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School of Design

Students and staff in The School of Design at The Glasgow School of Art enjoy being part of a community defined by a diverse portfolio of subject specialisms. The Digital Showcase presents graduating students work from across this broad field of design practice.

 

The material here encapsulates their creativity and criticality, it seeks to delight and stimulate, pointing us in new directions, suggesting better alternatives and revealing fresh thought. As emerging designers the work that students have produced engages directly with people and grapples with some of the most important matters of our time.

 

The context we have segued into is unknown. However it is precisely the types of works that are shown here, in their visionary, provocative, imaginative and beautiful clarity that will help us shape ways ahead in the days ahead.

Dream on the Beach (1)

Digital drawing

Dream on the Beach (2)

Digital drawing

Dream on the Beach (3)

Digital drawing

Dream on the Beach (4)

Digital drawing

Dream on the Beach (5)

Digital drawing

Dream on the Beach (6)

Pencil on paper

Dream on the Beach (7)

Pencil on paper

Dream on the Beach (8)

Pencil on paper

Blue Before Bed

Coloured pencil on paper

Dreams of Disaster

Gouache on paper

In Moleca

Immersed in canal water, a tourist arriving in the city hesitantly stares into the path ahead of them. It is unclear where the path ends and the canal begins as boats wash up on the sidewalk.

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In Moleca

High-tide levels, painted on a wall by locals. These ambiguous DIY markings can be found around the city, documenting the increasing tides of the Acqua Alta. Like children’s measurements on a wall, it is uncertain as to what height these markings may be in the future.

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In Moleca

A member of ‘Comitato No Grandi Navi’ holding a banner representing their local initiative and the issue it opposes: cruise ships. Around 600 enter the lagoon annually. It’s estimated that 1 cruise ship pumps out the equivalent to 1 million cars worth of emissions in a single day.

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In Moleca

A tourist in fancy dress stares into the water whilst travelling on a vapareiso water-bus during the ‘Carnevale’, the famous Venetian festival. This is the busiest time of year in Venice and attracts thousands of tourists who come to experience the old traditions of the ancient city.

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In Moleca

A cruise ship docked in the industrial area of Marghera. The scale of these ships in comparison to the fragile island that they are docking in is absurd. These have a devastating impact on the lagoon’s ecosystem and the city’s underpinnings. An old utopian ideal of travel that should be forgotten.

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In Moleca

A sculpture by Mario Irarrázabal for the 1995 Venice Biennale, initially installed in the centre of Venice. I found it in a relocated in the Marghera on the mainland, crumbling and held together by scaffolding. A portrait of humanity; this resonates a strong depiction of our current climate.

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In Moleca

A hose siphons water from a flooded home back into the flooded street. Many residences are adapted to withstand the high-tides with raised doorways and flood barriers. In more severe cases however, these become ineffective.

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In Moleca

Tables and chairs huddled and chained together to prevent them from floating away. Taken in Piazza San Marco where tides reach the highest in Venice during the Acqua Alta. Also an area most often flooded by crowds due to mass-tourism.

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In Moleca

Staring into a vast landscape of nothingness, two tourists stand in Piazza San Marco up to their legs in water, one of the lowest areas of the city and most affected by the high-tide.

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Pause or Pay UK

I, as a graduating student at the Glasgow School of Art, would like to state my support for the Pause or Pay Campaign. To read the full manifesto go to www.pauseorpayuk.org

FATHER

FATHER is a book containing works by photographer Harley Weir exploring the complexities and beauty of masculinity. The cover uses bespoke lettering I created for the project highlighted in a pale pink foil, I chose to explore this kind of lettering to evoke the feelings of childishness that resonates with the title along with the rich, sumptuous forms within the content. May 2019

POLLUTED

Polluted is a photo-series that attempts to portray water pollution through the use of chemicals from around the home on film negatives to represent possible contaminants our waterways are exposed to. April 2019.

GIRLS AGAINST

The charitable organisation Girls Against held a competition to design the cover art of their first fundraiser compilation vinyl. I designed the winning entry that consisted of a lino cut design depicting a powerful woman surrounded by grabbing hands. I felt this design was appropriate as the organisation aims to raise awareness and fight against sexual harassment and assault at gigs. August 2018.

LOST

Lost was the penultimate project from my foundation year at Arts University Bournemouth. It focuses on my Granddad’s time in Vietnam and attempts to embody how his alzheimers may have effected the memories of his time there. I chose this particular time period after discovering a scrap book he had made that ducumented his time away with the Army supplying a rich variety of source material pertaining to one particular period in his life. The book utilises blank space along with damaged pages to enhance the curated and edited images to try and immerse the viewer in the disintegrating memories of a person with dementia. May 2016.

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PERSEPHONE

Persephone was a self directed print making project that resulted in the creation and sale of t-shirts on Everpress. This lino cut attempts to portray the Greek myth of Persephone’s descent into the underworld and her transformation into a queen. August 2019

GARDEN OF CHAOS

Garden of Chaos is a new magazine that aims to showcase Middle-Eastern countries, fashion, art, history and culture to a worldwide audience. This project is still in its infancy with final outcomes still in the process of being refined and developed. The desired logo is intended to be a modern play on Hieronymus Bosch style illustration and medieval Arabic manuscripts creating an intricate sigil for the reader to decipher. Ongoing

WARP AND WEFT

This project portrays the human mind as a delicate fabric prone to fraying creating a metaphor for cognitive disorders such as Alzheimers and dementia. I created a series of woven images from family photos of loved ones with dementia that aim to give the viewer an insight into the issues that come with loss of memory and the subsequent loss of self. September 2019

DAD

DAD is a font that has been taken directly out of the notebook my father keeps to aid his memory and transferred onto the digital plain. It was born out of the observed deterioration of his handwriting as his condition progressed, creating a visual embodiment of the often unnoticed early stages of Benson’s syndrome. March 2020

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Whilst you're here, the recycling is by the door.

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Lady and the Pig

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How long is a piece of string?

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24 Hour Body

A written piece inspired from the backs of shampoo bottles.

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Ongoing series of still images part of a documentary titled '60, Seconds out',examining the semiotic structures of a boxing club as environment and of boxing as practice involving the body. Focusing on details such as sweat, fibres and pores, this photographic series aims to convey an intimate and sensory experience of boxing. The images, deliberately generated ‘in-between’ rounds lasting exactly 60 seconds, records the unique effects of boxing training on the individual as a suspension of time. From close-up portraits to contextualising environmental shots, ‘60, Seconds Out’ intends to offer a visual access into the Language of a boxing club. I consider this project as being in collaboration with the members of the Kelvin Amateur Boxing Club in Govanhill, Glasgow, whom kindly welcomed me.

Robbie after sparring

Steve Reich / LSO Percussion Ensemble

Using one of the prints produced in the Systematic project, I digitally altered and applied as album and poster artwork that inspired the very pattern of the print. (See 'Phasing I') The album is London Symphony Orchestra Percussion Ensemble’s performance of Steve Reich’s Clapping Music, Music for Pieces of Wood and Sextet; performed on 30 October 2015 in St Luke’s London.

Artwork applied for large scale print

Phasing I

Inspired by the composer Steve Reich, this project explores how the compositional practice of minimal music could be applied and visualised through printmaking

Untitled

Modular woodblocks on the printing press

Phasing II

Woodblock prints on 50x70cm 200gsm Fabriano paper

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Systematic

Woodblock print on 50x70cm 200gsm Fabriano paper

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Letterforms

Potential letterforms derived from the modular shapes

Lines

Two book covers for Tim Ingold’s ‘Lines: A Brief History’ and ‘The Life of Lines’. These are designed in retrospect of a series I made in the previous year focusing on lines and systematic ways of printing. The covers feature a close crop of lines produced on a letterpress bed, showcasing the lines’ idiosyncrasies whilst the choice of printing also alludes to historic processes and indeed history itself.

Lines: A Brief History

A Life of Lines

Make It Move

Typeform and movement exploration

Frolic (short animation)

Music: Sun Rays Like Stilts by Tommy Guerero

Balsyn

With a number of e-scent products being produced over the last few decades ultimately failing to do our olfactory systems justice, and some products such as iSmell joining the list of ’25 Worst Tech Products of All Time’, Balsyn aims to rebrand the digital scent industry into something we could imagine using in our daily lives in the future. The concept for this project comes from the discovery of a Japanese company that controversially uses the theory of vibration of olfaction, which argues that a molecule’s smell character is due to its vibrational frequency. By using this unproven theory, the design and aesthetic of a fictional product could be imagined in more creative and speculative ways. The product’s design consists of a flexible nose strip which is to be worn externally on the nose to interrupt the olfactory receptors inside the nose and brain and to replace any physical, real world scent with one that has been transmitted using either a phone or computer. The dot, a small circular sticker, is placed on the speaker of the phone or computer in order to pick up the vibrational frequency to then send to the nose strip. Both devices are made from TechnoGel, which is a breathable, flexible, waterproof and non-irritable, bio-degradable material. The name of the company and its logo were designed with the intent to feel like a global, large business and familiar like the big tech brands we know and use. The advert uses a template that the tech industry provides, to create the feeling of authority, innovation and the future.

Pain and Glory

Movie poster design for the movie "Pain and Glory" a film where Almodovar reflects on the choices he's made in life.

Persona

Design for the movie 'Persona' the film is an exploration of duality, insanity and personal identity

Persona alternative

Design for the movie 'Persona' the film is an exploration of duality, insanity and personal identity

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Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

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Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

This item is for sale, please contact for more information.

Serendipity

Serendipity comes in waves, unplanned and uncontrollable. Yet, it is serendipitous moments that connects mankind to the unknown, developing a certain artistic freedom as man starts to make nature his playground

Price: £100

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Land

An ongoing exploration of the environments that surround us

Price: £120

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Land

An ongoing exploration of the environments that surround us

Price: £120

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Limits

Capturing and documenting stories of those who push the limits of the human body

Price: £50

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Limits

Capturing and documenting stories of those who push the limits of the human body

Price: £50

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Limits

Capturing and documenting stories of those who push the limits of the human body

Price: £50

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Atlanta Bonus Features Site

User interface design for a conceptual site that works like a DVD bonus features towards online streaming site for the television show Atlanta by Donald Glover. Pulling out references from the television show to create content.

Life After GSA 2019 Graphic Graduate Replies

A publication made up of a compilation of uniformed question and answer email from GSA Communication Design graduates. Answers were aim to provide helpful advices to graduating students. The brief requires the usage of 2 tones of colour and to pair the black text I selected blue to evoke reli- ability and authority . Other things to consider was the density, font pair- ing, layout system and restriction as well as the potential mass production of the booklet hence the spiral bound.

Call Me Maybe Oh Canada

An experimental perfect bounded book containing riso printed geomet- ric illustration of popular songs using a program called songsim. Songs varies from pop star Carly Rae Jepsen's hit Call Me Maybe to the Canadian national anthem Oh Canada hence the title of the book. The cover is typeset and printed in the letterpress.

An Unintentional Community

This project explores community and sustainability on the Isle of Eigg, one of the four small isles of the Scottish Inner Hebrides. In February 2020 I visited the island and found a welcoming and determined community whose values align with much of what I feel is important. It is a community that harvests, respects the environment, is resourceful, and is considerate of others. Indeed, as we become more reflective on our way of life and consider the impact of our actions on our infrastructure and the environment, it seems we could all look to communities like Eigg as a source of inspiration. Perhaps now more than ever, considering the affects that Covid-19 pandemic is having on our society, we could benefit greatly from adopting a similar attitude to the people I met from Eigg. My interest in the island was sparked by my flatmate Rhona Brown, a product design student, who was researching Eigg’s ocean waste. The aim of her project was to empower the community by finding value in the materials that washed up on their shores. She had asked me to accompany her to document her trip (and probably provide a bit of moral support during the interviews she had planned!) This prompted me to invest some time into my own research which led me to learn about this truly unique island. The island came to be community owned in 1997 after a crowd funding project and the support of a mystery benefactor. Since then, the island has developed the infrastructure to generate and supply their own energy. Due to this success, they are no longer connected to the national grid and 95% of the energy they produce is renewable. This means they are self-sufficient without relying on mainland energy supplies, which I believe is a great example of their values and spirit. Living on an island comes with unique set of issues, some of which we learnt a lot about through meeting with locals. For example, the community organise beach clean ups finding ways to collect and recycle or dispose of waste that washes up on their shores, mainly from fishing boats. Only residents are allowed to have vehicles on the island and it isn’t very easy to get a new one over there. This means nothing working would be left unused. In fields and beach-side, there were old vehicles that had clearly been repeatedly repaired but had finally been cannibalised for parts. The care shown for the island, and the environment in general, is infectious. Volunteers come from all over the world to spend time working with islanders on environmental and conservation projects. I met Andreas, from Germany, who was working with Catherine and Pascal at their willow farm. Their craft sees them busy all year round, growing and harvesting willow to make into wicker baskets to sell internationally. One thing that resonated with me during a conversation with one of the islanders, is that most of the people who have moved there have not done so to live with the other individuals on the island. She described them as an ‘unintentional community’ who happen to share the island. They don’t always agree but they work it out and move on. A few people said to me that to live there, you don’t have a choice but to speak your mind, or else you’d go mad. I found the people to be honest and down-to-earth. They were humbly aware that they could not be, and wouldn’t want to be, the mouth piece for every islander because everyone had something different to say. This project is still very much in development, I had planned to return to Eigg to continue my research, but unfortunately I had to cancel due to the lockdown. Such a unique island could not have been captured in just one trip and so the project is very much on hold with a view to finishing as soon as I can return safely. Presented here is a selection of my photographs from my visit in February. I am excited to expand on this work and hope to eventually make a book that would document this unique place and inspiring community.

Part of the Furniture'

Part of the Furniture' is an investigation into the objectification of the female body and how best to challenge this when photographing a nude. The series aims to playfully criticise the way in which the female body is often treated as an object in popular culture imagery, as well as within art. The photographs, staged in the models’ home, depict nude female figures amongst objects typically found in a domestic setting. Sometimes the body connects with the objects to suggest a useable function. Other times the body mirrors the shapes or lines seen within the space. The arrangements suggest parity between the objects and the body, while the surreal sets poke fun at the notion that they could be in any way the same. It was important to use a home setting to consider broader issues, such as the expectations of women in the home, that still exist for some today. The final image depicts the women confronting the camera and, in turn, the viewer. Although the images are playful, the core message, that the way in which the female figure is objectified is fundamentally ridiculous, remains. After creating the photo series, I felt my ideas would have further impact if the photos themselves were literally objectified. I did this through making a set that would symbolise a domestic setting, but wouldn’t directly mimic one. I chose two photos from the series and mounted them onto furniture to reinforce the notion of objectification. The furniture itself has been altered and the carpet stretches from the floor all the way up the walls. The picture frame remains empty. The uncanny set highlights the absurd nature of objectifying the female body while reflecting something not dissimilar to what one sees in popular imagery today.

The In Between

Covid-19 has had a global impact, the effects of which most individuals have in common. It has caused everyone to have to pause and reflect. Some have also had to re-evaluate how they can continue to function as best as possible during national and international lockdowns. My peers and I have found our final year at art school cut short. We have been left in between student-hood and the ‘real world’, forced to graduate prematurely yet not able to throw ourselves into the next stage of our lives. Although this is difficult, it is important to remember that we are not the only ones being affected, every individual is stuck in their own kind of in between. This ongoing photo series, depicts quiet observations of my surroundings during lockdown. Taken at twilight, the time in between day and night, the stillness and emptiness is amplified. The photos aim to echo the current climate we all find ourselves in. I hope my project resonates with everyone as we all figure out this common place of ‘The In Between’.

