy. Through pre-planning exercises, it empowers one to live fully by coming to terms with what they have at an early start and guides one at the later stages, making a good grief for all.

Good Grief

The 3 main categories of the app are the planning, memories making and grieving phases. This feature let one start a living will and pre-pay a funeral over time.

Good Grief

The app landing page prompt viewers to download.

Good Grief

The posters are copy focused with an indirect expression of death. Dark humour is used to normalise and direct the viewers, particularly the young adults to be less serious about it by relating the app features to the context of millennials’ behaviours. These aim to invite them to start a culture of openness on a taboo topic and eventually spread the word to their older loved ones.

Good Grief

This project went through multiple iterations that started with a concept of providing a modern intuitive funeral service found lacking in the deathcare sector into a wholesome guiding tool. The visual style evolved from a dull palette into a balanced muted organic tone with animated euphemism images put together, allowing one to see two sides of the same coin, similar to the idea of death comes with life.

YYENO

YYENO is a card game designed for people pleasers to practice saying no. Saying no is a difficult task for people pleasers as they see it as a trigger to all their fears becoming a reality. However, although intimidating, it is a necessary step to take back their lives. This game aims to ease them into this new normal by providing them with a safe space to practice saying no, while having fun.

Unfiltered

In a world where people prefer to hide their struggles, Unfiltered explores the thoughts many wrestle with. Created using various works from my first 100 days of studying in GSA, it seeks to communicate the rawness of human emotions and thoughts.

Unfiltered

This work may contain graphic imagery, Click to toggle blur.

Unfiltered

Booker Prize Collection

An unraveling of the plot and characters as the story is revealed stems as my main inspiration for the redesigns of these Booker Prize winners. Readers can interpret their favourite stories through these covers, using the foldable segments to change the image on the front. This lets them continue engaging with the story even after finishing the book and create a memorable experience for the reader.

Booker Prize Collection

Extraterrestrial

'Extraterrestrial' explores the relationship between human behaviour and the mobile phone. How does it affect the way we see things and how do we act in these times when a video can spread across the world with a single click? The hand-drawn animation is used to create an ominous, almost horror-like tone, to drive a stronger message.

Anomiedia

The word anomie is a term used to describe a condition where society provides little moral guidance to individuals. And when the actions of certain social media ‘influencers’ are used as guidance for impressionable teenagers, what becomes of their own actions? Anomiedia is an image series that explores the link between the reality of social media and the facades clouding the true nature of these posts.

Beyond Korban

Hari Raya Haji is not widely celebrated in Singapore especially Muslim youths. This is due to the lack of awareness of the significance behind the celebration. Beyond Korban is an online campaign aim at creating awareness about the meaning of sacrifice and the five different values that encompass it (courage, family, community, empathy, faith) in a relatable manner, serving as a reminder to celebrate it.

Beyond Korban

The Beyond Korban campaign starts with a series of Instagram challenge filters that use AI-based on the 5 values for users to participate and share with their friends. This is a mock-up of how the challenge filters will function. For each value, a randomizer will generate the challenge for the user.

Beyond Korban

Let’s Talk About It Bro

Let’s Talk About It Bro is an illustration book that challenges the norm by creating an opportunity to acknowledge that men have a vulnerable side to them and that they can be open to talking to each other about male body insecurities. It is a still a taboo topic however in our society however it is faced by a large population of men.

Civilization Typography - Creating a writing system in a pandemic

Are we prepared when a pandemic is no longer containable? A dystopian writing system of a re imagined future that mirrors the present we live today, The Dead Counter’s Medical Journal portrays a world where infection and diseases are rampant and a cure is non-existent. With medical staff being shorthanded , an entirely new writing system is needed to teach new medical residents at rapid pace. Amalgamating ancient medical symbolism, prefixes and futuristic code, medicine has never been more crucial.