The Virtue of Water and Salt (of the earth)

Deriving it’s name from a chapter featured in John Graham Dalyell’s 1834 work ‘The Darker Superstition’s of Scotland’, 'The Virtue of Water and Salt (of the earth)’ is an ongoing project. Belief in superstition has long been characterised as a sign of ‘low-intelligence’, and associated with societies most marginalised groups, such as the lower-classes, people with marginalised genders/identities, and people of colour. Superstition has arguably also played an important role in the lives of those who could not access essential yet costly amenities, from herbal remedies in place of the services of a costly doctor, to folk tales, impractical-practical advice and genuine reasons to socially interact with one another. This project aims to explore this second, less spoken of side to superstition.

The Virtue of Water and Salt (of the earth)

The Virtue of Water and Salt (of the earth)

A sketchbook example.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

Invisible Place/Hidden Cities

‘Invisible Place/Hidden Cities’ ‘Invisible Place/Hidden Cities’, developed after reading Italo Calvino’s ‘Invisible Cities’, was an exploration of the role of lanes and alleyways within cities and places. I had become interested in whether lanes, in their overgrown and neglected state, often served as a more truthful reflection of the goings on in the area they are located than the better-groomed roads and streets which encased them. The final series, depicted here, sought to articulate the feeling of being stood in a lane, where it is almost always slightly dark and claustrophbically narrow, cluttered with weeds, forgotten objects and discrete happenings, which are seldom tidied up as they would be elsewhere. They sought to ask the viewer whether the events and stories (good, bad and secret) which occur within them could happen anywhere but the enclosed space of a lane, or are they where these occurrences seek refuge, away from open spaces and prying eyes.

A sketchbook example.

Of All My Mother’s Who Came Before

An illustrated book, whose contents explored the anonymity, presence and locality of one of my Great Grandmother’s, who had passed away just three years older than myself on the time of writing. ‘Of All My Mother’s Who Came Before’ is a book concerning familiarity and presence of predecessor’s and those who went before.

Of All My Mother’s Who Came Before

Of All My Mother’s Who Came Before

Of All My Mother’s Who Came Before

An illustrated book, whose contents explored the anonymity, presence and locality of one of my Great Grandmother’s, who had passed away just three years older than myself on the time of writing. ‘Of All My Mother’s Who Came Before’ is a book concerning familiarity and presence of predecessor’s and those who went before.

Absences and Invertibrates

Cannibalistic Tendencies

Original etchings

Price: £35

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This work may contain graphic imagery, Click to toggle blur.

No Bubbles

Prints A3

Price: £40

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Sequoias are dying!

A short documentary film about the dying Sequoia tree.

It Has Gotten Weird Out Here

A postcard series.

Urban Roots Logo Development

This is just a few of the logos that were developed to get to the final logo used for the identity.

Urban Roots Leaflets

These are some examples of finished leaflets incorporating the whole identity.

Children's book WIP

A few spreads from a commission I am currently working on in collaboration with an illustrator.

Pause or Pause

As a graduating student at the Glasgow School of Art, I would like to state my support for the Pause or Pay Campaign.

(Still from) Double Circle Bloom

(Still from) Bloomin

(Still from) ReelSpaces

(Still from) Spit Bubbles

(Still from) GlassFlower

Unfinished Saltcoats Labour Social Club Documentary

Figure I

Drypoint, 2019

Figure II

Woodcut, 2020

Black curve

Drypoint, 2020

Black line I

Drypoint, 2020

Black line II

Drypoint, 2020

Three greys I

Monoprint and drypoint, 2020

Three greys II

Drypoint, 2020

Two greens

Monoprint and drypoint, 2020

Manifesto

Collage, 2019

X

Series of experimental animations exploring movement with sound and space, and the shifting connotations of the letter x. Throughout history, the ancient letter has symbolised a myriad of different meanings. However, one use remains prevalent, its simultaneous ability for its meaning to be substituted for anything, and also represent a complete lack of anything. From there I explored our obsession with the unknown, the existential reality that we may just not be that important. The experiments not only manipulated the formation and possible movements of the letter, but introduced factors of sound and space in an attempt to research how the letter would interact. I included the sounds of the Voyager golden records, a strange arrangement of beeps and buzzes that when decode reveal images and information of life on earth. I also played with plinths, gauze and projection to bring the experiments into the living realm so that they may be experienced again in a new way.

InPractice

InPractice is a quarterly journal that bridges the gap between graphic design/typographic theory and practical design principles. The journal is dotted with interviews and shorter articles from both designers and writers broken up by longer essay features. The essays have been reformatted for a journal friendly setting to allow easier reading and an aesthetically digestable experience from readers of all backgrounds.

X

Responsive X animation to Golden Records audio.

Un-useless (environmental)

As part of a brief exploring the art of Chindogu (objects designed for a specific individual need that would in practicality serve no real use), I developed a set of site specific vinyl signage. Inspired by Otl Aicher's signage system, I employed typical shapes, objects and figures found in common signage and began to manipulate their place in the environment, encouraging an ironic playfulness that causes the viewer to look again. The use of the Univers typeface offered a utilitarian and commonplace type to further subvert.

Un-useless (branding)

This identity system is for use in a fictional exhibition showcasing objects from various designers and artists that subvert the utilitarian uses and social relevance of everyday objects. Following from the vinyl signage experiments, promotional elements for the exhibition as well as a logo was developed. The exhibition title is inspired from an interview with original Chindogu artist Kenji Kawakami in which he describes his inventions as 'un-useless'. The sound as well as the grammatical formation of the word is an ideal indicator for the absurdity of these inventions and encapsulates the retaliation of conformity found in the objects included in the exhibition. A continued sense of fun and irony is included in the brand as the wonky dash and signage icons becomes characters in themselves, subverting the order and use of posters and banners. Even the printed material becomes objects of interference. A leaflet too big to handle and a poster that spreads its message through tear away stubs that ultimately lead to its demise integrates the brand irony further.

Un-useless (brand)

Poster developments

Un-useless (brand)

Poster tear-away stub

BFK Rebrand

The Hungarian KKBK Inc. (Centre for Major Governmental Insverstments) rebranded itself to be the Budapest Innovation Centre (BFK). The corporation handles urban planning, real estate and sports planning related tasks in the capital. With the new name came a brand new logo and identity. This work is a proposed idea for the rebrand tender.

Perfect Citizen

'Perfect Citizen' is a satirical work, addressing the idea of a social credit system. In today’s society information is the primary currency. Our every move is digitised and converted into data. The rise of social media only served to significantly accelerate these trends. Centralised digital platforms enable easier tracking, where 'gamification' builds into surveillance. The idea of a social credit system fosters a public opinion environment, leading to a loss of agency and public shaming. In this project I explore different scenarios. I look at whether this phenomenon potentiates a culture of honesty and safety, or a society of deceit through representation and conformity. What happens to the maverick?

Mark-Burnett-Film-Stand

A Type of Sound

A Type of Sound Creating a relationship between type and sound. Using the typeface Futura the geometric sans serif typeface which was based on visual elements of the Bauhaus design style of 1919 to 1933. Futura’s simple geometric circles, triangles and squares represent function over form, taking away the nonessential and decorative elements. Working with a local musician Pefkin https://pefkin.bandcamp.com/music to match sound to type and create a sonic typeface, I immediately thought of how soundwaves are graphically represented by triangle, sine, square and sawtooth waveforms. We assigned a waveform to fourteen letters, matching the shape of the letter to a waveform, and created 2 octaves worth of tuned sonic type. With the remaining 12 letters we created more percussive tones, using found sounds. Instruments used include Korg Volca FM, Korg Volca Modular, Doepfer Dark Energy, Korg Kaossilator, Arturia Brute, acoustic guitar, Aeolian Chimes found object sound sculpture, zither, ebow, chimes, hydrophone.. The sounds were treated using reverse reverb, pitch-shifting, backwards loops. Using After Effects the new typeface was animated and combined with the individual sounds to create an interactive typeface that was ever evolving into a new sound or shape with simple overlays, pitch speed and rhythm. Through a significant period of exploration and experimentation the project has evolved from a simple circle, to a sonic, visual and interactive typeface which can be applied in work, play or identity. Mark Burnett Year 4 Com Des – Graphics M.Burnett1@student.gsa.ac.uk

A Type of Sound

Creating a relationship between type and sound

A Type of Sound

Creating a relationship between type and sound

An interactive typeface.

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This item is for sale, please contact for more information.

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BIKE FRAME BAG

The COVID-19 situation is a crisis and challenge effecting the whole of us. Trough this pandemic creatives had to find new ways of making, marketing and distributing products. These have to provide safety and purpose. Isabell put her own gtraduation collection on hold to help make medical scrubs during the lockdown period. This also led to exploring smaller projects like these commuter bags to provide a product with a deeper meaning and function. Sustainablitly is a key element in Isabells designs. The prototype bags were made out of left over calico, retiered yoga matt, retiered tent fabric and secondhand zips.

BIKE FRAME BAG-

BIKE FRAME BAG

Fashion Collection: Sherpa and the Altidude

Looking at my previous research from a new angle led to a curiosity for the Sherpas in the Himalayas. I want to explore the impact of the commercialization of Mount Everest on the Sherpas, their families and their environment. Mass excursions force the mountain to drown in garbage and their locals to suffer from the impact on their water and ecosystem. But in the same moment there’s the need for heavy tourism to keep their economy going. These conditions put extra danger and responsibilities on the Sherpas. I want to express how a change in clothing and functional outerwear provides the Sherpas with more protection, but conversely increases accessibility to inexperienced or amateur mountaineers with life-saving clothing/ gear. This in turn feeds into the commercialization of high-altitude mountaineering. (Altidude aka. privileged adventure tourist driven by his amateur financial impetus to be one of the best mountaineers in a once in a life time excursion.)

Fashion Collection: Sherpa and the Altidude

Fashion Collection: Sherpa and the Altidude

The Sherpa and the Altidude

The Sherpa and the Altidude

The Sherpa and the Altidude

Glasgow 1980

Videos I put together for 'Work in Progress' exhibition

Research

Initial research behind project looking at poems and old family photo albums

Look 1

Cropped suit jacket inspired by photographs of my mum in the 80s with a white nylon romper.

Look 2

Distorted jacket inspired by photograph of my Grandad with exaggerated high waisted tailored trousers.

Look 3

Exaggerated tracksuit jacket with cut out details exposing yellow nylon lining. Inspired by photographs of my older sisters.

Look 4

Ruched sleeve rain jacket with scarf detail inspired by a Glaswegian football player and the fans scarves.

Look 5

Tracksuit with 70s collar and exposed print detail and distorted flare trousers.

Look 6

Pinstripe shirt with 70s collar and ruched waistband inspired by photographs of my parents in the 70s and 80s.

Line Up

Final Line-up featuring Raymond Depardon's photographs of Glasgow in 1980

Accessories Research

Accessories project inspired by the headscarves and shopping bags seen in photographs of old women in the 80s.

HISTORICAL TRAUMA / 15 400 PIECES

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PAUSE OR PAY

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Machine learning/trained print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

Print

Beyond Flatpack Culture: Towards a New Ecology of Modularity

3D printed models

Rust

When we take images using our phones we typically take them in bursts and select the best ones for social media. This is explored in Rust where taking a memorable day from her own phone she has used machine learning to generate artificial beach imagery to imitate existing memories which she has planted within the grid of a camera roll. As we scroll through our camera roll would we notice that false images had been placed amongst the burst? What else could be suggested to us?

Jamais Vu

In Jamais Vu images are generated based on social media status updates which others have publicly reposted and shared through memory apps. These images were then framed and staged within her own home as sentimental photographs would be. The frames are placed above artificial flowers next to a family clock which has stopped working. While the scene may seem ordinary in passing, on closer inspection may appear odd.

Hosting Focus Groups

Through hosting creative activity-based workshops, I have been collecting honest, first-hand experiences from young people in relation to their mental health. Using the information gathered from these activities and discussions I determined 3 key themes; medication, barriers to accessing support and stigma. Using these themes, I have been developing a series of works.

Medication

From discussions that took place during the focus groups, it became evident that young people consider mental health support and care to feel very clinical. In particular, participants commented on feeling ill-informed, anxious and confused about the use and role of medication on their treatment. This work is a visual interpretation of these discussions. Using machine learning to generate fictional medication names, I have been designing and assembling my own medication packaging. My intention is for this packaging to be convincing and mistaken for real prescription medications, thus highlighting how trivial and alien medication names, and the role of such medications, can feel to a young person.

Barriers to Accessing Support

For this study I have been working with one young person to develop an augmented reality application that communicates some of the barriers they have encountered when accessing support for their mental health. The main challenge this young person faced was consistently relying on telephone communication to access such services – something they found impossible due to the nature of their anxiety. Using the AR application, audio and animations are activated when visual triggers are detected. These visual triggers are fictional correspondence inspired by the real correspondence the young person received - one of the most significant being a self-referral card. While a self-referral system might seem practical for service delivery, and can even seem insignificant to others, it can be a huge barrier to some users who need to access the service. In this work I hope to communicate the emotional implications of such systems and how they can be counter-productive for young people in the treatment of mental ill-health.

Stigma

Stigma is still a significant barrier when it comes to young people talking openly about their mental health. When a young person experiences stigma they can begin to feel their mental health condition defines who they are. Using the Tobii eye-tracker and Processing I have been developing an interactive installation that features video interviews of three young people talking about their experiences of mental ill-health and associated stigma. These video interviews are initially distorted with stigmatising phrases the young person has experienced. When the eye-tracker detects that someone is gazing at the display the video becomes less distorted – and the user begins to ‘see’ the person beneath the stigma and hear their story.

Hand Sketches

Valentine

From 'Conversation' series

Ankita

From 'Conversation' series

'Conversation' series

This series is a study of gestures taken from a set of interviews.

Hand Held

Looking through history, people have labelled different hand positions and movements, through symbolism within cultures and specific moments in time. Furthermore, how people have progressively shifted their hand behaviours through the age of personal devices. Our hands have adapted physically to its new demands. Taking selfies and holding a portable device in your hand has become the new norm and what body language culture has spawned from this era.

LeftLeft

A cast of a left hand which has been 3D modelled and then laser cut

“What do you think about ghosts?”- 1

series is the study of people's hand movements when responding to the question “What do you think about ghosts?”.

“What do you think about ghosts?”- 2

This series is the study of people's hand movements when responding to the question “What do you think about ghosts?”.-

Michael (desktop computer) displaying the Chrome extension that replaces technology related words such as computer, machine, CPU etc. with their humanised counterparts.

Screenshot of the same extension replacing words on a webpage.

Sample of the extension's code done in Atom.

Screenshot of extension working on webpage.

Processing sketch that causes a popup to appear on screen whenever there is an attempt to close the window.

Patterns of Play-

Print of a match between Rafael Nadal and Rodger Federer in the 2008 Monte Carlos final.

Patterns of Play Documentation video

Video documentation of how the artist created his work, exploring the technology and thinking that went in to finalising the piece

Patterns of Play

Still image of the prints on display

Patterns of Play

Image of how the prints compare to live tennis matches

Motion Capture Tennis

A motion capture experiment of a point between Rafael Nadal and Juan Martín del Potro in the Wimbledon 2018 Quater-Final

Wire Experiment

Wire Experiment

Proposed Sculpture (untitled)

Genesis, Neuromancer, Gamer Theory - framed prints

Genesis - detail

Sixty Minutes in Minecraft - detail

Sixty Minutes in Minecraft - framed drawings

Objects in Liminal Space

Documentation of design research in liminal space.

Sculpture of the Machine

Digital computer aided design model of 3D printed sculpture.

Portrait of the Machine 1

Machine learning algorithm image output from self-portrait sequence.

Portrait of the Machine 2

Machine learning algorithm image output from self-portrait sequence.

Uncanny Artifact

Digital computer aided design model of 3D printed sculpture.

Teapot Head

Digital computer aided design model of 3D printed sculpture.

Experimentation Documentation

Development Sketch

(t)ether work in progress

Mockups

Mockups of Final Outcome

Age of Experience

EEG-VR wearing concept / Illustrator

Age of Experience

Virtual garden illustration / Illustrator

Age of Experience

Virtual garden illustration / pencil, colour pencil

Age of Experience

Virtual garden / Unity

Age of Experience

Brainwaves / Muse lab

I. DISCOVER

My developing research publication, Mass Extinction, discusses the decline of liturgical practice in Glasgow within the spatial context of Gillespie, Kidd & Coia's post-war ecclesiastic inventory. Driven by the reinvention of the Catholic Church in the wake of the Second Vatican Council, Modernist-influenced structures were generated as tangible examples of the reinvented liturgical dynamic. Their current status, however, is mostly as poorly maintained and somewhat dilapidated structures with a severe lack of public appreciation. A rejection of both religious activity and modernist technique has left nearly a quarter abandoned or destroyed with many more facing socio-economic difficulty.

II. DEVELOP

The [ongoing] design response is via adaptation of one such site, St. Charles Borromeo Church, into a learning centre for the circular economy. Structurally, adaptive reuse as itself a form of circularity; questioning every element of materiality through both reuse of the waste stream generated and any new, introduced material sourced from within the peri-urban region. Discussing circular principles applied to the existing material, concrete is the most challenging; hence, concrete becomes, in effect, 'consecrated' in situ, a defined rule that it must remain entirely without alteration. The infill brick masonry has been removed and regurgitated into a new internal structure - the threshold of interiority is redefined whilst creating spectacular visual permeability into an environment previously fraught with conformity and privacy. Yet, the form of the original construction is maintained. The new insertion is monolithic yet intimate - it distills a learning process for circularity into principles of education, application and fabrication allegorising with the tripartite existence of spirit, soul and body. To receive, to animate, to incarnate. Thus, the building becomes an incubation of it’s theory: a catalyst to promote, define and direct sustainable intervention. A project that decrees that liturgical intervention can be more unique, more aggressive. In fact, with the present situation, it has to be.

COUNSELLING ROOM VISUAL

This is one of the 7 counselling rooms. This one in particular is used for one-on-one counselling, but group discussion rooms are also available. The walls will be lime washed with a pink terracotta paint over to create a rough atmospheric feel to the wall. The floor is finished with a poured concrete. To juxtapose this hard floor will be a soft embedded playground rubber material acting as a rug beneath the two soft chairs.

COUNSELLING ROOMS SECTION

A section of the counselling rooms and waiting area. One of PLATFORM's main aims is to support and counsel people with mental health issues that have steamed or worsened by social media and the virtual world. Trained councillors will BE specifically trained within this field. Young people can get in contact with the PLATFORM themselves, referred to by a GP or encouraged to take a visit by a school. The acknowledgment that schools and GPs are struggling to help young people with such mental health issues and a need for a centre the specifies with the virtual world would not only help the young people but also lessen the demand on GPs and schools. “1 in 8 children have a diagnosable mental health disorder-that’s roughly 3 in every classroom.”

MANIFESTO

This poster visually symbolises my project's manifesto setting out my main aims and declaration for the year ahead. The internet chic and vaporwave aesthetic is something I want to capture throughout the entirety of my project. I want to explore the visual themes and trends of internet culture as well as the ethical and moral issues.

JOURNAL WORK

Exploring the social impact the digital world has on young people’s mental health, I hope to create a centre providing educational and counselling support. Seeking inspiration from online trends and issues such as surveillance and cancel culture. The centre remains unbiased and recognises the grey area that most of the internet lives in, the centre simply wished to educate people on issues so the users can use their technology more wisely and confidently.

MATERIALITY

Designers and artists create videos or pictures, hyper realistic rendering of a fake reality. They push the boundaries between our world and its constraints through software that has no boundaries. Personally I have always thought that such videos and images are created to challenge people's perceptions of reality, to catch people off guard when their subconcious is predicting how the materials will interact and they unexpectedly react in a way that seems impossible.

Message

visual

Contract

video

Concept Video

video

Longitudinal Section

visual

Floor Plans

visual

Elevations 2D

visual

Sauchiehall Street

visual

Renfrew Street

visual

Project Concept Poster

Concept poster for The Wheatsheaf Hotel and Cook School, which expresses brand ethos and materiality.

Axonometric Drawing

An axonometric drawing of The Wheatsheaf, expressing the zoning and spatial arrangement of key spaces.

Visual of Corridor with Void

View from the second floor corridor, looking down through the void onto the entrance and cook school.

Materiality of Key Spaces

Detailing of the cook school, reception and corridor spaces.

Title Page

Floor Plan

Ground Floor Plan

This exploded isometric illustrates the scale of the building with its layered interior, rooftop garden bar and natural surroundings within Glasgow’s vibrant city centre.

An illustrative map shows The River Hotel and Clyde Gin Bar in relation to the surrounding city centre along with main connection routes to North, South, East and West of Glasgow.

The River Hotel’s façade boasts natural stonework shown in this 2D visual seen alongside The Clyde Gin Bar, the only public space throughout the hotel accessed from its exclusive riverside frontage.

The entrance foyer makes use of natural light which floods this stylish yet functional space. With self-check in screens, 24/7 lobby desk and grand staircase, The River Hotel is bound to make a great first impression.

This section cuts through the Clyde Gin Bar showcasing booth seating to outward facing windows for views of the clyde, feature copper horseshoe bar and atmospheric private booth seating area towards the rear.

The Clyde Gin Bar is all about immersing yourself in local Scottish gins and how they are made. With 1:1 gin tasting experience you will learn about the botanicals used in each gin to their accompanying perfect serve. A smaller bar makes for a more intimate learning experience, creating a personal relationship between customers and staff.

The River Hotel has been designed to create an experience for every customer while being aesthetically focused, generating a range of atmospheres throughout. As they journey through the building, the interior will encourage visitors to reflect in its quirky corridors before they cross the boundary to their own private space.

These sections showcase the Main Suite and all it has to offer. Section A displays the spacious sleeping area and its connection to the luxurious en-suite, although not completely closed off the use of materials creates a balanced divide between these two areas. Section B shows the lavished dressing area with bespoke archways housing wardrobe, shelving and vanity unit featured in all rooms. These arches are a reference the buildings architecture which is a key inspiration throughout the hotels design.

A section of the guest only lounge on the third floor, accompanied by a roof top bar area. Creating an exclusive space for only guests. The space is multi-functional, a lounge area during the day to the exclusive booths to be used for private use at night. The roof top bar offers amazing views of the city and a vital connection with the river.

Hotel Concept

A collage of the key design elements of the hotel

Ground Floor Plan

Scale 1:150 technical drawing

Initial Reception Sketches

Initial reception sketches and concept

Reception

A visual of the reception

Reception Niche

A detailed visual of a reception niche

Reception Desk / Welcome Area

A visual of what the guest encounters upon arrival

Initial Bar Sketches

Initial bar and restaurant sketches and concept

Bar

A visual of the bar

Bar Niches

A visual of bar seating inside the niches

Bar Through to Restaurant

A visual of the stained glass depictions of scenes from Scottish authors' works, assembled as a bar structure, looking through to the restaurant beyond.

The Waverley Studios

The Main Hall showcasing the Studios on the Stairs. Each step has a Mosaic Border Tile as a nod to the Victorian Era in which the building was constructed.

Section into the Studios

A section view inside three of the six studios that The Waverley has to offer. Each studio space is a different size and provide a unique working opportunity based upon their positioning on the staircase.

Studio 1 - Single Desk

Studio 3 - Collab

Studio 3. This Collab studio offers enough space for dual working, primarily for desk-based work such as Interior or Graphic design. It is also the first studio to offer underfloor storage. Highlighted internally by a darker wood stain, the hatch maximises the stairs and uses the gap to integrate needed storage space.

Studio 6 - Textiles

Studio 6. An interior to accommodate Fashion & Textile designers. The space offers two desks to keep tasks separate as well as shelving for fabric rolls and the deepest underfloor storage for additional samples.

Entrance Hallway

The Entrance Hallway mixes traditional Victorian Interior elements with modern finishes such as the Black MDF skirting that connects the space. There is soft reception as well as a waiting area, informal meeting room and retail space.

Waiting Area

The Waiting Area combines traditional wall panelling with modern colour finishes and furnishing.

Retail Space

Meeting Room Section

The Meeting Room is disguised from the hallway through the application of a Dichroic Film over the glass entranceway. This adds another layer of theatricality to the buildings experience as only distorted views and shadows are visible from inside and outside the meeting room.

Meeting Room Interior

The Interior of the Meeting Room makes use of the building’s Red Sandstone exterior as a feature wall, in addition to leaving the original windows clear from obstruction. An old Waverley leaflet advertising both the Cinema & Local Businesses is framed on the wall. A tribute to the building’s past & current occupation.

Footage of live renderings as a real scene.

Sunrise Over the Bridge

Morning sun with a haze over the lights.

Spire Overlooking

Through the glass onlooking the spire.

Wide Angle Join

Kelvinbridge wide angle.

Marble Interior

Design interior with a white marble finish.

Neon Glow

Reflections of the neon lights.

Structural Underside

Kelvinbridge underside modelled.

Piano Player

Pedestrian underside of Kelvinbridge with crowd.

Misty Rain Entrance

Late evening stormy weather with a busy street peering into structure.

Luke J J White - white-luke-10

Nithsdale Mission Hall

My community project utilises the former Nithsdale Mission Hall in the Strathbungo/Govanhill area of Glasgow’s Southside. Designed by Alexander Skirving and built for the Queen's Park United Presbyterian Church in 1887-88, it felt like an appropriate choice of site given its history as a supportive community space. However, I also fell in love with the Greek Thomson style architectural details on the building’s exterior façade, as well as the site materiality, which provided lots of exciting inspiration throughout my design development process and ultimately greatly influenced my final design concept. As a result of a fire, the roof and interior were completely destroyed, however this worked to my creative advantage providing me with an empty shell to design within.

Cross section A-A

Sòlas, meaning comfort and happiness in Scots Gaelic, is a space bringing new Scots and the local community together to support one another and celebrate multiculturalism through food, learning and social exchange. The space offers a range of services including English lessons, counselling, a crèche, a multilingual library, book group, study areas, a contemplation space, and a cafe with pop-up multicultural dinners. The structural layout has been deliberately kept open to allow visitors to see the range of activities happening, and navigate around the space with ease. In doing so, I wanted to create a “buzz” within the space in order to create a comfortable, convivial atmosphere.

The Cafe and Welcome Area

Entering the space from street level, you will arrive in the cafe and welcome area. The cafe servery acts as an informal welcome desk to help visitors navigate the space and is therefore strategically placed close to the entrance. The familiar cafe scene should aim to reduce anxieties for new visitors. I have designed several different seating areas to adapt to different user needs and requirements. The curved wooden balustrade aims to soften the space, while the natural tones give a welcoming warmth to the interior, along with the addition of plants and flowers. There are subtle references to the site materiality through the servery design and the wooden balustrade.

The Vertical Multilingual Library

The vertical multilingual library is a central feature in my design, as it is seen from every space in the building. This helps ease navigation through the building, acting as a familiar reference point. I wanted to create an innovative and exciting space to stimulate learning and encourage cultural exchange, with a space designed on the upper level for the book group to meet. The curved stepped seating acts as an informal reading space as well as a pop up event space for talks or meetings. The circular apertures in the library structure are inspired by Skirving’s original trusses (destroyed in 2005 fire), which I have reinstated in my design.

The Contemplation Nook

I designed this contemplation nook where visitors can escape for a moment of quiet contemplation, if feeling overwhelmed. This is a particularly important space in the design for the more vulnerable users of the space who may have just arrived in Glasgow and be feeling anxious. The natural, muted colour palette aims to create a calming, tranquil environment, as does the natural light flooding into the space on either side from the apertures above (see floor plan). Cushions and blankets are also provided for an added layer of comfort.

Cross Section B-B

This section illustrates the various level changes in my design, which subtly differentiate between different zones and activities. Here you can see the ‘floating’ upper floor supported on either side by steel beams, which allowed me to create unique apertures and achieve an interesting relationship between both floors (see floorplans for further clarity). This design feature enables light and sound to flow more naturally through the building, as well as enriching user experience. The wooden wall panelling directly references Skirving’s original drawings as does the ramp which responds to the original sloped floor of the gospel hall.

The Rooftop Dining Space

The rooftop dining space is intended for pop-up community dinners where multiculturalism is celebrated over food and social exchange. It can also act as a private meeting space or extension to the cafe when not in use. This space is an upper extension to the outbuilding on site, which I have connected to the main building via a glazed corridor. The glass roof, with velux windows, allows light to flood in. A variety of plants and flowers have been added to create a colourful, welcoming space.

The Crèche

The crèche is located in the outbuilding, which I converted for this use as a means of noise separation from the main building, as well as for direct access to the outdoor space where the children can play. The design is playful, colourful and inviting with two large bookshelves for story books, games and toys. Not only is this visually pleasing for the young children but it is great for storage. The cut-outs in the bookcase take inspiration from the circular pattern formations found in the roof trusses, and are intended as fun additions to the space for the children to climb through or sit in.

Brickwork Pattern Studies

The analysis of the exterior building’s brickwork formations formed an integral part of my project, informing the development of a series of patterns based on the shapes, colours and textures. These patterns went on to inform elements of my final design including the cafe servery tiling design, the wooden balustrade, aspects of the colour scheme as well as textile designs for curtains and cushions.

Laser Cut MDF

After carrying out pattern studies based on site materiality, I experimented by laser cutting these patterns on MDF to see how they might translate as physical space dividers, while also analysing their relationship with light and shadow. The cafe’s wooden balustrade is directly inspired by these patterns and references the stepped brick detailing on the building’s facade.

“Everything it would appear is a process through time and to make sense of it we have stories"- Donald Smith

RECEPTION

STORYTELLING DOME

In this space users can tell their stories and myths to an audience, the space is based on the idea of telling stories round a campfire. The dome structure bulges out of the building and its visible from the exterior. This allows users to see the sky and feel connected to their surrondings.

LIBRARY

users can browse tales of Scottish mythology, there are also headphones built into furniture which allow users to listen to recordings of the tales. The structures of the furniture are inspired by Beira, King Angus and Bride.

BALCONY

built into the roof of the building, the balcony protrudes out of the building.

ELECTRONIC DRAWING SCREEN

users can create pictures inspired by the stories they’ve heard/read, the pictures will stay visible on the screens for half an hour.

ARCHIVES

in this space users can both create stories to add to the digital archives and browse the archive using I pads. There are screens which display stories from the archives dotted around the space and they change throughout the day

RECORDING ROOMS

users can record their own stories which will then be added to the archives and played through a speaker in the Water Platform situated in the river

CUBICLE

the design for the cubicle doors mirror the design of the greenhouse at the peoples palace which is situated within the park.

WATER PLATFORM

"anytime that is a betwix and between is the faeries favourite time, they inhabit transitional spaces like the bottom of the garden: existing in the boundary between cultivation and wilderness, or at the edges of water, the spot that is neither land not lake, neither path nor pond."-Brian Froud

INSIDE WATER PLATFORM

stories users have recorded in the recording rooms will be played through a speaker. A lot of Scottish mythology is based around water so it is important users connect with the river.

GARDEN//

EXPLORATORY ARTEFACTS//

EXTERNAL VIEW

Formerly a primary school this building now houses the most cutting edge teenage hub in town. This iconic building in Polloshaws has been totally transformed and brought back to life to serve the younger generation once again.

GROUND FLOOR PLAN

This ground floor plan reveals the true size of the building which once served 500 pupils.

SECTION AA

This section AA cut unfolds the first steps of the users journey. Entering the space they will be greeted by natural light in the atrium which will navigate the users through a dynamic open plan space leading onto different floors to their desired activity.

RECEPTION

The atmosphere of the reception has been achieved by bringing the aspect of natural materials and light into the space, making a more welcoming and stylish environment for teenagers.