Threshold

Threshold focuses on Westernization in Japan and it’s impact which lasts even ‘till today. Since this is the first issue, the main article is about life in post-WWII Japan. After Japan’s surrender to the United States and its allies at the end of World War II, the Western influence took a great turn on Japanese culture, incorporated even during the rebuilding of the nuclear-levelled nation. Now, Japan is notably among the most Westernized countries in Asia. However, in contrast, despite many advances in industrial efficiency, Japan has managed to sustain a culture of strict social hierarchy and limited individualization. With heavy western influence, particularly that of the USA, Japanese life in almost all areas have evolved to what they feel suit them personally. Therein lies the root of many subcultures particularly in art, popular culture and music movements with the Japanese nation. These subcultures are heavily western-inspired yet show a significant difference on how they are practice in the Western world.

Revival of Thieves Market

With the rapid industrialization of Singapore, iconic places with historical backgrounds tend to be neglected in this pursuit of rapid economic growth, efficiency and a certain enforced uniformity. Sungai Road Thieves Market is one such district, and that district has been around since the 1930s. Thieves Market was put to a halt due the development of the MRT’s Downtown Line. The said peddlers have since migrated from their space in Sungai Road to having their own stalls at Chinatown Market Place. They brought back what was lost.

Camjutits

Camjutitis, as known as Cerebrano Socijustitis, is a disorder when an individual has difficulty regulating their emotions and it becomes a danger to themselves or other people. It is both relatively common and very serious in today’s society. An individual who is suffering from this disease has extremist viewpoint of overblown political correctness, often without a clear base of knowledge on the issue but instead relying on personal opinion. Camjutitis is a 3-stages disease that becomes more deadly to an individual’s mental health if it not treated at the initial stage.

The Hard Truth

Constant complaining. It is attention-seeking. Avoiding possible solutions. With these in place, it rewires the brain to promote negativity in the brain. In the long run, it becomes a habit. The Hard Truth is meant for the whiners out there. The publication gives a perspective of the person who listens to those complaints. Social issue is something that we cannot see. Thus, the visuals used in this publication turn the unseen into something tangible.

It's Killing Us Slowly

The vast majority of us have known that plastic has always been a problem. A plastic bag takes about 500 years to fully degrade. However, it breaks into smaller pieces, which is called micro-plastic. An average, a human consumes about 74000 particles of micro-plastic. It enters out bloodstream and possibly contains cancerous compounds. It’s Killing Us Slowly is a campaign that shares the danger of micro-plastics. Now, I raise this question. If animals can die from consuming plastic, how are we so special?

House of Gentlemen

Tasked with melding the legacy of an author of highbrow status with a regular street shop, the House of Gentlemen sees renowned Scottish novelist, Sir Walter Scott’s legacy reintepreted in a socially conscious nail bar for men. A sartorial take on traditional and contemporary standards of chivalry (an occurring theme in many of Scott’s works), House of Gentlemen lets men get their nails primed to help the ladies with the door whilst contributing to society.

Nawwwledge

Take a logical no-nonsense subject and give it some mind-boggling, non- linear thought. Nawwwledge does so by relating intelligent yet often dull topics to situations and deliberations of millennial life. For this issue, the rules of cricket is used as a metaphor for life experienced by millennials. It is a sublimely educational and highly relatable read.

Your fate in my hands

Motivated by my long-standing struggle with procrastination, I went on a quest to uncover the source of this conundrum and the cure to end it all. This poem book is the result of an introspective research process, expressing what goes on through the mind of a procrastinator and how I cope with it. It is meant to evoke a sense of familiarity and solidarity in its readers and to show them that they aren’t alone in this fight.

Your fate in my hands

The poem book can be read as a two-page spread and/or unfurled into an accordion piece.

100 Days

The first 100 days were full of workshops that dragged me through a lot, and taught me to expand my imagination, in a different way than I was previously used to. They challenged us to use our ‘mistakes’ and turn them into art.

Using pareidolia to form alphabets, and a form of typography from one of the previous assignments.