JUICE/ SANDWICH BAR

The design of this former assembly hall/dining space is inspired by the original features such as arch windows and red and white concrete grid ceiling. This space now serves the purpose for the users to meet new friends and enjoy a quick snack either to wait for their scheduled activity session or to just chill.

RELAXATION/ GAMING AREA

This space forms the heart of the building. The purpose of the design was to create the connection between all the users attending activity sessions and users just wishing to relax. This has been achieved by removing the first floor ceiling in order to enlarge the space to accommodate the activity pods which are accessed from the first floor.

GRASS CHILL OUT AREA

Along with the floating activity pods the raised grassy area forms one of the main features of this space. This area is designed to interpret the feeling of being outdoors offering different types of seating. Surrounding this area there are also swing seats, hammocks hanging from the ceiling and bean bags. This takes into account the different personalities and needs of each user.

MUSIC ZONE

This area offers a comfortable and varied seating space accommodating larger groups. The users can either play instruments or simply listen and enjoy the atmosphere. The timber structure offers privacy from the hammock mezzanine floor above.

GAMING AREA

The design of this area compared to the rest of the space is more open to provide enough movement whilst playing various games. Bean bags are stored beneath the stairs for easy access for users who wish to take part or watch the games. The mezzanine above also provides a panoramic view taking in all the different dynamics of the floor below.

STUDY ROOM

This front elevation reveals the double-height ceiling of the space and the bold and powerful design is to attract the users attention to encourage them to study.

Residential Floor Plans

In this six storey building. The first five floors are dedicated to a range of sizes of flats to accommodate a variety of tenants.

The Corridors

A main design feature throughout the shared spaces in my design is curved walls. Curved walls are softer on the eye and the doorways located between the light voids and the external storage acts as a natural boundary between public and private space and giving them a feeling of “indoor streets”

The Light Voids

Natural light was an important factor when designing the layout of this building. I wanted to give more attention to spaces which are normally disregarded when designing residential buildings. Light voids down the centre of the building allows me to avoid having narrow dark corridors and gives the space more purpose rather than just being a pathway to get from A to B.

Materiality

Choosing materials which are sustainable, durable and affordable was important when designing this space. After researching lots of examples of previous social housing in Glasgow, a common theme was poor material choices which lead the buildings to fall into disrepair. The materials used throughout the building are easily maintained, within a reasonable budget as well as being environmentally friendly.

View Through a Light Void

Section of the Corridor

Often in new residential buildings, there is a lack of personality with every doorway only being distinguished by a number. To avoid this, and contribute to easy navigation of the building, I chose to incorporate different coloured doors as well as the curved design creating the opportunity to personalise your doorway personal belonging.

Social Space

To encourage community living, the top floor of the building is a social space which provides entertainment for tenants of all ages. These facilities include a games room, a play area, a gym, a library, a communal laundry and an indoor walkway full of greenery and natural light.

Indoor Walkway

This indoor walkway is a space for tenants to come and relax or take a walk when the weather isn’t so great. It is flooded with natural light from the large windows that surround the entire top floor and skylights in the roof.

Gym

As this housing scheme aims to provide people with a healthy life a gym in provided on the top floor to encourage tenants to keep fit and healthy.

Play Area

Often in flats there is not enough space for young children to run around and play, which can often cause tensions to run high when living in a confined space. This open space with visibility from the walkway allows parents to socialise while keeping an eye on their children playing.

What do we need for rest?

visual collage

In dream

visual collage

Reception

Male's chaging room

Women's bathroom

view from the middle on the 1st floor

Children pool with relaxing area

floor plan with iso view

Memory Box poster

poster of my project

Memory Box

movie

Site Context

Section View

Plan View

Entrance

Feature Wall

Waiting Area

Changing Rooms

Sauna and Steam Rooms

Ramp Water Feature

Pool Room

DIASPORA TYPEFACE


Diaspora is a display font exploring Italian immigration to Scotland between 1880 and 1920. A diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Diaspora expresses these hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through the GOODEGGS Type Foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to hello@goodeggstypefoundry.com

GSA PROMENADE 2018


Poster and catalogue produced for the final showcase of The Glasgow School of Art’s MDes Fashion + Textiles course. Produced in collaboration with Orlando Lloyd, the design seeks to focus on the exhibition but communicate additional elements including the process behind garments and designers that are closely connected to the course.

OK BOOKLET


Publication project using written works from German visual artist David Roeder. The brief required the design of an affordable publication that could accompany the artist’s exhibitions. Employing extreme care of the books typography, the rhythm of reading and above all the use of different layouts, the project is a sober but captivating publication outcome.

GOOD EGGS GROTESK


GOODEGGS GROTESK is the house font of the homonymous type foundry. Designed with Apolline de Luca the type is once again the result of a long research project between the two designers. Inspired by the type Venus, released by Bauer 1907-1914, the font follows the characteristics of a grotesk whilst adding the foundry’s personality and principles: serious with a touch of friendliness.

MY PERVERT ABC BOOKLET

A trashy take on the designers classic alphabet book investigating the theme of pornography and perversion. While being ironic and playful, the book investigates hidden anthropological elements. Each letter of the alphabet represents one of the most extravagant categories of online pornographic videos. The letters are designed to have a connection with the category or images to which they refer and all the images are strictly derived from screenshots of existing videos. All elements and materials used are designed to highlight aspects of the concept and are the result of a process of playful and intuitive experimentation. Browsing the book, the reader could be intrigued by the categories they discover and in finding the connection between the design of the letter and the image and/or category. Get your copy at [GOODPRESS (UK)](http://goodpress.co.uk/design-graphic-design/my-pervert-abcbooklet- by-alessandro-prepi-sot)

DIASPORA SPECIMEN

Designed with course mate Alessandro Prepi, the specimen is printed on newspaper paper on a tabloid format creating a direct connection with their research. Indeed, the two designers researched extensively through library archives, and newspapers were a focal point. The specimen presents the whole project, from the story it tells, to the technical parts of the font right through to examples of the font in use.

diaspora-specimen-2-lo

diaspora-specimen-3-lo

Cyber Sexual Harassment

Cyber sexual harassment is a topic that is extremely common but generally ignored by the wider public. It may seem easy to dismiss as something relatively harmless and without consequence, but the feeling of disgust when experiencing harassment is indeed true. The four booklets draw on four real experiences of sexual harassment on the Internet. By using a distinct visual language to express the negative impact of harassment, the work reflects social realities and engages the audience through empathy.

The Shift in Perception of Women in Chinese TV Series

Given that Chinese television dramas reflect the collective consciousness and mainstream values of Chinese society. This project aims to explore how female characters are perceived and how they evolve under different social, cultural, economic and political norms. Particularly what is deeply entrenched and what is considered the female ideal.

Xiao-Nan-06

“Black Box” is a science fiction short story written by American writer Jennifer Egan. It was published in an unusual serialized format. Over 9 days from May 25, 2012, a series of tweets were posted on the Twitter account of The New Yorker magazine. Visually, the layout and use of numbers is unusual, referencing poetry more than prose.

Kidult

We are now in an infantilized society. People no longer regard "wisdom" and "mature" as the goals pursued by adults, but indulge in the illusion of being a cute baby forever, and practice this fantasy in life. The "old" generation can't understand us, the times are constantly subdivided, the density of the generation gap is getting bigger and bigger, adults refuse to grow up, and with the constantly updated secret language, we only have the same generation (each is a kindergarten level student) Communicate. I want to ironically express the absurdity and horror of Early childhood society, and letting people reflect on the terrible consequences of this.

Arguably, we are now in an infantilized society. People no longer regard the pursuit of “wisdom” and “maturity” as goals, we indulge in the illusion of being a cute baby forever, and practice this fantasy in life. The "older" generations can't understand us, the generation gap is getting bigger and bigger, adults refuse to grow up, and with our constantly updated secret language, we only have the same generation (each is a kindergarten level student) to communicate with. I want to ironically express the absurdity and horror of a society based in early childhood and question the terrible consequences of this. 

Fanzines

In the project Fanzine, I tried to compile 6 independent bands in China into zine and made 6 booklets. The desire is to exchange Chinese independent music culture with British culture. At the same time, explore the visual language expression of music in graphic design.

The Dick Pic Project: Submission Cards

41% of British women aged 18-36 have received an unsolicited dick pic.1 Through open submissions over the past two years people have been sharing their stories, experiences, and images of cyber flashing, which have been retold and represented through explorations across different media. The project aims to create discourse around this rarely discussed yet prevalent issue, as well as providing a platform for victims to take ownership of their harassment. 1 Smith, M. (2018) YouGov: Four in ten millenials have been sent an unsolicited penis photo

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thedickpicproject.com

The website functions as a platform to show all the images, stories and animations made throughout the project, whilst also having sections that provide practical information and direct victims to support services. The design of the main page bombards the audience, playing on ideas of consent. Although the content warning is clear, when exhibited at GSA in October 2019 the work still caused controversy and was censored by senior management. Surprisingly for an institution where one of the core values is ‘disruption’, the project has often faced knockback from staff, who have encouraged a more metaphorical approach. This has called into question how much influence the male gaze still has on today’s society – even within the art school.

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Penis Etchings

At the start of the project the images were developed in different media, considering whether presentation of the work through traditional methods of making would elevate the subject matter. Throughout the project theories of art and pornography were examined and challenged, both from the artist herself and her wider audience. Etching and printing the unsolicited dick pics immortalised them from throwaway, transient images into works of art. The traditional and highbrow status of the medium instantly elevates the work. Working on small individual plates allowed multiple images to be printed alongside each other, alluding to a carefully curated photo frame.

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Penis Stitches

The embroidered pieces draw instant connotations with feminine and tactile craft: the soft threads and muted colours encourage the viewer to touch the work, and create a tension between the message and the medium. Unsolicited dick pics are often sent via social media platforms such as Instagram and Snapchat, where they disappear once viewed. In contrast to this, the permanent and labour-intensive processes of etching and embroidery preserve what we can assume were intended as temporary records of sexual harassment.

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On The Bus

Taking the work back into the digital sphere referenced the origin of the photos, as well as creating a digital campaign. On The Bus is deliberately made to be viewed on a phone – the same device where images are usually received. Instagram has regularly censored the project work, even though it isn’t in breach of the community guidelines. This is part of a wider issue that sees the platform dictating what sexual content is deemed ‘appropriate’ based on patriarchal ideals and misogyny. Interestingly, there are rarely consequences for the men sending unsolicited dick pics via the platform.

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Unsolicited Sketchbook

Drawing was always the starting point throughout the project, with sketchbooks acting as an archive of all the submitted images. Friends and complete strangers shared their varied stories with complete honesty, trusting in the artist as confidante.

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Flesh Vases

In her stand-up act ‘Nanette’, comedian Hannah Gadsby discusses Pablo Picasso’s misogyny, deriding his cubism as “putting a kaleidoscope filter on your dick; painting flesh vases for your dick flowers”. After initially considering what these would look like through a series of drawings and prints these ceramic “flesh vases” were made. The forms represent conventional Western beauty standards, with the male vase deliberately larger and more dominant. By removing the head, and turning the body into an inanimate, functional object, the human form is reduced to purely aesthetic qualities.

Zwischen Tag und Traum

Illustrations for a publication based on a text by artist David Roeder.

Forgotten: Royal Park Primary

Royal Park School was bulldozed by Leeds City Council in 2014, after almost a decade of campaigning and fundraising to turn it into a community hub. The space has been empty ever since. The work aimed to challenge the traditional ideas of a comic, and see whether it could successfully function without the inclusion of any characters or written narrative. The use of repetition and aspect-to-aspect transitions act as visual prompts for the reader to infer their own meanings and storyline.

Pause or Pay UK

As a graduating student from GSA I would like to state my support for the Pause or Pay campaign. Please read their full manifesto on their website: pauseorpayuk.org

Throughout 2019, millions of young people took to the streets to protest for their right to a future. No other year has seen such a rise in awareness on the topic of climate change, with the issue being brought loudly to the foreground by public demand. From February 2019 to early 2020, I documented the climate strikes in Glasgow, Edinburgh, London, and Italy, working closely with the organizations as a volunteer photographer. I focused on the stories as much as on the photography, aiming to crystalize my personal experience of the events by writing in the same way I was doing with the images by shooting. The result is a detailed, firsthand reportage where images and words are tightly connected, currently waiting for a space to be published.

FRIDAYS FOR FUTURE - Turin, October 2019

Die-in in Turin, Italy, October 2019. Young people lie on the ground of Via Roma, while a passerby cyclist stops among the bodies and tries to figure out what is happening. A young student walks back and forth in the street reading a Fridays For Future pamphlet with a megaphone. A mum is lying side by side with her two kids, the youngest being barely 3 years old. They check on their mum once every few seconds, then check the others. They’re excited, but they try to stay serious. ‘Like this?’, they ask. [Continues]

BLUE WAVE 2 / ARE WE NEXT? - Glasgow, March 2019 / February 2020

Left: On Leap Day 2020, XR Glasgow organized the secondo Blue Wave event of the city. Silent as the rising sea levels, step by step, centimeter by centimeter, just like water does, the Blue Brigade walked slowly from the bridge towards the people gathered in the Clyde Amphitheatre. Then proceeded leading the march through the city center of Glasgow, all the way until Buchanan Street steps. Right: Kelvingrove Museum, 3pm. Kids and parents together under the gigantic skeleton of Dippy the Dinosaur. Grandparents, too. To the sound of a violin, the signal, everybody lay on the floor. Under Dippy's skull, several kids turned around and around holding a sign reading: ‘We Are on the Midst of the Sixth Mass Extinction’. They were silent, the kids. Many were dressed as animals, or with animal masks. Some had dinosaur toys. They lay down for about twenty minutes, holding signs and banners on their chests. The banners were reading: ‘Are we next?’ [Published on The Guardian]

INTERNATIONAL REBELLION II - London, October 2019

“He had been playing since it all started when they began moving everyone out of the road. When the arrests began he didn't stop. One song after the other, he was accompanied to the sidewalk on one side just to turn back at the last moment and head to the opposite side, back and forth from where the people sitting on the road were waiting to be arrested. A bright sunny day in London, and in the middle of the road he was cheering everyone up, and making the police desperate because who wants a violin to stop playing? Back and forth, eyes fixed on something only he could see, and a rejuvenated smile every time he paused and people clapped for him beyond the police line. Making his difference, one tune at a time.” [Continues]

HOLYROOD REBEL CAMP - Edinburgh, June 2019

In June 2019, despite Scotland’s PM Nicola Sturgeon declaring the climate emergency, the Scottish Parliament set the country’s target date to become carbon neutral in 2045. According to the IPCC report, radical change is required before 2030 in order to avoid massive ecological disasters. I spent four days camping in front of the Scottish Parliament in Edinburgh with Extinction Rebellion, documenting the actions aimed to raise awareness about the inadequate climate bill and the climate crisis.

HOLYROOD REBEL CAMP - Edinburgh, June 2019

“The truth is, there's a new generation rising. It's a generation that is openly questioning the rules that have been set by culture and tradition because these things belong to borders, and they are questioning borders, too. A generation that recognizes its privilege in being born on the lucky side of the planet during the climate crisis, a generation that is willing to give up commodities for equality, and maybe it's not ready to do so, but it will. [...] A generation that understands the importance of saying no, that is often at least bilingual, that's given up trying to explain itself to the adults but has not given up the fight for the world they’re going to inherit from them. You'll find them in the streets, chanting. You'll try and make them feel stupid, to humiliate their naïve goodwill, you'll chatter about their hypocrisy. Game-changers, they are. Because they will listen instead of getting angry, and they'll be ready to correct their mistakes if you're right, and they'll do better. Then they'll look at you and ask: and you, how can you help us?”

INTERNATIONAL REBELLION II - London, October 2019

Left: Central London, 6am. As part of the strategy or peaceful disruption, XR activists occupied public parks and organised well-structured campsites, with an open kitchen, toilet area, regenerative zones, and assembly tents. Stewarding was coordinated by Extinction Rebellion, while additional police force was monitoring the camp. Right: A teenage girl in the process of being arrested during the protest in Millbank, central London. XR activists are educated on their rights, as well as in non-violent behaviour in case of arrest, before taking any kind of disruptive action. Refusing to move means having to be physically handled by police when carried away.

INTERNATIONAL REBELLION II - London, October 2019

“They already had everyone move from the road except for those who were staying knowing that they would get arrested. The crowd was singing from the bank of the Thames beyond the police line, when this mother with two children passed through and they run straight to him. Police were busy removing the locked on people from the caravan a few meters away. They had their moment there, in the middle of the road right in front of the tower. I thought about getting closer but I didn't want to listen. That was a private moment and all the press was already filming them from the front. So after this picture I put my camera away and just observed from afar. Eventually the mother came and took them away. As they were leaving, sun shining on the concrete, I see the younger one turn from his mother's arms. Slowly, silently, among all the noise and rush, he blew a kiss to his dad and waved. It was the first moment in five days I had to stop and find my balance again.” [Continues]

INTERNATIONAL REBELLION II - London, October 2019

Protesters gather in front of the BBC headquarters in central London. A spontaneous rebel assembly takes place, with people from the public taking the microphone and speaking to the crowd. Among the speakers, a former policeman introduces his thoughts with a candid assertion: ‘Some of you may think it is strange to have a police officer involved, but a big part of our job is protecting people’. Accustomed to my home country’s history with police brutality, XR’s relationship with police, regularly questioned within the movement itself, interested me deeply. [Continues]

INTERNATIONAL REBELLION II - Bank Junction, London, October 2019

“It was just a little girl, playing. People watching her with a smile. I took this picture when she finally stopped running, laughing. ⁠⁠Then you zoom out, and you see people sitting on the ground on tarpaulins, jackets, cardboard. Zoom out, and you see a roadblock, women and men standing up under the rain, holding banners. One reads, climate struggle = class struggle. There's some singing and someone passing home-baked biscuits around. Zoom out, and there's a city with some disruption going on. A few points where the stream is disturbed, there's honking and some shouting maybe, all these busy lives protesting because they're late, oh they're going to be late. And you zoom out and you see a country busy sorting out a mess that someone wanted and someone else didn't. Pick your year. It could be any, right? But you zoom out, and it's not something you've seen already. Outside the country, up north, ice melting and the oceans growing higher. Draught south and people fleeing, their feet on burning sand, hot air exasperating survival, as if famine and war didn't do their job anyway. You see a big white animal, thick skin and a horn on his nose and that breath he takes, that's the last. And after him a bird, then a swimming creature you don't know the name of, and another bird, and another, and another, and you're there, watching. Zoom out at last and you see a planet spinning and a mass of smoke covering south America because oh, you don't want to see. You really don't want to see. ⁠You stop. Maybe you panic. This is too big, right? Just too big.⁠ But then you zoom in. And when you zoom in, it's just a little girl, laughing. And you remember who you're doing this for. And you roll up your sleeves, take a picture, and get back to looking for solutions. Whatever it takes.”⁠

THIRD GLOBAL STRIKE - Glasgow, September 2019

A group of school students lead by a young student playing the bagpipe joins the crowd in Kelvingrove Park for the third Global Climate Strike. About 12,000 people participated in the strike, an impressive number if compared to the few hundred of the first strike in February. From Kelvingrove Park, strikers (families, students, elders, workers) marched through the West End and all the way to George Square, in front of the City Council. The youth strikes in Glasgow are autonomously organised by students under the age of 18, who plan the route, the actions, stewarding and police liaison, speeches, and so on.

SCHOOL STRIKE FOR CLIMATE - Glasgow, February 2019

Since the very start - the now famous ‘Skolstrejk för klimatet’ banner - young people declined the use of a systematic set of visuals and started designing their own banners, placards, and wording. The results fascinated the whole world for their straight-forwardness, wit and very often clever sarcasm. Although the best examples of the strikers’ creativity can often be found in the most simple designs.

How to talk about plastic in a guiltless way? How to adamantly refuse it without being judgemental, how to expose our misusing it without the use of shame? ‘The Age of Plastics’ is a campaign for an imaginary exhibition held in 3048, in a world where plastic is part of a faraway past and its use has to be guessed.

THE AGE OF PLASTICS - MARINE HUNTING DEVICE

The year is 3048. All plastic production was stopped on Saturday 22nd, February 2020. In 1028 years, the world has changed. Humans survived, but they have little knowledge of how society used to be. They have to guess from what remained. Mostly... plastic.

THE AGE OF PLASTICS - CAMPAIGN

An awareness campaign providing the context of an imaginary exhibition to show plastic under a different light. Giving up the way we are used to think, we are invited to have a second loot at it with the curious eyes of a plastic-less version of this same planet.

THE AGE OF PLASTICS - PLACEMENT

Placed where people have time to stop and read: bus stops, subway boards. Shared online as a form of storytelling, creating expectation, desire to discover the next common object as described by these unbiased people from the future. Exposing our irresponsible use of it, but without blame, without shame. Starting the conversation.

THE AGE OF PLASTICS - STORYTELLING

A campaign offering the audience a vision of the world where plastic is seen for its remarkable features and not only its terrifying quantity. Based on a solid research, all the objects chosen are classified for their real composition, and all the facts mentioned or suggested are taken from true statistics.

THE AGE OF PLASTICS - AIM

Telling a story: what’s the real value of the things we are used to throw away. Suggesting that common objects are used by common people. Thus, it is from common people that radical change can be ignited.

bartolucci-leda-19

As a graduating student at the Glasgow School of Art, I would like to state my support for the Pause or Pay Campaign. Pause or Pay was established to unite studio-based courses and highlight to our HEIs and the UK Governments that the mitigations for our issues due to the pandemic are not yet enough. Find more at ​www.pauseorpayuk.org​ / @pauseorpay

Media bias and Polarization. Part 1 Face posters

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Media bias and Polarization. Part 2 Hong Kong book

Since March 2019 there have been a series of protests in Hong Kong. And media outlets provide very disparate narratives of their motivations. Because of these reports many people's opinion on these protests have been extremely polarized. The book collects news headlines from Pro-China media and Pro-Protester media throughout the protests offering readers an opportunity to make a comparison with different depictions of the same subject. At the same time, it highlights the influence of media and its role surrounding controversial events causing polarization.

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Photo book (Material experiment)

This photo book is an experiment which trying to the possibility of physical books. Compare with digital reading, different books can provide readers with different touching feeling by their material. As the most important sensation of human, I think touching could be an interesting factor to be considered during the book design and helps the emotional expressing. I made my photos in this photo book. The photo that I selected was taken at the moment that I felt depressed and lonely. I hope the book itself can also show the fragile inside of me. I made plicated foil cover board as the book cover and use very fragile tissue paper inside. The contrast of touching is conspicuous which can prompt reading experience and expressing the emotion.

Photo book (Material experiment)

The project was an exploration of the possibility of physical books. Compared with digital reading, physical books provide readers with different material experience. Touch could be considered the most emotional sensation of a human being and I believe touching is an essential factor to be considered during book design to help the emotional expression. The photos selected were taken at moments I felt depressed and lonely and the book aims to convey a fragility inside of me on those occassions. The foil cover board cover and the use extremely fragile tissue paper gives a contrast when handling prompting an unusual reading experience and expressing further emotions.

Photo book (Material experiment)

Science Fiction Editorial Design

“Black Box” is a science fiction short story by Jennifer Egan. The story is in the form of "mental dispatches" from a spy in the near future and was emanated on Twitter meaning each chapter is very short due to the platform’s limitations. The project was an exercise in both matching layout to features in the story with only black and white printing applied to convey tension and coldness throughout the story and the choice of decoration and illustration helps provide an immersive reading experience

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Science Fiction Editorial Design

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DIASPORA

Diaspora is a display font representing Italian immigration to Scotland between 1880 and 1920. Indeed, a diaspora emerged to such an extent that the Scot-Italian became recognisable as a fully fledged persona encompassing characteristics of both cultures. Therefore, Diaspora expresses the hybrid identities of Italians who immigrated to Scotland. This is translated by the addition of seven alternates for the letters A, E, M, N, T, U, V and W. To underline the concept of immigration by the means of type-design, the traditional and iconic aspects of lettering from both countries are emphasised. While having their own characteristics, Diaspora’s letters are designed on a single basis structure, helping to create a harmonious set. Each user can develop their own identity of the font using alternates. Diaspora is available on request through our type-foundry website: [www.goodeggstypefoundry.com](www.goodeggstypefoundry.com); or you can drop us an email to [hello@goodeggstypefoundry.com] (mailto:hello@goodeggstypefoundry.com)

GOODEGGS GROTESK

GoodEggs Grotesk is the institutional font of the homonymous type foundry. Designed with Alessandro Prepi, the type is once again the result of a deep research of the two designers. The project is inspired by the typeface Venus, released by Bauer, 1907-1914.
If on the one hand the font follows the characteristics of a grotesk Apolline and Alessandro had their own take of a grotesk adding the foundry's personnality and principles to it: serious with a touch of friendliness. Letters are designed following the counterparts which are rounded like an egg. Therefore all letters kept friendly curves while still having a modern/neutral grotesk style.

WORLD’S KITCHEN

A cookbook gathering recipes and the stories behind them from all over the world. Sharing food and recipes seems to commune people together. This idea is translated into a visual object allowing the reader to discover a culture through its cuisine and directly from a native. Additionally, the book unfolds an array of statements. Stories in the books are generally shared by people away from home either permanently (migrants), temporarily (students) or indirectly (migrants’ children) showing how the migration of people enriches countries. The memories shared around the recipes shows how cuisine is a way to (re)connect to our roots and to feel like home. Food has the power to hold memories as is exemplified by Proust’s madeleine.

FIESTA!


A modular display font for parties’ posters.

DIASPORA SPECIMEN

Designed with course mate Alessandro Prepi, the specimen is printed on newspaper paper on a tabloid format creating a direct connection with their research. Indeed, the two designers researched extensively through library archives, and newspapers were a focal point. The specimen presents the whole project, from the story it tells, to the technical parts of the font right through to examples of the font in use.

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diaspora-specimen-2-lo

diaspora-specimen-3-lo

PAUSE OR PAY CAMPAIGN

The Empty Vessel

The Empty Vessel series, a collection of representational vessels, visualises and embodies the way grief takes from the individual and how we build around the space left behind. Clean white architectural forms become projected aspects of self, deemed appropriate for outside consumption. Inside an absence is present. The absence is the embodiment of grief, carried internally, its weight becomes perceptible in the physicality of the vessels. These corporeal forms become the embodiment of self creation in the face of the void. As empty vessels we traverse the spaces we occupy as representations of formed bodies. The ceramic forms relate to one another, standing alone but remaining interconnected in their expressions, just as grief isolates the individual whilst injecting them into a fundamental shared aspect of the human experience.

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This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

The Presence of Absence

The Presence of Absence collection continues on from The Empty Vessel series. Following the journey of moving past grief and the absence left within. These vessels have complementary forms that slot together, completing the exterior and creating a whole form. Striving to create a perfect aesthetic resolve, painting a mirage of a formed and complete psyche. The absence that grief maintains as a presence in our psyche, extends outwards and has not only emotional implications but also material and social ones. The void reshapes and redefines our reality. As individual pieces each still occupy the role of The Empty Vessel but when put together they contain the absence within, allowing their external qualities to find a full form. The addition of the blue tubular appendages reference the unaffected personality, the raw emotional state of the individual. They hold close in embrace the exterior of the white slab vessels. They act in support of the affected form, adding a further dimensionality to the perceived complete object.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

This item is for sale, please contact for more information.

hannah-m-1

As part of the developmental stage a series of experiments were carried out to explore the creation of content through emotional engagement, intending the designs to be emergent not prescriptive. Material and visual experiments were utilised to push the themes of physicality throughout the work further. They maintained a degree of form to continue the idea of a present absence. A high degree of abstraction was involved in the design, to retain some ambiguity and a vague suggestion of the ideas. This allows the viewer to shape their own emotional response to the pieces more freely without outside dictation.

hannah-m

Artificial Intelligence (AI) Face

AI_Face examines the consequences of Artificial Intelligence on our perception of beauty.

Artificial Intelligence (AI) Face

Artificial Intelligence (AI) Face

Vaporwave

A coming of age story for generation Z.

Adolescent Girls

A series of images reflecting the trials and tribulations of life as a teenage girl.

Lion Grove Garden

A comic book inspired by the stories behind the famous Chinese formal garden.

The Stories behind Lion Grove Garden

Shenzhen Urban Villages Project - Booklet

Shenzhen is one of the largest and fastest-growing city in China. Shenzhen had a population of only 310,000 in 1979, and now the number has reached 20 million, showing a 65-fold increase, while Shenzhen's GDP has increased by 12000 times from 196 million in 1979 to 2.4 trillion. Yet, in 2019, the largest urban village in Shenzhen was demolished through a renovation project. As the city is now rebuilt and restructured, will the urban villages survive? A lot of people come to the villages and a lot of people leave; it is a transient space. Whilst living in the one of urban villages in Shenzhen for two months, I took photographs, spoke with others living there and recorded daily life. Some told me they would go home this year, and some said they wanted to earn more money and stay for another year or two. Many people come here searching for something. High house prices make the majority of outsiders choose to live in urban villages such as this. While the location is excellent and the prices cheap. the houses in urban villages have very little living space and the environment is very poor. I wanted to know why people come here and what are their dreams. My publication acts as a document for the people I met in a small corner of the urban village.

Shenzhen Urban Villages Project - Drafts and Sketches

My exploration of using different materials and narratives in Shenzhen Urban Village Project.

The 13 Rooms Projects

During the two years I have lived in Glasgow, I have been to the rooms of many Chinese friends. Whilst we live in similar student apartments, each room is very different showing the inhabitants character, hobbies and life state. These rooms carry important social function. Access to a individual’s room can be a more direct and in-depth understanding of a person. I chose to depict Chinese student to explore the Chinese student living experience, which starts from the first day to the end.   Before the COVID-19 situation become truly serious, I visited the rooms of 23 Chinese students, interviewed them and made some observe drawings of their rooms. It helps me build up a connection with others. A lot of Chinese students don't integrate into the local study and social life, I questioned many Chinese students about their lives and social situation, my finding showed that most want to communicate with international students, but there are many individual and complex reasons stopping them from sharing deep feelings and emotions.   Now, many Chinese students are no longer residing in Glasgow and have returned to China making it difficult to continue my research. I hope this project can be a small bridge to share some of the emotional stories of my Chinese student community. While this project has not been completed, the drafts and story line continue to be developed. Here is a selection of works in their draft stages. As the project develops I will update this website page and its contents.

Daily Window View Observation

In the last two months, I have been isolated in Glasgow alone. As we’re all unable to go outside, I can only draw the views outside my window. I watched the sky and buildings, and I found the clouds and sky are never same, they are changing every moment and each day, I record them. I seldom watched the same scene again and again hadn’t realised these daily and very simple things could be so beautiful. Drawing these views has immersed me in peace and removed my anxiety. I hope to draw these views and record this special moment, when I return to China, I can also take this memory home. And I do hope to share it.

Drypoint Experiments

In these drypoint works, I explored the possibilities of changing the texture of the works, which can make a special atmosphere. May 2019

Collage Works

Selections from my quick and improvised daily collage work, July 2019

Digital Drawings

This part includes a little series named a little lonely man and my exploration of narratives using screen-based colours.

Sketchbooks

Selections from a series of sketchbooks, 2018-2020

Mask Design in Peking Opera

The iconic masks of the Chinese Peking Opera use colour and pattern to imply characters' various personality traits, such as connotations of benevolence and malevolence. Using the same methodology, masks of well-known political figures have been approached and reconfigured to create new portrayals alongside characters from the novel Boule de Suif: Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon, Mrs Loiseau, Boule de Suif and Thor.