Ordinary-Extraordinary

Exploring ordinary daily cleaning products that we all use in our life; objects that we would discard without much thought. Inspired by Tanaka Tatsuya’s miniature innovations, it freed up the childlike side of my mind. Playing with the eye of a camera lens creates a whole new perspective. The lighting enhances the environment, the ‘negative space’ of the image. Overall, it expands the visual language by telling a story of how the mundane could possibly become extraordinary.

Water Slide

Presenting in a flip-up form is the most natural and pleasant way of exploring the content. Giving a sense of curosity which invites them to see what’s underneath, focusing on the content instead of figuring out how the controls work.

It's Not Okay

In Singapore, about 700 million kg of plastic waste is discarded every year. Less than 10% of the plastic usage were being recycled (WWF). Plastic was the largest category of waste disposed of in Singapore last year — 763,400 tons. Reality perception — “When truth is blurred by lies and misinformation, perception becomes reality and all is lost.” What people perceive is usually what they believe, and this is based on what they hear, see and think. The government in Singapore has yet to take serious action in reducing the Plastic usage in Singapore. However, I believe that the consumption of bubble tea is one of the culprit that contributes to this issue. Yet, Singaporeans fail to see / experience the fact that the usage of plastic is a factor to the environment. I’ve created a series of illustration that could be potential posters, as a reminder / awareness to Singaporeans that there is always an alternative. By bringing their personal mugs or bags could help to save lives.

It's Not Okay

It's Not Okay

Place-Non-Place

Introduction This exploratory painting represents the contrast in culture between Singapore and Glasgow in which I have experienced through this study exchange. This painting was inspired by a Scottish poem (Auld Lang Syne) written by Robert Burns.

Place-Non-Place

Concept - Chaos is a definition of what the world is today, and being a part of this world, we are often blinded by the hiccup that is placed right in front of us. How often can we acknowledge that we are conscious of our actions all the time, namely our experiences, the things we purchase and consume? In this project of Place – Non-Place, it’s a creation of my experience in Glasgow, the visual comprises of parts taken from the poem of ‘Auld Lang Syne’ and the words were assembled in an unsystematic order. I have come to realise that, chaos itself, might not actually be what we think it is. Being in a state of chaos is a feeling that one may feel perpetually under certain circumstances. It is not an unfamiliar feeling yet we still let ourselves immerse into that state. As I was sitting by the ledge in Glasgow, I’ve came to an understanding that, the unknown always appears to be LOUDER compared to my ordinary, that might be where the feeling of chaos is found.

Space in Place

My idea of Space in Place in a Collage from

Place in Space

My idea of Place in Space in Collage form

A take of a Modern + Historical Reading Place

A Perspective view of Modern + Historical Reading Space

A take of a Modern + Historical Reading Place

Perspective view of Modern + Historical Reading Space

A take of a Modern + Historical Reading Place

Perspective view of Modern + Historical Reading Space

UOB Plaza installation

We commonly perceive boundary as a form of physical segregation, rather than as a state of mind. Using the construct of efficiency as a focus on this study, the physical intervention is designed disrupt the psychological boundary. The idea of boundary as a state of mind stems from the observation of people's behaviors during the course of their commute. In a journey, different events may occur, efficiency results in people being fixated on their next destination, often forgoing interacting with their surroundings, like an intangible imaginary boundary around an individual.

UOB Plaza installation

Much of these observations lay testament to Pierre Bourdieu's theory of Habitus, which mentions ingrained habits, skills and dispositions, the way that individuals perceive the social world around them and react to it. An intervention in the end brings about a platform of interaction to an open fast paced region. However this opens up a new question, must boundaries be blurred? or can they be balanced.

243 Joo Chiat Road

This project explores the notion of balance, using a shophouse unit at Joo Chiat Road to carry out this investigation. Joo Chiat has an interesting mix of contrasting functions under one roof, typically segregated by levels. Using existing functions of a bar, habitation and KTV, this project tries to build a reciprocal relationship by blurring the physically boundaries through an interconnection of the functions.