These masks are depictions of famous political figures Donald Trump, Kim Jong-Un, Vladimir Putin, Jacinda Ardern, Nicola Sturgeon.

These masks are descriptions of the famous character Thor and the short story Boule de Suif (English: Butterball) by French writer Mopossant and the heroine Butterball.

Font Design of Grim Reaper Culture

Using dreams—specifically my own surrounding death—as a starting point, a font was based on the Grim Reaper and its surround cultures. Elements of the font are constructed from the death culture in various regions and cultures and their narratives about death.

Manual Pop-up Book Design About Dream

A three-dimensional and interactive publication based on a story constructed by a friend and their dreams.

01. Am I a Graphic Designer?

Research on the conceptual pillars of graphic design, documented in form of an 8,000 word essay that includes an interview with the GSA Com Des professors. The information collected from the interview was transformed into ‘data sculptures on wheels’, visualising each of the interviewee’s opinions on contemporary graphic design. The data was placed on wheels to allow for interactivity usually only reserved for digital spaces. For more project details and images, please visit www.zzzzarko.com.

02. ‘How Motivated Are You?’ Installation

A data installation consisting of a series of helium balloons positioned in space and colour-coded to convey information. Participants were asked to report their daily motivational levels scaled 1 (lowest) to 5 (highest) for 10 consecutive days. The data was translated into helium balloons communicating the given values both through their color and position in space. A postcard decoding the data values was given to the audience. For more project details and images, please visit www.zzzzarko.com.

03. 3D Data: What Are You Afraid of?

A didactic, interactive information design piece consisting of an infographic board, three-dimensional representation of data made out of wood, and an instructional booklet designed to lead the audience through the exercise. The 3D Data project is an inquiry into the field of information visualisation, aiming to translate data into a physical object you can interact with and learn from. For more project details and images, please visit www.zzzzarko.com.

04. Alphabetic Kanji

A typeface that re-imagines the Latin alphabet into a logographic-alphabetic hybrid system, communicating meaning both through individual letters as well as the unique shapes that they create when combined into words. The project was inspired by the Japanese Kanji as well as Korean Hangul script. The typeface design was based on the traditional ‘shoji’ door grid, thus later translated into wooden sculptures. Developed as part of the exchange to the Tokyo University of the Arts. For more project details and images, please visit www.zzzzarko.com.

05. ‘Com Des Salon’ Poster Sculptures

A sculptural poster series developed as part of the research into the effect of three-dimensionality on the traditionally two-dimensional field of graphic design. The posters are made out of over 500 laser-cut acrylic pieces that were hand-assembled and manually attached to painted wooden backgrounds. The topic of the posters are the ‘salon’ meetings that the Com Des Master’s students have organised to exchange ideas. For more project details and images, please visit www.zzzzarko.com.

06. Data Objects

A series of found product design objects that were transformed to express the functionality of graphic design by communicating data through their form. Each object was altered through color and typography to inform the viewer about statistical information, helping them imagine outcomes and possibilities of the data shared. The objects were measured, marked and spray painted manually. The typography was vinyl cut and applied by hand. For more project details and images, please visit www.zzzzarko.com.

07. Sculpture as a Written Language

A series of typographic sculptures that communicate meaning through their form, based on the Japanese logographic Kanji written language. Building on Joseph Kosuth's 'One and three chairs' & Eric Ku's 'CHAIR', the project uses the form of product design to express communication design, translating meaning of Kanji characters beyond Japan through their appearance. The work was developed as part of the exchange to the Tokyo University of the Arts. For more project details and images, please visit www.zzzzarko.com.

08. TYPE AS SCULPTURE

A series of sculptural typographic work that aim to visually express abstract thought processes often employed in design thinking such as ‘ideation’ or ‘streamlining’. The sculptures were created by laser-cutting wood into letterforms, and manually assembling them into abstract narratives. The created objects continue on the exploration of ‘type as image’ by using the unique interaction of sculpture and space that changes with different viewpoints to tell a visual story. For more project details and images, please visit www.zzzzarko.com.

09. HOW TO RECOGNISE FAKE NEWS

A series of isometric Kanji illustrations that follow the International Federation of Library Associations and Institutions' guide to recognising fake news, developed as an homage to the Japanese designer Shigeo Fukuda famous both for his activist designs, as well as his love for optical illusions. Each keyword was translated into Japanese, illustrated using an isometric grid and paired with an abstract illustration connecting the elements into a whole. Developed as part of the exchange to the Tokyo University of the Arts. For more project details and images, please visit www.zzzzarko.com.

BICYCLE CLEANING AND MAINTENANCE PROJECT: SELF-CONTAINED BIKE STAND AND BIKE MAT FOR INDOOR USE.

PRODUCT READY FOR USE

PRODUCT READY FOR STORAGE

PRODUCT OVERVIEW

USER JOURNEY

Nanode

A portable solar powered battery.

Can be flatpacked for efficient return for re-use purposes

Fully reversible for the return of unwanted items

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

Poster outlining key design features in the context of the user.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

A video showing the user journey and interactions.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

A summary of iterative prototyping with real users.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

Details of product components.

A Product to Predict and Prevent Freezing of Gait in Parkinson's Disease

Summary of the inner workings and electronics required to make the product work.

Autosteam

Perfectly textured milk at home, without the effort. AutoSteam achieves this with its preset wand positions that are designed to inject steam at the perfect position to create a vortex in the jug. This is essential in producing perfectly textured milk, with silky smooth microfoam, every time. The steaming time is controlled by a thermometer built-in the drip tray, so all the user needs to do is fill their chosen jug with milk to the indicated level and move the wand into one of the preset positions.

UpCycle Poster

Descriptive Poster

Reduced Perspective View

Perspective View

Aerial View

Side View

Proposed Location

UpCyle Rapid Prototype

Totem Pole Bike Rack

Totem Pole Prototype

Kinethics

Technology

Parts and Assembly

User cycle

TRI Seating in situ

Exploded view showing individual belt pulley mechanism

Seating design showing advertising opportunities inspired from tri-vision billboards

User interaction to rotate the bars and reveal a dry surface

Sound & Colour Synthesiser; Product Overview

Sound & Colour is an audio & visual synthesis device with powerful musical learning and jamming potential. Unlike many commercially available “learner” instruments, Sound & Colour takes an alternative approach to learning music, focusing on allowing the user access to the mathematical concepts and relationships which dictate musicality without having to understand them! It uses an intuitive “harmonic table” layout to provide the user an ergonomic and accessible musical map. This layout places useful musical intervals close together and reduces chord memorisation, meaning all the triads (the backbone of western music) can be played with just two different fingers each with just one finger. It also features a helpful colour changing LED display dispersed across the keyboard. This display helps the user to familiarize themselves with the tonal layout and to navigate the keyboard, instantly locating recognizable intervals through colour recognition. Finally the Sound & Colour features a simple yet powerful sample based synthesis engine. This allows the user to select different sounds and modify them to their taste, without getting bogged down in deep parameter manipulation. It features 8 note polyphony that allows the structure of rich chords and deep melodies and harmonies.

Harmonic Table Layout

One of the key concepts in the design of Sound & Colour and a big part of its intuitive nature is the harmonic table layout which forms its keyboard. This layout is nothing new, dating back to 1739. I discovered this layout early in my research and it has endured the design process. The harmonic table adds ergonomic, functional and user interface benefits due to its geometric symmetry. It clusters important intervals together for easy play and allows playing of chords with a single finger. I found it to be perfect for the vision I had for Sound & Colour. The other major contributing factor is the colour changing RBG LED display. This is designed to guide users around the layout and allow them to navigate in a very musical way (based on interval to colour relationships) for example the user can memorise chords and melodies as combinations of colours as opposed to note location or name.

Prototype Development

Displayed here are some of the physical prototypes I used throughout the development of this project. The prototyping process helped me refine the design through user testing and allowing me to get a physical hands on reperesentation of my design iterations. The LED and MIDI prototypes where particularly useful as they allowed me to visualise and demonstrate the concepts of the design.

Aesthetic Development Through CAD Renders

These renders represent the aesthetic development of Sound & Colour, as well as the development of its interface.

Video Prototype 1 - Fifths

This video demonstrates the harmonic table - travelling vertically increases pitch by an interval of a fifth.

GrubClub- Encouraging the consumption of insects in future generations

Presentation poster

post_fossil_toolkit informational poster

Generation_tools harvest, produce and store sustainable energy on-site, energy is stored in the base_unit of each generation_tool and fed out to the required output point in the community space. Data from the base_unit is received and processed by the post_fossil_network. Position, kWh counter and Unit type are uploaded to the post_fossil_network_map. Users access cyber network to share, learn and develop post_fossil solutions as well as building a wider post_fossil community.

solar_uints and wind_units in urban context

Multiple different generation_tools can be implemented on one site. By analysing specific sites using the online location analysis tools, accessible via the post_fossil_network, an optimised tool_kit selection can be made. Tools can then be manufactured, utilising local manufacturers and workshops where possible, and distributed to end users. Once on-site the distribution team help install base_units. The users are then left to construct and monitor their post_fossil_tools.

post_fossil_tools in urban community space context

Inconsistency of environmental conditions across both time and location means that an effective, and democratic solution must be flexible and adaptable to specific locations. The post_fossil _toolkit promotes independence from expensive, time and energy consuming rigid infrastructure: Infrastructure without the economic and carbon cost. Generation_units feed electricity into the community space allowing it to function without necessarily engaging in the current fossil_based, capital driven energy systems.

base_unit detailing

The base_unit acts as the fundamental building block, on top of which the required generation_tools are constructed. Each base unit contains a sub-system of internal components: live Current monitoring and transmission hub, combiner box, charge controller, tesla power wall rechargeable storage unit, signal convertor, and an standard output point.

base_unit exploded view animation

In order to work within the post_fossil_production_labs theoretical framework, democratic design should be implemented at every stage of the production and usage process. This means deconstruct-ability and modularity have been used to define the design of the units. Where possible standard fixings are used to fasten the components together, allowing the product to be fully disassembled into its constituent parts for ease of maintenance and recyclability.

solar_unit detailing

Solar glass panels are used along with panel connectors to form a modular solar_structure. Each connector creates a 40 degree change in orientation from one panel to the next, allowing the solar_unit to be constructed to form a vast number of different geometries. Allowing the user to optimise solar efficiency according to location and season. Soft microbial fuel cell pots harness micro-bacterial metabolic life-cycles to generate power which is directed through the solar_structure and into the base unit for storage.

wind_unit detailing

Currently under development, vortex bladeless technology occupies the cutting edge of experimental wind turbine design. By applying this technology in the post_fossil context, users will be able to harness the low level wind almost always present in the urban environment. Through localising production_technologies, such as wind turbines which are traditionally located far away from the urban environment, the means of production can be brought in almost direct contact with its produce. This in turn acts to reduce the alienated state of the user when engaging with the system.

post_fossil_mapping

In order to create a fully_transparent_production chain material sources can be mapped. The same can be done for where the material is processed and where it ends up. By logging the location of material sources as well as manufacturing locations, an accurate CO2 embodied energy calculation can be made for each product. Transportation routes can be easily traced and therefore transport emissions easily calculated. As well as Gps location data, each base_unit will transmit how much power is being generated at each location. This will be processed, mapped and logged through the online network branch of the post_fossil_toolkit: the post_fossil_gateway, accessible via www.post-fossil-production-labs.com . By analysing this data, users will be able to optimise their tools across the city. In this way the wider post_fossil_system mimics micro-bacterial metabolic life-cycles and the city is transformed into a self sustaining macro-organism, powered from within itself, continuously evolving and adapting to environmental conditions.

systematic overview of the post_fossil_system and base_unit setup

FORESIGHT: Augmented Reality for Firefighters

Poster

FORESIGHT: Augmented Reality for Firefighters

A 10 page summary detailing the development, and the final overview, of the FORESIGHT system.

The SLIP N' GRIP

The Problem

Concept Development

Prototyping

Product Overview

How It Works

How It Works

Project Poster

Final year PDE project

Final Prototype

Completed, functional prototype of the slope inclinometer and compass.

Avalanche Equipment

The Final prototype alongside other essential avalanche safety equipment.

User Testing

Testing of the prototype was carried out at Nevis Range by multiple potential users.

WorkLed

The lamp offers three light settings - Task Mode, Auto Mode, and S.A.D Mode.

Product Overview

A breakdown of the critical components, functions and interactions of the product.

User Journey

A guide to the user interactions with the product.

WorkLed S.A.D Mode

Morning before 11AM. In the vertical position, S.A.D. lighting is automatically timed for 30 minute exposure, providing proactive light therapy. Alertness, performance, mood and sleep quality are improved.

WorkLed Task Mode

The adjustable arm provides illumination for desk-based activity over the working area.

Touch Interaction

Whilst the light is in the vertical position, the user can choose between on/off, Auto Mode and S.A.D. Mode by simple touch interaction. Auto Mode provides ambient smart lighting by varying depending on the surrounding light levels.

The bigger picture kit consists of a river sampling kit that allows the user to take water samples from their local rivers; and a microplastics analysis kit that allows them to test this sample for plastics. Freshwater environments vary greatly ,due to human and non-human influence and because of this so too do the citizen access points, It was essential that the kit could be used safely resulting in the development of a bridge and bank deploying method. The materials were chosen using CES analysis thus minimise the negative social and environmental impact of the materials and manufacture, coupled with a renting business model, creates a sustainable product.

I started this project by looking into how societies and individuals interact and relate to rivers as an example of our unbalanced relationships with ecological systems. I choose this example due to the breadth and depth at which rivers have and do cross through societies. My research developed into gaining an understanding of how river health is defined, measured and the current threats to freshwater ecology. I found through a range of interviews, river visits and literature that comparison of rivers under analysis to rivers (or models) unaffected by human interaction is essential to understanding river health (Milne. Ian, SEPA, 2019, Karr, 1999). Also, that as other pollution levels are decreasing micro-plastics pollution has been increasing at an alarming rate within rivers having a deadly impact on the freshwater ecosystem of which the extent is not known.

The first iteration of prototypes was based on the manta net/trawl - a method of allowing river water to pass through netting to capture both fragments and fibres - commonly used to sample microplastics in freshwater. The popularity of this method is evident - a 2017 paper reviewing microplastic freshwater systems sampling methods reported 50% use (Li et al., 2018). This however did not pick up plastics in part due to the resistance of the net and the structure in the water, which led to the idea generation and testing of a pump that would pull the water up faster than the speed of the flow therefore removing the resistance and positive hydraulic pressure within the inlet. When samples where analysed it was seen that there was plastic suspended in the sediment.

I performed lab analysis of the river samples taken using prototypes to ensure the scientific weight of the data collected and to test the user experience of analysis. The results from this were shocking, even after reading round the issue and having an understanding of the problem, testing local rivers that I have an emotional connection with was deeply upsetting. Finding an abundance of micro and nano plastics in a rural glen with no settlements in the river basin suggests that these plastics are well established in the water system while a test in the River Kelvin (results above) show the dramatic existent of the pollution.

The ergonomic aspects (anthropometrics, physiology and psychology) of the design were considered in detail through out the design to ensure that the whole user journey of this citizen science kit and surrounding system where safe, enjoyable and fulfilling to the users. These aspects where tested through interviews and prototype tests such as the one seen above where the kit was taken to Curiosity Live in the Glasgow Science Centre an event attended by 500 school children where it received positive feedback and enthusiastic engagement from students and teachers.

Overview of Communicate

Autism Spectrum Disorder (ASD) is a lifelong condition, which affects how a person communicates with and relates to other people, as well as how they experience the world around them. Meltdown and shutdown are intense emotional response to “triggers”, which could lead to long-term mental health. Communicare aims to provide an effective meltdown and shutdown prevention system for autistic children through modular 3-lead ECG monitoring and stress analysis. It connects the ECG wearables to the caregivers’ devices, allowing them to detect the upcoming meltdown and shutdown, in order to provide the right support at the right time.

Why 3-lead ECG?

Communicare consists of 3 ECG modules, worn on both right and left wrists, and the right hip. These ECG modules communicate through Bluetooth connection, forming a 3-lead ECG setup. This setup is used, because it increases the overall accuracy of the product. It enables in-depth cardiac analysis, since ECG features such as HRV and ectopic beat are linked to the autonomous nervous system, which is triggered by the flight or fight response. In other words, stress can affect our ECG activity.

Communicate App

The ECG modules then send the ECG data to the Communicare application, which comes in both desktop and mobile forms. The application allows the caregivers (mainly teachers and parents) to monitor the child’s current stress level. On the wristband itself, the LEDs are shown, acting as a visual cue for the passer-by (who does not have the Communicare app). Overall, the product enables the detection of upcoming meltdown and shutdown of an autistic child.

The straps

The silicone straps are interchangeable, so that the user can choose different strap designs to their liking. It is secured through the watch strap pin, which is shaped like a puzzle piece to symbolise and empower autism. –This aspect is based on the interviews conducted with the user group.

Product Poster

Poster detailing the main features of the EasyShave product.

Accessible Adrenaline Auto-injector

User scenario video

A video showing a scenario of a user interacting with the Accessible Adrenaline Auto-injector

Product Details

A visual of the important features of the design

Bringing awareness of anaphylaxis through colours and branding

An important goal for this project was to raise awareness of anaphylaxis and how severe it can be. Implementing dispensers in public places with an orange branding allows people to recognise what is it and what it is for

Management of Product

Ways in which the medical device will be managed to ensure it is safe to use

The flexIV device in situ

A CAD representation of the flexIV device in situ in the dorsal site

The accordion bend feature in flexIV

A CAD representation of the accordion bend featured in the flexIV

The silicone adhesive butterfly wings featuring in flexIV

A CAD representation of the accordion bend featured in the flexIV

A flexIV prototype in action

A still from the prototype in action presenting the advantages of the flexIV deviceA still from the prototype in action presenting the advantages of the flexIV device including the accordion bend and the silicone adhesive butterfly wings.

Prototype in Action pt.1

Prototype exhibiting the stability of the flexIV device

Prototype in Action pt.2

Prototype exhibiting the flexibility of the flexIV device

flexIV Poster

A poster of the flexIV device explaining its key features and user journey

User Journey of the flexIV device

An in depth description of the administration of the flexIV device

The Shroom Shelter

Design Features

Installing the Shroom Shelter

Sapling Growth within the Shroom Shelter

Mycelium Prototype

Promotional Poster

An A0 poster exhibiting the product in its environment of use and functionality

Short Video Prototype

A video showing how and where the product is used

Presentation Poster

User Context

Diagnostic Imaging

User Interface

Patient Interface

Storage Unit

Exploded View of Components

Hero Shot

Sectional View of Internal Components

VENTRAL in use while cycling

VENTRAL facilitates the improvement of breathing pattern retraining during sport for increased cycling and rowing performance. Many cyclists and rowers do not breathe optimally during sport. By taking longer, deeper breaths the athlete’s performance can improve, however this can be hard to implement due to other skills in these sports requiring more focus and attention. VENTRAL gathers data from cadence sensors and delivers the athlete with a real time mindful breathing alert through vibrations to the chest. 
 The athlete synchronises their breathing to this vibration rhythm and performs better, with the potential to improve their power output by up to 3.2%.

VENTRAL

Elecgo Title Page

Product in situ

Ideation Sketches

the batteries were modelled around the existing Edinburgh e-bikes the design alterations were minimal and only included to allow safe and comfortable user handling. The station concepts then iterated through different infrastructure connections, attachments and exchange interactions.

Prototyping Iterations

Prototypes were used to iterate the design, establish scale and test user journey steps.

The Elecgo Charging System

includes the modular charge station, the retrofitting battery to bike connector and the unique batteries designed for user handling.

Exploded View

Charge Station overview

Exchange Interaction

The fall-down door design creates an angled lip to rest the weight of the battery before insertion. The slope creates easy downward sliding action.

Unique Elecgo Batteries

E-bike batteries are deceptively heavy and therefore weight and handling was an important exchange interaction design consideration. Comfort and portability were tested in real weight scenarios for evaluation.

Elecgo Station Render

Modularity Animation

Rooftop tents have almost certainly changed the way that we camp, and the benefits of sleeping on top of your car are clear. However, when it comes to the design of what is currently on the market, most are expensive, heavy, and over engineered.

With the camping industry set to grow at an increased rate over the next five years, and with millennials predicted to make up a large proportion of this growth, the opportunity for a lower cost, simpler alternative, that can be easily stored within smaller living spaces, is clear.

Nook is a rooftop tent for nomadic, adventurous people, that can be attached to the roof of any car. By means of a simple, reductive design, using low-cost and lightweight materials, the modular structure can be fully dismantled to occupy a much smaller footprint when not in use.

The Eternal Opening

The Eternal Opening is the first furniture range that I have created – comprised of coffee table, side table and floor lamp – which will be offered as a limited edition of 8 pieces + 2 AP via my personal website. Each item is fully hand-made by myself. The tables are crafted from a reinforced Jesmonite laminate and the lamp shade from pigmented fibreglass.

Price: £ Available on request

This item is for sale, please contact for more information.

Eternal Opening Coffee Table

Hand sculpted from reinforced jesmonite and finished with synthetic enamel paint in a deep brown. This piece measures 160x110x40cm and weighs roughly 50kg. This is a limited edition of 8 + 2 AP.

Price: £ Available on request

This item is for sale, please contact for more information.

Eternal Opening Coffee Table

Eternal Opening Coffee Table (Detail)

Eternal Opening Side Table

Hand sculpted from reinforced jesmonite and finished with synthetic enamel paint in a deep brown. This piece measures 80x80x47.5cm and weighs roughly 19kg. This is a limited edition of 8 + 2 AP.

Price: £ Available on request

This item is for sale, please contact for more information.

Eternal Opening Side Table

Eternal Opening Side Table (Detail)

Eternal Opening Floor Lamp

Hand sculpted from reinforced jesmonite and finished with synthetic enamel paint in a deep brown. The lamp shade is produced from a lightly pigmented fibreglass laminate and can be removed from the body when necessary. This piece measures 45x45x160cm and weighs roughly 21kg. This is a limited edition of 8 + 2 AP.

Price: £ Available on request

This item is for sale, please contact for more information.

Eternal Opening Floor Lamp

Eternal Opening Floor Lamp (Detail)

Iron Moon I

Iron + Silver Brooch Lid with Oxidised Vessel. Materials include; Silver, Iron, Iron Oxide, Glass, Resin and Inks

Price: £P. O. A

This item is for sale, please contact for more information.

Iron Moon II

Iron + Silver Pendant Lid with Oxidised Vessel. Materials include; Silver, Iron, Iron Oxide, Glass, Resin and Inks

Technical

Silver + Iron Studio Work and Process

Origins

Photography / Digital Art Print of Materials Exploration and Chemical Reactions

Price: £Special Limited-Edition Prints available from website, prices starting from £75

This item is for sale, please contact for more information.

Stone-setting

Aquamarine, 18ct Yellow Gold, Oxidised Silver + Iron

Research Visit / Photography

Research apparatus used in the detection of gravitational waves caused by exploding stars, observing the warping of spacetime. Photography taken during research visit to Glasgow University Physics and Astronomy Department.

Petri Art

Petri experiments. Materials Include; Iron, Iron Oxide, Glass, Resin, Inks

Goldsmiths Centre Precious Metal Bursary Award

Ferrofluid Inspired Bracelet Design. Black Rhodium Silver + 18ct Yellow Gold Cast Link Bracelet. Selection of 3D CAD presentation work and 3D modelling, 3D printed cast silver components. Entry received the Precious Metal Bursary Award from The Goldsmiths Centre & Cookson gold.

Ferrofluid

Photography documenting my process experimentation with Ferrofluid, Ink + Magnetic Forces

Ferrofluid Brooches

Ferrofluid inspired Brooch Designs. Created and rendered in Rhino6

Brahma

Triptych of 3D printed nylon and precious white metal bangles, can be hallmarked, inside circumference 220mm, width 16mm

Price: £ Individual bangle £624, as a set of three £1500

This item is for sale, please contact for more information.

PLA 3D print and copper bangle prototype

Marduk

Porcelain and precious white metal brooches, dimensions are different for each brooch, averages at 30x40mm

Price: £ POA

This item is for sale, please contact for more information.

Ilmr

White precious metal hoop earrings of repeated 3D scanned and printed noses, can be hallmarked, 30x25mm

Price: £388.20

This item is for sale, please contact for more information.

CAD model of hoop earrings

Dioscuri

White and yellow precious metal earrings of AI generated face, can be hallmarked, 40x20mm

Price: £453.56

This item is for sale, please contact for more information.

Janus

White and yellow precious metal earrings of AI generated face, with peridot stone setting can be hallmarked, 30x10mm

Price: £436.68

This item is for sale, please contact for more information.

Afarit

White precious metal and yellow plated precious metal earrings of AI generated face, with citrine stone setting can be hallmarked, 40x10mm

Price: £484.32

This item is for sale, please contact for more information.

Mimir

White precious metal and yellow plated precious metal necklace of AI generated faces, can be hallmarked, length 400mm, width 10mm

Price: £923.04

This item is for sale, please contact for more information.

Collection of fine jewellery

Growing, the spirit of line

precious white metal (could be hallmarked)

Price: ££365

This item is for sale, please contact for more information.

Wire experiment

work in progress

Wave

precious white metal (could be hallmarked)

Price: £POA

This item is for sale, please contact for more information.

Wave (final design)

sketch of an idea for larger piece

Body and love (final design)

sketch of an design

Price: £POA

This item is for sale, please contact for more information.

Body and love (detail)

work in progress

Natural, line and surface (process1)

sketch

Natural, line and surface (process 2)

work in progress

Natural, line and surface (process 3)

work in progress

Experiment with filigree and plique-à-jour

work in progress

Testing at home

Vegetable paper boxes on wall

Photograph alongside the park

Circles

Fresh leaves prototyping

Field trips of the countryside

Sketch & Development

Mine Materials Pallet

Material experiment of natural and artificial leaves. Materials: spinach, spring onion, orange, carrot peel, celery, seaweed, coffee grounds, rose petals. cheese, rice, agar agar powder, tissue, recycled paper

Initial sampling upon the country objects

The natural

Simulating the texture of leaves with patination and rolling

Construction

Gathering the green components with laser welding and traditional paper making. Materials- steel wire, silver, vegetable paper

Urban Fields

Transfer the ideal urban landscape materially and visually. Materials- brass, silver, handmade vegetable paper

The Artifical

Paper cube on the countryside field. Material: mixed leaves, paper, gold leaves, laser cut card

Brass Music box

Completed Music box

Pair of Rings to form the tumbler of the music box

Finial topped ring box

Silver Music Box

Rendered design for music box

Rendered design for music box

Rendered design for music box

Rendered design for music box

Inspiration

Mussel Cluster

Milroy-Christine-03

Repetition

Watercolour Sketchbook Designs

Work in Progress

Composition

Mark Making

Pin sample

1-Isla Cruickshank, Logie Brooch, Duck egg Inlay and Brushed Brass, 60mm x 8mm, £200

Price: £200

This item is for sale, please contact for more information.

Newton Brooch in Quail, 50mm x 12mm, £165

Price: £165

This item is for sale, please contact for more information.

Isla Cruickshank Newton Brooch in Burgundy, 50mm x 12mm, £165

Price: £165

This item is for sale, please contact for more information.

4- Isla Cruickshank, Caldow Brooch, Eggshell Inlay and Brushed Brass surround, 40mm x 8mm, £120

Price: £120

This item is for sale, please contact for more information.

2-Isla Cruickshank, Sauchen Necklace, Araucana egg Inlay and Brushed Brass, 60mm x 8mm, £155

Price: £155

This item is for sale, please contact for more information.

3- Isla Cruickshank, Sauchen Necklace, Quail Inlay and Brushed Brass, 60mm x 8mm, £155

Price: £155

This item is for sale, please contact for more information.

Strachan Pin, 30mm x 14mm, £75

Price: £75

This item is for sale, please contact for more information.

Isla Cruickshank Caldow Brooch 40mm x 12mm £120

Price: £165

This item is for sale, please contact for more information.

Duck egg Inlay earrings

Price: £45

This item is for sale, please contact for more information.

Quail Inlay earrings

Price: £45

This item is for sale, please contact for more information.

Araucana Inlay earrings

Price: £45

This item is for sale, please contact for more information.

Raw Material

Various eggshells

Samples

Plaster, oysters, lobster, eggshell, toast crumbs and gold leaf

Forever Feast

Porcelain slip cast lobster feast

Price: £75 each

This item is for sale, please contact for more information.

Salt and Pepper pot

Bronze cast egg shell, food patinated Brass, jesmonite, oysters

Porcelain, Bronze and lobster

Porcelain and precious white metal

Trio of Salt Spoons

precious white metal, Jesmonite, Qail, Duck and Araucana eggshells

Price: £80 each or £240 collectively

This item is for sale, please contact for more information.

Teaspoon and Salt spoon collection

precious white metal, Jesmonite, Qail, Duck and Araucana eggshells

Price: £Teaspoons, £120 each, Salt spoons £80 each or collectively £600

This item is for sale, please contact for more information.

Porcelain Plates

Price: £90.00

This item is for sale, please contact for more information.

Teaspoon and Salt spoon collection

precious white metal, Jesmonite, Qail, Duck and Araucana eggshells

Price: £collectively, £600

This item is for sale, please contact for more information.

Kinetic flower ring

Oxidised precious white metal, swarovski crystal, cintrine. 45 X45mm. Ring size M

Price: £650

This item is for sale, please contact for more information.

Chambers-Hill-Celeste-02

18ct gold filagree flowers

Gold flower ring

18ct gold filagree ring

flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

This item is for sale, please contact for more information.

flower earrings

Precious white metal filagree earrings with pink tourmaline and citrine gemstones size 100 X 40mm

Price: £750

This item is for sale, please contact for more information.

flower earrings

Precious white metal filagree earrings with a pink tourmaline gemstone

Price: £750

This item is for sale, please contact for more information.

Oversized earring

silver and Bio-resin oversized earring

oversized necklace

silver and Bio-resin necklace clasp

oversized necklace

silver and Bio-resin. Pendant 205 X 105mm Chain 655mm

feminine face

silver and Bio-resin filagree face

MM:000, Etched White Metal Necklace

Large draping necklace. Etched, press formed and attached using 3 different types of connections.

Commissions Available.

MM:001, Etched copper necklace

This etched and press formed copper piece can transfer into various forms of adornment. A necklace has been depicted within this image, however, is open to interpretation.

MM:002, Sketchbook

This sketchbook development page details samples and patterns.

MM:003, Metal components for adornment

These images detail various compositions of body adornment.

MM:004, Sketches

Sketches produced to show potential compositions that can be transferred to metal.

MM:005, Paper and metal castings

Paper development translating into bronze and precious white metal castings.

MM:006, Bronze and precious white metal necklace

This illustration translates castings into adornment. The individual hand-made casts are connected by "d" shaped chain, allowing the pieces to fall comfortably down/around the body.

MM:007, Etched precious white metal earrings

Precious white metal etched and press formed earrings

MM:008, Etched precious white metal components

Precious white metal components for adornment

MM:009, Precious mixed metal necklace

Precious metal components creating a large necklace to flow around the body

MM:010, Earrings

Digital illustrations detailing various earring designs (front and back)

MM: 011, Etched White Metal Necklace

White metal etched with pattern and press formed, together using 3 different types of connections.

MM:012, Etched White Metal Necklace

Large draping necklace.

Inspiration

Interesting Shadows Inspired my Initial research

Scribble Cup

Creating shadow inspired utilitarian objects.