243 Joo Chiat Road

This project uses the idea that lights give preeminence to the active functions at a given time and vice versa. Forms used create different levels of privacy for various functions, whilst light and materials determine the degree of privacy. The denotation of shadows, light exposure over times of the day and form allow for allocating of functions, functions categorized according to their levels of privacy

243 Joo Chiat Road

In the space, activities of each function are exposed to one another. The KTV here can be seen in contrast to the bar, artificial lights from the KTV indicate its dominance in activity at night, while daylight of day reveals the bar open as an eatery and the active function of the moment.

A New Housing Typology for Rental Flats

Strong community ties is capable of providing a form of social support and resource network. Despite its importance, it rarely exists in HDB flats today. This project aims to investigate a new typology for rental flats that incorporates the notion of community within the housing estate. It sought to improve the standard of living for lower income families and strive towards achieving self-empowerment to break away from the cycle of poverty.

Utopian Vision

Le Corbusier’s idea of “vertical garden city” in Unite d’Habitation focused on communal living for residents to shop, eat, play, live and gather together outside their private dwelling space. This integration of communal service into the housing model has further encouraged interaction to take place among inhabitants. Drawing reference to Unite d’Habitation, a utopian vision on the future of a community orientated rental flat is being projected in the form of a sectional elevation collage.

Reconfigured Layout Plan

As compared to the void deck, the corridor has a greater possibility that residents would linger around as it is more accessible from their units. However, the linear and narrow nature of the corridor in block 1 Jalan Kukoh is not the most efficient space for residents to gather in. As an attempt to bring in communal spaces that encourage prolonged interaction, the linear walkway is transformed into an enclosed space by deconstructing and rearranging the layout plan, eventually coming up with multiple iterations.

Breaking Away from Standardization

Referencing Habitat 67 where the units are interconnected and stacked on one another, it allowed for a private garden terrace to every unit and play area throughout the building for children. By breaking away from the standardized design of HDB, new possibilities of interaction are introduced. Therefore, taking two reconstructed levels and stacking above each other turning it into a single floor increases the chance of interaction by half.

Eyes on the Street

The concept of "Eyes on the Street" as a form of surveillance provides a safety measure as residents help to keep a lookout for one another. Breaking up solid walls and having screens allow residents to have visual or verbal contact. These are explored with different degrees of privacy. With screens at the feet level, it provide clues on the safety of residents without taking away their privacy.

The Men's Mall

A collage of *SCAPE in its current condition. In our fast-paced city-state, economic development occurs an unprecedented rate. To keep up and increase density, the wasteful practice of replacing older buildings with new ones is considered the norm. Existing properties are also under constant pressure to renovate and upgrade to keep relevant. The purpose of this project is to speculate the possibilities of how under-utilised spaces in *SCAPE can be readaptedto give it a new breath of life.

The Men's Mall

Site map of *SCAPE and its surrounding in Orchard Road.

The Men's Mall

Process. Sketches and ideation of how the users will be moving through the space with swinging walls and display fixtures.

The Men's Mall

A diagram on layout studies that will be adopted in the Men’s Mall. (top) A maze layout has a fixed path and a maze of spaces for product displays. It also extends the distance users traveled in the store. (middle) A grid layout, most common in stores as it is very convenient and speedy. (bottom) Freeform layout facilitate in exploration and brings users to visit more parts in the store

HOME, TOO

Location: Interior design studio @ SIT, TP. When i first spoke to a group of migrant construction workers, it sparked off the idea of wanting to find out more about how one feels a sense of homeliness and how do one build their own home away from home. In his book titled "HOME: A SHORT HISTORY OF AN IDEA", Rybczynski compares the sense of homeliness to an onion. Onions are simple on the outside but complex on the inside, like homeliness, when dissected - it just does not make any sense and it cannot be measured. Anyone can recognise the sense of homeliness but have troubles explaining why they like it. However, he states that the Onion theory of comfort (domestic comfort) is essentially about convenience, efficiency, leisure, ease, pleasure, domesticity, intimacy and privacy. As my first project, i would want to find out how do one create a sense of home in the most minimal amount of space away from home. Everyone has a certain sense of attachment to a certain place, as for me, I decided to use my school's studio as my chosen site. The studio is where students spend most of their day there (design intervention can be used in offices and classrooms also) and my design intervention draws inspiration from our very own bedroom spaces. The way how i approached my intervention is based on these 4 main pointers: 1. the different degrees of private/ public spaces 2. the control over your own boundaries 3. the flexibility of space for interaction between people 4. the need for personalization of objects.This table shows the exploration of new materials in co-relation to the modules proposed.