Deconstruction

The notion of deconstructed vessels; re-constructed with laser cuttings.

Dissected Vessels

Copper spun vessels; re-formed and dissected.

Twist n’ Stretch

Silver vessel Design

Development

Samples and Sketches of vessels

Parametric Models

Thinking through making models. Inspired by Parametric design.

Parametric Set

Set of three vessels. Silver, Perspex and Wire. Designs created using parametric processes and showing the evolution of traditional and modern technologies.

Parametric Samples

Laser cut Perspex and Jesmonite samples. Exploring Parametric Aesthetic.

Parametric Vessels

Silver Textured Vessels. Designs created using parametric processes.

Scott-Tracy-04

Perspex Sculptures and Vases

Price: ££35 - £40

This item is for sale, please contact for more information.

finished objects

finished neckpiece and multicolored brooch, completed test pieces.

Price: £POA - finley7mcnamara@gmail.com

This item is for sale, please contact for more information.

works in progress

2 acrylic paintings, one bracelet in progress (bottom right) four necklaces in progress.

Price: £POA - finley7mcnamara@gmail.com

This item is for sale, please contact for more information.

INTERACT

Brooch, Sustainable cork, laser rubber, steel pins, 80mm x 30mm

Price: £POA

This item is for sale, please contact for more information.

Sustainable cork, acrylic. 70mm x 60mm x 28mm.

CONTRAST

Plaster, synthetic sponge. 65mm x 35mm

Digitally developed shape palette

Sampling natural and synthetic dyes

ILLUSIVE

Sustainable cork, hand carved, 70mm x 60mm x 28mm

Digital mock up

INTERCEPT

Example of one digitally prepared surface pattern. Acrylic components interact seamlessly.

Digital mock up

TOY WITH

Detachable brooch, sustainable cork, acrylic, steel pins. Surface pattern hand drawn using pyrography method. 105mm x 65mm x 20mm

Sketchbook development

Laser cut perspex models

Perspex models showing slotting technique

Cardboard model which was then made in silver

Napkin ring model

Napkin ring models

Small vessels

Perspex base with a silver vessel upon it

Objects of Human-object No.1

Mixed media, Size: 200*200*300mm

Price: ££500

This item is for sale, please contact for more information.

Objects of Human-object No.2&3

Precious white metal (could be hallmarked), Size: double-straw candlestick 77*40*263mm; single-straw candlestick 39*72*260mm

Price: ££395; £260

This item is for sale, please contact for more information.

Objects of Human-object No.2&3

Precious white metal (could be hallmarked), Size: double-straw candlestick 77*40*263mm; single-straw candlestick 39*72*260mm

Price: ££395; £260

This item is for sale, please contact for more information.

Objects of Human-object No.4

Mixed media, Inspired by people's habit of licking yogurt lids

Price: ££630

This item is for sale, please contact for more information.

Objects of Human-object No.4

3D model, Rendering in silver and gold plating

Objects of Human-object No.5

3D model, Mixed media

Sketchbook work

Ideas in the process of developing Objects of Human-object No.5

Objects of Human-object No.6

Precious white metal (could be hallmarked), plastic bottle(replaceable), Size: 73*73*112mm (without bottle)

Price: ££790

This item is for sale, please contact for more information.

Objects of Human-object No.6

Precious white metal (could be hallmarked), Size: 73*73*112mm

Price: ££790

This item is for sale, please contact for more information.

Objects of Human-object No.7

3D model, Rendering in silver

Cloud Drawings

Sketchbook

Fantasy

Copper,Spray Painting.

Cloud

Copper,Spray Painting.

Fluffy

Copper,Spray Painting,Opal.

The moment of sky

Copper,Spray Painting,Opal.

Capture Sky

Copper,Spray Painting, Brass mesh, Cotton.

Soft Sky

Copper,Spray Painting, Brass mesh, Cotton.

Progress

Copper,Spray Painting, Brass mesh, Cotton,precious white metal.

Cloud sample

Copper,Spray Painting, Brass mesh, Enamel.

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver brass

Touching For the Autism

Touching For the Autism

sterling silver

Touching For the Autism

Touching For the Autism

sterling silver

Touching For the Autism

sterling silver

Touching For the Autism

sterling silver

Touching For the Autism

sterling silver

Necklace Render

Necklace Render

Shape Dimensions

Shape Dimensions

Infinity Necklace

Silver, textured with paper, necklace.

Association

Japanese recipt earring, marking a time and place

Cluster

Domed silver sample

Technical Drawing

Drawing of a design idea

Cell Body

Silver with Washi papper texture and twisted detail sample

Collage

Collage of Samples

Concentric Form

concentric detailed sample

Concentric Pattern

Concentric Pattern

Dive 1

Inspriation

Dive 2

Sketch

Dive 3

Work in progress

Dive 4

Necklace_ silver with gold leaf

Dive 5

Necklace_ silver with gold leaf

Dive 6

Bengle_silver

Dive 7

Cylinder_silver

Dive 8

Necklace_oxidised silver with gold leaf / sketch of back side

Dive 9

Sketch_rings

Dive 10

Work in progress_ ring_oxidised silver with gold leaf

Tourmaline Box

This silver and titanium box is inspired by the hexagonal prism crystal forms in the gemstone tourmaline. This box is hand-fabricated and is completely unique to reflect how no two gemstones are the same.

Price: £1,200

This item is for sale, please contact for more information.

Gemstone Sketches

This is a page from my sketchbook, showing drawings of the different types of crystal shapes from primary and secondary research. From left to right: (1st row) quartz, pyrite, copper, (2nd row) diamond, quartz, halite.

Blue John Stone Sketchbook

Blue John Stone is a variety of fluorite found in Derbyshire, UK. As part of my research, I visited the Treak Cliff Cavern, where Blue John Stone can be found in situé. This collage from my sketchbook shows how I started to build up shapes into my work, by painting out block shapes on top of my photographs.

Metal Samples

This shows how my samples in silver, niobium and titanium began to develop into finished pieces.

Detail of Silver Brooch

This is a detailed view of the crystal forms and sparkling rock texture I create in silver using the ancient technique of chasing and repoussé. The hexagonal prism shapes can be seen in minerals such as emerald and tourmaline.

Emerald Brooch

This silver and niobium brooch is inspired by the hexagonal prism crystal forms in the gemstone emerald (a variety of the mineral beryl). This brooch is hand-fabricated using the ancient technique of chasing and repousse. The blue hexagon is made from a unusual metal- niobium- and has been anodised to blue to create a pop of colour.

Rutilated Quartz Ring

This silver ring is inspired by the straw-like inclusions in the gemstone rutilated quartz. This piece is soldered by hand and is completely unique to reflect how no two gemstones are the same.

Price: £400

This item is for sale, please contact for more information.

Rutile and Crystal Necklace

This design is a combination of my finished pieces and samples and will be made in silver, featuring blue niobium crystal facets. It incorporates the two different styles of crystal growth into one: needle-shaped crystals and larger faceted crystals.

Blue John Stone Candlestick

This design is inspired by Blue John Stone and is a collage of a copper sample, textured silver and titanium samples, and a design for a candlestick made in Adobe Illustrator. This design will be made in silver and titanium.

Emerging Gemstone Candlestick

This design is a variation on the Blue John Stone Candlestick and is a CAD render. It will be made in silver, niobium and gold using the ancient technique of chasing and repoussé.

'Tomcarat'

Goldsmiths brooch concept drawing. Derwent colorsoft, gold pen. 2019

'Diheadring'

Sample piece. Brass wire, oxidised copper. 2019

'Fulcrum necklace', 'Flanker brooch', 'Terminator pin'

Goldsmiths concept drawing. Derwent Colour. 2019.

'The Fulcrum Points'

Scored, folded and polished aluminium. 2020

'Inverse Raptors'

Scored, folded and polished aluminium. 2020

'Fulcrum Core concept drawings'

Pencil & Charcoal. 2019

'The Story Unfolds'

Scored and folded. White precious metal. Christmas Sale 2019

'Aluminiwing 1'

Scored and folded, polished aluminium. 2020

'Aluminiwing 2'

Scored and folded, polished aluminium. 2020

Five Strip Chevron Brooch

Precious White Metal

Price: £480

This item is for sale, please contact for more information.

Paper Models

Brooch in Progress

Paper Models

Samples

Corrugated, Oxidised and White Baked Silver

Paper Models

Samples

Goldsmiths' Precious Metal Grant Winner, 2020

18ct Gold and Silver Brooch

Paper Model

Sketchbook Drawings

Hearts on Fire

Samples of future badges made of enamel on steel and brass

Pans and Pots

Pin made of silver, brass and steel

Resist, Insist, Persist

Render of possible badges like safety pins

Destruction is a form of Creation

Close detail of a crackled enamelled surface

Els Carrers Seran Sempre Nostres (The Streets Will Always Be Ours)

Close detail of a pierced surface

Peaceful Chaos

Samples of enamel on Steel

Fight For Your Rights

Part of a future badge made of enamelled steel, 14cm

Imagine

Illustration of how I imagined my collection would look like

Never Surrender

Example of the versatility of my designs, everything can be a protests

Pause or Pay

As a graduating student at the Glasgow School of Art, I would like to state my support for the Pause or Pay Campaign. Pause or Pay was established to unite studio-based courses and highlight to our HEIs and the UK Governments that the mitigations for our issues due to the pandemic are not yet enough. Find more at www.pauseorpayuk.org / @pauseorpay

Triptych

Copper and vitreous enamel, 8.5cm to 10cm diameter

Emerge

Copper and vitreous enamel, 9cm diameter x 6cm

Depiction

Copper and vitreous enamel, 8.5cm to 10cm diameter

Indistinct Pattern (sample)

Copper and vitreous enamel, 5cm diameter x 1.5cm

Pattern Play

Copper and vitreous enamel, 5cm diameter x 1.5cm, 8.5cm diameter x 6cm

Sample Set (1)

Copper and vitreous enamel, 5cm diameter x 1.5cm

Accompaniment

White precious metal (can be Hallmarked) 10.5cm x 9cm x 6.5cm // Copper and vitreous enamel,9.5cm diameter x 6cm

Sample Set (2)

Copper and vitreous enamel, 5cm diameter x 1.5cm

Fragments

Copper and vitreous enamel, 11cm diameter x 8cm, 5cm diameter x 1.5cm

Stacking vessels

Copper and vitreous enamel, 9cm diameter x 6cm, 11.5cm diameter x 11cm

Initial drawing work.

White on white drawings.

Colour Work.

Development using Merlin Pro Machine.

OBI stitch technique

Development Samples.

Multiple fabric layered sample.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

Screen-printed Japanese cotton, hand-cut and bonded onto silk organza for a 3D effect.

3D zigzags created by manipulating screen-printed cotton.

Screen-printed and manipulated Japanese cotton.

Screen-printed and manipulated Japanese cotton.

Digitally printed bamboo with a repeat pattern inspired by Japanese woodwork and origami.

Katazome - a traditional Japanese dyeing technique which involves applying resist-paste through a hand-cut stencil.

Digitally printed silk habotai top, with original research drawing of Japanese tatami flooring.

Digitally printed silk habotai in contrasting patterns inspired by Japanese temple floors.

Digitally printed silk habotai with a 3D folded effect, inspired by origami.

Inspiration

Natural dyes and photographs of Canada

Photoshop Manipulations

Playing with the colours of nature.

Thread Wraps

Depicting colour combinations with thread wraps

Collected Materials

Work in Progress Exhibition

Display at the Work in Progress Exhibition in January and close ups of small frame weaving samples.

Ripsmatta Munkabelte Samples

Samples woven on a table loom.

Frame Weaving Samples

Samples woven on a frame with collected materials.

British Wool

Development weaving for the Bradford Textile Competition with British Wool

British Wool

Final sample sumbitted for the Bradford Textile Competion British Wool entry.

Handspun Wool

Larger sample woven with handspun wool.

A1 Print

Sketchbook Pages

Anorak Visualisation

A1 Print

Paper Drawings

Youth Visualisation

A1 Print

Digital Collages

Jogger Visualisations

Print Manipulation on Technical Fabric

Primary reseach

Exploration of shadows using 3D drawings

Development sampling

Development sampling

Embellished samples

Sample visulisation

Sample visulisation

Pleated sample

Colour Palettes 1

Colour palettes 2

Sketchbook 1

Sketchbook 2

Sketchbook 3

Agag’s Groove V Diff

Agag’s Groove V Diff Visulisation

Top > bottom, The Gordian Knot VS 4c, The Naked Edge 5.11b, Comes the Dervish E3 5c

Karma Chameleon E4

The Full Nine Llaths 5a

Journey

Process composition

Daytrippers

Samples visualised within a fashion context

Hue

Colour sequencing exploration

Stay in the shade

Samples visualised within a fashion context

Motion

Jacquard woven fabric simulation

Take a seat

Samples visualised within an interior context

Hung out to dry

A series of jacquard woven fabric simulations

https://www.pauseorpayuk.org

Embroidery samples

Samples of Irish freehand machine embroidery and fabric manipulation

Primary Research

Experimenting with primary research photos printed onto acetate and overlaid to create rich colour and texture.

Drawings and Collages

A selection of drawings and collages using painted and found paper to translate my primary research.

Colour Research

A selection of my research into colour inspired from manipulating the acetate photo collages. The colour palettes attempt to translate the blurring and merging of colours in landscape.

White shadow work embroidery sample

A sample experimenting with the technique of shadow work on the digital embroidery machine. The design is inspired by rock formations in the Outer Hebrides.

Black shadow work embroidery sample

A sample experimenting with the technique of shadow work on the digital embroidery machine, in a different colour way.

Development samples of embroidery techniques

A selection of development samples exploring form and texture in landscape. Techniques such as shadow work, fabric manipulation and smocked sublimation print.

Exploring texture

Some samples exploring the abundance of moss textures in landscape.

Visualisations of samples as fashion garments

Visualisations of a range of samples imagined as statement sleeves of garments.

Irish freehand machine embroidery sample

A sample sewn on the Irish freehand machine exploring moss and lichen textures found on rocks in the Outer Hebrides.

Research

Research produced using microscopy and collected insect specimens

Drawing and Development 1

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 2

Drawing and colour work with samples

DRAWING AND DEVELOPMENT 3

Drawing and colour work with samples

Mackinnon-Jonathan-05

Drawing and colour work with sample

Visualisation 1

Final sample visualised in a contemporary fashion context

Mackinnon-Jonathan-07

Final sample visualised in a contemporary fashion context

Visualisation 3

Final sample visualised in a contemporary fashion context

Visualisation 4

Final sample visualised in a contemporary fashion context

Visualisation 5

Final sample visualised in a contemporary fashion context

Initial Imagery

Photography obtained from a research trip to the Isle of Staffa for the project’s primary inspiration.

Abstract Drawings

Ink and stick hand-drawn observations of the basalt columns. Focusing on the textures, layering and direction of line.

Initial Sampling

Initial sampling inspired by ink compositions. High contrast designs directly influenced by the vertical layering of the columns, alongside the hexagonal tops.

Padded Samples

Exploring a range of woven technical structures to achieve a padded, 3D finish ideal for upholstery.

Colour Research

Sketchbook pages exploring colour interaction inspired by Josef Albers.

Samples

Technical samples woven using a range of techniques including Digital Jacquard.

Naturally Pleated Fabrics

Competition entry showcasing naturally pleating samples inspired by the basalt columns. Both the basalt and the fabrics formed into 3D structures through their interaction with water.

Brushed Mohair Fabrics

Competition entry focusing on the soft mid-weight drape of the brushed mohair samples.

Virtual Visualisation Flipbook

Created with the intention of visualising samples produced throughout the year, as full-size fabrics in their intended contexts. Link in bio.

Collaborative Project

Producing final commercial products for the three bedrooms at Bed and Breakfast View At 142, Mumbles, Swansea.