HOME, TOO

In due respect to the current layout of the studio and not break the openness, I did a minor addition to the existing space. I implemented a grid ceiling that holds several elements in which the user can pull down/ take out to configure their own desired space and outcome. This current view shows the plastic netting (made out of deconstructed ziplock bags) acting as a form of partition when pulled down, hence the user can configure it based on their preferred privacy level.

HOME, TOO

The modular blocks are made out of material scraps found around the studio, all wrapped up inside a sewn-together ziplock bag. These blocks can be used however the user prefers - lying down, sitting, leaning, etc.

PLASTEAC

Location: Tekka centre Ultimately, to build the essence of home is about the people and I personally feel the need for not only the Migrant Workers, but also our own locals to not chase the papers but build communities instead. . I drew a parallel of our very own living and dining room where our families commune. Hence, I decided to use Tekka Market as my site as it is a public commune space. Having their vision as the "People’s Market" and a wide variety of audience, it made a good touch point to promote it as a space for interaction and communing there. Also,Tekka Market is home to the Migrant Workers during Sundays. My design intervention and program intends to push optimisation and promote this movement where we make use of things around us to build our own homes anywhere as a community. As there are several tea shops in the vicinity, I have chosen to promote tea culture into the space as tea is a common multi-cultural element and a good catalyst for conversation starters. The scattered layout contrasts with the traditional linear layout so as to give a sense of adventure to the patrons in the space to go around and attend different tea related workshops and source for the different flowers and herbs available for tea blending.

PLASTEAC

Plastic crates are readily available in the wet market and hawker centre. Inspired by the stacking of crates in the existing space, this terrain is where people can enjoy a different dining experience as compared to the original hawker seating. Patrons can also forage from the hanging down plants and from the crates.

Adjacent Play Space

This project explores ways to bring about playfulness in adults; to relieve stress relief, develop social skills, to allow for relaxation and to provide “escapism”. The installation is located in front of Ocean Financial Centre and is open to use for all who are passing-by. Enhancing their experience on what they deem as escapism / leisure in Raffles Place is key rather than physical play.

Adjacent Play Space

My models made were inspired by Bruno Munari’s geometrical shapes and Alexander Calder’s theory of the relation between things, to create “private-ness” as most adults there are comfortable being in their own zones like using their phones, talking to friends and looking around. Iteration one consists of most models but seem too enclosed. While visual play is being explored, play in this project is about embracing “private-ness” in the open space.

Adjacent Play Space

The proposed design works around existing circulation with visual play, movement, and interaction. Having natural lighting, there can be a play of colours that will reflect on the ground. The shapes hanging is an interactive installation, allowing to be pulled down or rotated while able for one to sit on it. This might make one feel more comfortable if they want to have a certain private physical boundary.

Retail Play

“Retail Play” This project leverages on the activeness in teenagers to create an interactive experience with the displayed products. Located in 313 Somerset, Level 1 and 1M, for the fashion brand, Bershka, the design centers on the idea of decentralisation. Bershka is about fashionable colours, contemporary furniture designs, and for it positions itself for adventurous young people who are aware of the latest trends, music and social networks.

Retail Play

Observations of consumers were made, and models were presented on how products can be interacted differently. The circular shape is chosen as the final as it is more cohesive with boundless circulation as compared to rigid fluidity, and there can be interaction with both merchandise and forms.